The Angband Ladder: Sevililia, Beorning Sorceror by <enovinso@hotmail.com>

  [ToME 2.3.3 Character Sheet]

 Name  : Sevililia              Age                 48       STR:     30       
 Sex   : Female                 Height              60       INT:     37       
 Race  : Beorning               Weight             180       WIS:     22       
 Class : Sorceror               Social Class       100       DEX:     25       
 Body  : Player                                              CON:     40       
 God   : Melkor Bauglir                                      CHR:     31       
                                                                               
 + To Melee Hit           4 Level             48    Hit Points      592/   592 
 + To Melee Damage      -35 Experience   6417619    Spell Points    727/  1043 
 + To Ranged Hit         36 Max Exp      6417619    Sanity          341/   341 
 + To Ranged Damage      10 Exp to Adv.  7200000    Piety                32300 
   AC                43+102 Gold          861278    Speed           Fast (+34) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Bad          Perception  : Bad          Blows/Round:  8         
 Bows/Throw  : Superb       Searching   : Poor         Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Fair         Mel.dmg/Rnd:  8d4-280   
 Stealth     : Bad          Magic Device: Good         Infra-Vision: 60 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are a descendant of Beorn to the 6th degree.  You are            
          the adopted child of a Noble Lord.  You are a credit to the          
          family.  You have brown eyes, straight black hair, and a             
          very dark complexion.                                                


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 55 (2750')
        Barrow-Downs: Level 10 (500')
        Paths of the Dead: Level 67 (3350')
        Illusory Castle: Level 35 (1750')
        Maze: Level 37 (1850')
        Orc Cave: Level 21 (1050')
        The Old Forest: Level 25 (1250')
        Moria: Level 30 (1500')
        Dol Guldur: Level 70 (3500')
        The Sacred Land Of Mountains: Level 51 (2550')
        The Land Of Rhun: Level 40 (2000')
        A lost temple: Level 23 (1150')

 Your body is a Player.
 You are currently in the town of Gondolin.
 You have defeated 3656 enemies.
 You saved Gondolin from destruction.
 You saved 54 princesses.
 You found none of the relic pieces and failed in your quest.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 46th Yavie of the 2890th year of the third age.
 You have been adventuring for 3 days.

                    adefkmnopsuxz{|@            
        Add Str   : ...3.....3.....+            
        Add Int   : ..4.53.........+            
        Add Wis   : ....53.........+            
        Add Dex   : ..4......3......            
        Add Con   : ...3.....3.3...+            
        Add Chr   : ...3.3.........+            
        Mul Mana  : +...............            
        Add Stea. : ...........3....            
        Add Sear. : ...3.........3..            
        Add Infra : .............3..            
        Add Tun.. : .............36.            
        Add Speed : ...........3....            
        Add Blows : ..4.............            
        Slay Orc  : .............+..            
        Slay Troll: .............+..            
        Poison Brd: .+..............            
        Acid Brand: .............+..            
        Sust Str  : ..+......+.....+            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ..+......+......            
        Sust Con  : .........++.....            
        Sust Chr  : .......+........            
        Invisible : .....+.........+            
        Mul life  : ...............+            
        Sens Fire : ................            
        Reflect   : ......+.........            
        Free Act  : .......+..+.....            
        Hold Life : .......+........            
        Imm Acid  : .......*++......            
        Res Elec  : ..+.....+.......            
        Imm Fire  : ...*....+......*            
        Res Cold  : ..+....+++......            
        Res Pois  : .+..............            
        Res Fear  : .........+......            
        Res Light : .....+....+.....            
        Res Dark  : .........+......            
        Res Blind : .....+..........            
        Res Conf  : ......++........            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : .........+......            
        Res Chaos : ......+.........            
        Res Disen : ......+.........            
        Lite      : ....+.....+.....            
        See Invis : ..++............            
        Digestion : .........+......            
        Regen     : ..+.............            
        Activate  : ...+..+...+.....            
        Fly       : ...+..+.........            
        Orc.ESP   : .............+..            
        Troll.ESP : .............+..            
        TLord.ESP : ...+............            

