The Angband Ladder: Medil, Gnome Mage by Angrist

  [Angband 3.4.1 Character Dump]

 Name   Medil                                    Self  RB  CB  EB   Best
 Sex    Male         Age             78   STR:     17  -1  -3  +0     13
 Race   Gnome        Height          42   INT:  18/14  +2  +3  +0  18/64
 Class  Mage         Weight          87   WIS:     10  +0  +0  +0     10
 Title  Trickster    Social       Liked   DEX:     10  +2  +0  +0     12
 HP     -15/62       Maximize         Y   CON:     10  +1  -2  +0      9
 SP     12/34                             CHR:      9  -2  +1  +0      8

 Level               15   Armor      [9,+0]     Saving Throw         56%
 Cur Exp           2173   Fight     (+0,+0)     Stealth             Good
 Max Exp           2173   Melee     (+0,+1)     Fighting            Fair
 Adv Exp           2790   Shoot     (+0,+0)     Shooting            Fair
 MaxDepth   1050' (L21)   Blows    1.0/turn     Disarming            51%
 Game Turns       58420   Shots      1/turn     Magic Device          66
 Standard Turns    6558   Infra       40 ft     Perception       1 in 17
 Resting Turns     4155   Speed      Normal     Searching            22%
 Gold                29   Burden   75.8 lbs

 You are one of several children of a Gnome Prankster.  You are a well
 liked child.  You have brown eyes, straight brown hair, and a very
 dark complexion.


rAcid:....+........ Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............+ Might:.............
HLife:............. S.Dig:..+..........
Stea.:............. ImpHP:...+.........
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You miss the Skeleton human.
> the Skeleton human hits you.
> You hit the Skeleton human.
> the Skeleton human hits you.
> You are no longer poisoned.
> Nár, the Dwarf gazes at you with psionic energy.
> You avoid the effects!
> Nár, the Dwarf tries to cast a spell, but fails.
> There is a wall in the way!
> You feel yourself moving faster!
> You have a Crimson Potion of Speed (g).
> You sense the presence of traps!
> You sense the presence of doors and stairs!
> Something focuses on your mind.
> You die.

Killed by Nár, the Dwarf.

  [Character Equipment]

a) a Lucerne Hammer (2d5) (+0,+1)
     Found lying on the floor at 550 feet (level 11).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     1.0 blow/round.
     With +9 STR and +0 DEX you would attack a bit faster
     With +15 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +9 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 7.2.
     
b) a Short Bow (x2) (+0,+0)
     Found lying on the fl
     
     Can be de
     
c) an Obsidian Ring of Slow Digestion
     Found lying on the floor at
     
     Can be destroye
     Slows y
     
d) an Aquamarine Ring of Open Wounds
     Found lying on the floor at 5
     
     Can be destroyed
     Impairs 
     
e) a Ruby Amulet of Resist Acid
     Found lying on the floor at
     
     Provides resis
     Cannot 
     
f) a Lantern (14500 turns) <+2>
     Found lying on the floo
     
     Cannot be h
     
     Radi
g) a Robe [2,+0]
     Found lying on the fl
     
     Can be de
     
h) (nothing)
i) a Wicker Shield [2,+0]
     Found lying on the 
     
     Can be 
     
j) a Metal Cap [3,+0]
     Found lying on the f
     
     Can be 
     
k) (nothing)
l) a Pair of Leather Boots [2,+0]
     Found lying on the fl
     
     Can be de
     


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     An inheritance f
     
     Can be 
     
b) a Book of Magic Spells [Conjurings and Tricks]
     Can be 
     
c) a Book of Magic Spells [Incantations and Illusions]
     Found lying on the f
     
     Can be 
     
d) a Book of Magic Spells [Sorcery and Evocations]
     Bought from a
     
     Can be 
     
e) 4 Vermilion Potions of Cure Serious Wounds
     Found lying on the f
     
     Can be 
     
f) 6 Violet Potions of Cure Critical Wounds
     Found lying on the f
     
     Can be 
     
g) a Crimson Potion of Speed
     Can be 
     
h) a Scroll titled "quistior palis" of Phase Door
     Can be de
     
i) a Platinum Rod of Disarming
     Found lying on the fl
     
     Can be de
     
j) a Brass Wand of Lightning Bolts (3 charges)
     Found lying on the fl
     
     Can be de
     
k) 2 Molybdenum Wands of Stinking Cloud (6 charges)
     Can be de
     
l) a Chromium Wand of Confuse Monster (13 charges)
     Dropped by a Dark elve
     
     Can be de
     
m) a Zinc Wand of Sleep Monster (21 charges)
     Found lying on the fl
     
     Can be de
     
n) a Tin Wand of Light (7 charges)
     Dropped by a Cutpurs
     
     Can be de
     
o) an Aluminum-Plated Wand of Stone to Mud (4 charges)
     Found lying on the fl
     
     Can be de
     
p) a Hawthorn Staff of Confuse Monsters (10 charges)
     Found lying on the fl
     
     Can be de
     
q) a Willow Staff of Slow Monsters (8 charges)
     Found lying on the fl
     
     Can be de
     
r) a Golden Staff of Curing (7 charges)
     Found lying on the fl
     
     Can be de
     
s) a Birch Staff of Cure Light Wounds (6 charges)
     Found lying on the fl
     
     Can be de
     
t) a Pearl Ring of Resist Cold
     Found lying on the floor at 700 fee
     
     Provides resistance to 
     Cannot be harme
     Can be de
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      6068     50'    2   Reached level 2
     13518    150'    3   Reached level 3
     18221    400'    4   Reached level 4
     18941    400'    5   Reached level 5
     18941    400'    6   Reached level 6
     20713    400'    7   Reached level 7
     25079    400'    8   Reached level 8
     28957    450'    9   Reached level 9
     29738    500'    9   Killed Grip, Farmer Maggot's dog
     30851    500'    9   Killed Fang, Farmer Maggot's dog
     32634    500'   10   Reached level 10
     36466    600'   11   Reached level 11
     38548    550'   12   Reached level 12
     39271    550'   12   -- Note: Potion of Intellect. INT 18/64
     49042    750'   13   Reached level 13
     49127    750'   14   Reached level 14
     57710   1050'   15   Reached level 15


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : yes (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 9.8.2014 12:05

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17361. on the Ladder (of 19090)
6100. on the Angband Ladder (of 6561)
33. for this player (

Comments

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On 9.8.2014 12:05 Angrist wrote:
Read scroll of Deep descent, to descend into dungeon, because there was no money for scroll of Word of recall. After this stupid death, wanted to know how fast you walk down your mage in the dungeon?
When you go below 1,000' ?

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