The Angband Ladder: Fists of Fury, RohanKnight Monk by <jrleveille@comcast.net>
[ToME 2.3.4 Character Sheet] Name : Fists of Fury Age 21 STR: 27 Sex : Male Height 40 INT: 26 Race : RohanKnight Weight 80 WIS: 23 Class : Monk Social Class 1 DEX: 31 Body : Player CON: 24 God : Eru Iluvatar CHR: 30 + To Melee Hit 25 Level 31 Hit Points 364/ 364 + To Melee Damage 25 Experience 295486 Spell Points 66/ 66 + To Ranged Hit 25 Max Exp 295486 Sanity 237/ 237 + To Ranged Damage 0 Exp to Adv. 390000 Piety 11256 AC 17+102 Gold 232606 Speed Fast (+21) (Miscellaneous Abilities) Fighting : Legendary[7] Perception : Very Bad Blows/Round: 5 Bows/Throw : Superb Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Poor Mel.dmg/Rnd: 135-605 Stealth : Bad Magic Device: Good Infra-Vision: 30 feet Tactic: confident Explor: running (Character Background) You are the first child of a Serf. You have blue-gray eyes, wavy brown hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mordor: Level 34 (1700') Barrow-Downs: Level 10 (500') Cirith Ungol: Level 25 (1250') Maze: Level 29 (1450') Orc Cave: Level 21 (1050') The Old Forest: Level 18 (900') Moria: Level 33 (1650') The Sandworm lair: Level 30 (1500') A lost temple: Level 22 (1100') Your body is a Player. You are currently on level 33 of Moria. You have defeated 3145 enemies. You saved 5 princesses. You found 2 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 3rd Quelle of the 2890th year of the third age. You have been adventuring for 17 days. adefkmnopsuxz{|@ Add Str : ..4............. Add Int : .....1...2...... Add Wis : .....1.........+ Add Dex : ....3.3......... Add Con : .2.............. Add Chr : .....1.......... Mul Mana : ...............+ Mul SPower: .........+...... Add Stea. : ....3..2........ Add Infra : ....3........... Add Tun.. : ..............1. Add Speed : ....3.3........+ Sust Str : ................ Sust Int : .........+...... Sust Wis : ................ Sust Dex : ..+.+........... Sust Con : ..........+..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+....+ Hold Life : ................ Res Acid : ......+..+...... Res Elec : .........+...... Res Fire : .........+...... Res Cold : ........++...... Res Pois : ....+........... Res Fear : ...+.....+...... Res Light : ..+.......+..... Res Dark : ................ Res Blind : ..+............. Res Conf : ..+...+......... Res Sound : ................ Res Shard : ......+......... Res Neth : .+.............. Res Nexus : ....+........... Res Chaos : ..+...+......... Res Disen : ..+....+........ Levitate : ...........+.... Lite : ..........+..... Activate : .+........+..... Cursed : ..+.++.....+..+. Full ESP : .........+...... Skills (points left: 0) - Combat 35.100 [0.900] . Weaponmastery 00.100 [0.500] . Archery 02.900 [0.400] . Barehand-combat 35.200 [0.900] - Sneakiness 05.690 [0.900] . Stealth -07.000 [0.900] . Disarming 02.000 [0.900] . Dodging 35.700 [0.700] - Magic 03.276 [0.600] . Magic-Device 09.500 [1.000] . Meta 00.000 [0.500] . Temporal 09.500 [0.500] . Mind 00.000 [0.500] - Spirituality 03.500 [0.900] . Prayer 05.000 [0.500] . Music 00.000 [0.300] - Monster-lore 27.400 [1.100] . Corpse-preservation 01.000 [0.500] . Possession 00.000 [0.100] Abilities * Extra Max Blow(1) * Extra Max Blow(2) 2 of your companions have been killed. [Fates] You are fated to meet a Silver mouse on level 1. [Character Equipment] a) (nothing) d) a Dragon Horn (+2) It can be activated for large acid ball (300) every 100 turns if it is being worn. It increases your constitution by 2. It provides resistance to nether. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. e) The Ring of Nimrama [+16] (+4) {cursed} It increases your strength by 4. It sustains your dexterity. It provides resistance to light, blindness, chaos and disenchantment. