The Angband Ladder: Lucken, Dwarf Warrior by flechette
[Angband 3.0.9b Character Dump]
Name Lucken Self RB CB EB Best
Sex Male Age 47 STR: 18/71 +2 +5 +5 18/191
Race Dwarf Height 48 INT: 14 -3 -2 +0 9
Class Warrior Weight 159 WIS: 14 +2 -2 +0 14
Title Commando Status 43 DEX: 18/28 -2 +2 +6 18/88
HP -4/516 Maximize Y CON: 18/84 +2 +2 +1 18/134
SP 0/0 CHR: 16 -3 -1 +0 12
Level 32 Armor [54,+32] Saving Throw Superb
Cur Exp 202133 Fight (+15,+15) Stealth Fair
Max Exp 207759 Melee (+31,+24) Fighting Legendary
Adv Exp 240000 Shoot (+26,+14) Shooting Heroic
MaxDepth Lev 42 Blows 4/turn Disarming Excellent
Turns 472900 Shots 1/turn Magic Device Excellent
Gold 82660 Infra 50 ft Perception Poor
Burden 136.8 lbs Speed Normal Searching Fair
You are the only child of a Dwarven Miner. You are a credit to the
family. You have dark brown eyes, straight black hair, a two foot
beard, and a dark complexion.
abcdefghijkl@ abcdefghijkl@
Acid:......+...... Blind:......+.....+
Elec:....+.+...... Confu:......+......
Fire:......+.+.... Sound:......+......
Cold:......+...... Shard:......+......
Pois:......+...... Nexus:......+......
Fear:............+ Nethr:......+......
Lite:......+...... Chaos:......+......
Dark:......+...... Disen:......+......
abcdefghijkl@ abcdefghijkl@
S.Dig:............. Stea.:...........+.
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:+............ Blows:.............
FrAct:+............ Shots:.............
HLife:............. Might:.+...........
[Last Messages]
> The Dread creates a mesmerising illusion.
> You disbelieve the feeble spell.
> The Dread hits you. <2x>
> The Dread misses you. <2x>
> The Dread hits you. <2x>
> You feel very weak for a moment, but the feeling passes.
> The Dread hits you. <2x>
> The Dread misses you.
> You failed to use the staff properly.
> The Dread hits you.
> The Dread misses you. <2x>
> The Dread hits you. <2x>
> The Dread misses you. <3x>
> The Dread hits you.
> You die.
[Character Equipment]
a) a Tulwar of Westernesse (2d4) (+16,+9) (+1)
It increases your strength, dexterity, and constitution by 1. It
slays orcs, trolls, and giants. It grants you immunity to paralysis
and the ability to see invisible things.
b) a Long Bow of Extra Might (x3) (+11,+14) (+1)
It increases your shooting power by 1.
c) a Gold Ring of Strength (+4)
It increases your strength by 4. It sustains your strength.
d) a Bloodstone Ring of Dexterity (+2)
It increases your dexterity by 2. It sustains your dexterity.
e) a Crystal Amulet of Resist Lightning
It provides resistance to lightning. It cannot be harmed by
electricity.
f) The Phial of Galadriel
It usually provides light of radius 3. It activates for
illumination every 10+d10 turns. It cannot be harmed by the
elements.
g) Power Dragon Scale Mail (-3) [40,+15]
It provides resistance to acid, lightning, fire, cold, poison, light,
dark, blindness, confusion, sound, shards, nexus, nether, chaos, and
disenchantment. It activates for breathe the elements (300) every
300+d300 turns. It cannot be harmed by the elements.
h) (nothing)
i) a Large Metal Shield of Resist Fire [5,+9]
It provides resistance to fire. It cannot be harmed by fire.
j) an Iron Helm [5,+2]
k) a Set of Leather Gloves of Agility [1,+1] (+3)
It increases your dexterity by 3.
l) a Pair of Hard Leather Boots of Stealth [3,+1] (+2)
It increases your stealth by 2.
[Character Inventory]
a) 10 Rations of Food
b) 8 Brown Speckled Potions of Speed
c) 10 Violet Potions of Heroism
d) 10 Tangerine Potions of Cure Critical Wounds
e) a Metallic Blue Potion of Self Knowledge
f) 14 Scrolls titled "temptus voloco" of Phase Door
g) 4 Scrolls titled "mo co gaescito" of Teleportation
h) 2 Scrolls titled "clusquo vo" of Teleport Level
i) 4 Scrolls titled "dio do do" of Word of Recall
j) a Scroll titled "co incido ega" of Recharging
k) 3 Scrolls titled "co ado que" of Protection from Evil
l) 4 Rusty Rods of Trap Location
m) 3 Nickel Rods of Door/Stair Location (1 charging)
n) a Chromium Wand of Teleport Other (8 charges)
o) a Brass Wand of Lightning Balls (7 charges)
It cannot be harmed by electricity.
p) a Hawthorn Staff of Teleportation (7 charges)
q) 2 Ivory Staffs of Perception (2 charges)
r) a Sycamore Staff of Detect Invisible (12 charges)
s) 45 Arrows (1d4) (+0,+0) {@1}
[Home Inventory]
a) 5 Pieces of Elvish Waybread
b) 2 Yellow Potions of Restore Life Levels
c) a Coagulated Crimson Potion of Restore Dexterity
d) an Azure Potion of Restore Charisma
e) 39 Scrolls titled "mo co gaescito" of Teleportation
f) a Scroll titled "pro pa" of *Identify*
g) 15 Scrolls titled "co ado que" of Protection from Evil
h) a Hawthorn Staff of Teleportation (7 charges)
i) 2 Ivory Staffs of Perception (7 charges)
j) an Elm Staff of Speed (0 charges)
k) a Bronze Ring of Free Action
It grants you immunity to paralysis.
l) a Bastard Sword of *Slay Dragon* (3d4) (+3,+9) (+1)
It increases your constitution by 1. It is especially deadly
against dragons. It provides resistance to fear.
m) a Pike of *Slay Undead* (2d5) (+6,+7) (+1)
It increases your wisdom by 1. It is especially deadly against
undead. It grants you the ability to see invisible things.
[Options]
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no (adult_randarts)
Adult: Auto-scum for good levels : no (adult_autoscum)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no (adult_no_preserve)
Adult: Don't generate connected stairs : yes (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 28.12.2008 01:27
19. on the Competition No.62 Ladder (of 63)
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