The Angband Ladder: Yoamos, Orc Rogue by <enovinso@hotmail.com>
[ToME 2.3.3 Character Sheet] Name : Yoamos Age 14 STR: 40 Sex : Neuter Height 37 INT: 23 Race : Orc Barbarian Weight 126 WIS! 31 Class : Rogue Social Class 63 DEX! 40 Body : Player CON: 40 God : Tulkas Chr: 23 26 + To Melee Hit 135 Level 39 Hit Points 924/ 924 + To Melee Damage 92 Experience 1374959 Spell Points 7/ 71 + To Ranged Hit 121 Max Exp 1374959 Sanity 453/ 453 + To Ranged Damage 11 Exp to Adv. 1600000 Piety 16595 AC 60+74 Gold 269915 Speed Fast (+22) (Miscellaneous Abilities) Fighting : Legendary[82]Perception : Very Bad Blows/Round: 9 Bows/Throw : Legendary[42]Searching : Very Bad Shots/Round: 2 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 828 Stealth : Bad Magic Device: Fair Infra-Vision: 70 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Snaga Chieftain from the orc-hold of Mount Gundabad. You have pale eyes, colourless albino hair, and black ulcerous skin. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 40 (2000') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 25 (1250') Maze: Level 37 (1850') Orc Cave: Level 20 (1000') The Old Forest: Level 25 (1250') Moria: Level 30 (1500') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 69 (3450') The Helcaraxe: Level 40 (2000') Your body is a Player. You are disguised as a Wolf. You are currently in the town of Lothlorien. You have defeated 2025 enemies. You saved 39 princesses. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 45th Yavie of the 2890th year of the third age. You have been adventuring for 2 days. adefkmnopsuxz{|@ Add Str : ....6....3.....+ Add Int : ....61.......... Add Wis : ....61.......... Add Dex : ...26....3...... Add Con : ....6....34....+ Add Chr : ...261.......... Add Stea. : ...2...3........ Add Sear. : .2.............. Add Infra : .2.2............ Add Speed : .......3........ Sust Str : .........+...... Sust Int : ................ Sust Wis : ................ Sust Dex : ...+.....+...... Sust Con : ......+..++..... Sust Chr : ......+......... Invisible : ...+............ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ...+..+....+.... Hold Life : ................ Res Acid : ...+..++.+...... Res Elec : ......+......... Res Fire : ......+......... Res Cold : ......+..++..... Res Pois : ......+......... Res Fear : .........+...... Res Light : ......+......... Res Dark : ......+..+...... Res Blind : ................ Res Conf : ......+......... Res Sound : ......+......... Res Shard : ......+......... Res Neth : ......+......... Res Nexus : ...+..++.+...... Res Chaos : ......+......... Res Disen : ......+......... Auto Curse: ....+........... Digestion : .........+...... Regen : ........+.+..... Xtra Shots: .+.............. Activate : .+....++..+..... Cursed : ....+........... Fly : ......+......... Climb : ..............+. Full ESP : +............... Skills (points left: 24) - Combat 37.470 [0.700] - Weaponmastery 40.500 [0.700] - Sword-mastery 25.000 [0.300] . Critical-hits 01.000 [0.500] - Sneakiness 07.300 [2.000] . Stealth 01.000 [1.500] . Disarming 00.500 [2.000] . Backstab 01.000 [1.000] . Stealing 39.000 [2.000] . Dodging 01.000 [2.000] - Magic 08.819 [0.700] . Magic-Device 05.900 [1.550] . Conveyance 10.000 [0.500] . Divination 01.000 [0.500] . Temporal 00.000 [0.500] . Thaumaturgy 04.700 [0.500] - Spirituality 00.340 [0.700] . Prayer 03.500 [0.500] . Mindcraft 01.300 [0.400] - Monster-lore 00.000 [0.500] . Summoning 01.000 [0.300] . Symbiosis 01.000 [0.300] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows * Trapping [Character Equipment] a) a Shattered Main Gauche (0d0) (+9,+11) It gives telepathic powers. You found it lying on the floor of a special level. d) The Sling of Farmer Maggot (x2) (+20,+11) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) a Ring of Slaying (+15,+15) {!k} You stole it from the Expensive Black Market. f) The Emerald Ring of Helron (+2 to stealth) It increases your dexterity, charisma, stealth and infravision by 2. It makes you invisible. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to acid and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. k) an Indestructible Amethyst Amulet of Doom [+3] (+6) {!k} It increases your strength, intelligence, wisdom, dexterity, constitution and charisma by 6. It cannot be dropped while cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young multi-hued dragon in the town of Gondolin . m) a Dwarven Lantern of the Magi (+1) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 1. It cannot be harmed by fire. It was given to you as a reward. n) The Power Dragon Scale Mail called 'Wyrmproof' (-3 to accuracy) [40,+17] {100} It can be activated for breathe the elements (300) every 60+d90 turns if it is being worn. It sustains your constitution and charisma. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold, poison, light , dark, confusion, sound, shards, nether, nexus, chaos and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. o) The Cloak 'Colannon' [1,+15] (+3 to speed) It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your stealth and speed by 3. It provides resistance to acid and nexus. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Demonshield [5,+10] s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be used to store a spell. