The Angband Ladder: Dragob, Hobbit Loremaster by <spitfyr@gmx.net>

  [ToME 2.2.2 Character Dump]

 Name  : Dragob                 Age                 26       STR: 18/124       
 Sex   : Neuter                 Height              37       INT:     17       
 Race  : Hobbit                 Weight              61       WIS:  18/90       
 Class : Loremaster             Social Class        43       DEX: 18/101       
 Body  : Mature black dragon                                 CON: 18/130       
 God   : Tulkas                                              CHR: 18/112       
                                                                               
 + To Melee Hit          36 Level             37    Max Hit Points       324   
 + To Melee Damage       41 Experience    899282    Cur Hit Points       -15   
 + To Ranged Hit         36 Max Exp       899282    Max SP (Mana)         12   
 + To Ranged Damage       0 Exp to Adv.  1050000    Cur SP (Mana)         12   
   AC                96+122 Gold          987955    Piety              17575   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[2] Perception  : Fair         Blows/Round:  8         
 Bows/Throw  : Heroic       Searching   : Fair         Shots/Round:  1         
 Saving Throw: Very Good    Disarming   : Very Good    Mel.dmg/Rnd:  16-1280   
 Stealth     : Excellent    Magic Device: Superb       Infra-Vision: 40 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Hobbit Miller.  You             
          are a credit to the family.  You have brown eyes, curly              
          brown hair, and a dark complexion.                                   
                                                                               


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 42 (2100')
        Barrow-Downs: Level 10 (500')
        Illusory Castle: Level 35 (1750')
        Maze: Level 37 (1850')
        Orc Cave: Level 17 (850')
        The Old Forest: Level 25 (1250')
        Moria: Level 35 (1750')
        The Land Of Rhun: Level 40 (2000')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 21 (1050')

 Your body was a Mature black dragon.
 You have defeated 5828 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved a young hobbit from an horrible fate.
 You saved 8 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 6th Quelle of the 2890th year of the third age.
 Your adventure lasted 20 days.

     Your Attributes:
You are dead, killed by Yibb-Tstll, the Patient One on level 35 of Moria.
Your color constantly changes.
You cannot speak.
You cannot open doors.
You can bash doors.
You have dragon blood in your veins.
You are inherently evil.
You cannot be slept.
You are immune to confusion.
You are immune to sleep.
You can breathe acid.
You can terrify.
You can fly.
You are immortal.
You appear in the mountains.
You can feel the danger of evil magic.
You can drive yourself into a berserk frenzy.
You can cause mold to grow near you.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
Your appetite is small.
You are lucky.
You have a firm hold on your life force.
You reflect arrows and bolts.
You are surrounded with a fiery aura.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are completely immune to cold.
You are resistant to poison.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your strength is sustained.
Your wisdom is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your strength is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your speed is affected by your equipment.
Your attack speed is affected by your equipment.

Skills (points left: 2)
 - Combat                                        26.200 [0.700]
          . Weaponmastery                        01.000 [0.700]
          - Archery                              01.000 [0.700]
                   . Sling-mastery               00.000 [0.300]
          . Barehand-combat                      41.600 [0.700]
 - Sneakiness                                    01.000 [0.700]
          . Stealth                              01.000 [0.700]
          . Disarming                            01.000 [0.700]
 - Magic                                         01.050 [0.600]
          . Magic-Device                         26.000 [1.000]
          . Thaumaturgy                          01.000 [0.300]
 - Spirituality                                  01.000 [0.700]
          . Prayer                               02.500 [0.500]
          . Mindcraft                            01.000 [0.300]
          . Music                                00.000 [0.300]
 - Monster-lore                                  13.980 [1.100]
          . Summoning                            01.000 [0.500]
          . Corpse-preservation                  01.000 [0.700]
          . Possession                           41.500 [0.500]
          . Symbiosis                            03.000 [0.500]
          . Mimicry                              00.000 [0.500]

 2 of your companions have been killed.

  [Fates]

You are fated to find a Hard Leather Cap on level 11.
You are fated to meet a Battle-scarred veteran on level 13.
You are fated to meet a Soldier ant on level 5.


  [Character Equipment]

e) The Ring of Rhuillion
        It sustains your wisdom.  It provides resistance to life draining, 
    electricity, cold, shards, nether and chaos.  It allows you to fly.  
    It slows your metabolism.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Mature bronze dragon on level 40 of
    Mordor.
f) a Ring of Slaying (+10,+15)
    
    You bought it from the Black Market.
g) a Ring of Lordly Protection [+20] {100% off}
    It provides immunity to paralysis.
    It provides resistance to life draining, poison, nether and 
    disenchantment.  
    You stole it from the Rare Jewelry Shop.
h) The Ring of Power of Uvatha the Horseman (+3) {cursed}
    It increases your wisdom and 
    dexterity by 3.  It makes you invisible.  It sustains your wisdom and 
    constitution.  It provides resistance to electricity, dark and 
    disenchantment.  It allows you to levitate.  It slows your metabolism.
    It drains experience.  It is heavily cursed.  It cannot be dropped
    while cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
i) an Indestructible Ring of Extra Attacks (+2 attacks) {100% off}
    
