The Angband Ladder: Monita, RohanKnight Paladin by <quanchi@icpnet.pl>
[ToME 2.3.3 Character Sheet]
Name : Monita Age 23 STR! 39
Sex : Female Height 53 INT! 34
Race : RohanKnight Weight 70 WIS! 40
Class : Paladin Social Class 3 DEX! 36
Body : Player CON! 40
God : Tulkas CHR! 40
+ To Melee Hit 92 Level 50 Hit Points 1166/ 1166
+ To Melee Damage 71 Experience 19797472 Spell Points 424/ 426
+ To Ranged Hit 90 Max Exp 19797472 Sanity 930/ 930
+ To Ranged Damage 14 Exp to Adv. ***** Piety 85544
AC 35+117 Gold 3127845 Speed Fast (+43)
(Miscellaneous Abilities)
Fighting : Legendary[65]Perception : Fair Blows/Round: 12
Bows/Throw : Legendary[27]Searching : Fair Shots/Round: 1
Saving Throw: Heroic Disarming : Fair Mel.dmg/Rnd: 12d6+852
Stealth : Fair Magic Device: Legendary[12]Infra-Vision: 40 feet
Tactic: normal
Explor: normal
(Character Background)
You are one of several children of a Devoted Mercenary.
You have brown eyes, straight brown hair, and an average
complexion.
[Miscellaneous information]
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: ON
Small Levels: ALWAYS
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Mirkwood: Level 33 (1650')
Mordor: Level 66 (3300')
Angband: Level 87 (4350')
Barrow-Downs: Level 10 (500')
Cirith Ungol: Level 50 (2500')
Paths of the Dead: Level 70 (3500')
Illusory Castle: Level 52 (2600')
Orc Cave: Level 21 (1050')
Erebor: Level 72 (3600')
Moria: Level 50 (2500')
Dol Guldur: Level 70 (3500')
The Sacred Land Of Mountains: Level 70 (3500')
The Sandworm lair: Level 30 (1500')
The Helcaraxe: Level 40 (2000')
A lost temple: Level 24 (1200')
Your body is a Player.
You are currently on level 87 of Angband.
You have defeated 12817 enemies.
You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
thus allowing the last alliance to exist.
You saved Gondolin from destruction.
You saved 87 princesses.
You found all of the relic pieces and pleased your god.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 9th Quelle of the 2890th year of the third age.
You have been adventuring for 23 days.
adefkmnopsuxz{|@
Add Str : ..1.4..........+
Add Int : ..1...52.....3..
Add Wis : ..114..2........
Add Dex : 3.1.......4.....
Add Con : ..1...5........+
Add Chr : ..114.52........
Add Stea. : .......2........
Add Sear. : ...........4....
Add Infra : ...........4....
Add Tun.. : ...........4..1.
Add Speed : .*1143.2.......+
Add Blows : 3...............
Chaotic : .............+..
Slay Anim.: +............+..
Slay Orc : +............+..
Slay Troll: .............+..
Sharpness : +...............
Poison Brd: +...............
Sust Str : ..+.............
Sust Int : ...+..+.........
Sust Wis : ..+.............
Sust Dex : ................
Sust Con : ..+...+.........
Sust Chr : ..++..+.+.......
Invisible : ...+...+........
Mul life : ...............+
Sens Fire : ................
Reflect : ......+.+.......
Free Act : +.++..+...+.....
Hold Life : .....+..+.......
Res Acid : ......++..+.....
Imm Elec : ......+.*.......
Imm Fire : .+*.+..+........
Imm Cold : ......*+........
Res Pois : +...+...........
Res Fear : ..+.+.+.........
Res Light : .....+..........
Res Dark : .....+..+.......
Res Blind : ......+.........
Res Conf : .....++++.......
Res Sound : ................
Res Shard : ...+....+.......
Res Neth : ..++............
Res Nexus : ......+.........
Res Chaos : .....+.+........
Res Disen : ....+...+.......
Aura Fire : ......+.........
Lite : .........+......
See Invis : ..+..+..........
Regen : ..++......+.....
Activate : .++.++.+.++.....
Drain Exp : ...+............
Aggravate : ......+.........
Cursed : ...+..+.........
