The Angband Ladder: Aseanwan, Ent Monk by <waltenk@yahoo.com>

  [ToME 2.3.4 Character Sheet]

 Name  : Aseanwan               Age                303       STR:     34       
 Sex   : Male                   Height              66       INT:     23       
 Race  : Ent Hermit             Weight             105       WIS:     28       
 Class : Monk                   Social Class        32       DEX:     17       
 Body  : Player                                              Con:     32     32
 God   : Nobody                                              CHR:     18       
                                                                               
 + To Melee Hit          26 Level             33    Hit Points      574/   577 
 + To Melee Damage       27 Experience    692183    Spell Points     80/    80 
 + To Ranged Hit         31 Max Exp       692183    Sanity          335/   335 
 + To Ranged Damage      19 Exp to Adv.   742500                               
   AC                12+175 Gold          718902    Speed            Slow (-1) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[5] Perception  : Bad          Blows/Round:  6         
 Bows/Throw  : Superb       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Good         Disarming   : Poor         Mel.dmg/Rnd:  174-930   
 Stealth     : Very Good    Magic Device: Fair         Infra-Vision: 60 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of the first beings who awoke on Arda.  You              
          have brown skin and inflexible members.                              
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 35 (1750')
        Barrow-Downs: Level 10 (500')
        Cirith Ungol: Level 50 (2500')
        Heart of the Earth: Level 36 (1800')
        Maze: Level 37 (1850')
        The Old Forest: Level 25 (1250')

 Your body is a Player.
 You are currently on level 35 of Mordor.
 You have defeated 5849 enemies.
 You saved a young hobbit from an horrible fate.
 You saved 35 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 18th Quelle of the 2890th year of the third age.
 You have been adventuring for 32 days.

                    adefkmnopsuxz{|@            
        Add Str   : ...3.....3......            
        Add Int   : ...3............            
        Add Dex   : ....4....3......            
        Add Con   : .........3......            
        Add Stea. : ...3...3........            
        Add Tun.. : ..............3.            
        Add Speed : ...............+            
        Poison Brd: .............+..            
        Acid Brand: .............+..            
        Elec Brand: .............+..            
        Fire Brand: .............+..            
        Cold Brand: .............+..            
        Sust Str  : .........+......            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : .........+......            
        Sust Con  : .........+......            
        Sust Chr  : ...+............            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ...............+            
        Reflect   : ........+.......            
        Free Act  : ...............+            
        Hold Life : ................            
        Res Acid  : .+.......+......            
        Res Elec  : ................            
        Imm Fire  : ........*.......            
        Imm Cold  : ........*+......            
        Res Pois  : ....+...+.......            
        Res Fear  : ...+....++......            
        Res Light : .....+..........            
        Res Dark  : .....+.+.+......            
        Res Blind : ...+............            
        Res Conf  : ..+.............            
        Res Sound : ................            
        Res Shard : ...+............            
        Res Neth  : ................            
        Res Nexus : ........++......            
        Res Chaos : ................            
        Res Disen : ........+.......            
        Levitate  : ...+............            
        Lite      : .....+..........            
        See Invis : ...+.+.........+            
        Digestion : .........+.....+            
        Xtra Might: .+..............            
        Activate  : ....+...........            
        Orc.ESP   : ...............+            
        Troll.ESP : ...............+            
        Evil.ESP  : ...............+            

Skills (points left: 111)
 - Combat                                        14.850 [0.900]
          . Weaponmastery                       -00.800 [0.300]
          . Archery                              01.200 [0.500]
          . Barehand-combat                      40.600 [1.100]
          . Boulder-throwing                     00.000 [0.600]
 - Sneakiness                                    06.760 [0.900]
          . Stealth                             -02.000 [0.900]
          . Disarming                            07.400 [0.900]
          . Dodging                              37.800 [0.700]
 - Magic                                         00.000 [0.600]
          . Magic-Device                         05.500 [1.000]
          . Meta                                 00.000 [0.500]
          . Conveyance                           01.300 [0.400]
          . Temporal                             00.000 [0.500]
          . Mind                                 00.000 [0.500]
 - Spirituality                                  11.500 [0.900]
          . Prayer                               00.000 [0.500]
          . Mindcraft                            01.700 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  01.000 [1.100]
          . Corpse-preservation                  01.000 [0.500]
          . Possession                           00.000 [0.100]

Abilities
 * Tree walking


  [Fates]

You are fated to find a Potion of Boldness on level 6.