Skills (points left: 30)
 - Combat                                        01.000 [0.300]
          . Weaponmastery                        01.000 [0.300]
          . Archery                              00.500 [0.000]
 - Sneakiness                                    00.900 [0.900]
          . Stealth                             -02.000 [0.400]
          . Disarming                           -00.600 [0.000]
 - Magic                                         50.000 [1.000]
          . Magic-Device                         09.200 [1.000]
          . Spell-power                          50.000 [0.600]
          . Sorcery                              50.000 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Udun                                 06.000 [0.400]
          . Necromancy                           40.500 [0.900]
          . Runecraft                            01.800 [0.900]
          . Thaumaturgy                          11.700 [0.900]
 - Spirituality                                 -01.890 [0.550]
          . Prayer                               01.000 [0.500]
          . Mindcraft                            01.000 [0.300]
 - Monster-lore                                  01.050 [0.500]
          . Summoning                            01.000 [0.300]
          . Symbiosis                            05.200 [0.500]

Abilities
 * Perfect casting
 * Undead Form


  [Character Equipment]

a) a Mage Staff of Mana (1d4) (-14,-14)(80%)
        It can be wielded two-handed.  It can be used to store a spell.  It
    increases your mana capacity by 80%.  
    You found it in the remains of Saruman of Many Colours on level 69 of Dol
    Guldur.
d) a Venomous Small Wooden Boomerang (1d4) (+11,+10)
    It poisons your foes.  It provides resistance to poison.  
    You found it in the remains of a Horned Reaper on level 69 of Paths of the
    Dead.
e) The Granite Ring 'Geluin' (+4)
    It increases your intelligence, dexterity and attack speed by 4.  
    It sustains your strength and dexterity.  It provides resistance to 
    electricity and cold.  It allows you to see invisible monsters.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 67 of Paths of the Dead.
f) The Ring of Flare (+3)
    It
    can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Elder vampire on level 67 of Paths of
    the Dead.
k) an Amulet of Brilliance (+5)
    It provides light (radius 1) forever.  It increases your 
    intelligence and wisdom by 5.  
    You bought it from the Jewelry Shop.
m) a Dwarven Lantern of the Magi (+3)
    It grants you the power of magic
    map if it is being worn.  It provides light (radius 2) forever.  It 
    increases your intelligence, wisdom and charisma by 3.  It makes you
    invisible.  It provides resistance to light and blindness.  It cannot
    be harmed by fire.  
    It was given to you as a reward.
n) a Polished Chaos Dragon Scale Mail (-2 to accuracy) [30,+25]
    It can be activated for breathe
    chaos/disenchant (220) every 60+d90 turns if it is being worn. It
    provides resistance to chaos and disenchantment.  It allows you to
    fly.  It reflects bolts and arrows.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 69 of Paths of the Dead.
o) The Snakeskin Cloak 'Eldaurion' [1,+7] {cave trolls 28}
    It
    sustains your charisma.  It provides immunity to acid.  It provides
    immunity to paralysis.  It provides resistance to life draining, cold
     and confusion.  It cannot be harmed by acid, cold, lightning or fire.
    
    It was given to you as a reward.
p) a Small Leather Shield of Resistance [2,+19]
    It provides resistance to acid, 
    electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Maeglin, the Traitor of Gondolin in the
    town of Gondolin .
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being
    worn.  It increases your strength, dexterity and constitution by 3.  
    It sustains your strength, dexterity and constitution.  It makes you
    completely fearless.  It provides resistance to acid, cold, dark and 
    nexus.  It slows your metabolism.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if
    it is being worn. It provides light (radius 1) forever.  It sustains 
    your constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
    It increases your 
    constitution, stealth and speed by 3.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
z) a Death mold (1028 hp)
{) The Silver Bolt 'Stone-biter' (6d5) (+20,+15) (+3 to searching)
    It increases your searching, 
    infravision, ability to tunnel and luck by 3.  It does extra damage 
    from acid.  It is especially deadly against orcs.  It is especially
    deadly against trolls.  It allows you to sense the presence of orcs
     and trolls.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Maeglin, the Traitor of Gondolin in the
    town of Gondolin .
|) a Gnomish Shovel of Digging (+6) {silver ant 700'}
    It increases your ability to tunnel by 6.  It cannot
    be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.


