The Angband Ladder: Halaeon, RohanKnight Jedi by <archmage115@gmail.com>
[FuryBand 4.0.0 Character Sheet] Name : Halaeon Age 23 STR! 40 Sex : Male Height 60 INT! 40 Race : RohanKnight LostSoul Weight 84 WIS! 40 Class : Jedi Social Class 1 DEX! 40 Body : Player CON! 40 God : Ulmo CHR! 40 + To Melee Hit 154 Level 75 Hit Points 1733/ 1733 + To Melee Damage 114 Experience 39004804 Spell Points 974/ 974 + To Ranged Hit 59 Max Exp 39004804 Sanity 1156/ 1392 + To Ranged Damage 0 Exp to Adv. ***** Piety -74474 AC 21+87 Gold 1232721 Speed Fast (+209 (Miscellaneous Abilities) Fighting : Legendary[97]Perception : Superb Blows/Round: 15 Bows/Throw : Legendary[2] Searching : Superb Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 135d9+1710 Stealth : Bad Magic Device: Legendary[27]Infra-Vision: 100 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Serf. You have brown eyes, straight blond hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Halls of Waiting: Level 98 (4900') Your body is a Player. You are currently on level 62 of Halls of Waiting. You have defeated 11766 enemies. You saved no princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 44th Yavie of the 2890th year of the third age. You have been adventuring for 1 day. adefkmnopsuxz{|@ Add Str : ...34........... Add Int : ...3..*......... Add Wis : 5..34.*......... Add Dex : 5..3..*......... Add Con : 5..3.....8...... Add Chr : .2.34.*..8...... Mul Mana : +............... Mul SPower: +........+...... Add Stea. : 52.......8...... Add Sear. : ......*..8...... Add Infra : .2.......8...... Add Tun.. : .2.............. Add Speed : ..*343*....2...+ Vampiric : +............... Slay Evil : +............... Slay Und. : +............... Slay Drag.: +............... Sharpness : +............... Poison Brd: +............... Fire Brand: +............... Sust Str : ...+............ Sust Int : ................ Sust Wis : ......+......... Sust Dex : +..+............ Sust Con : ...+............ Sust Chr : ++.......+...... Invisible : +............... Mul life : ................ Sens Fire : ................ Reflect : +............... Free Act : +..+..+......... Hold Life : +..+.+.......... Imm Acid : +......*........ Imm Elec : +..*...*........ Imm Fire : +...+..*.+...... Imm Cold : +......*........ Res Pois : +..++..+........ Res Fear : +...+........... Res Light : .....+.......... Res Dark : .....+.......... Res Blind : ................ Res Conf : .....+.......... Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : .....+.......... Res Disen : +..++.+......... Aura Fire : +............... WraithForm: ...............+ Levitate : +..+............ Lite : +............... See Invis : +..+.+.........+ Digestion : +..+............ Regen : +..+............ Activate : .+.+++++........ Drain Exp : +............... Blessed : +............... Precogn. : ...............+ Fly : ......+......... Sentient : +............... Troll.ESP : .....+.......... Dragon.ESP: +........+...... Giant.ESP : .........+...... Maia.ESP : +............... Animal.ESP: ......+..+.....+ Nlive.ESP : .........+.....+ Spider ESP: ...............+ No Stun : ......+......... Skills (points left: 0) - Combat 25.144 [0.800] - Weaponmastery 50.000 [1.050] . Sword-mastery 50.000 [1.000] . Archery 01.500 [0.600] - Sneakiness 01.235 [0.900] . Stealth -06.000 [1.000] . Disarming 02.000 [0.900] - Powers 35.010 [1.000] . Devices 50.000 [1.150] - Jedi 50.000 [1.000] . Dark 50.000 [1.000] . Light 48.400 [1.000] . Jedi-Dodge 50.000 [1.000] - Spirituality 07.180 [0.400] . Prayer 46.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Perfect casting * Spread blows [Character Equipment] a) a Doublended Lightsaber of the Noldor (E:14714291, L:51) (9d9) (+45,+33) [15,+1 It provides light (radius 3) forever. It increases your wisdom, dexterity, constitution, stealth and spell power by 5. It increases your mana capacity by 100%. It does extra damage from fire. It poisons your foes. It drains life from your foes. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It is especially deadly against dragons. It strikes at undead with holy wrath. It fights against evil with holy fury. It makes you invisible. It sustains your dexterity and charisma. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining, acid, electricity, fire, cold, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of trolls and giants. It slows your metabolism. It speeds your regenerative powers. It reflects bolts and arrows. It produces a fiery sheath. It drains experience. