The Angband Ladder: Elwig, Elf Sorceror by <darkgod@t-o-m-e.net>

  [ToME 2.1.0(CVS) Character Dump]

 Name  : Elwig                  Age                117       STR:     30       
 Sex   : Female                 Height              58       INT:     40       
 Race  : Elf                    Weight              69       WIS:     25       
 Class : Sorceror               Social Class        51       DEX:     21       
 Body  : Player                                              CON:     40       
 God   : Eru Iluvatar                                        CHR:     38       
                                                                               
 + To Melee Hit         -28 Level             48    Max Hit Points       589   
 + To Melee Damage      -42 Experience   5986797    Cur Hit Points       589   
 + To Ranged Hit          2 Max Exp      5986797    Max SP (Mana)       1132   
 + To Ranged Damage      15 Exp to Adv.  6000000    Cur SP (Mana)       1132   
   AC                17+174 Gold         1040333    Piety               1005   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Excellent    Blows/Round:  3         
 Bows/Throw  : Fair         Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Superb       Mel.dmg/Rnd:  3d4-126   
 Stealth     : Poor         Magic Device: Excellent    Infra-Vision: 30 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          Your father was of the Nandor.  You are the first child of           
          a Yeoman.  You are a well liked child.  You have dark brown          
          eyes, curly black hair, and a very fair complexion.                  
                                                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 61 (3050')
        Angband: Level 70 (3500')
        Barrow-Downs: Level 10 (500')
        Submerged Ruins: Level 50 (2500')
        Illusory Castle: Level 52 (2600')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 40 (2000')
        The Small Water Cave: Level 34 (1700')
        The Land Of Rhun: Level 26 (1300')
        The Sandworm lair: Level 30 (1500')
        Death fate: Level 1 (50')
        A lost temple: Level 31 (1550')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 4th Quelle of the 2890th year of the third age.
 It now is 18 days that you are adventuring.

                    adefkmnopsuxz{|@            
        Add Str   : .+.+....++......            
        Add Int   : ....+++.........            
        Add Wis   : ....++..........            
        Add Dex   : .........+......            
        Add Con   : .+++....++.+....            
        Add Chr   : ..++.+..........            
        Mul Mana  : ....+.+.........            
        Mul SPower: +...............            
        Add Stea. : ...........+....            
        Add Sear. : ..++..+.........            
        Add Tun.. : ..............+.            
        Add Speed : ...........+....            
        Sust Str  : .......+.+......            
        Sust Int  : ....+..+........            
        Sust Wis  : ....+...........            
        Sust Dex  : .........+......            
        Sust Con  : .........++.....            
        Sust Chr  : ................            
        Invisible : ..+..+..........            
        Mul life  : ................            
        Imm Acid  : ........+.......            
        Imm Elec  : ................            
        Imm Fire  : ...+...+........            
        Imm Cold  : ................            
        Sens Fire : ......+.........            
        Reflect   : ................            
        Free Act  : ........+.+.....            
        Hold Life : ....+..+........            
        Res Acid  : .........+......            
        Res Elec  : .+..............            
        Res Fire  : .+..............            
        Res Cold  : .+.....+.+......            
        Res Pois  : ................            
        Res Fear  : ..+......+......            
        Res Lite  : ..........+....+            
        Res Dark  : .........+......            
        Res Blind : .....++.........            
        Res Conf  : ......+.........            
        Res Sound : ..+....++.......            
        Res Shard : .......+........            
        Res Neth  : ................            
        Res Nexus : .......+.+......            
        Res Chaos : ..+.....+.......            
        Res Disen : ........+.......            
        Easy Know : .....+..........            
        Hide Type : ...++...++.+....            
        Show Mods : +.............+.            
        Insta Art : ...++...........            
        Lite      : ....+.....+.....            
        See Invis : ...+..+.........            
        Digestion : ....+....+......            
        Regen     : .+..+...........            
        Xtra Might: .+..............            
        Ign Acid  : .++++.++++++....            
        Ign Elec  : .++++.++++++....            
        Ign Fire  : .+++++++++++....            
        Ign Cold  : .++++.++++++....            
        Activate  : ...+......+.....            
        Drain Exp : ..+.............            
        Cursed    : ..+.+...........            
        Hvy Curse : ..+.+...........            
        No blows  : +...............            
        Fly       : ...+............            
        Orc.ESP   : ........+.......            
        Evil.ESP  : ....+...........            
        TLord.ESP : ...+............            
        Good.ESP  : ....+...........            

