The Angband Ladder: Spinks, Pixie Mage by Beirlis

  [Angband v3.5-dev-54-g9264f61-dirty Character Dump]

 Name   Spinks                                   Self  RB  CB  EB   Best
 Sex    Male         Age             14   STR:     16  -5  -3  +0      8
 Race   Pixie        Height          23   INT:     16  +4  +3  +0  18/50
 Class  Mage         Weight          11   WIS:     10  +2  +0  +2     14
 Title  Trickster    Social     Outcast   DEX:     12  +7  +0  +0  18/10
 HP     -1/37        Maximize         Y   CON:     16  -5  -2  +0      9
 SP     3/31                              CHR:     10  +6  +1  +4  18/30

 Level               15   Armor     [9,+37]     Saving Throw         58%
 Cur Exp           2929   Fight     (+3,+0)     Stealth             Good
 Max Exp           2929   Melee     (+8,+5)     Fighting            Fair
 Adv Exp           3240   Shoot     (+3,+5)     Shooting            Fair
 MaxDepth     450' (L9)   Blows    1.0/turn     Disarming            56%
 Game Turns      460994   Shots      1/turn     Magic Device          66
 Standard Turns   45722   Infra       30 ft     Perception       1 in 18
 Resting Turns     6852   Speed      Normal     Searching            22%
 Gold              2421   Burden   71.8 lbs

 You don't remember your parents.  You have brilliant multi-colored
 wings, flowing curly auburn hair, brown eyes, and a fair complexion.



rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:..+.......... Disen:.............
rPois:............. Feath:...........++
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:+............ Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You were wearing 10 Arrows (1d4) (+5,+3) (v).
> Your pack overflows!
> You drop 10 Arrows (1d4) (+5,+3) (v).
> You have no more Arrows (1d4) (+5,+3) (v).
> You add 10 Arrows (1d4) (+5,+3) to your quiver (q).
> You have found 42 gold pieces worth of silver.
> You combine 3 Arrows (1d4) (+0,+0) in your quiver (o).
> You have no room for a Hard Leather Cap [2].
> In your pack: a Ring of Teleportation <+2> (u).
> You reorder some items in your pack.
> On the ground: a Hard Leather Cap [2,+0].
> The Kobold archer fires an arrow.
> 2 Kobold archers resist a lot.
> The Baby blue dragon breathes lightning.
> You die.

Killed by a Baby blue dragon.

  [Character Equipment]

a) a Whip of *Slay Undead* (1d3) (+5,+5) <+2>
     Bought from a store.
     
     +2 wisdom.
     *Slays* undead.
     Can be destroyed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blows/round.
     With +10 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 16 vs. undead, and 7.4 vs. others.
     
     Value: 1629 au
b) a Long Bow (x3) (+0,+5)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Value: 500 au
c) a Ring of Resist Cold
     Found lying on the floor at 100 feet (level 2).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     Can be destroyed by electricity.
     
     Value: 117 au
d) a Ring of Protection [+14]
     Bought from a store.
     
     Can be destroyed by electricity.
     
     Value: 276 au
e) an Amulet of Charisma <+4>
     Bought from a store.
     
     +4 charisma.
     Sustains charisma.
     
     Value: 156 au
f) a Lantern (11497 turns) <+2>
     Found lying on the floor at 250 feet (level 5).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
     Value: 364 au
g) a Robe [2,+3]
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Value: 56 au
h) a Cloak [1,+4]
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Value: 69 au
i) a Wicker Shield [2,+0]
     Found lying on the floor at 150 feet (level 3).
     
     Can be destroyed by acid.
     
     Value: 9 au
j) a Hard Leather Cap [2,+7]
     Bought from a store.
     
     Can be destroyed by acid.
     
     Value: 177 au
k) (nothing)
l) a Pair of Leather Boots of Slow Descent [2,+7]
     
     
     Can be destroyed by acid, fire.
     Feather Falling.  
     
     Value: 200 au


  [Character Quiver]

n) 40 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 22.5.
     35% chance of breaking upon contact.
     
     Value: 26 au
o) 3 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 22.5.
     35% chance of breaking upon contact.
     
     Value: 2 au
p) 14 Arrows (1d4) (+5,+2)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 28.7.
     35% chance of breaking upon contact.
     
     Value: 93 au
q) 10 Arrows (1d4) (+5,+3)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 31.8.
     35% chance of breaking upon contact.
     
     Value: 73 au
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@1}
     Can be destroyed by fire.
     
     Value: 16 au
b) a Book of Magic Spells [Conjurings and Tricks] {@2}
     Bought from a store.
     
     Can be destroyed by fire.
     
     Value: 66 au
c) a Book of Magic Spells [Incantations and Illusions] {@3}
     Bought from a store.
     
     Can be destroyed by fire.
     
     Value: 266 au
d) 3 Mushrooms of Stoneskin
     Found lying on the floor at 450 feet (level 9).
     
     Value: 120 au
     
     
e) 2 Flasks of oil
     Bought from a store.
     
     Branded with flames.
     Can be destroyed by cold.
     
     Value: 4 au
f) 11 Potions of Cure Light Wounds
     Can be destroyed by cold.
     
     Value: 146 au
g) 5 Potions of Cure Serious Wounds
     Can be destroyed by cold.
     
     Value: 233 au
h) 2 Potions of Neutralize Poison
     Found lying on the floor at 400 feet (level 8).
     
     Can be destroyed by cold.
     
     Value: 100 au
i) a Potion of Heroism
     Can be destroyed by cold.
     