Hvy Curse : ...+..+.........
Climb : ...........+....
Orc.ESP : +....+..........
TLord.ESP : ......+.........
Full ESP : .+.............+
Skills (points left: 0)
- Combat 50.000 [0.800]
. Weaponmastery 50.000 [1.000]
. Archery 01.500 [0.300]
. Barehand-combat 02.700 [0.900]
- Sneakiness 08.795 [0.900]
. Stealth 02.400 [0.500]
. Disarming 03.700 [0.900]
- Magic 50.000 [0.900]
. Magic-Device 40.350 [1.050]
. Spell-power 00.000 [0.600]
. Divination 01.000 [0.300]
- Spirituality 50.000 [1.000]
. Prayer 50.000 [1.400]
. Mindcraft 50.000 [0.600]
- Monster-lore 00.000 [0.500]
. Symbiosis 01.000 [0.300]
Abilities
* Extra Max Blow(1)
* Extra Max Blow(2)
* Perfect casting
* Spread blows
[Fates]
You are fated to find a Main Gauche on level 11.
You may meet a Hill orc on level 18.
[Character Equipment]
a) The Whip 'Lasher' (1d6) (+12,+15) (+3)
It increases your dexterity and attack speed by 3. It poisons your
foes. It is very sharp and can cut your foes. It is especially
deadly against orcs. It is especially deadly against natural
creatures. It provides immunity to paralysis. It provides resistance
to poison. It allows you to sense the presence of orcs. It cannot be
harmed by acid, cold, lightning or fire.
You found it in the remains of a Hezrou on level 63 of Erebor.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
It can
be activated for fire branding of bolts every 999 turns if it is being
worn. It increases your speed by 10. It provides resistance to fire.
It gives telepathic powers. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of an Ancient multi-hued dragon on level 74 of
Angband.
e) The Ring of Power 'Narya' (+6,+6) (+1)
It can be activated for healing (500) every 200+d100 turns if
it is being worn. It increases your strength, intelligence, wisdom,
dexterity, constitution, charisma, speed and luck by 1. It sustains
your strength, wisdom, constitution and charisma. It provides
immunity to fire. It provides immunity to paralysis. It makes you
completely fearless. It provides resistance to nether. It allows you
to see invisible monsters. It speeds your regenerative powers. It
cannot be harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
f) The Ring of Power of Dwar, Dog Lord of Waw (+1 to speed)
It increases your
wisdom, charisma and speed by 1. It makes you invisible. It sustains
your intelligence and charisma. It provides immunity to paralysis.
It provides resistance to shards and nether. It speeds your
regenerative powers. It drains experience. It cannot be dropped
while cursed. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Dwar, Dog Lord of Waw on level 57 of Mordor.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
It can be activated for heal and cure black breath every 200 turns if
it is being worn. It provides light (radius 3) forever. It increases
your strength, wisdom, charisma and speed by 4. It makes you
completely fearless. It provides resistance to fire, poison and
disenchantment. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Ice Wyrm on level 65 of Mordor.
m) The Arkenstone of Thrain (+3)
It can be activated for detection every 30+d30 turns if it is being
worn. It provides light (radius 3) forever. It increases your speed
and luck by 3. It provides resistance to life draining, light, dark
and chaos. It allows you to see invisible monsters. It allows you
to sense the presence of orcs. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Great Swamp Wyrm on level 64 of Erebor.
n) The Thunderlord Coat of Marda [9,+25] (+5)
It increases your intelligence, constitution and charisma by 5. It
sustains your intelligence, constitution and charisma. It provides
immunity to cold. It provides immunity to paralysis. It makes you
completely fearless. It provides resistance to acid, electricity,
blindness, confusion and nexus. It allows you to sense the presence
of thunderlords. It reflects bolts and arrows. It produces a fiery
sheath. It drains mana. It aggravates nearby creatures. It cannot
be harmed by acid, cold, lightning or fire.
