[Angband 3.0.9b Character Dump] Name Luckless Self RB CB EB Best Sex Male Age 47 STR: 18/15 +2 +5 +6 18/145 Race Dwarf Height 48 INT: 12 -3 -2 +0 7 Class Warrior Weight 159 Wis: 10 +2 -2 +0 10 8 Title Commando Status 43 Dex: 18 -2 +2 +2 18/20 14 HP -11/484 Maximize Y CON: 18/57 +2 +2 +2 18/117 SP 0/0 CHR: 18 -3 -1 +0 14 Level 32 Armor [58,+45] Saving Throw Superb Cur Exp 224497 Fight (+6,+10) Stealth Poor Max Exp 224497 Melee (+16,+20) Fighting Legendary Adv Exp 240000 Shoot (+19,+10) Shooting Heroic MaxDepth Lev 43 Blows 2/turn Disarming Excellent Turns 442470 Shots 1/turn Magic Device Excellent Gold 83120 Infra 50 ft Perception Poor Burden 189.6 lbs Speed 5 Searching Fair You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+...+.. Blind:......+.....+ Elec:......+...... Confu:......+...... Fire:......+...... Sound:......+...... Cold:......+...... Shard:......+...... Pois:......+...... Nexus:......+...... Fear:............+ Nethr:......+...... Lite:......+...... Chaos:......+...... Dark:......+...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:....+........ Stea.:.......+..... Feath:..........++. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:..+.......... Invis:+............ Blows:............. FrAct:+............ Shots:............. HLife:............. Might:............. [Last Messages] > You hit the Cave ogre. > You have slain the Cave ogre. > You feel something roll beneath your feet. > The Cave ogre misses you. <2x> > The Knight Templar concentrates on his body. > The Knight Templar starts moving faster. > You hit the Knight Templar. <2x> > The Knight Templar hits you. > The Knight Templar misses you. > The Knight Templar hits you. <4x> > You hit the Knight Templar. <2x> > The Cave ogre misses you. > The Cave ogre hits you. > The Knight Templar hits you. > You die. [Character Equipment] a) a Two-Handed Sword of Westernesse (3d6) (+10,+10) (+2) It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. b) a Long Bow of Accuracy (x3) (+13,+10) c) a Lapis Lazuli Ring of Speed (+6) It increases your speed by 6. d) a Gold Ring of Strength (+4) It increases your strength by 4. It sustains your strength. e) a Pewter Amulet of Slow Digestion It slows your metabolism. f) a Lantern (11116 turns) It usually provides light of radius 2. It cannot be harmed by fire. g) Power Dragon Scale Mail (-3) [40,+15] It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. h) a Cloak of Stealth [1,+7] (+1 to stealth) It increases your stealth by 1. i) a Large Leather Shield [4,+5] j) an Iron Helm [5,+0] k) The Set of Gauntlets 'Paurnen' [2,+15] It provides resistance to acid. It makes you fall like a feather. It activates for acid bolt (5d8) every 5+d5 turns. It cannot be harmed by the elements. l) a Pair of Metal Shod Boots of Slow Descent [6,+3] It makes you fall like a feather. [Character Inventory] a) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. b) 12 Rations of Food c) 5 Pieces of Elvish Waybread d) 4 Flasks of oil e) 14 Violet Potions of Heroism f) 15 Tangerine Potions of Cure Critical Wounds g) 11 Scrolls titled "temptus voloco" of Phase Door h) a Scroll titled "mo co gaescito" of Teleportation i) 6 Scrolls titled "clusquo vo" of Teleport Level j) 5 Scrolls titled "dio do do" of Word of Recall k) 9 Scrolls titled "co ado que" of Protection from Evil l) 3 Rusty Rods of Trap Location (1 charging) m) 3 Nickel Rods of Door/Stair Location (1 charging) n) 2 Cast Iron Rods of Illumination (1 charging) o) 2 Chromium Wands of Teleport Other (0 charges) p) 2 Hawthorn Staffs of Teleportation (6 charges) q) 2 Ivory Staffs of Perception (2 charges) r) an Elm Staff of Speed (4 charges) s) a Ball-and-Chain of Flame (2d4) (+11,+12) It is branded with fire. It provides resistance to fire. It cannot be harmed by fire. t) 6 Arrows (1d4) (+6,+5) {@1} u) 38 Arrows (1d4) (+0,+0) {@1} [Home Inventory] a) an Azure Potion of Restore Charisma b) 9 Scrolls titled "clusquo vo" of Teleport Level c) 2 Scrolls titled "pro pa" of *Identify* d) 2 Scrolls titled "tar pro lendo" of Remove Curse e) a Scroll titled "terio quo" of *Remove Curse* f) 6 Scrolls titled "co ado que" of Protection from Evil g) 5 Hawthorn Staffs of Teleportation (22 charges) h) a Spruce Staff of Remove Curse (5 charges) i) a Bronze Ring of Free Action It grants you immunity to paralysis. j) an Obsidian Ring of See Invisible It grants you the ability to see invisible things. k) a Broad Sword of Extra Attacks (2d5) (+8,+5) (+2) It increases your attack speed by 2. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)