     Value: 16 au
j) a Potion of Resist Poison
     Found lying on the floor at 400 feet (level 8).
     
     Can be destroyed by cold.
     
     Value: 20 au
k) a Scroll of Phase Door
     Dropped by a Kobold archer at 450 feet (level 9).
     
     Can be destroyed by acid, fire.
     
     Value: 10 au
l) 4 Scrolls of Magic Mapping
     Found lying on the floor at 300 feet (level 6).
     
     Can be destroyed by acid, fire.
     
     Value: 173 au
m) 5 Scrolls of Treasure Detection
     Can be destroyed by acid, fire.
     
     Value: 233 au
n) 5 Scrolls of Light
     Dropped by an Apprentice at 400 feet (level 8).
     
     Can be destroyed by acid, fire.
     
     Value: 50 au
o) 2 Scrolls of Word of Recall
     Can be destroyed by acid, fire.
     
     Value: 166 au
p) 4 Scrolls of Blessing
     Can be destroyed by acid, fire.
     
     Value: 40 au
q) a Scroll of Holy Chant
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Value: 26 au
r) a Rod of Treasure Location
     Found lying on the floor at 450 feet (level 9).
     
     Can be destroyed by electricity.
     
     Value: 666 au
s) a Rod of Light
     Bought from a store.
     
     Can be destroyed by electricity.
     
     Value: 333 au
t) a Ring of Teleportation <+2>
     Dropped by a Kobold archer at 450 feet (level 9).
     
     +2 speed.
     Can be destroyed by electricity.
     Induces random teleportation.  
     
     Value: 464 au
u) a Ring of Feather Falling
     Found lying on the floor at 450 feet (level 9).
     
     Can be destroyed by electricity.
     Feather Falling.  
     
     Value: 33 au


  [Home Inventory]

a) 11 Books of Magic Spells [Magic for Beginners] {@1}
     Can be destroyed by fire.
     
     Value: 183 au
b) 5 Mushrooms of Second Sight
     Value: 666 au
     
     
c) a Mushroom of Vigor
     Found lying on the floor at 50 feet (level 1).
     
     Value: 133 au
     
     
d) 40 Potions of Cure Light Wounds
     Can be destroyed by cold.
     
     Value: 533 au
e) 17 Potions of Cure Light Wounds
     Can be destroyed by cold.
     
     Value: 226 au
f) 13 Potions of Cure Serious Wounds
     Can be destroyed by cold.
     
     Value: 606 au
g) 6 Potions of Speed
     Can be destroyed by cold.
     
     Value: 300 au
h) 8 Potions of Heroism
     Can be destroyed by cold.
     
     Value: 133 au
i) a Potion of Berserk Strength
     Found lying on the floor at 100 feet (level 2).
     
     Can be destroyed by cold.
     
     Value: 66 au
j) 3 Potions of Resist Heat
     Can be destroyed by cold.
     
     Value: 60 au
k) 2 Potions of True Seeing
     Found lying on the floor at 150 feet (level 3).
     
     Can be destroyed by cold.
     
     Value: 66 au
l) 10 Scrolls of Phase Door
     Can be destroyed by acid, fire.
     
     Value: 100 au
m) 5 Scrolls of Treasure Detection
     Can be destroyed by acid, fire.
     
     Value: 233 au
n) 6 Scrolls of Detect Invisible
     Can be destroyed by acid, fire.
     
     Value: 60 au
o) 2 Scrolls of Deep Descent
     Can be destroyed by acid, fire.
     
     Value: 333 au
p) a Ring of Protection [+9]
     Bought from a store.
     
     Can be destroyed by electricity.
     
     Value: 156 au
q) Leather Scale Mail (-1) [20,+2]
     Dropped by Bullroarer the Hobbit at 350 feet (level 7).
     
     Can be destroyed by acid, fire.
     
     Value: 500 au


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3244     50'    2   Reached level 2
     13013     50'    3   Reached level 3
     23266     50'    4   Reached level 4
     45413     50'    5   Reached level 5
     54907    100'    6   Reached level 6
     57611    100'    6   Killed Grip, Farmer Maggot's dog
     60713    100'    6   Killed Fang, Farmer Maggot's dog
     63433    100'    7   Reached level 7
     88245      0'    7   Killed Farmer Maggot
    117144    150'    8   Reached level 8
    129801    150'    9   Reached level 9
    197484    150'   10   Reached level 10
    237854    150'   10   Killed Sméagol
    240546    150'   11   Reached level 11
    290484    250'   12   Reached level 12
    347719    300'   13   Reached level 13
    393620    300'   14   Reached level 14
    399137    350'   14   Killed Bullroarer the Hobbit
    432087    400'   15   Reached level 15


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 8.10.2013 21:19
Last updated on 16.10.2013 07:42

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17190. on the Ladder (of 18973)
6027. on the Angband Ladder (of 6502)
9. for this player (

Comments

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On 8.10.2013 21:19 Beirlis wrote:
Ok, here's my new pixie mage. So I'm doing this one differently. First off, I've put 6 stat into CON right off. Struggling along at level 20 with 22 HP wasn't fun on Mirabella. I suppose what got me killed last time was just not looking at the Bodek after I did reveal monsters and that could have been avoided, had I even one turn to prepare I could have wielded a dagger with resist fire, so I'm going to really try to get resist gear as early as possible.

On 16.10.2013 07:42 Beirlis wrote:
I let myself get into a situation that didn't look like it would turn out well and I teleported when at low health. A baby blue dragon immediately zapped me!

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