You found it in the remains of a Mature bronze dragon on level 76 of
Angband.
o) The Shadow Cloak of Luthien [Divine Aim] [6,+20] (+2)
It can be activated for restore life levels every 450 turns if
it is being worn. It has a spell stored inside. It increases your
intelligence, wisdom, charisma, stealth, speed and luck by 2. It
makes you invisible. It provides resistance to acid, fire, cold and
chaos. It cannot be harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
p) The Large Metal Shield 'Cormin' [5,+12]
It sustains your
charisma. It provides immunity to electricity. It provides
resistance to life draining, dark, confusion, shards and
disenchantment. It reflects bolts and arrows. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of a Great Wyrm of Chaos on level 85 of
Angband.
s) The Iron Helm of Knowledge [6,+17] (-6)
It can be activated for whispers from beyond(sanity drain)
100+d200 turns if it is being worn. It provides light (radius 1)
forever. It decreases your luck by 6. It identifies all items for
you. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of The Glass Golem on level 52 of Illusory
Castle.
u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
It can be activated for arrows (150) every 90+d90 turns if it
is being worn. It grants you the power of magic missile if it is being
worn. It increases your dexterity and luck by 4. It provides
immunity to paralysis. It provides resistance to acid. It speeds
your regenerative powers. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Fallen angel on level 87 of Angband.
x) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4)
It grants you the power of magic map if it is being worn. It
increases your searching, infravision and ability to tunnel by 4. It
allows you to climb mountains. It cannot be harmed by acid, cold,
lightning or fire.
You found it lying on the ground on level 66 of Mordor.
z) (nothing)
{) The Bolt 'Guinorn' (1d5) (+6,+17) (+3)
It increases
your intelligence by 3. It produces chaotic effects. It is
especially deadly against orcs. It is especially deadly against
trolls. It is a great bane of undead. It is especially deadly
against natural creatures. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Young black dragon on level 40 of Mordor.
|) a Magical Shovel (+1)
It grants you the power of stone to mud if it is being worn. It
increases your ability to tunnel by 1.
You found it in the remains of a Master mystic on level 56 of Mordor.
[Character Inventory]
a) 2 Tomes of the Impenetrable Earth
b) The Immortal Skull of Benetar {heal 700 / 100}
It can be activated for heal 700 hit points every 100 turns.
You found it in the remains of a White wraith on level 49 of Mordor.
c) a Potion of Cure Insanity
d) 6 Potions of Speed
e) 10 Potions of Healing
f) a Potion of *Healing*
g) 3 Potions of Restore Mana
h) a Potion of Curing
i) 2 Scrolls of *Remove Curse*
j) a Silver Rod of Capacity of Recall (200/200) {!d !k !v @z1}
It
can hold more mana.
You found it in the remains of an Enchantress on level 35 of Mordor.
k) a Golden Rod of Charging of Disarming (125/125) {!d !k !v @z2}
It
regenerates its mana faster.
You bought it from the Black Market.
l) a Mithril Rod of Home Summoning (160/160)
m) an Adamantite Rod of Simplicity of Restoration (200/200)
n) The Set of Gauntlets of Nibilin [2,+15]
It sustains your wisdom, dexterity
and constitution. It provides resistance to life draining, acid,
confusion, sound and nexus. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Monastic lich on level 39 of Mordor.
o) The Dagger 'Nimthanc' (E:8302, L:26) (1d4) (+20,+12)
It can be activated for frost bolt (6d8) every 7+d7 turns if it is
being worn. It does extra damage from electricity and frost. It is
especially deadly against dragons. It strikes at demons with holy
wrath. It fights against evil with holy fury. It makes you
invisible. It provides resistance to electricity, cold and confusion.
It slows your metabolism. It produces an electric sheath. It induces
random teleportation. It cannot be harmed by acid, cold, lightning or
fire.
It was given to you as a reward.
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) a Fireproof War Tome of Tulkas
It cannot be harmed by fire.
You bought it from the Black Market.
b) Raal's Tormented Spirits {destr / 100}
It can be activated for
Destruction every 100 turns.