 Corruption list:

Skills (points left: 0)
 - Sneakiness                                    01.000 [0.900]
	  . Stealth                                     02.500 [0.500]
	  . Disarming                                   01.000 [0.500]
 - Magic                                         50.000 [1.000]
	  . Magic-Device                                01.000 [1.000]
	  . Spell-power                                 50.000 [0.600]
	  . Sorcery                                     50.000 [0.800]
	  . Mana                                        00.000 [0.600]
	  . Fire                                        00.000 [0.700]
	  . Water                                       00.000 [0.700]
	  . Air                                         00.000 [0.700]
	  . Earth                                       00.000 [0.700]
	  . Meta                                        00.000 [0.700]
	  . Conveyance                                  00.000 [0.700]
	  . Divination                                  00.000 [0.700]
	  . Temporal                                    00.000 [0.700]
	  . Mind                                        00.000 [0.700]
	  . Nature                                      00.000 [0.700]
	  . Necromancy                                  36.000 [0.900]
	  . Runecraft                                   00.000 [0.900]
	  . Thaumaturgy                                 02.700 [0.900]
 - Spirituality                                  01.000 [0.550]
	  . Prayer                                      02.500 [0.500]
 - Monster-lore                                  01.700 [0.500]
	  . Summoning                                   01.000 [0.500]
	  . Symbiosis                                   01.000 [0.500]
	  . Mimicry                                     19.500 [0.500]

 You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
  thus allowing the last alliance to exist.
 You saved Gondolin from destruction.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved a young hobbit from an horrible fate.
 You saved 55 princesses.

 You have defeated 6115 enemies.


  [Character Equipment]

a) a Mage Staff of Power [Fireflash] (1d4) (-12,-19) (+5)
    It can be wielded two-handed.  It has a spell stored inside.  It increases
    your spell power by 5.  It can't attack.  
    You found it in the remains of a Forest wight in the town of Bree 
    .
d) The Short Bow of Amrod (x4) (+12,+15) (+2)
    It increases your strength and constitution by 2.  It provides resistance
    to electricity, fire and cold.  It speeds your regenerative powers.
    It fires missiles with extra might.  It cannot be harmed by acid, 
    cold, lightning or fire.  
    You found it in the remains of a Lesser titan on level 47 of Mordor.
e) The Ring of Power of Uvatha the Horseman (+3 to searching) {cursed}
    It increases your constitution, charisma and searching by 3.  It makes
    you invisible.  It makes you completely fearless.  It provides resistance
    to sound and chaos.  It drains experience.  It is heavily cursed. 
    It cannot be dropped while cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of 
    Bree .
f) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.
    It increases your strength, constitution, charisma and searching by
    3.  It provides immunity to fire.  It allows you to fly.  It allows
    you to see invisible monsters.  It allows you to sense the presence
    of thunderlords.  It cannot be harmed by acid, cold, lightning or 
    fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level
    54 of Mordor.
k) The Blue Stone 'Toris Mejistos'(40%) (+2) {cursed}
    It grants you the power of restore life if it is being worn.  It provides
    light (radius 1) forever.  It can be used to store a spell.  It increases
    your intelligence, wisdom and luck by 2.  It increases your mana capacity 
    by 40%.  It sustains your intelligence and wisdom.  It provides resistance
    to life draining.  It allows you to breath underwater.  It allows 
    you to sense the presence of evil beings and good beings.  It slows
    your metabolism.  It speeds your regenerative powers.  It is heavily
    cursed.  It can re-curse itself.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Ar-Pharazon the Golden on level 50 
    of Submerged Ruins.
m) a Dwarven Lantern of the Magi (+3)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It can be used to store a spell.  It increases
    your intelligence, wisdom and charisma by 3.  It makes you invisible.
    It provides resistance to blindness.  It cannot be harmed by fire.
    
    It was given to you as a reward.
n) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching)
    It increases your intelligence and searching by 2.  It increases your
    mana capacity by 40%.  It provides resistance to blindness and confusion.
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
o) The Fur Cloak of Valdanar [3,+5] {!* IMFIRE !!!}
    It sustains your strength and intelligence.  It provides immunity to
    fire.  It provides resistance to life draining, cold, sound, shards 
    and nexus.  It cannot be harmed by acid, cold, lightning or fire. 
    
