The Angband Ladder: Legeridfrid, Ent Loremaster by <highlander1848@gmail.com>

  [ToME 2.3.3 Character Sheet]

 Name  : Legeridfrid            Age                301       STR!     40       
 Sex   : Neuter                 Height              64       INT!     23       
 Race  : Ent LostSoul           Weight              97       WIS!     31       
 Class : Loremaster             Social Class        11       DEX!     36       
 Body  : Great Wyrm of Many Colours                          CON!     40       
 God   : Tulkas                                              CHR!     26       
                                                                               
 + To Melee Hit          67 Level             37    Hit Points      833/   833 
 + To Melee Damage       29 Experience   1562784    Spell Points     17/    17 
 + To Ranged Hit         67 Max Exp      1562784    Sanity          430/   430 
 + To Ranged Damage       0 Exp to Adv.  1750000    Piety                 4685 
   AC                170+189Gold           36716    Speed           Fast (+22) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[37]Perception  : Very Good    Blows/Round:  9         
 Bows/Throw  : Legendary[7] Searching   : Very Good    Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Good         Mel.dmg/Rnd:  279-1413  
 Stealth     : Very Good    Magic Device: Superb       Infra-Vision: 50 feet   
                                                       Tactic:       coward    
                                                       Explor:       slug-like 
                         (Character Background)                                
          You are of the second generation of the Ents.  You have              
          green skin and inflexible members.                                   
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Angband: Level 67 (3350')
        Barrow-Downs: Level 1 (50')
        Halls of Mandos: Level 98 (4900')

 Your body is a Great Wyrm of Many Colours.
 You are currently in the town of Gondolin.
 You have defeated 1278 enemies.
 You saved no princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 45th Yavie of the 2890th year of the third age.
 You have been adventuring for 2 days.

                    efghijkmnosz{@              
        Add Str   : ..........1...              
        Add Dex   : 6.....5...1...              
        Add Con   : ..........1...              
        Add Sear. : .......4......              
        Add Speed : ..*8..........              
        Add Blows : ....3.........              
        Sust Str  : ..........+...              
        Sust Int  : ..............              
        Sust Wis  : ..............              
        Sust Dex  : ..........+...              
        Sust Con  : ..........+...              
        Sust Chr  : ..............              
        Invisible : ..............              
        Mul life  : ..............              
        Sens Fire : ..............              
        Reflect   : ..............              
        Free Act  : ..........+..+              
        Hold Life : ..............              
        Res Acid  : .............+              
        Res Elec  : .............+              
        Res Fire  : .............+              
        Res Cold  : .............+              
        Res Pois  : ......+......+              
        Res Fear  : ..............              
        Res Light : ..........+...              
        Res Dark  : ..............              
        Res Blind : ..............              
        Res Conf  : .............+              
        Res Sound : ..............              
        Res Shard : ..............              
        Res Neth  : ..............              
        Res Nexus : ..............              
        Res Chaos : ..............              
        Res Disen : ..............              
        Aura Fire : .............+              
        Aura Elec : .............+              
        Levitate  : .............+              
        Activate  : ......++......              

Skills (points left: 0)
 - Combat                                        30.680 [0.700]
          . Weaponmastery                        00.700 [0.700]
          . Archery                              00.800 [0.700]
          . Barehand-combat                      40.600 [0.900]
          . Boulder-throwing                     27.600 [0.600]
 - Sneakiness                                    02.130 [0.700]
          . Stealth                             -05.000 [0.700]
          . Disarming                            07.800 [0.700]
 - Magic                                         04.470 [0.600]
          . Magic-Device                         16.500 [1.000]
 - Spirituality                                  18.980 [0.700]
          . Prayer                               02.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  09.690 [1.100]
          . Summoning                            04.000 [0.500]
          . Corpse-preservation                  24.100 [0.700]
          . Possession                           01.000 [0.500]
          . Symbiosis                            18.000 [0.500]
          . Mimicry                              00.000 [0.500]

Abilities
 * Tree walking


  [Character Equipment]

e) a Ring of Dexterity (+6)
        It increases your dexterity by 6.  
    You found it in the remains of an Ancient white dragon in the town of
    Gondolin .
f) a Ring of Accuracy (+17)
    