You found it in the remains of a Master vampire on level 70 of Angband.
c) 3 Potions of Cure Light Insanity
d) a Potion of Cure Serious Insanity
e) 3 Potions of Cure Critical Insanity
f) a Potion of Curing
g) an Adamantite Rod of Nothing (200/200)
h) an Adamantite Rod of Nothing (200/200)
i) a Ring of Slaying (+14,+15)
j) The Ring of Barahir (+1)
It can be activated for dispel small life every 55+d55 turns if it is
being worn. It increases your strength, intelligence, wisdom,
dexterity, constitution, charisma, stealth and searching by 1. It
provides resistance to poison and dark. It allows you to see
invisible monsters. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of The Queen Ant on level 70 of The Sacred
Land Of Mountains.
k) The Palantir of Orthanc (+2)
It can be activated for clairvoyance every 100+d100
turns if it is being worn. It provides light (radius 2) forever. It
increases your intelligence, wisdom, searching and infravision by 2.
It provides resistance to blindness. It allows you to see invisible
monsters. It gives telepathic powers. It drains mana. It aggravates
nearby creatures. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of a Great Hell Wyrm on level 85 of Angband.
l) The Shield of Deflection of Gil-galad [10,+20] (+5)
It can be activated for starlight (75) every 75+d75 turns if it is
being worn. It provides light (radius 1) forever. It increases your
wisdom, charisma, searching and luck by 5. It sustains your wisdom,
dexterity and charisma. It provides resistance to acid, electricity,
dark and disenchantment. It cannot be harmed by acid, cold, lightning
or fire.
You found it in the remains of a Great Hell Wyrm on level 85 of Angband.
m) The Set of Cesti of Rienduri (+3,+5) [5,+14]
It sustains your strength, intelligence, wisdom and charisma. It
provides resistance to life draining, acid, electricity, cold, poison,
light, confusion, nexus and chaos. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Great Storm Wyrm on level 70 of Angband.
n) The Blade of Chaos 'Doomcaller' (6d5) (+18,+28) [-50]
It does extra damage from fire and frost. It poisons your foes. It
produces chaotic effects. It is very sharp and can cut your foes. It
is a great bane of dragons. It is especially deadly against orcs. It
is especially deadly against trolls. It fights against evil with holy
fury. It is especially deadly against natural creatures. It provides
immunity to paralysis. It provides resistance to acid, electricity,
fire, cold and chaos. It allows you to see invisible monsters. It
allows you to sense the presence of evil beings. It aggravates nearby
creatures. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Feagwath, the Undead Sorcerer on level 70
of Paths of the Dead.
o) The Drum of the Sky (+2 to speed)
It increases your wisdom, charisma, stealth,
speed and luck by 2. It provides resistance to acid, electricity,
fire, cold and sound. It allows you to see invisible monsters. It
cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Master lich on level 49 of Mordor.
p) a Climbing Set
[Home Inventory - Gondolin ]
a) a Fireproof War Tome of Tulkas
b) a Sprig of Athelas
c) a Potion of Cure Light Insanity
d) a Potion of Curing
e) a Mithril Rod of Nothing (160/160)
f) a Mithril Rod of Nothing (160/160)
g) an Adamantite Rod of Simplicity of Nothing (200/200)
You found it lying on the ground on level 60 of Mordor.
h) 3 Rod Tips of Curing (35 Mana to cast)
i) a Rod Tip of Healing (120 Mana to cast)
j) a Rod Tip of Restoration (140 Mana to cast)
k) a Rod Tip of Speed (100 Mana to cast)
l) The Golden Horn of the Thunderlords (5 charges) {100% off}
It was given to you as a reward.
m) a Ring of Blindness Resistance
It provides resistance to blindness.
You found it lying on the ground on level 60 of Mordor.
n) The Jewel 'Evenstar' (+3)
It can be
activated for restore stats and life levels every 750 turns if it is
being worn. It provides light (radius 1) forever. It increases your
constitution by 3. It sustains your intelligence, wisdom and
constitution. It provides resistance to life draining, cold, dark and
nether. It speeds your regenerative powers. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of a Great Ice Wyrm on level 65 of Mordor.
o) The Bar Chain Mail 'Yarmorost' (-2 to accuracy) [18,+11]
It sustains your dexterity and constitution. It provides immunity to
electricity. It provides immunity to paralysis. It provides
resistance to life draining, confusion and chaos. It cannot be harmed
by acid, cold, lightning or fire.