  [Character Inventory]

a) a Fireproof Tome of Magical Energy {@9}
    It cannot be harmed by fire.  
    You found it in the remains of a Demilich on level 67 of Paths of the Dead.
b) a Fireproof Tome of the Eternal Flame {@4}
    
    It cannot be harmed by fire.  
    You found it in the remains of Saruman of Many Colours on level 69 of Dol
    Guldur.
c) a Tome of the Blowing Wind
d) a Tome of the Impenetrable Earth {@7}
e) a Fireproof Tome of the Everrunning Wave {@2}
    It cannot be harmed by fire.  
    You found it in the remains of a Nightwing on level 67 of Paths of the
    Dead.
f) a Tome of Translocation {@8}
g) a Tome of the Tree
h) a Tome of Knowledge {@5}
i) a Tome of the Time {@3}
j) a Tome of Meta Spells
k) an Unholy Tome of the Hellflame
l) a Corrupted Tome of Melkor
m) 23 Oily Yellow Potions of Cure Critical Wounds
n) 17 Violet Potions of Healing
o) 4 Orange Potions of Restore Mana
p) a Golden Rod of Acid Balls (125/125)
q) a Golden Rod of Recall (125/125) {@0}
r) a Golden Rod of Teleport Other (125/125)
s) a Partial Totem of a Bronze Thunderlord
t) The Ring of Durin (+2)
    It grants you the power of Midas touch if it is being worn.  It 
    increases your strength, constitution and charisma by 2.  It sustains 
    your strength, constitution and charisma.  It provides resistance to 
    life draining, acid, cold, dark, nether and chaos.  It allows you to
    sense the presence of evil beings.  It drains experience.  It
    aggravates nearby creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of The Necromancer of Dol Guldur on level 70
    of Dol Guldur.
u) The Anchor of Space-Time
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Dagger of Westernesse (1d4) (+9,+6) (+1) {thieves quest}
    It increases your strength, dexterity and constitution
     by 1.  It is especially deadly against orcs.  It is especially deadly
    against trolls.  It is especially deadly against giants.  It provides
    immunity to paralysis.  It allows you to see invisible monsters.  It
    allows you to sense the presence of orcs, trolls and giants.  It can
    resist being shattered by morgul beings.  
    You found it lying on the floor of a special level.


  [Home Inventory - Gondolin ]

