[ToME 2.3.3 Character Sheet] Name : Legeridfrid Age 301 STR! 40 Sex : Neuter Height 64 INT! 23 Race : Ent LostSoul Weight 97 WIS! 31 Class : Loremaster Social Class 11 DEX! 36 Body : Great Wyrm of Many Colours CON! 40 God : Tulkas CHR! 26 + To Melee Hit 67 Level 37 Hit Points 833/ 833 + To Melee Damage 29 Experience 1562784 Spell Points 17/ 17 + To Ranged Hit 67 Max Exp 1562784 Sanity 430/ 430 + To Ranged Damage 0 Exp to Adv. 1750000 Piety 4685 AC 170+189Gold 36716 Speed Fast (+22) (Miscellaneous Abilities) Fighting : Legendary[37]Perception : Very Good Blows/Round: 9 Bows/Throw : Legendary[7] Searching : Very Good Shots/Round: 1 Saving Throw: Superb Disarming : Good Mel.dmg/Rnd: 279-1413 Stealth : Very Good Magic Device: Superb Infra-Vision: 50 feet Tactic: coward Explor: slug-like (Character Background) You are of the second generation of the Ents. You have green skin and inflexible members. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Angband: Level 67 (3350') Barrow-Downs: Level 1 (50') Halls of Mandos: Level 98 (4900') Your body is a Great Wyrm of Many Colours. You are currently in the town of Gondolin. You have defeated 1278 enemies. You saved no princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 45th Yavie of the 2890th year of the third age. You have been adventuring for 2 days. efghijkmnosz{@ Add Str : ..........1... Add Dex : 6.....5...1... Add Con : ..........1... Add Sear. : .......4...... Add Speed : ..*8.......... Add Blows : ....3......... Sust Str : ..........+... Sust Int : .............. Sust Wis : .............. Sust Dex : ..........+... Sust Con : ..........+... Sust Chr : .............. Invisible : .............. Mul life : .............. Sens Fire : .............. Reflect : .............. Free Act : ..........+..+ Hold Life : .............. Res Acid : .............+ Res Elec : .............+ Res Fire : .............+ Res Cold : .............+ Res Pois : ......+......+ Res Fear : .............. Res Light : ..........+... Res Dark : .............. Res Blind : .............. Res Conf : .............+ Res Sound : .............. Res Shard : .............. Res Neth : .............. Res Nexus : .............. Res Chaos : .............. Res Disen : .............. Aura Fire : .............+ Aura Elec : .............+ Levitate : .............+ Activate : ......++...... Skills (points left: 0) - Combat 30.680 [0.700] . Weaponmastery 00.700 [0.700] . Archery 00.800 [0.700] . Barehand-combat 40.600 [0.900] . Boulder-throwing 27.600 [0.600] - Sneakiness 02.130 [0.700] . Stealth -05.000 [0.700] . Disarming 07.800 [0.700] - Magic 04.470 [0.600] . Magic-Device 16.500 [1.000] - Spirituality 18.980 [0.700] . Prayer 02.000 [0.500] . Music 00.000 [0.300] - Monster-lore 09.690 [1.100] . Summoning 04.000 [0.500] . Corpse-preservation 24.100 [0.700] . Possession 01.000 [0.500] . Symbiosis 18.000 [0.500] . Mimicry 00.000 [0.500] Abilities * Tree walking [Character Equipment] e) a Ring of Dexterity (+6) It increases your dexterity by 6. You found it in the remains of an Ancient white dragon in the town of Gondolin . f) a Ring of Accuracy (+17) You found it lying on the ground on level 94 of Halls of Mandos. g) a Ring of Speed (+10) It increases your speed by 10. You found it lying on the ground on level 94 of Halls of Mandos. h) an Indestructible Ring of Speed (+8) It increases your speed by 8. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 95 of Halls of Mandos. i) a Ring of Extra Attacks (+3 attacks) It increases your attack speed by 3. You found it lying on the ground on level 97 of Halls of Mandos. j) a Ring of Accuracy (+18) You found it lying on the ground on level 91 of Halls of Mandos. k) an Amulet of the Serpents [+6] (+5) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 5. It provides resistance to poison. You found it lying on the ground on level 95 of Halls of Mandos. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 94 of Halls of Mandos. n) (nothing) o) (nothing) s) a Golden Crown of Might [0,+16] (+1) It increases your strength, dexterity and constitution by 1. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid. You found it in the remains of a Zombie Great Wyrm of Perplexity on level 95 of Halls of Mandos. z) a Death mold (1089 hp) {) (nothing) [Character Inventory] a) a War Tome of Tulkas b) Raal's Tome of Unconventional Warfare It can be activated for cure poison every 100 turns. You found it lying on the ground on level 95 of Halls of Mandos. c) Benetar's Portable Plague It can be activated for cure confusion every 500 turns. You found it in the remains of a Master vampire on level 75 of Halls of Mandos. d) Balrilbon's Soulgem It can be activated for Destruction every 100 turns. You found it lying on the ground on level 47 of Halls of Mandos. e) Tenser's Top-Heavy Teaspoon It can be activated for teleport (range 100) every 100 turns. You found it in the remains of a Spectral Mind flayer on level 97 of Halls of Mandos. f) 2 Scrolls of Word of Recall g) 19 Scrolls of Identify h) 11 Scrolls of Satisfy Hunger i) a Moonstone Rod of Capacity of Restoration (150/150) It can hold more mana. You found it lying on the ground on level 96 of Halls of Mandos. j) a Silver Rod of Probing (100/100) k) a Golden Rod of Quickness of Healing (125/125) It can cast spells faster. You found it lying on the ground on level 98 of Halls of Mandos. l) a Partial Totem of a Great Bile Wyrm m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 10 Scrolls of Identify b) a Ring of Flames [+12] (charging) c) an Indestructible Ring of Strength (+4) d) a Ring of Constitution (+4) e) a Ring of Constitution (+2) f) a Ring of Lightning [+15] (charging) g) an Indestructible Ring of Critical Hits (+3% of critical hits) h) an Amulet of Brilliance (+6) i) an Amulet of Devotion (+4) j) a Dragon Helm [8,+19] k) a Climbing Set l) a Player corpse [Home Inventory - Gondolin ] a) 17 Scrolls of Recharging b) a Silver Rod of Nothing (100/100) c) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 2. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. d) a Dragon Horn (+2) It can be activated for large acid ball (300) every 100 turns if it is being worn. It increases your constitution by 2. It provides resistance to nexus. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. e) 7 Boulders {90% off}