    It was given to you as a reward.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides immunity
    to acid.  It provides immunity to paralysis.  It provides resistance
    to sound, chaos and disenchantment.  It allows you to sense the presence
    of orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient black dragon on level 46
    of Mordor.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It increases
    your strength, dexterity and constitution by 3.  It sustains your strength,
    dexterity and constitution.  It makes you completely fearless.  It
    provides resistance to acid, cold, dark and nexus.  It slows your 
    metabolism.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of The Minotaur of the Labyrinth on level
    37 of Maze.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your
    constitution.  It provides immunity to paralysis.  It provides resistance
    to light.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
    It increases your constitution, stealth and speed by 3.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 67 of Angband.
z) a Demonic quylthulg (480 hp)
{) (nothing)
|) a Dwarven Shovel of Digging (1d3) (+8,+5) (+5)


  [Character Inventory]

a) The Demonblade of Gothmog (7d6) (+13,+13) (-20)
    It provides light (radius 1) forever.  It decreases your luck by 20.
    It does extra damage from fire.  It poisons your foes.  It produces
    chaotic effects.  It is very sharp and make your foes bleed.  It strikes
    at demons with holy wrath.  It fights against evil with holy fury.
    It can re-curse itself.  It can resist being shattered by morgul beings.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 67 of Angband.
b) a Tome of Magical Energy
c) a Tome of the Eternal Flame
d) a Tome of the Blowing Wind
e) a Fireproof Tome of the Impenetrable Earth
    It cannot be harmed by acid.  It cannot be harmed by fire.  
    You bought it from the Library.
f) a Tome of the Everrunning Wave
g) a Tome of Translocation
h) a Tome of the Tree
i) a Tome of Knowledge
j) a Tome of the Time
k) a Tome of Meta Spells
l) 11 Potions of Cure Critical Wounds
m) a Potion of Restore Mana
n) The Thunderlord Coat of Marda [9,+25] (+5 to stealth) {cursed}
    It increases your intelligence, constitution, charisma and stealth 
    by 5.  It sustains your intelligence, constitution and charisma.  It
    provides immunity to cold.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to acid,
electricity,
    cold, blindness, confusion and nexus.  It allows you to sense the 
    presence of thunderlords.  It reflects bolts and arrows.  It produces
    a fiery sheath.  It drains mana.  It aggravates nearby creatures. 
    It is heavily cursed.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Fallen angel on level 68 of Angband.
o) a Cloak of Mimicry [Mana ball] of Protection [1,+17]
p) The Jewel Encrusted Crown 'Rhovarn' [0,+9]
    It sustains your charisma.  It provides resistance to life draining,
    fire, light, dark, sound and disenchantment.  It cannot be harmed 
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
q) a Pair of Metal Shod Boots of Speed [6,+7] (+4)
r) The Beaked Axe of Theoden (2d6) (+8,+10) (+3)
    It can be activated for drain life (120) every 400 turns if it is 
    being worn. It increases your wisdom and constitution by 3.  It is
    especially deadly against dragons.  It allows you to sense the presence
    of undead and evil beings.  It slows your metabolism.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient gold dragon on level 67 
    of Angband.
s) The Lead-Filled Mace of Hyaron (3d4) (+21,+5) (+1 attack)
    It can be wielded two-handed.  It increases your charisma and attack
    speed by 1.  It poisons your foes.  It is a great bane of dragons.
    It is a great bane of demons.  It strikes at undead with holy wrath.
    It is especially deadly against natural creatures.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 67 of Angband.
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Grow Trees
b) 5 Sprigs of Athelas
c) a Potion of Cure Light Insanity
d) 4 Potions of Cure Light Insanity {25% off}
e) a Potion of Cure Serious Insanity
f) a Potion of Restore Mana
g) 5 Scrolls of *Identify*
h) a Rod Tip of Recall (80 Mana to cast)
i) The Wand of Digging of Thrain (16 charges)
j) an Amulet of the Serpents [+1] (+2)
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your dexterity by 2.  It provides resistance
    to poison.  
    You found it in the remains of a Mature blue dragon on level 30 of
    Mirkwood.
k) an Amulet of Spell
l) an Everburning Torch
m) The Phial of Undeath (-5)
    It can be activated for ruination every 10+d10 turns if it is being
    worn. It provides light (radius 5) forever.  It decreases your strength,
    intelligence, wisdom, dexterity, constitution, charisma and luck by
    5.  It allows you to breath without air.  It allows you to sense the
    presence of undead.  It carries an ancient morgothian curse.  It cannot
    be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
n) The Stone of Lore
o) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth)
p) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
q) The Cloak of Mimicry [Ent] 'Nirion' [1,+0] (+1 to stealth)
    It increases your stealth by 1.  It sustains your wisdom.  It provides
    immunity to acid.  It makes you completely fearless.  It provides 
    resistance to electricity, fire, shards and disenchantment.  It produces
    an electric sheath.  It cannot be harmed by acid, cold, lightning 
    or fire.  
    You found it in the remains of The Watcher in the Water on level 34
    of The Small Water Cave.
r) a Golden Crown of Regeneration [0,+5]
s) a Dagger of Life (1d4) (+4,+13)(20%)
t) The Dagger 'Narthanc' (E:10, L:1) (1d4) (+4,+6)
    It can be activated for fire bolt (9d8) every 8+d8 turns if it is 
    being worn. It provides light (radius 1) forever.  It does extra damage
    from fire.  It provides resistance to fire.  It cannot be harmed by
    acid, cold, lightning or fire.  