a) a Demonshield [5,+4]
b) 24 Morphic Oils of Wolf
c) 2 Potions of Cure Insanity
d) 3 Metallic Red Potions of *Healing*
e) 9 Grey Potions of Resistance
f) 4 Potions of Curing
g) an Aluminium-Plated Rod Tip of Disarming (50 Mana to cast)
h) 2 Copper Rings of Invisibility
    It makes you
    invisible.  
    You found it in the remains of a Black wraith on level 66 of Paths of the
    Dead.
i) a Mithril Amulet of Resistance
    It provides resistance to acid, electricity, fire and cold.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Nether wraith on level 69 of Paths of the
    Dead.
j) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15) every 10+d10 turns
     if it is being worn. It provides light (radius 3) forever.  It 
    increases your searching and luck by 4.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 49 of
    The Sacred Land Of Mountains.
k) The Phial of Undeath (-5) {cursed}
l) a Green Dragon Scale Mail of Defense (-2 to accuracy) [30,+26]
    It can be activated for breathe poison
    gas (150) every 90+d90 turns if it is being worn. It sustains your 
    intelligence.  It provides resistance to poison.  It allows you to
    fly.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 69 of Paths of the Dead.
m) The Splint Mail of Aegilorod (-2 to accuracy) [19,+15]
    It
    provides immunity to fire and cold.  It provides resistance to poison
     and light.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Maeglin, the Traitor of Gondolin in the
    town of Gondolin .
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It
    provides resistance to acid, shards and nexus.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) a Thunderlord Coat of Resistance [9,+21]
    It provides
    resistance to acid, electricity, fire and cold.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 69 of Paths of the Dead.
p) The Cloak of Thorongil [1,+10]
    It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to acid.  It allows you to see invisible monsters.
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
q) The Elven Cloak 'Amorlina' [4,+11] (+1 to stealth)
    It increases your stealth, searching
     and luck by 1.  It sustains your charisma.  It provides resistance to 
    acid, confusion, nether and disenchantment.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
r) The Set of Gauntlets 'Paurnen' [2,+15]
    It can be activated for acid bolt
    (5d8) every 5+d5 turns if it is being worn. It can be used to store a
    spell.  It provides resistance to acid.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
s) a Broken Dagger of *Slay Evil* (1d1) (+1,+9) (+2)
    It increases your wisdom by 2.  It
    fights against evil with holy fury.  It makes you completely fearless.
    It allows you to see invisible monsters.  It allows you to sense the
    presence of evil beings.  It has been blessed by the gods.  
    You found it in the remains of an Ancient green dragon on level 49 of The
    Sacred Land Of Mountains.
t) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed}
    It increases your strength, constitution and 
    speed by 2.  It does extra damage from electricity.  It is very sharp
    and can cut your foes.  It is very sharp and can make your foes bleed.
    It strikes at demons with holy wrath.  It fights against evil with
    holy fury.  It provides immunity to paralysis.  It provides resistance 
    to electricity, light and dark.  It allows you to see invisible
    monsters.  It aggravates nearby creatures.  It is cursed.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
u) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed)
    
    It increases your dexterity and speed by 4.  It provides resistance to 
    acid, electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Dracolisk on level 54 of Mordor.


  [Home Inventory - Lothlorien ]

a) a Golden Rod of the Istari of Nothing (250/250)
b) The Ring of Power of Ren the Unclean (+2 attacks)
    It 
    increases your wisdom, dexterity, constitution and attack speed by 2.  
    It makes you invisible.  It sustains your dexterity.  It provides
    resistance to blindness, sound, nether and disenchantment.  It drains 
    experience.  It cannot be dropped while cursed.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Ren the Unclean on level 70 of Dol Guldur.
c) The Ring of Power of Khamul, the Black Easterling (+4 to stealth)
    
    It increases your intelligence, charisma, stealth and infravision by 4
    .  It makes you invisible.  It provides resistance to light.  It
    allows you to levitate.  It speeds your regenerative powers.  It 
    drains experience.  It cannot be dropped while cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Khamul, the Black Easterling on level 70 of
    Dol Guldur.
d) The Amulet of Carlammas (+2)
e) The Palantir of Orthanc (+2)
f) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3)
    It can be wielded two-handed.  It increases your 
    intelligence by 3.  It does extra damage from fire.  It is especially
    deadly against natural creatures.  It provides resistance to fire.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Smaug the Golden on level 49 of Mordor.
g) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
    
    It increases your dexterity and stealth by 3.  It provides resistance 
    to disenchantment.  It fires missiles excessively fast.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.



Posted on 14.6.2006 23:34
Last updated on 12.7.2006 09:07

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6083. on the Ladder (of 18973)
1117. on the ToME Ladder (of 3151)
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On 14.6.2006 23:34 enovinso@hotmail.com wrote:
another sorceror attempt. usually casters I run do not survive this far. in stat gain and at the top of mordor right now.

On 11.7.2006 04:04 enovinso@hotmail.com wrote:
going through mordor now, not used to having a character with hp this low this far down.

On 12.7.2006 09:07 enovinso@hotmail.com wrote:
actually I never have had a character that could cast geno before, maeglin was too easy. now to figure out what to do with these extra points.

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