  [Character Equipment]

a) (nothing)
d) a Sling of Extra Might (x3) (+5,+19)
    It provides resistance to acid.  It fires missiles with extra might.  
    You found it in the remains of a Paladin on level 21 of Mirkwood.
e) a Ring of Confusion Resistance
    It provides resistance to confusion.  
    You found it lying on the ground on level 22 of Mirkwood.
f) The Ring 'Daineg' (+3 to stealth)
    It increases your strength, intelligence and stealth by 3.  It
    sustains your charisma.  It makes you completely fearless.  It
    provides resistance to blindness and shards.  It allows you to
    levitate.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mummified orc on level 32 of Maze.
k) an Amulet of the Serpents [+5] (+4)
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your dexterity by 4.  It provides resistance 
    to poison.  
    You bought it from the Black Market.
m) The Everburning Torch of Elthon
    It provides light (radius 4) forever.  It provides resistance to light
     and dark.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 27 of Maze.
n) (nothing)
o) a Cloak of Aman [1,+20] (+3 to stealth)
    It increases your stealth by 3.  It provides resistance to dark.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Large Metal Shield of Thalar [5,+10]
    It provides immunity to fire and cold.  It makes you completely
    fearless.  It provides resistance to poison, nexus and disenchantment.
    It reflects bolts and arrows.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Cave troll on level 34 of Maze.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) (nothing)
x) (nothing)
z) (nothing)
{) The Rounded Pebble 'Travak' (3d6) (+8,+5)
    It does extra damage from acid, electricity, fire and frost.  It 
    poisons your foes.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Ogrillon on level 46 of Cirith Ungol.
    
|) an Orcish Pick of Digging (+3)
    It increases your ability to tunnel by 3.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.


  [Character Inventory]

a) a Book of Teleportation
b) a Book of Summoning
c) a Potion of Cure Critical Wounds
d) 50 Scrolls of Identify
e) a Scroll of Reset Recall
f) 3 Scrolls of Satisfy Hunger
g) a Copper Rod of Trap Location (20/20)
h) a Silver Rod of Recall (100/100)
i) a Rod Tip of Recall (80 Mana to cast)
j) a Wand of Teleport Away[1|20] (5 charges)
k) an Amulet of Acid Resistance
l) an Amulet of Spell
m) an Indestructible Amulet of Lightning Resistance
n) a Double Ring Mail [15] {excellent}
o) a Leather Jacket [12] {excellent}
p) a Thunderlord Coat [9]
q) a Small Metal Shield [3] {excellent}
r) a Dark Sword (3d7) (+5,+6)
s) a Glaive (2d6)
t) a Battle Axe (2d8)
u) 15 Arrows (1d4) {excellent}
v) 31 Arrows (1d4)
w) (nothing)


  [Home Inventory - Bree ]