  [Home Inventory - Gondolin ]

a) The Crumpled Scroll of Mass Resurrection {!*}
b) The Ring of Barahir (+1)
c) an Indestructible Ring of Flying
    It allows you to fly.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You bought it from the Black Market.
d) The Amulet of Carlammas (+2)
e) The Amulet of Ingwe (+3)
f) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15) every 10+d10 turns if
    it is being worn. It provides light (radius 3) forever.  It increases
    your searching and luck by 4.  It cannot be harmed by acid, cold, 
    lightning or fire.  
    You found it lying in a vault on level 24 of The Sandworm lair.
g) The Star of Elendil (+1)
    It can be activated for light (dam 2d15) & map area every 50+d50 turns 
    if it is being worn. It grants you the power of detect curses if it
    is being worn.  It provides light (radius 4) forever.  It increases
    your speed by 1.  It provides resistance to life draining.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Master mystic on level 48 of Mordor.
h) The Chain Mail of Arvedui (-2) [14,+15] (+2)
i) The Full Plate Armour of Isildur [25,+25] (+1)
    It increases your constitution by 1.  It provides resistance to acid,
    electricity, fire, cold, confusion, sound and nexus.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Zombie Green Thunderlord in a plain
    of grass.
j) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance to acid, electricity, fire, cold, light, dark 
    and nether.  It cannot be harmed by acid, cold, lightning or fire.
    
    It was given to you as a reward.
k) a Dragon Shield of Preservation (-4,-2) [8,+31]
l) The Shield of Deflection of Gil-galad [10,+20] (+5)
    It can be activated for starlight (75) every 75+d75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your
    wisdom, charisma, searching and luck by 5.  It sustains your wisdom,
    dexterity and charisma.  It provides resistance to acid, electricity,
    dark and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Maeglin, the Traitor of Gondolin in
    the town of Gondolin .
m) The Iron Helm 'Holhenneth' [5,+10] (+2)
    It can be activated for detection every 55+d55 turns if it is being
    worn. It increases your intelligence, wisdom and searching by 2.  It
    provides resistance to blindness.  It allows you to see invisible 
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level
    54 of Mordor.
n) The Dagger 'Belangil' (2d4) (+6,+9) (+2)
    It can be activated for frost ball (48) every 5+d5 turns if it is 
    being worn. It increases your dexterity, speed and attack speed by
    2.  It does extra damage from frost.  It poisons your foes.  It provides
    resistance to cold.  It allows you to see invisible monsters.  It 
    slows your metabolism.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Elder vampire on level 55 of Mordor.
o) The Dagger of Rilia (2d4) (+4,+3)
p) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed)
q) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2)
r) The Seeker Arrow of Gondor (10d8) (+10,+20)
s) The Rounded Pebble 'Travak' (3d6) (+8,+5)