You found it in the remains of an Ancient gold dragon in the town of
Gondolin .
p) The Leather Scale Mail of Valantil (-1 to accuracy) [11,+22]
It sustains your dexterity, constitution and charisma. It
provides immunity to acid. It provides immunity to paralysis. It
provides resistance to electricity, poison, light, dark, confusion,
sound, shards, nether and disenchantment. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of a Black orc Shaman on level 50 of Mordor.
q) The Large Leather Shield of Celegorm [4,+20]
It provides resistance to acid, electricity, fire, cold, light, dark
and confusion. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Master lich in the town of Gondolin .
r) The Large Metal Shield of Anarion [5,+20]
It sustains your strength, intelligence, wisdom, dexterity,
constitution and charisma. It provides resistance to acid,
electricity, fire, cold and nether. It allows you to sense the
presence of evil beings. It cannot be harmed by acid, cold, lightning
or fire.
You found it in the remains of a Great Wyrm of Perplexity on level 58 of
Mordor.
s) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
It can be activated for temporary ESP (dur 20+d20) every 20+d50
turns if it is being worn. It increases your intelligence, dexterity,
charisma, searching and spell power by 3. It provides resistance to
acid, fire, shards and disenchantment. It cannot be harmed by acid,
cold, lightning or fire.
You found it in the remains of an Ancient multi-hued dragon on level 71 of
Angband.
t) an Iron Helm of Water Breathing [5,+15]
It allows you to breathe underwater. It cannot be harmed by
acid.
You found it in the remains of a Great Wyrm of Perplexity on level 58 of
Mordor.
u) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed)
It increases your dexterity, constitution, speed and attack
speed by 2. It is especially deadly against dragons. It is
especially deadly against orcs. It is especially deadly against
trolls. It is especially deadly against giants. It is especially
deadly against natural creatures. It allows you to sense the presence
of animals. It cannot be harmed by acid, cold, lightning or fire.
It was given to you as a reward.
v) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
It increases your dexterity and
stealth by 3. It provides resistance to disenchantment. It fires
missiles excessively fast. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Great Wyrm of Perplexity on level 58 of
Mordor.
[Home Inventory - Minas Anor ]
a) 4 Potions of Cure Light Insanity
b) a Potion of Cure Critical Insanity
c) a Potion of Cure Insanity
d) a Golden Rod of Capacity of Nothing (250/250)
e) an Adamantite Rod of Nothing (200/200)
f) an Adamantite Rod of Nothing (200/200)
g) an Adamantite Rod of Nothing (200/200)
h) a Rod Tip of Curing (35 Mana to cast)
i) a Staff of Healing[5|25] (0 charges)
j) a Staff of Genocide[1|11] (0 charges)
k) a Ring of Speed (+16)
l) The Mithril Chain Mail 'Belegennon' (-1 to accuracy) [28,+20] (+4 to
stealth)
It can be activated for heal (777), curing and heroism every
300 turns if it is being worn. It increases your intelligence, wisdom
and stealth by 4. It makes you completely fearless. It provides
resistance to life draining, acid, electricity, fire, cold, poison and
dark. It allows you to see invisible monsters. It cannot be harmed
by acid, cold, lightning or fire.
It was given to you as a reward.
m) The Thunderlord Coat of Loroth [9,+6]
It sustains your intelligence and
wisdom. It provides immunity to acid, fire and cold. It makes you
completely fearless. It provides resistance to confusion, shards,
nether and nexus. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of an Ancient black dragon on level 74 of
Angband.
n) The Long Bow of Bard (x5) (+17,+19) (+2)
It increases your dexterity and luck by 2. It provides
immunity to paralysis. It allows you to sense the presence of dragons
. It fires missiles with extra might. It cannot be harmed by acid,
cold, lightning or fire.
You found it in the remains of a Sky Drake on level 77 of Angband.
o) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed)
It
increases your dexterity and speed by 4. It provides resistance to
acid, electricity, fire and cold. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Great Storm Wyrm on level 66 of Erebor.
[Home Inventory - Lothlorien ]
a) Baalzebub's Tormented Box
It can be activated for mass genocide every 1000 turns.
You found it in the remains of a Dark elven warlock on level 38 of Mordor.
b) 4 Sprigs of Athelas
c) 17 Potions of Cure Light Insanity
d) 2 Potions of Cure Serious Insanity
e) 99 Potions of Water Curing {quest}
f) 13 Potions of Curing
g) a Mithril Rod of Nothing (160/160)
h) a Mithril Rod of Nothing (160/160)
i) an Adamantite Rod of Cheapness of Nothing (200/200)
It can cast spells for a lesser mana cost.