    It increases your attack speed by 2.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You stole it from the Rare Jewelry Shop.
j) a Ring of Flames [+14] {100% off}
    It can be activated for ball
    of fire and resist fire every 50+d50 turns if it is being worn. It
    provides resistance to fire.  It cannot be harmed by fire.  
    You stole it from the Rare Jewelry Shop.
k) an Amulet of Reflection
    It reflects bolts and arrows.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Rare Jewelry Shop.
m) The Star of Elendil (+1)
    It can be activated for light
    (dam 2d15) & map area every 50+d50 turns if it is being worn. It
    grants you the power of detect curses if it is being worn.  It
    provides light (radius 4) forever.  It increases your speed by 1.  It
    provides resistance to life draining.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 37 of Mordor.
n) The Thunderlord Coat of Hithangon [9,+7]
    It sustains your 
    strength.  It provides immunity to cold.  It provides resistance to 
    fire, cold, confusion, sound, shards, nexus and chaos.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Young black dragon on level 39 of Mordor.
o) a Feathers Cloak of Immolation [1,+11] {100% off}
    
    It provides resistance to fire.  It produces a fiery sheath.  It
    cannot be harmed by acid.  It cannot be harmed by fire.  
    You stole it from the Black Market.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk
     if it is being worn.  It increases your strength, dexterity and 
    constitution by 3.  It sustains your strength, dexterity and 
    constitution.  It makes you completely fearless.  It provides
    resistance to acid, cold, dark and nexus.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
z) a Greater Mimic (308 hp)
{) (nothing)


  [Character Inventory]

a) the Medallion of Good Will {Stat&Life/750}
    It can be activated for restore stats and life levels every
    750 turns.  
    You found it lying on the ground on level 1 of Barrow-Downs.
b) the Immortal Skull of Benetar {Teleport}
    It can be
    activated for teleport (range 100) every 45 turns.  
    You found it in the remains of a Shadow Creature of Fiona on level 10 of
    Orc Cave.
c) 4 Potions of Heroism
    
d) 12 Potions of Cure Critical Wounds
    
e) 3 Potions of Healing
    
f) 10 Scrolls of Phase Door
    
g) 10 Scrolls of Teleportation
    
h) 51 Scrolls of Identify {@r1}
    
i) 6 Scrolls of *Identify*
    
j) 6 Scrolls of Satisfy Hunger
    
k) a Copper Rod of Simplicity of Trap Location (20/20) {@z4}
    
    You bought it from the Black Market.
l) an Iron Rod of Illumination (50/50) {@z2}
    
m) an Iron Rod of Door/Stair Location (50/50) {@z5}
n) a Golden Rod of Recall (125/125) {@z9}
o) a Mithril Rod of Disarming (160/160) {@z6}
p) a Wand of Firewall[4|9] (9 charges)
q) 2 Wands of Noxious Cloud[1|25] (5 charges)
    
r) a Wand of Dig[1|1] (16 charges)
    
s) The Ring 'Marnim' (+5% of critical hits)
t) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4)
u) The Sabre 'Egonan' (1d7) (+2,+19) (+2 attacks)
v) The Short Bow of Amrod (x4) (+12,+15) (+2)
w) (nothing)


  [Home Inventory - Bree ]

a) 5 Sprigs of Athelas
b) 3 Potions of Cure Light Insanity
c) 2 Potions of Healing
d) 2 Potions of *Healing*
    
e) 3 Potions of Curing
    
f) 3 Scrolls of Reset Recall
    
g) a Fireproof Staff of Remove Curses[1|15] (8 charges)
h) a Staff of Recovery[1|12] (13 charges)
i) an Amulet of Weaponmastery (+5,+5) [+3] (+2) {100% off}
    It increases your strength and 
    constitution by 2.  It sustains your strength and constitution.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to disenchantment.  
    You stole it from the Rare Jewelry Shop.
j) The Phial of Undeath (-5)
k) a Mouse Fur of Electricity [1,+9]
    It provides resistance to 
    electricity.  It produces an electric sheath.  It cannot be harmed by
    acid.  It cannot be harmed by electricity.  
    You found it lying on the ground on level 24 of Mirkwood.
l) a Mouse Fur of Protection [1,+17]
m) The Metal Cap 'Drosse' [3,+11]
    It provides
    light (radius 5) forever.  It sustains your strength.  It makes you
    completely fearless.  It provides resistance to acid, poison, dark, 
    confusion, sound, chaos and disenchantment.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the ground on level 20 of Orc Cave.