  [Home Inventory - Minas Anor ]

a) The Demonshield of Gothmog [13,+13] (+4)
    It increases your dexterity by 4.  It makes you invisible.  It sustains
    your strength, dexterity and constitution.  It provides immunity to
    paralysis.  It provides resistance to life draining.  It allows you
    to levitate.  It produces a fiery sheath.  It can re-curse itself.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 22 of The Sandworm lair.
b) The Demonhorn of Gothmog [2,+13] (-5)
c) 4 Potions of Restore Mana
d) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time 
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Lesser titan on level 47 of Mordor.
e) The Soft Studded Leather of Ormor [5,+3]
    It sustains your wisdom.  It provides immunity to fire.  It provides
    immunity to paralysis.  It makes you completely fearless.  It provides
    resistance to electricity, cold, confusion, nether and nexus.  It 
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient gold dragon on level 42 
    of Mordor.
f) The Hard Leather Cap of Thranduil [2,+10] (+2)
    It increases your intelligence and wisdom by 2.  It makes you completely
    fearless.  It provides resistance to blindness.  It allows you to 
    sense the presence of orcs, trolls and evil beings.  It cannot be 
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
g) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
h) a Marilith corpse
i) a Marilith corpse


  [Home Inventory - Lothlorien ]

a) a Book of Fireflash
b) 99 Potions of Water Curing
c) a Scroll of *Identify*
d) The Ring of Areth (+16) (+1 to searching)
    It increases your wisdom, charisma and searching by 1.  It sustains
    your strength and constitution.  It provides resistance to fire.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mature blue dragon on level 27 of
    Mirkwood.
e) Elven Blue Dragon Scale Mail (-2) [30,+16] (+1 to stealth)
    It can be activated for breathe lightning (100) every 90+d90 turns 
    if it is being worn. It increases your stealth by 1.  It provides 
    resistance to acid, electricity, fire, cold and blindness.  It allows
    you to fly.  It allows you to sense the presence of orcs.  It cannot
    be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
f) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4 to stealth)
g) The Iron Helm of Knowledge [6,+20] (-6)
    It can be activated for whispers from beyond 100+d200 turns if it 
    is being worn. It provides light (radius 1) forever.  It decreases
    your luck by 6.  It identifies all items for you.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of The Glass Golem on level 52 of Illusory
    Castle.
h) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed}
    It increases your strength, constitution and speed by 2.  It does 
    extra damage from electricity.  It is very sharp and can cut your 
    foes.  It is very sharp and make your foes bleed.  It strikes at demons
    with holy wrath.  It fights against evil with holy fury.  It provides
    immunity to paralysis.  It provides resistance to electricity, light 
    and dark.  It allows you to see invisible monsters.  It aggravates
    nearby creatures.  It is cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of The Watcher in the Water on level 34
    of The Small Water Cave.
i) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}



Posted on 7.1.2003 16:20
Last updated on 11.1.2003 18:31

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Comments

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On 7.1.2003 16:20 darkgod@t-o-m-e.net wrote:
Yes there are still people playing plain Elves :)
My usual sorceror char :) Ecept she is not an hermit, but still have an horribly low level of life ..

On 7.1.2003 22:34 pav wrote:
Yes, and there is one plain elf playing harp in the top left of this page...

On 8.1.2003 01:47 darkgod@t-o-m-e.net wrote:
Lovely Elwig just made the RUN of her life.
She deeply desired the Toris mejistos, but to get there she had to breath underwater. And only the phial of undeath could do it for her. She decided to go for it, took the phial, got in the dreaded place, wielded it gone to the bottom as fast as possible. Then tried to find Ar-phrazon(which wasnt easy, he was hidding !). After a rude fight involveing her being confused, she finanly managed to slay the "beast", picked up the amulet and without bothering to identify recalled! Once up the cast uncurse took off everything, got to the nearest town to sort out the mess. It turned out to have been quite safe, only got the black breath and the mage staff was buirsed ot never do any damage, but then she doesnt care much.
And now she wields the last amulet of her life, Toris Mejistos!
Risk is sometime worh it!
Faith manages!

On 8.1.2003 01:49 darkgod@t-o-m-e.net wrote:
The elf playing there cannot exactly be called "plain elf" ..

On 8.1.2003 02:03 pav wrote:
No? Please define "plain elf", and tell me what race is the bard in the picture. :)

On 9.1.2003 15:32 darkgod@t-om-e.net wrote:
He must be .. mh dman forgot the name, well the first elf to have discovered humans, and he was an high elf

On 9.1.2003 16:00 pav wrote:
Nope, he is Finrod, on Beren's quest for Silmaril. See Site artwork section :)

On 11.1.2003 18:31 darkgod@t-o-m-e.net wrote:
She is doing just fine :) Altho she would like Eol gloves and a better magestaff.
Currently in the Crypt level

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