The Angband Ladder: Luckless, Dwarf Warrior by flechette
[Angband 3.0.9b Character Dump]
Name Luckless Self RB CB EB Best
Sex Male Age 47 STR: 18/15 +2 +5 +6 18/145
Race Dwarf Height 48 INT: 12 -3 -2 +0 7
Class Warrior Weight 159 Wis: 10 +2 -2 +0 10 8
Title Commando Status 43 Dex: 18 -2 +2 +2 18/20 14
HP -11/484 Maximize Y CON: 18/57 +2 +2 +2 18/117
SP 0/0 CHR: 18 -3 -1 +0 14
Level 32 Armor [58,+45] Saving Throw Superb
Cur Exp 224497 Fight (+6,+10) Stealth Poor
Max Exp 224497 Melee (+16,+20) Fighting Legendary
Adv Exp 240000 Shoot (+19,+10) Shooting Heroic
MaxDepth Lev 43 Blows 2/turn Disarming Excellent
Turns 442470 Shots 1/turn Magic Device Excellent
Gold 83120 Infra 50 ft Perception Poor
Burden 189.6 lbs Speed 5 Searching Fair
You are the only child of a Dwarven Miner. You are a credit to the
family. You have dark brown eyes, straight black hair, a two foot
beard, and a dark complexion.
abcdefghijkl@ abcdefghijkl@
Acid:......+...+.. Blind:......+.....+
Elec:......+...... Confu:......+......
Fire:......+...... Sound:......+......
Cold:......+...... Shard:......+......
Pois:......+...... Nexus:......+......
Fear:............+ Nethr:......+......
Lite:......+...... Chaos:......+......
Dark:......+...... Disen:......+......
abcdefghijkl@ abcdefghijkl@
S.Dig:....+........ Stea.:.......+.....
Feath:..........++. Sear.:.............
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:..+..........
Invis:+............ Blows:.............
FrAct:+............ Shots:.............
HLife:............. Might:.............
[Last Messages]
> You hit the Cave ogre.
> You have slain the Cave ogre.
> You feel something roll beneath your feet.
> The Cave ogre misses you. <2x>
> The Knight Templar concentrates on his body.
> The Knight Templar starts moving faster.
> You hit the Knight Templar. <2x>
> The Knight Templar hits you.
> The Knight Templar misses you.
> The Knight Templar hits you. <4x>
> You hit the Knight Templar. <2x>
> The Cave ogre misses you.
> The Cave ogre hits you.
> The Knight Templar hits you.
> You die.
[Character Equipment]
a) a Two-Handed Sword of Westernesse (3d6) (+10,+10) (+2)
It increases your strength, dexterity, and constitution by 2. It
slays orcs, trolls, and giants. It grants you immunity to paralysis
and the ability to see invisible things.
b) a Long Bow of Accuracy (x3) (+13,+10)
c) a Lapis Lazuli Ring of Speed (+6)
It increases your speed by 6.
d) a Gold Ring of Strength (+4)
It increases your strength by 4. It sustains your strength.
e) a Pewter Amulet of Slow Digestion
It slows your metabolism.
f) a Lantern (11116 turns)
It usually provides light of radius 2. It cannot be harmed by fire.
g) Power Dragon Scale Mail (-3) [40,+15]
It provides resistance to acid, lightning, fire, cold, poison, light,
dark, blindness, confusion, sound, shards, nexus, nether, chaos, and
disenchantment. It activates for breathe the elements (300) every
300+d300 turns. It cannot be harmed by the elements.
h) a Cloak of Stealth [1,+7] (+1 to stealth)
It increases your stealth by 1.
i) a Large Leather Shield [4,+5]
j) an Iron Helm [5,+0]
k) The Set of Gauntlets 'Paurnen' [2,+15]
It provides resistance to acid. It makes you fall like a feather.
It activates for acid bolt (5d8) every 5+d5 turns. It cannot be
harmed by the elements.
l) a Pair of Metal Shod Boots of Slow Descent [6,+3]
It makes you fall like a feather.
[Character Inventory]
a) a Book of Magic Spells [Resistances of Scarabtarices]
It cannot be harmed by the elements.
b) 12 Rations of Food
c) 5 Pieces of Elvish Waybread
d) 4 Flasks of oil
e) 14 Violet Potions of Heroism
f) 15 Tangerine Potions of Cure Critical Wounds
g) 11 Scrolls titled "temptus voloco" of Phase Door
h) a Scroll titled "mo co gaescito" of Teleportation
i) 6 Scrolls titled "clusquo vo" of Teleport Level
j) 5 Scrolls titled "dio do do" of Word of Recall
k) 9 Scrolls titled "co ado que" of Protection from Evil
l) 3 Rusty Rods of Trap Location (1 charging)
m) 3 Nickel Rods of Door/Stair Location (1 charging)
n) 2 Cast Iron Rods of Illumination (1 charging)
o) 2 Chromium Wands of Teleport Other (0 charges)
p) 2 Hawthorn Staffs of Teleportation (6 charges)
q) 2 Ivory Staffs of Perception (2 charges)
r) an Elm Staff of Speed (4 charges)
s) a Ball-and-Chain of Flame (2d4) (+11,+12)
It is branded with fire. It provides resistance to fire. It cannot
be harmed by fire.
t) 6 Arrows (1d4) (+6,+5) {@1}
u) 38 Arrows (1d4) (+0,+0) {@1}
[Home Inventory]
a) an Azure Potion of Restore Charisma
b) 9 Scrolls titled "clusquo vo" of Teleport Level
c) 2 Scrolls titled "pro pa" of *Identify*
d) 2 Scrolls titled "tar pro lendo" of Remove Curse
e) a Scroll titled "terio quo" of *Remove Curse*
f) 6 Scrolls titled "co ado que" of Protection from Evil
g) 5 Hawthorn Staffs of Teleportation (22 charges)
h) a Spruce Staff of Remove Curse (5 charges)
i) a Bronze Ring of Free Action
It grants you immunity to paralysis.
j) an Obsidian Ring of See Invisible
It grants you the ability to see invisible things.
k) a Broad Sword of Extra Attacks (2d5) (+8,+5) (+2)
It increases your attack speed by 2.
[Options]
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no (adult_randarts)
Adult: Auto-scum for good levels : no (adult_autoscum)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no (adult_no_preserve)
Adult: Don't generate connected stairs : yes (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 26.12.2008 19:45
18. on the Competition No.62 Ladder (of 63)
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