You bought it from the Black Market.
j) 6 Rod Tips of Recall (80 Mana to cast)
k) a Rod Tip of Curing (35 Mana to cast)
l) 3 Rod Tips of Disarming (50 Mana to cast)
m) The Ring of Durin (+2) {cursed}
It grants you the power of Midas
touch if it is being worn. It increases your strength, constitution
and charisma by 2. It sustains your strength, constitution and
charisma. It provides resistance to life draining, acid, cold, dark,
nether and chaos. It allows you to sense the presence of evil beings.
It drains experience. It aggravates nearby creatures. It is heavily
cursed. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of The Necromancer of Dol Guldur on level 70
of Dol Guldur.
n) The Phial of Undeath (-5) {cursed}
o) The Anchor of Space-Time
It provides light (radius 1) forever. It prevents the
space-time continuum from being disrupted. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of a Great Swamp Wyrm on level 63 of Erebor.
p) The Chain Mail of Arvedui (-2) [14,+15] (+2)
It increases your strength and charisma by 2. It provides resistance
to acid, electricity, fire, cold, poison, shards and nexus. It cannot
be harmed by acid, cold, lightning or fire.
It was given to you as a reward.
q) The Double Ring Mail 'Aninimran' (-2 to accuracy) [15,+7] {cold}
It sustains your wisdom. It provides
immunity to cold. It provides resistance to life draining and sound.
It cannot be harmed by acid, cold, lightning or fire.
You found it lying on the ground on level 37 of Mordor.
r) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
s) The Thunderlord Coat 'Debringri' [9,+5]
It sustains
your intelligence and charisma. It provides immunity to paralysis.
It makes you completely fearless. It provides resistance to fire,
cold, shards, nether and disenchantment. It cannot be harmed by acid,
cold, lightning or fire.
You found it in the remains of The White Balrog on level 40 of The
Helcaraxe.
t) The Large Leather Shield of the Haradrim [4,+15] (+2)
It can be activated for berserk strength every 50+d50 turns
if it is being worn. It increases your strength and constitution by 2
. It sustains your strength and constitution. It makes you
completely fearless. It provides resistance to poison and blindness.
It aggravates nearby creatures. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Dracolisk on level 72 of Erebor.
u) a Dragon Shield of Preservation (-8,-2) [8,+29]
It
sustains your strength, dexterity and constitution. It provides
resistance to life draining, blindness and disenchantment. It cannot
be harmed by acid, cold, lightning or fire.
You found it in the remains of Glaurung, Father of the Dragons on level 72
of Erebor.
v) The Hard Leather Cap of Thranduil [2,+10] (+2)
It increases your intelligence and wisdom by 2. It provides
resistance to blindness and chaos. It allows you to sense the
presence of orcs, trolls and evil beings. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of a Great Swamp Wyrm on level 64 of Erebor.
w) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
It can be activated for frost bolt (6d8) every 7+d7 turns if it is
being worn. It can be used to store a spell. It increases your
constitution by 4. It sustains your constitution. It provides
resistance to cold. It speeds your regenerative powers. It cannot be
harmed by acid, cold, lightning or fire.
You found it in the remains of a Death drake on level 67 of Erebor.
x) The Main Gauche of Maedhros (2d5) (+11,+14) (+3)
It
increases your intelligence, dexterity and speed by 3. It is
especially deadly against trolls. It is especially deadly against
giants. It provides immunity to paralysis. It provides resistance to
confusion. It allows you to see invisible monsters. It cannot be
harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
[The Mathom-house Inventory - Bree ]
a) The Ring of Power of Ren the Unclean (+1)
It increases your
intelligence, dexterity and charisma by 1. It makes you invisible.
It sustains your wisdom. It makes you completely fearless. It
provides resistance to light, blindness and confusion. It allows you
to levitate. It drains experience. It cannot be dropped while
cursed. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Ren the Unclean on level 49 of Mordor.
|
Posted on 16.4.2006 23:04
1886. on the Ladder (of 19323)
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