The Angband Ladder: Yasmine, Half-Elf Monk by <Yasmine>

  [ToME 2.3.3 Character Sheet]

 Name  : Yasmine                Age                 38       STR:     32       
 Sex   : Female                 Height              36       INT:     25       
 Race  : Half-Elf               Weight              88       WIS:     18       
 Class : Monk                   Social Class         1       DEX:     38       
 Body  : Player                                              CON:     23       
 God   : Eru Iluvatar                                        CHR:     27       
                                                                               
 + To Melee Hit          36 Level             32    Hit Points      377/   377 
 + To Melee Damage       29 Experience    292972    Spell Points     54/    55 
 + To Ranged Hit         50 Max Exp       292972    Sanity          213/   213 
 + To Ranged Damage       7 Exp to Adv.   300000    Piety                 5801 
   AC                 24+85 Gold          458328    Speed            Fast (+5) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[17]Perception  : Excellent    Blows/Round:  7         
 Bows/Throw  : Heroic       Searching   : Excellent    Shots/Round:  2         
 Saving Throw: Fair         Disarming   : Good         Mel.dmg/Rnd:  217-875   
 Stealth     : Superb       Magic Device: Poor         Infra-Vision: 20 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          Your mother was of the Avari.  You are one of several                
          children of a Yeoman.  You are the black sheep of the                
          family.  You have hazel eyes, straight brown hair, and an            
          average complexion.                                                  


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Heart of the Earth: Level 26 (1300')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 36 (1800')
        The Sandworm lair: Level 30 (1500')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 4806 enemies.
 You saved 15 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 10th Quelle of the 2890th year of the third age.
 You have been adventuring for 24 days.

                    adefkmnopsuxz{|@            
        Add Str   : .4....2..2......            
        Add Int   : .4..............            
        Add Dex   : .4..4.2..2......            
        Add Con   : .4.......2......            
        Mul Mana  : ...............+            
        Add Stea. : .......4........            
        Add Sear. : .....4.4........            
        Add Tun.. : ..............3.            
        Add Speed : ......2.........            
        Add Blows : ...2............            
        Sust Str  : .........+......            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : .........+......            
        Sust Con  : .........++.....            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : .........++....+            
        Hold Life : ................            
        Res Acid  : ......+.........            
        Res Elec  : ......+.........            
        Res Fire  : ......+.........            
        Res Cold  : ......+.........            
        Res Pois  : ....+...........            
        Res Fear  : ......+..+......            
        Res Light : ..........+.....            
        Res Dark  : ................            
        Res Blind : ......+.........            
        Res Conf  : ......+.........            
        Res Sound : ......+.........            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Lite      : .+........+.....            
        Xtra Shots: .+..............            
        Activate  : ....++....+.....            

Skills (points left: 0)
 - Combat                                        36.900 [0.900]
          . Weaponmastery                       -00.100 [0.300]
          . Archery                              00.500 [0.400]
          . Barehand-combat                      36.100 [0.900]
 - Sneakiness                                    10.690 [0.900]
          . Stealth                              11.900 [0.900]
          . Disarming                            17.400 [0.900]
          . Dodging                              35.700 [0.700]
 - Magic                                         02.826 [0.600]
          . Magic-Device                         04.300 [1.000]
          . Meta                                 00.000 [0.500]
          . Temporal                             00.000 [0.500]
          . Mind                                 00.000 [0.500]
 - Spirituality                                  06.550 [0.900]
          . Prayer                               19.500 [0.500]
          . Mindcraft                            02.800 [0.300]
          . Music                                00.000 [0.300]
 - Monster-lore                                  01.000 [1.100]
          . Corpse-preservation                  01.000 [0.500]
          . Possession                           00.000 [0.100]


  [Fates]

You are fated to find a Slime Mold on level 14.


  [Character Equipment]

a) (nothing)
d) The Sling 'Elenuma' (x2) (+14,+7) (+4)
        It provides light (radius 1) forever.  It increases your strength, 
    intelligence, dexterity and constitution by 4.  It fires missiles
    excessively fast.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Forest troll on level 36 of Moria.
e) a Ring of Damage
f) a Ring of Extra Attacks (+2 attacks) {100% off}
    It 
    increases your attack speed by 2.  
    You stole it from the Jewelry Shop.
k) an Amulet of the Serpents [+4] (+4)
    It can be activated for venom
    breathing every 40+d60 turns if it is being worn. It increases your 
    dexterity by 4.  It provides resistance to poison.  
    You bought it from the Black Market.
m) The Phial of Galadriel (+4)
    It can be activated for light area
    (dam 2d15) every 10+d10 turns if it is being worn. It provides light
    (radius 3) forever.  It increases your searching and luck by 4.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Lokkak, the Ogre Chieftain on level 33 of
    Moria.
n) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
    It increases your strength, dexterity and speed by 2.  It makes
    you completely fearless.  It provides resistance to acid, electricity, 
    fire, cold, blindness, confusion and sound.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 32 of Mirkwood.
o) an Elven Cloak [4,+8] (+4 to stealth)
p) (nothing)
s) a Golden Crown of Might [0,+12] (+2)
    It increases 
    your strength, dexterity and constitution by 2.  It sustains your 
    strength, dexterity and constitution.  It provides immunity to
    paralysis.  It makes you completely fearless.  It cannot be harmed by
    acid.  
    You found it lying in a vault on level 25 of The Sandworm lair.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can
    be activated for magic missile (2d6) every 2 turns if it is being
    worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) (nothing)
z) (nothing)
{) (nothing)
|) a Magical Mattock (+3)
    It grants you the
    power of stone to mud if it is being worn.  It increases your ability
    to tunnel by 3.  
    You bought it from the Black Market.