a) a Book of Beginner Cantrips
b) a Book of Teleportation
c) a Parchment titled ''Famous Last Words''
    It can be activated for cure poison every 100 turns.  
    You found it in the remains of a Green glutton ghost on level 10 of
    Barrow-Downs.
d) a Potion of Restore Life Levels
e) 2 Scrolls of Reset Recall
f) 27 Scrolls of Satisfy Hunger
g) a Copper Rod of Illumination (20/20)
h) a Silver Rod of Enlightenment (68/100)
i) 2 Rod Tips of Light (15 Mana to cast)
j) a Wand of Dig[1|1] of Plenty (22 charges)
k) a Wand of Slow Monster[1|20] (6 charges)
l) a Staff of Remove Curses[1|17] (8 charges)
m) a Staff of Remove Curses[2|15] (8 charges)
n) a Staff of Remove Curses[1|15] (8 charges)
o) a Staff of Identify[1|16] (15 charges)
p) a Fireproof Staff of Genocide[1|7] (1 charge)
q) a Ring of Nexus Resistance
r) a Dwarven Lantern of Boldness
    It grants you the power of remove fear if it is being worn.  It
    provides light (radius 2) forever.  It cannot be harmed by fire.  
s) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
    It increases your stealth and searching by 4.  It provides resistance 
    to acid, electricity, fire, cold and dark.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Stone troll on level 33 of Mirkwood.
t) The Cloak 'Colannon' [1,+15] (+3 to speed)
u) The Hard Leather Cap of Gilin [2,+8]
    It provides immunity to paralysis.  It provides resistance to 
    electricity, fire, cold, sound and shards.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Forest troll on level 25 of Mirkwood.
v) The Pair of Soft Leather Boots of Vanaur [2,+5]
    It sustains your charisma.  It makes you completely fearless.  It
    provides resistance to sound and disenchantment.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the ground on level 22 of The Old Forest.
w) The Awl-Pike of Arnumhad (1d8) (+15,+3) (+4)
    It can be wielded two-handed.  It provides light (radius 1) forever.  
    It increases your strength and wisdom by 4.  It does extra damage from 
    acid.  It poisons your foes.  It drains life from your foes.  It is
    very sharp and can make your foes bleed.  It is especially deadly
    against orcs.  It is especially deadly against natural creatures.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Shelob, Spider of Darkness on level 50 of
    Cirith Ungol.
x) Shelob, Spider of Darkness's corpse
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Shelob, Spider of Darkness on level 50 of
    Cirith Ungol.


  [Home Inventory - Gondolin ]

a) 2 Potions of Self Knowledge
b) 55 Scrolls of Identify
c) 12 Scrolls of Magic Mapping
d) 20 Scrolls of Satisfy Hunger
e) a Moonstone Rod of Cheapness of Nothing (75/75)
f) a Rod Tip of Slow Monster (25 Mana to cast)
g) a Rod Tip of Polymorph (25 Mana to cast)
h) a Wand of Manathrust[8|22] (15 charges)
i) a Staff of Wings of Winds[4|28] (11 charges)
j) a Staff of Vision[3|16] (8 charges)
k) a Ring of Protection [+16]
l) a Dwarven Lantern of the Magi (+1)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It increases your intelligence, wisdom and 
    charisma by 1.  It makes you invisible.  It provides resistance to 
    blindness.  It cannot be harmed by fire.  
    It was given to you as a reward.
m) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15) every 10+d10 turns if it
    is being worn. It provides light (radius 3) forever.  It increases 
    your searching and luck by 4.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
n) a Balance Dragon Scale Mail (-2 to accuracy) [30,+2]
o) The Hard Leather Cap of Thranduil [2,+10] (+2)
    It increases your intelligence and wisdom by 2.  It provides
    resistance to blindness and nexus.  It allows you to sense the
    presence of orcs, trolls and evil beings.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 47 of Cirith Ungol.
p) 99 Iron Shots (1d4) (+0,+0)
q) 23 Mithril Shots (3d4) (+13,+11)
r) an Acidic Small Metal Boomerang of *Slay Troll* (3d4) (+5,+5) (+1)
    It increases your strength by 1.  It does extra damage from acid.  It
    is especially deadly against trolls.  It sustains your strength.  It
    provides resistance to acid.  It allows you to sense the presence of 
    trolls.  It speeds your regenerative powers.  It cannot be harmed by
    acid.  
    You found it in the remains of a Gelatinous cube on level 46 of Cirith
    Ungol.