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. x) a Pair of Metal Shod Boots of Free Action [6,+8] {!k} It provides immunity to paralysis. You stole it from the Footwear Shop. z) (nothing) {) 7 Iron Shots (exploding) (1d4) (+11,+11) |) a Climbing Set {!k} [Character Inventory] a) a Fireproof Tome of Translocation {!k} It cannot be harmed by fire. You stole it from the Library. b) 3 Spellbooks of Divine Aim c) Balrilbon's Soulgem (charging) {light area} It can be activated for light area (dam 2d15) every 100 turns. You found it in the remains of a Patriarch on level 32 of Mirkwood. d) Baalzebub's Tormented Skullcap {heal 700} It can be activated for heal 700 hit points every 100 turns. You found it lying on the ground on level 6 of Barrow-Downs. e) a Morphic Oil of Wolf {!k} f) 4 Potions of Speed {!k} g) 38 Ichor Potions of Cure Critical Wounds h) 7 Stinking Potions of Healing i) 8 Orange Speckled Potions of *Healing* j) a Magenta Potion of Resistance k) 18 Scrolls of Phase Door l) 12 Scrolls titled "ashbu barlech" of Teleportation m) 8 Scrolls of Word of Recall {!r} n) a Silver Rod of Charging of Trap Location (100/100) {@1} o) The Wand of Digging of Thrain (385 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. p) a Hickory Staff of Wings of Winds[5|26] (10 charges) q) a Partial Totem of a Chaos hound r) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Gondolin ] a) a Parchment titled ``Demigods and their Uses'' {destruction} It can be activated for Destruction every 100 turns. You found it in the remains of a Phantom on level 34 of Mordor. b) 14 Mushrooms of Cure Serious Wounds {100% off} c) 37 Scrolls of Reset Recall {!k} d) 11 Scrolls of Genocide {!k} e) a Fireproof Scroll of Genocide {!k} It cannot be harmed by fire. You stole it from the Scribe. f) 6 Scrolls of Mass Genocide {!k} g) 3 Scrolls of Acquirement {!k} h) a Scroll of *Acquirement* {!k!r} i) a Zinc Rod Tip of Disarming (50 Mana to cast) j) The Fluorspar Ring of Angrim {cursed} It provides resistance to confusion, nether and chaos. It allows you to levitate. It drains experience. It induces random teleportation. It aggravates nearby creatures. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The White Balrog on level 40 of The Helcaraxe. k) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . l) The Bronze Dragon Scale Mail of Finum (-2 to accuracy) [30,+19] {!k} It can be activated for breathe confusion (120) every 90+d90 turns if it is being worn. It sustains your charisma. It provides immunity to electricity. It provides resistance to cold, light, dark, confusion and nexus. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Dragon Hunter. m) The Bronze Dragon Scale Mail of Gabil (-2 to accuracy) [30,+22] {!k} It can be activated for breathe confusion (120) every 90+d90 turns if it is being worn. It provides immunity to acid. It provides resistance to life draining, confusion, shards, nether and chaos. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Dragon Hunter. n) The Gold Dragon Scale Mail 'Hamaraith' (-2 to accuracy) [30,+21] {!k} It can be activated for breathe sound (130) every 90+d90 turns if it is being worn. It sustains your dexterity. It provides immunity to electricity. It provides resistance to sound, nexus and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Dragon Hunter. o) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) a Wolf Pelt of Electricity [1,+9] q) The Hard Leather Cap of Tarwe [2,+6] It sustains your dexterity and constitution. It provides resistance to dark, confusion , shards and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The White Balrog on level 40 of The Helcaraxe. r) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed} It can be activated for rays of fear in every direction if it is being worn. It decreases your intelligence, wisdom and searching by 5. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, fire, poison and disenchantment. It allows you to see invisible monsters. It produces an anti-magic shell. It drains life. It induces random teleportation. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) The Steel Helm 'Lebohaum' [20,+80] It can be activated for sing a cheerful song every 3 turns if it is being worn. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. t) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) It increases your strength, constitution and speed by 2. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to electricity, light and dark. It allows you to see invisible monsters. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . u) a Young multi-hued dragon corpse [Home Inventory - Lothlorien ] a) The Gem of Rage {aggravate} It can be activated for aggravate. You found it in the remains of a Master vampire on level 64 of Dol Guldur. b) a Sprig of Athelas c) 27 Potions of Speed d) 3 Oily Yellow Potions of Restore Mana e) 2 Cloudy Potions of Enlightenment f) 3 Potions of Enlightenment {!k} g) 5 Potions of Resistance {!k} h) 17 Scrolls of Reset Recall {!k} i) a Silver Rod of Simplicity of Disarming (100/100) {@2} j) a Ring of Damage (+20) {100% off} You stole it from the Expensive Black Market. k) The Amulet of Carlammas (+2) It can be activated for protection from evil (dur level*3 + d25) every 225+d225 turns if it is being worn. It increases your constitution by 2. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bull Gates on level 61 of Dol Guldur. l) The Spear of Orome (4d6) (+15,+15) (+4) It can be activated for stone to mud every 5 turns if it is being worn. It increases your intelligence, wisdom, searching, infravision, ability to tunnel and speed by 4. It does extra damage from fire. It is especially deadly against dragons. It is especially deadly against giants. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It makes you completely fearless. It provides resistance to life draining, fire and light. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of giants. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Balance drake on level 40 of Mordor. m) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) It can be wielded two-handed. It can be activated for word of recall every 200 turns if it is being worn. It increases your dexterity and charisma by 3. It does extra damage from fire and frost. It provides immunity to paralysis. It provides resistance to fire, cold and light . It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 64 of Dol Guldur. n) a Dwarven Pick (+3) o) 26 Iron Shots (exploding) (1d4) (+2,+3) |
Posted on 18.6.2006 02:16
8617. on the Ladder (of 19090)
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