  [Character Inventory]

a) a Fireproof Holy Tome of Eru Iluvatar
    It cannot be harmed by fire.  
    You bought it from the Library.
b) a Potion of Cure Insanity
c) 8 Potions of Cure Critical Wounds
d) 3 Potions of Healing
e) 3 Potions of Restore Life Levels
f) 4 Scrolls of Teleportation {50% off}
g) 2 Scrolls of Word of Recall
h) 6 Scrolls of Satisfy Hunger {25% off}
i) a Wooden Rod of Illumination (10/10) {@z2}
j) a Wooden Rod of Trap Location (10/10) {@z1}
k) The Wand of Digging of Thrain (12 charges)
l) a Ring of Flying
m) The Stone of Lore
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Parchment titled ``Magic for the Layman''
    It can be activated for cure confusion
    every 500 turns.  
    You found it lying on the ground on level 11 of Orc Cave.
b) Jor's Compendium of Strange Behaviour
    It can be
    activated for cure confusion every 100 turns.  
    You found it in the remains of a Ghoulking on level 32 of Moria.
c) 99 Potions of Water Curing {quest}
d) a Staff of Remove Curses[3|16] (4 charges)
e) a Ring of Invisibility
    It
    makes you invisible.  
    You found it in the remains of Smeagol on level 17 of Orc Cave.
f) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth)
    It 
    increases your strength, stealth, infravision and ability to tunnel by 
    5.  It provides resistance to acid, electricity, fire and poison.  It
    allows you to sense the presence of animals.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of The Sandworm Queen on level 30 of The
    Sandworm lair.
g) The Feathers Cloak 'Dilyarel' [1,+7]
    It sustains your intelligence.  It provides resistance 
    to life draining, fire, sound and nexus.  It produces a fiery sheath.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 26 of The Sandworm lair.
h) The Set of Gauntlets 'Pauraegen' [2,+15] {special}
    It can
    be activated for lightning bolt (4d8) every 6+d6 turns if it is being
    worn. It can be used to store a spell.  It provides resistance to 
    electricity.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
i) The Light War Axe 'Limbslicer' (2d5) (+12,+15) (+4)
    It increases your dexterity by 4.  It
    is very sharp and can cut your foes.  It is very sharp and can make
    your foes bleed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Ogre Priest on level 35 of Moria.
j) a Main Gauche (2d5) {special}


  [Home Inventory - Lothlorien ]

a) Kelek's Wormhole Machine
    It
    can be activated for Ruination.  
    You found it lying in a vault on level 24 of Mirkwood.
b) Agannazar's Altruistic Assassin
    It can be
    activated for decreasing Constitution.  
    You found it in the remains of a Dark elven mage on level 24 of Mirkwood.
c) a Sprig of Athelas
d) an Iron Rod of Nothing (50/50)
e) a Moonstone Rod of Nothing (75/75)
f) a Rod Tip of Recall (80 Mana to cast)
g) a Rod Tip of Slow Monster (25 Mana to cast)
h) a Ring of Accuracy (+20) {100% off}
    
    You stole it from the Black Market.
i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and 
    speed by 3.  It provides resistance to acid, sound and shards.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
j) a Pair of Hard Leather Boots of Stealth [3,+10] (+1 to stealth)
k) The Dagger of Rilia (2d4) (+4,+3)
    It can be activated
    for stinking cloud (12), rad. 3, every 4+d4 turns if it is being worn. 
    It poisons your foes.  It is especially deadly against orcs.  It
    provides resistance to poison and disenchantment.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Black orc on level 32 of Mirkwood.
l) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks)


  [The Mathom-house Inventory - Bree ]

a) Jor's Book of Impossible Occurences
    It
    can be activated for blindness.  
    You found it in the remains of a Grave wight on level 32 of Moria.



Posted on 25.4.2006 04:15

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10850. on the Ladder (of 18974)
1914. on the ToME Ladder (of 3152)

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On 25.4.2006 04:15 Yasmine wrote:
That randart sling is just...yikes.

On 25.4.2006 04:17 mmagch@hotmail.com wrote:
Looks like I messed up the entry form of the dump there since it didn't update right. Bah :(

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