  [Home Inventory - Minas Anor ]

a) The Gem of Ghosts
    It can be activated for cure fear every 100 turns.  
    You found it in the remains of a Ghoul on level 25 of Cirith Ungol.
b) The Crystal Ball of The Witch-King of Angmar
    It can be activated for gain corruption every 10 turns.  
    You found it in the remains of a Master lich in the town of Minas Anor .
c) Jor's Buckler of Missile Attraction
    It can be activated for genocide every 500 turns.  
    You found it lying in a vault on level 41 of Cirith Ungol.
d) 2 Potions of Healing
e) 2 Scrolls of Reset Recall
f) 34 Scrolls of Satisfy Hunger
g) a Rod Tip of Detection (80 Mana to cast)
h) a Rod Tip of Trap Location (8 Mana to cast)
i) a Wand of Firewall[2|9] (9 charges)
j) a Wand of Tidal Wave[3|26] (8 charges)
k) a Wand of Ice Storm[1|25] (5 charges)
l) a Wand of Strike[2|14] (6 charges)
m) a Staff of Shake[2|13] (9 charges)
n) a Staff of Disarm[4|20] (11 charges)
o) a Staff of Reveal Ways[4|26] (12 charges)
p) a Staff of Sterilize[4|28] (10 charges)
q) a Bolt Trap Set for Undead (+24,+21) [+8] (+3)
r) a Ring of Slaying (+13,+12)
    
    You bought it from the Black Market.
s) 2 Rings of Flying
t) an Amulet of Reflection
u) The Amulet of Carlammas (+2)
    It can be activated for protection from evil (dur level*3 + d25) every
    225+d225 turns if it is being worn. It increases your constitution by 
    2.  It provides resistance to fire.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 50 of Cirith Ungol.
v) a Gold Dragon Scale Mail of Defense (-2 to accuracy) [30,+26]
    It can be activated for breathe sound (130) every 90+d90 turns if it
    is being worn. It sustains your strength.  It provides resistance to 
    sound.  It allows you to fly.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 50 of Cirith Ungol.
w) The Large Metal Shield of Anarion [5,+20]
    It sustains your strength, intelligence, wisdom, dexterity, 
    constitution and charisma.  It provides resistance to acid, 
    electricity, fire, cold and chaos.  It allows you to sense the
    presence of evil beings.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of an Elite uruk Shaman on level 39 of Cirith
    Ungol.
x) a Dark elven warrior corpse


  [Home Inventory - Lothlorien ]

a) a Tome of the Time
b) a Parchment titled ``Tenser's Last Words''
    It can be activated for genocide every 500 turns.  
    You found it in the remains of a Black orc on level 13 of Mirkwood.
c) a Potion of Cure Serious Insanity
d) 99 Potions of Water Curing {quest}
e) a Potion of Healing
f) 27 Scrolls of Magic Mapping
g) 46 Scrolls of Satisfy Hunger
h) a Rod Tip of Recall (80 Mana to cast)
i) a Wand of Disperse Magic[2|5] (6 charges)
j) a Staff of Fiery Shield[5|9] (5 charges)
k) a Staff of Remove Curses[4|17] (3 charges)
l) a Staff of Wings of Winds[1|20] of Plenty (13 charges)
m) a Staff of Disarm[4|14] (15 charges)
n) a Staff of Teleportation[8|24] (12 charges)
o) a Staff of Sterilize[3|26] (10 charges)
p) a Ring of Protection [+13]
q) an Indestructible Ring of Damage (+13)
r) a Ring of Slaying (+10,+8)
s) a Ring of Shard Resistance
t) a Ring of Invisibility
u) a Spider Web of Protection [1,+20]
    It provides resistance to shards.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 41 of Cirith Ungol.
v) The Beaked Axe of Theoden (2d6) (+8,+10) (+3)
w) an Iron Shot (exploding) (1d4) (+4,+5)
x) 25 Mithril Shots (3d4) (+10,+11)


  [The Mathom-house Inventory - Bree ]

a) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every 10+d50 turns if it is being
    worn. It increases your searching and infravision by 2.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.



Posted on 7.7.2007 08:17

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10190. on the Ladder (of 18973)
1789. on the ToME Ladder (of 3151)
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On 7.7.2007 08:17 waltenk@yahoo.com wrote:
Now, what to do with all those skill points...

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