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young gold dragon in a hill. f) a Ring of Fear Resistance It makes you completely fearless. You bought it from the Magic shop. k) an Amulet of Trickery (+3) {cursed} It increases your dexterity, stealth, infravision and speed by 3. It sustains your dexterity. It provides resistance to poison and nexus. It is cursed. You bought it from the Rare Jewelry Shop. m) a Dwarven Lantern of the Magi (+1) {cursed} It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 1. It is cursed. It cannot be harmed by fire. It was given to you as a reward. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) an Entish Bark of Aman [1,+23] (+2 to stealth) It increases your stealth by 2. It provides resistance to disenchantment. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Small Leather Shield of Resist Cold [2,+7] It provides resistance to cold. It cannot be harmed by cold. You found it in the remains of Wormtongue, Agent of Saruman on level 30 of Moria. s) an Iron Crown of the Magi [0,+8] (+2) It can be used to store a spell. It increases your intelligence and spell power by 2. It sustains your intelligence. It makes you completely fearless. It provides resistance to acid, electricity, fire and cold. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 30 of The Sandworm lair. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Soft Leather Boots of Levitation [2,+6] {cursed} It allows you to levitate. It is cursed. You bought it from the Footwear Shop. z) (nothing) {) (nothing) |) a Pick (+1) {cursed} [Character Inventory] a) The Cunning Plan of Zog It can be activated for light area (dam 2d15) every 100 turns. You found it lying on the ground on level 30 of The Sandworm lair. b) 7 Rations of Food c) a Potion of Cure Serious Wounds d) 2 Potions of Cure Critical Wounds e) a Potion of Restore Intelligence f) 8 Scrolls of Word of Recall {25% off} g) a Fireproof Scroll of Trap/Door Destruction h) a Scroll of Trap/Door Destruction i) a Rod Tip of Lightning Bolts (30 Mana to cast) j) a Wand of Manathrust[1|15] {good} k) a Staff of Disarm[1|10] {good} l) a Staff of Teleportation[8|23] m) a Staff of Sense Hidden[4|12] n) a Fireproof Staff of Reveal Ways[1|29] (0 charges) It cannot be harmed by fire. You found it in the remains of a Hill orc Captain on level 30 of Moria. o) a Large Metal Shield [5] {good} p) a Cleaver (2d4) {excellent} q) a Light War Axe (2d5) {good} r) a Two-Handed Sword (3d6) {good} s) a Broad Spear (1d9) {good} t) a Pike (2d5) {excellent} u) a Halberd (3d5) {good} v) a Quarterstaff (1d9) {good} w) a War Hammer (3d3) {excellent} [Home Inventory - Bree ] a) a Mushroom of Restore Strength b) a Staff of Identify[6|18] (8 charges) c) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth) It increases your strength, stealth, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Sandworm Queen on level 30 of The Sandworm lair. d) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) e) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. f) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} [Home Inventory - Gondolin ] a) a Potion of Cure Insanity b) a Potion of Restore Life Levels {75% off} c) a Fireproof Scroll of *Remove Curse* d) Eol, the Dark Elf's corpse [Home Inventory - Minas Anor ] a) The Crumpled Scroll of Mass Resurrection b) The Green Dragon Scale Mail of Emboroth (-2 to accuracy) [30,+12] It can be activated for breathe poison gas (150) every 90+d90 turns if it is being worn. It sustains your dexterity and constitution. It makes you completely fearless. It provides resistance to fire, poison , light, shards and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 30 of The Sandworm lair. [Home Inventory - Lothlorien ] a) a Demonhorn [2,+5] b) The Tome of Fists of Fury c) Mordekainen's Sneaking Eye d) 99 Potions of Water Curing {quest} [The Mathom-house Inventory - Bree ] a) The Tome of Elven Household Magic It can be activated for confusion. You found it in the remains of a Flying skull on level 15 of Orc Cave. |
Posted on 6.6.2007 20:13
11296. on the Ladder (of 19092)
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