    You found it lying on the ground on level 94 of Halls of Mandos.
g) a Ring of Speed (+10)
    It 
    increases your speed by 10.  
    You found it lying on the ground on level 94 of Halls of Mandos.
h) an Indestructible Ring of Speed (+8)
    It 
    increases your speed by 8.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 95 of Halls of Mandos.
i) a Ring of Extra Attacks (+3 attacks)
    It 
    increases your attack speed by 3.  
    You found it lying on the ground on level 97 of Halls of Mandos.
j) a Ring of Accuracy (+18)
    
    You found it lying on the ground on level 91 of Halls of Mandos.
k) an Amulet of the Serpents [+6] (+5)
    It can
    be activated for venom breathing every 40+d60 turns if it is being
    worn. It increases your dexterity by 5.  It provides resistance to 
    poison.  
    You found it lying on the ground on level 95 of Halls of Mandos.
m) The Phial of Galadriel (+4)
    It can
    be activated for light area (dam 2d15) every 10+d10 turns if it is
    being worn. It provides light (radius 3) forever.  It increases your 
    searching and luck by 4.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Great Ice Wyrm on level 94 of Halls of
    Mandos.
n) (nothing)
o) (nothing)
s) a Golden Crown of Might [0,+16] (+1)
    It increases your strength, dexterity and constitution by 1.  
    It sustains your strength, dexterity and constitution.  It provides
    immunity to paralysis.  It provides resistance to light.  It cannot be
    harmed by acid.  
    You found it in the remains of a Zombie Great Wyrm of Perplexity on level
    95 of Halls of Mandos.
z) a Death mold (1089 hp)
{) (nothing)


  [Character Inventory]

a) a War Tome of Tulkas
b) Raal's Tome of Unconventional Warfare
    It can be activated for cure poison every 100
    turns.  
    You found it lying on the ground on level 95 of Halls of Mandos.
c) Benetar's Portable Plague
    It can
    be activated for cure confusion every 500 turns.  
    You found it in the remains of a Master vampire on level 75 of Halls of
    Mandos.
d) Balrilbon's Soulgem
    It can be activated for Destruction every 100 turns.  
    You found it lying on the ground on level 47 of Halls of Mandos.
e) Tenser's Top-Heavy Teaspoon
    It can
    be activated for teleport (range 100) every 100 turns.  
    You found it in the remains of a Spectral Mind flayer on level 97 of Halls
    of Mandos.
f) 2 Scrolls of Word of Recall
g) 19 Scrolls of Identify
h) 11 Scrolls of Satisfy Hunger
i) a Moonstone Rod of Capacity of Restoration (150/150)
    It can hold more mana.  
    You found it lying on the ground on level 96 of Halls of Mandos.
j) a Silver Rod of Probing (100/100)
k) a Golden Rod of Quickness of Healing (125/125)
    It can
    cast spells faster.  
    You found it lying on the ground on level 98 of Halls of Mandos.
l) a Partial Totem of a Great Bile Wyrm
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 10 Scrolls of Identify
b) a Ring of Flames [+12] (charging)
c) an Indestructible Ring of Strength (+4)
d) a Ring of Constitution (+4)
e) a Ring of Constitution (+2)
f) a Ring of Lightning [+15] (charging)
g) an Indestructible Ring of Critical Hits (+3% of critical hits)
h) an Amulet of Brilliance (+6)
i) an Amulet of Devotion (+4)
j) a Dragon Helm [8,+19]
k) a Climbing Set
l) a Player corpse


  [Home Inventory - Gondolin ]

a) 17 Scrolls of Recharging
b) a Silver Rod of Nothing (100/100)
c) a Dwarven Lantern of the Magi (+2)
    It
    grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It can be used to store a spell.  It 
    increases your intelligence, wisdom and charisma by 2.  It makes you
    invisible.  It provides resistance to blindness.  It cannot be harmed
    by fire.  
    It was given to you as a reward.
d) a Dragon Horn (+2)
    It can be activated for large acid
    ball (300) every 100 turns if it is being worn. It increases your 
    constitution by 2.  It provides resistance to nexus.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
e) 7 Boulders {90% off}



Posted on 3.7.2006 03:07

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On 3.7.2006 03:07 highlander1848@gmail.com wrote:
in process...test dump.

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