The Angband Ladder: Lucky, Dwarf Warrior by Estie
[Angband 3.0.9b Character Dump] Name Lucky Self RB CB EB Best Sex Male Age 47 STR: 18/37 +2 +5 +3 18/137 Race Dwarf Height 48 INT: 14 -3 -2 +0 9 Class Warrior Weight 159 WIS: 11 +2 -2 +1 12 Title Commando Status 43 DEX: 17 -2 +2 +7 18/60 HP -23/484 Maximize Y CON: 18/49 +2 +2 +3 18/119 SP 0/0 CHR: 15 -3 -1 +0 11 Level 32 Armor [49,+55] Saving Throw Superb Cur Exp 223180 Fight (+9,+20) Stealth Bad Max Exp 223180 Melee (+18,+29) Fighting Legendary Adv Exp 240000 Shoot (+24,+16) Shooting Heroic MaxDepth Lev 49 Blows 4/turn Disarming Excellent Turns 591111 Shots 1/turn Magic Device Excellent Gold 28192 Infra 50 ft Perception Poor Burden 152.4 lbs Speed Normal Searching Fair You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......++..... Blind:......+.....+ Elec:......+...... Confu:......+...... Fire:......+...... Sound:......+...... Cold:......+...... Shard:......+...... Pois:......+...... Nexus:......+...... Fear:.......+....+ Nethr:......+...... Lite:......+...... Chaos:......+...... Dark:......+...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:............. PLite:+............ Infra:............. Regen:....+........ Tunn.:............. Telep:............. Speed:............. Invis:.......+..... Blows:............. FrAct:.......+.+++. Shots:............. HLife:............. Might:............. [Last Messages] > You hit Uvatha the Horseman. <4x> > Uvatha the Horseman misses you. > Uvatha the Horseman hits you. > Uvatha the Horseman misses you. > Uvatha the Horseman hits you. > You feel your life draining away! > You have 6 Scrolls titled "temptus voloco" of Phase Door (e). > The Law drake breathes sound. > You feel your life energies returning. > Welcome to level 32. > You have 3 Yellow Potions of Restore Life Levels (c). > You feel much better. > You have 6 Tangerine Potions of Cure Critical Wounds (b). > The Law drake breathes shards. > You die. [Character Equipment] a) a Rapier of *Slay Evil* (1d6) (+9,+9) (+1) {@w1} It increases your wisdom by 1. It slays all evil creatures. It usually provides light of radius 1. It is blessed by the gods. b) a Light Crossbow of Power (x3) (+15,+16) c) a Zircon Ring of Damage (+11) d) a Bloodstone Ring of Dexterity (+4) It increases your dexterity by 4. It sustains your dexterity. e) a Ruby Amulet of Regeneration It speeds your regeneration. f) The Phial of Galadriel (charging) It usually provides light of radius 3. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) Power Dragon Scale Mail (-3) [40,+15] It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. h) The Cloak of Thorongil [1,+10] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. i) (nothing) j) a Golden Crown of Might [0,+10] (+3) It increases your strength, dexterity, and constitution by 3. It sustains your strength, dexterity, and constitution. It grants you immunity to paralysis. It cannot be harmed by the elements. k) a Set of Gauntlets of Free Action [2,+12] It grants you immunity to paralysis. l) a Pair of Metal Shod Boots of Free Action [6,+5] It grants you immunity to paralysis. [Character Inventory] a) 2 Brown Speckled Potions of Speed b) 6 Tangerine Potions of Cure Critical Wounds c) 3 Yellow Potions of Restore Life Levels d) 2 Red Potions of Enlightenment e) 6 Scrolls titled "temptus voloco" of Phase Door f) 13 Scrolls titled "mo co gaescito" of Teleportation g) a Scroll titled "clusquo vo" of Teleport Level {!*} h) 21 Scrolls titled "luvinqui pro" of Identify {@r1} i) 2 Scrolls titled "pro pa" of *Identify* j) 7 Scrolls titled "co incido ega" of Recharging k) 14 Scrolls titled "tatus pritus" of Satisfy Hunger {@r4} l) a Tungsten Rod of Recall {!*} It cannot be harmed by electricity. m) 2 Copper Rods of Detection (1 charging) {@z1} It cannot be harmed by electricity. n) a Lead Rod of Light {@z2} o) 2 Zirconium Wands of Clone Monster (12 charges) p) a Chromium Wand of Teleport Other (1 charge) q) 2 Ivory Staffs of Perception (16 charges) {@u1} r) 2 Elm Staffs of Speed (3 charges) s) 2 Balsa Staffs of *Destruction* (8 charges) {!*} t) a Golden Crown of Might [0,+6] (+1) It increases your strength, dexterity, and constitution by 1. It sustains your strength, dexterity, and constitution. It grants you immunity to paralysis. It cannot be harmed by the elements. u) an Awl-Pike of Slay Animal (1d8) (+9,+12) It slays animals. v) a Gnomish Shovel of Digging (1d2) (+8,+5) (+5) {@w1} It increases your tunneling by 5. It is branded with acid. [Home Inventory] a) a Dark Red Potion of Life b) 10 Scrolls titled "mo co gaescito" of Teleportation c) 3 Scrolls titled "pro pa" of *Identify* d) a Rusty Rod of Trap Location {@z1} e) a Nickel Rod of Door/Stair Location f) 3 Zirconium Wands of Clone Monster (14 charges) g) an Elm Staff of Speed (7 charges) h) a Bronze Ring of Free Action It grants you immunity to paralysis. i) an Obsidian Ring of See Invisible It grants you the ability to see invisible things. j) a Gold Ring of Strength (+2) It increases your strength by 2. It sustains your strength. k) a Zircon Ring of Damage (+7) l) a Dagger of *Slay Undead* (1d4) (+7,+9) (+2) {@w1} It increases your wisdom by 2. It is especially deadly against undead. It grants you the ability to see invisible things. m) a Long Sword (Blessed) (2d5) (+8,+5) (+3) It increases your wisdom by 3. It provides resistance to life draining. It is blessed by the gods. n) a Lance of Westernesse (2d8) (+11,+10) (+2) It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. o) a Lead-Filled Mace of Gondolin (3d4) (+10,+12) It slays orcs, trolls, dragons, and demons. It provides resistance to dark. It usually provides light of radius 1. It speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by acid or fire. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 21.12.2008 18:31
22. on the Competition No.62 Ladder (of 63)
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