The Angband Ladder: Knendur, Dark Elf Warrior by will_asher

  [DaJAngband a semi-variant based on Vanilla Angband 3.0.9 Character Dump]

 Name   Knendur                                  Self  RB  CB  EB   Best
 Sex    Male              Age       131   STR:     16  +0  +5  +1  18/40
 Race   Dark Elf          Height     58   INT:     10  +2  -2  +0     10
 Class  Warrior           Weight    113   Wis:     12  -2  -2  +0      8      7
 Title  Myrmidon          Status     12   DEX:     16  +3  +2  +1  18/40
 HP     330/330           Maximize    Y   CON:     17  -1  +2  +1  18/10
 SP     0/0                               CHR:     13  -3  -1  +0      9

 Level           27       Armor    [36,+25]     Saving Throw   Excellent
 Cur Exp      37493       Fight    (+1,+12)     Stealth             Good
 Max Exp      37493       Melee   (+13,+21)     Fighting          Heroic
 Adv Exp      43050       Shoot    (+10,+9)     Shooting          Heroic
 MaxDepth    Lev 23       Blows      2/turn     Disarming      Excellent
 Turns       992830       Shots      1/turn     Magic Device   Excellent
 Gold         39978       Infra       60 ft     Perception          Poor
 Burden   185.7 lbs       Speed          -1     Searching           Fair

 You are one of several children of a dark elf assassin. You have pale
 blue eyes, straight black hair, and a dark complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:........+.... Blind:.............
 Elec:....+........ Confu:.............
 Fire:............. Sound:.............
 Cold:............. Shard:.............
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............. Chaos:.............
 Dark:............+ Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:..+.......... Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:+............
Regen:.........+... Tunn.:.............
Telep:............. Speed:.............
Invis:............. Blows:.............
FrAct:+..........+. Shots:.............
HLife:............. Might:.+...........


  [Character Equipment]

a) a short sword of Westernesse (1d7) (+12,+9) (+1 to infravision)
   It increases your strength, dexterity, and constitution by 1.  It
   increases your infravision by 1.  It slays orcs, trolls, and giants.
   It grants you immunity to paralysis.  
b) a short bow of Extra Might (x2) (+9,+9) (+1)
   It increases your shooting power by 1.  
c) a Rhodonite Ring of Slow Digestion
   It slows your metabolism.  
d) a Jasper Ring of Damage (+9)
e) an Obsidian Amulet of Resist Lightning
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
f) a brass lantern (13034 turns) {@w4}
   It usually provides light of radius 2.  It cannot be harmed by fire.
   
g) partial plate armour (-3) [22,+3]
h) a cloak [1,+0]
i) a small metal shield of Resist Acid [3,+6]
   It provides resistance to acid.  It cannot be harmed by acid.  
j) a hard leather cap of Regeneration [2,+4]
   It speeds your regeneration.  
k) a set of gauntlets [2,+5]
l) a pair of metal shod boots of Free Action [6,+5]
   It grants you immunity to paralysis.  


  [Character Inventory]

a) a Light Blue Mushroom of Restoring
b) 4 rations of food
c) 3 Misty Potions of Speed {@q7}
d) an Azure Potion of Heroism {@q4}
e) 10 Violet Potions of Cure Critical Wounds {@q1}
f) 3 Scrolls titled "in previtto" of Phase Door {@r1}
g) a Scroll titled "emistius trum" of Teleport Level {@r7 !*}
h) 5 Scrolls titled "plineus per" of Word of Recall {@r3}
i) 6 Scrolls titled "pus ium ter" of Identify {@r2}
j) 4 Tin Rods of Trap Location {@z3}
k) a Nickel-Plated Rod of Illumination (charging) {@z2}
l) 2 Magnesium Rods of Light {@z4}
m) an Ivory Rod of Frost Bolts {@z5}
n) a Platinum Wand of Lightning Bolts (10 charges)
o) an Ivory Staff of Detect Invisible {@u8}
p) chain mail (-2) [14,+6]
q) a cutlass of Slay Evil (1d7) (+5,+2)
   It slays all evil creatures.  
r) a lucerne hammer (2d5) {good}
s) 82 arrows (1d4) (+4,+5) {@f2=g}
t) 77 arrows (1d4) (+0,+2) {@f1=g}
u) 23 iron shots (1d4) (+3,+4)


  [Home Inventory]

a) 12 Misty Potions of Speed {@q7}
b) an Orange Speckled Potion of Healing
c) a Red Speckled Potion of Restore Mana
d) 44 Scrolls titled "emistius trum" of Teleport Level {@r7 !*}
e) 2 Scrolls titled "iduceo" of *Identify*
f) 2 Tin Rods of Trap Location {@z3}
g) a Spruce Staff of Teleportation (7 charges) {@u9}
h) 3 Sycamore Staffs of Perception (18 charges) {@u1}
i) 2 Mahogany Staffs of Speed (11 charges) {@u7}
j) a Silver Ring of Resist Fire
   It provides resistance to fire.  It cannot be harmed by fire.  
k) a Malachite Ring of Protection [+13]
l) a Platinum Ring of Free Action
   It grants you immunity to paralysis.  
m) a Ruby Amulet of Slow Digestion
   It slows your metabolism.  
n) a hard leather cap of Light [2,+5]
   It provides resistance to light.  It usually provides light of
   radius 1.  
o) a pair of soft leather boots of Stealth [2,+5] (+1)
   It increases your stealth by 1.  
p) a rapier of *Slay Dragon* (1d6) (+7,+9) (+2)
   It increases your constitution by 2.  It is especially deadly
   against dragons.  It provides resistance to fear.  
q) 71 arrows (1d4) (+0,+2) {@f1=g}


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : no  (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : no  (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 8.12.2007 19:19
Last updated on 8.12.2007 22:37

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13982. on the Ladder (of 19090)
47. on the DaJAngband Ladder (of 100)
54. for this player (

Comments

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On 8.12.2007 22:37 will_asher wrote:
ouch. Had a nice +9 +9 saber of acid which got blasted by a curse weapon scroll, I'm just weilding this short sword until I get back to town. Very soon after the curse weapon scroll, my wand of teleport other was destroyed by a blue dragon bat (or was it a baby blue dragon? one of those anyway).

On 9.12.2007 07:59 will_asher wrote:
Keep forgetting to dump at the tombstone. killed by fountain gargoyles in a troll pit. Fountain gargoyles shoot water bolts. I didn't know water bolts confused when I gave them that ability, maybe I should make fountain gargoyles deeper..
My staff of teleportation had also been destroyed and somehow I didn't notice that until I needed to teleport.

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