  [Home Inventory - Gondolin ]

a) a Potion of Speed
    
b) a Silver Rod of Nothing (100/100)
    
c) a Golden Rod of the Istari of Nothing (250/250)
    It can hold
    more mana.  It can cast spells for a lesser mana cost.  It can cast
    spells faster.  It regenerates its mana faster.  
    You bought it from the Black Market.
d) a Wand of Fireflash[2|17] (9 charges)
e) a Staff of Healing[2|26] (3 charges)
f) a Ring of Slaying (+11,+11)
    
    You bought it from the Black Market.
g) an Amulet of the Serpents [+2] (+3)
h) The Amulet 'Ardoros' (+1 to stealth)
    It increases your dexterity and 
    stealth by 1.  It provides resistance to electricity, shards, nether, 
    nexus and chaos.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 33 of Mirkwood.
i) a Dwarven Lantern of the Magi (+2)
    It grants you
    the power of magic map if it is being worn.  It provides light (radius
    2) forever.  It can be used to store a spell.  It increases your 
    intelligence, wisdom and charisma by 2.  It cannot be harmed by fire.  
    
    It was given to you as a reward.
j) The Phial of Galadriel (+4)
    It can be activated for light area
    (dam 2d15) every 10+d10 turns if it is being worn. It provides light
    (radius 3) forever.  It increases your searching and luck by 4.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
k) The Anchor of Space-Time
    It provides light (radius 1) forever.  
    It prevents the space-time continuum from being disrupted.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 37 of Mordor.
l) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases 
    your dexterity and speed by 3.  It makes you completely fearless.  It
    provides resistance to acid and shards.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the floor of a special level.
m) a Shadow Cloak [6,+6] (+1 to stealth)
    It increases your 
    stealth by 1.  It provides resistance to light and dark.  


  [Home Inventory - Lothlorien ]

a) a War Tome of Tulkas
    
b) 6 Potions of Cure Insanity
    
c) 2 Potions of Enlightenment
d) a Potion of Resistance
e) 3 Potions of Curing
    
f) 2 Scrolls of Reset Recall
    
g) 2 Scrolls of *Destruction*
h) a Rod Tip of Trap Location (8 Mana to cast)
i) a Wand of Fireflash[2|16] (10 charges)
j) a Wand of Firewall[3|17] (7 charges)
k) a Wand of Tidal Wave[2|24] (11 charges)
l) a Wand of Ice Storm[1|29] of Plenty (8 charges)
m) a Wand of Noxious Cloud[4|34] (6 charges)
n) a Wand of Dig[1|1] (7 charges)
    
o) a Ring of Lightning [+15]
    It can be
    activated for ball of lightning and resist lightning every 50+d50 turns
     if it is being worn. It provides resistance to electricity.  It
    cannot be harmed by electricity.  
    You bought it from the Black Market.
p) an Amulet of Sustenance
q) The Soft Leather Armour 'Falaque' [4,+14]
    It sustains your intelligence.  It
    provides immunity to acid.  It provides resistance to poison, nexus
     and chaos.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 37 of Mordor.
r) a Cloak of the Magi (-2,-2) [1,+10] (+3)
    It increases your 
    intelligence, stealth and speed by 3.  It sustains your intelligence.  
    It provides immunity to paralysis.  It cannot be harmed by acid.  
    You found it in the remains of a Mummified orc on level 37 of Mordor.


  [The Mathom-house Inventory - Bree ]

a) The Set of Leather Gloves 'Cammithrim' [1,+10]
    
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
b) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light
    (radius 1) forever.  It increases your searching by 1.  It does extra
    damage from fire.  It is especially deadly against orcs.  It strikes
    at demons with holy wrath.  It fights against evil with holy fury.  It
    provides resistance to fire and light.  It allows you to sense the
    presence of orcs.  It slows your metabolism.  It has been blessed by
    the gods.  It cannot be harmed by acid, cold, lightning or fire.  
c) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2)
    It 
    increases your dexterity, charisma and stealth by 2.  It is especially
    deadly against orcs.  It is especially deadly against trolls.  It
    allows you to levitate.  It allows you to see invisible monsters.  It
    allows you to sense the presence of orcs and trolls.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mature gold dragon on level 36 of Maze.
d) The Sling of Farmer Maggot (x2) (+20,+2) (+2) {100% off}
    
    It can be activated for terrify every 10+d50 turns if it is being
    worn. It increases your searching and infravision by 2.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
e) The Long Bow 'Oriach' (x3) (+11,+5) (+1)
    It increases your strength, wisdom, 
    constitution and charisma by 1.  It fires missiles excessively fast.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 17 of Orc Cave.
f) The Horn of Rohan (+2)
    It can be
    activated for heroism, berserker, haste every 250 turns if it is being
    worn. It increases your wisdom and charisma by 2.  It allows you to
    sense the presence of dragons.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Ghoul on level 37 of Mordor.



Posted on 27.9.2003 23:19

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