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Worm on level 97 of Halls of Waiting. d) The Harp of Thorin (+2 to stealth) It can be activated for mass charm every 750 turns if it is being worn. It grants you the power of remove fear if it is being worn. It increases your charisma, stealth, infravision, ability to tunnel and luck by 2. It sustains your charisma. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Sky Drake on level 97 of Halls of Waiting. e) a Ring of Speed (+17) It increases your speed by 17. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Worm on level 98 of Halls of Waiting. f) The Ring of Power 'Vilya' (+12,+12) (+3) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Waiting. k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Balrog Captain on level 98 of Halls of Waiting. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Fafner the Dragon on level 97 of Halls of Waiting. n) The Jedi Master Robe of Yoda [1,+25] (+10) It can be activated for invulnerability (4+d8) every 800 turns if it is being worn. It prevents stuns. It increases your intelligence, wisdom, dexterity, charisma, searching, speed and luck by 10. It sustains your wisdom. It provides immunity to paralysis. It provides resistance to disenchantment. It allows you to fly. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Worm on level 98 of Halls of Waiting. o) The Cloak of Valinor [1,+20] It can be activated for resistance (20+d20 turns) every 111 turns if it is being worn. It provides immunity to acid, electricity, fire and cold. It provides resistance to poison. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bahamut, Celestial Dragon of Good on level 98 of Halls of Waiting. p) a Wand of Essence of Speed[1|24] {good} s) a Dwarven Third Eye of Beauty [1,+11] (+8 to stealth) It increases your constitution, charisma, stealth, searching, infravision and spell power by 8. It sustains your charisma. It provides resistance to fire. It allows you to sense the presence of trolls, dragons, evil beings and good beings. You found it in the remains of a Great Bile Worm on level 96 of Halls of Waiting. u) (nothing) x) a Maia Hooves [3,+13] (+2 to speed) z) (nothing) {) (nothing) |) Portable hole [Character Inventory] a) The Dagger ``Thanc'' It can be activated for gain corruption every 10 turns. You found it lying on the ground on level 97 of Halls of Waiting. b) The Shopping Bag of Gaffer Gamgee It can be activated for teleport (range 100) every 100 turns. You found it in the remains of a Novice priest on level 70 of Halls of Waiting. c) The Antique Acorn of Watchfulness It can be activated for summon pet every 101 turns. You found it in the remains of a High priest on level 94 of Halls of Waiting. d) 21 Scrolls of Satisfy Hunger e) a Tilkal Rod of Curing (200/200) f) a Wand of Disperse Magic[6|23] (8 charges) g) a Staff of Remove Curses[3|31] (4 charges) h) a Staff of Summon[19|47] {good} i) The Filthy Rag of Ghan-buri-Ghan [34,+0](40%) (+2) It grants you the power of poison dart if it is being worn. It increases your strength, wisdom and constitution by 2. It increases your hit points by 40%. It sustains your strength, wisdom and constitution. It provides resistance to fire, cold, poison and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient multi-hued dragon on level 75 of Halls of Waiting. j) The Jedi Master Robe of Athilin [6,+16] It provides immunity to electricity. It provides resistance to light, dark, confusion and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient bronze dragon on level 62 of Halls of Waiting. k) The Golden Crown of Gondor [0,+15] (+3) It can be activated for heal 700 hit points every 250 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, wisdom, constitution and speed by 3. It provides resistance to electricity, fire, cold, light, dark, blindness , confusion, sound and chaos. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Waiting. l) The Rod of Annuminas (+4) It can be activated for rune of protection every 400 turns if it is being worn. It can be used to store a spell. It increases your charisma and luck by 4. It provides immunity to paralysis. It provides resistance to confusion. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Sky Drake on level 98 of Halls of Waiting. m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) |
Posted on 3.1.2007 21:10
27. on the Ladder (of 19090)
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