The Angband Ladder: Astirav, Yeek Sorceror by <acockbur@gmail.com>

  [Theme 1.1.3 Character Sheet]

 Name  : Astirav                Age                 12       STR!     40       
 Sex   : Male                   Height              44       INT!     40       
 Race  : Yeek Hermit            Weight              51       WIS!     40       
 Class : Sorceror               Social Class         8       DEX!     40       
 Body  : Player                                              CON!     40       
 God   : Manwe Sulimo                                        CHR!     40       
                                                                               
 + To Melee Hit         -53 Level             50    Hit Points     1209/  1674 
 + To Melee Damage      -87 Experience   6534898    Spell Points   2748/  2748 
 + To Ranged Hit        -40 Max Exp      6534898    Sanity          930/   930 
 + To Ranged Damage      14 Exp to Adv.    *****    Piety                21109 
   AC                23+122 Gold          512356    Speed           Fast (+47) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Superb       Blows/Round:  4         
 Bows/Throw  : Very Bad     Searching   : Superb       Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Good         Mel.dmg/Rnd:  4d4-348   
 Stealth     : Legendary[27]Magic Device: Bad          Infra-Vision: 1340 feet 
                                                       Tactic:       coward    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of five children of a blue Yeek.  You are a              
          credit to the family.  You have dark brown eyes, wavy brown          
          hair, and an average complexion.                                     
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Orodruin: Level 99 (4950')
        Nether Realm: Level 696 (34800')
        Cirith Ungol: Level 50 (2500')
        The Void: Level 150 (7500')
        Orc Cave: Level 21 (1050')
        The Old Forest: Level 25 (1250')
        Moria: Level 49 (2450')
        Dol Guldur: Level 70 (3500')
        The Sacred Land Of Mountains: Level 69 (3450')
        The Withered Heath: Level 30 (1500')
        a Lost Temple: Level 20 (1000')
        Dol Amroth: Level 28 (1400')
        Utumno: Level 109 (5450')

 Your body is a Player.
 You are currently in the town of Caras Galadhon.
 You have defeated 1785 enemies.
 You destroyed Melkor forever and have been elevated to the status of Vala by
Eru Iluvatar.
 Arda will forever be free.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved 24 princesses.
 You saved Arda and became a famed King.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 50th Yavie of the 2890th year of the third age.
 You have been adventuring for 7 days.

                    adefkmnopsuxz{|@            
        Add Str   : .........*....6.            
        Add Int   : ....8....*......            
        Add Wis   : .........*......            
        Add Dex   : .........*4.....            
        Add Con   : .........*.3....            
        Add Chr   : .........*......            
        Mul Mana  : ....+...........            
        Mul SPower: ....+...........            
        Add Stea. : ...........3....            
        Add Sear. : ....8.........6.            
        Add Infra : .........*....6.            
        Add Tun.. : ..............6.            
        Add Speed : .***.3.....3...+            
        Slay Orc  : ..............+.            
        Slay Troll: ..............+.            
        Slay Giant: ..............+.            
        Slay Drag.: ..............+.            
        Acid Brand: ..............+.            
        Sust Str  : ........+.......            
        Sust Int  : ....+...+.......            
        Sust Wis  : ........+.......            
        Sust Dex  : ........+.......            
        Sust Con  : ......+.+.......            
        Sust Chr  : ........+.......            
        Invisible : ................            
        Mul life  : ....+..........+            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ....+.....+....+            
        Hold Life : ...+.+..........            
        Imm Acid  : .......*+++...+.            
        Imm Elec  : .......*++......            
        Imm Fire  : .+....+*++......            
        Imm Cold  : ......+*++......            
        Res Pois  : ......++.+......            
        Res Fear  : ................            
        Res Light : .....+...+......            
        Res Dark  : .....+...+....+.            
        Res Blind : ....+...........            
        Res Conf  : ....+++..+......            
        Res Sound : ......+.........            
        Res Shard : ......+.........            
        Imm Neth  : ...*..+.++......            
        Res Nexus : .........+......            
        Res Chaos : .....++.........            
        Res Disen : ..............+.            
        WraithForm: ...+............            
        Levitate  : ...............+            
        Lite      : .........+......            
        See Invis : .+.+.+...+......            
        Regen     : ...+............            
        Activate  : .+...+.+..+...+.            
        Drain Exp : ...+............            
        Cursed    : .+.+.....+......            
        Hvy Curse : ...+.....+......            
        Prm Curse : .........+......            
        Fly       : ...............+            
        Climb     : ..............+.            
        Orc.ESP   : .....+........+.            
        Evil.ESP  : ........+.......            
        Full ESP  : .........++.....            

Skills (points left: 0)
          . Archery                             -00.500 [0.000]
 - Sneakiness                                    16.700 [0.900]
          . Stealth                              43.000 [0.400]
          . Disarming                           -00.500 [0.000]
 - Magic                                         50.000 [1.000]
          . Magic-Device                         00.500 [1.000]
          . Spell-power                          50.000 [0.600]
          . Sorcery                              50.000 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Udun                                 00.400 [0.400]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                 -01.500 [0.550]
          . Prayer                               02.500 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Mage Staff of Sorcery (1d4) (-2,-49)(100%)(100%) (+5)
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) {cursed}
        It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It increases your speed by 10.  It provides resistance 
    to fire.  It allows you to see invisible monsters.  It is cursed.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 675 of Nether Realm.
e) a Ring of Speed of the Elements (+12)
f) The Ring 'Fuin' (+15 to speed)
    It grants
    you the power of teleport if it is being worn.  It increases your 
    speed and luck by 15.  It provides immunity to nether.  It provides
    resistance to life draining.  It renders you incorporeal.  It allows
    you to breathe without air.  It allows you to see invisible monsters.  
    It speeds your regenerative powers.  It drains experience.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Tik'srvzllat on level 696 of Nether Realm.
k) a Sorcerous Amulet of the Magi (-72,-22)(160%)(160%) (+8 to searching)
    
    It can be used to store a spell.  It increases your intelligence, 
    searching and spell power by 8.  It increases your mana capacity and 
    hit points by 160%.  It sustains your intelligence.  It provides
    immunity to paralysis.  It provides resistance to blindness and 
    confusion.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 149 of The Void.
m) The Arkenstone of Thrain (+3)
    It can be
    activated for detection every 30+d30 turns if it is being worn. It
    provides light (radius 3) forever.  It increases your speed and luck
     by 3.  It provides resistance to life draining, light, dark and chaos
    .  It allows you to see invisible monsters.  It allows you to sense
    the presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 70 of Dol Guldur.
n) The Great Eagle Down Coat of Heleg [9,+9]
    It sustains 
    your constitution.  It provides resistance to fire, cold, poison, 
    sound, shards, nether and chaos.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 28 of The Withered Heath.
o) The Cloak of Valinor [1,+20]
    It can
    be activated for resistance (20+d20 turns) every 111 turns if it is
    being worn. It provides immunity to acid, electricity, fire and cold.  
    It provides resistance to poison.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 691 of Nether Realm.
p) The Large Metal Shield of Anarion [5,+20]
    It sustains 
    your strength, intelligence, wisdom, dexterity, constitution and 
    charisma.  It provides resistance to acid, electricity, fire, cold and 
    nether.  It allows you to sense the presence of evil beings.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 44 of Moria.
s) The Massive Iron Crown of Morgoth [0,+9] (+125) {cursed}
    It provides light
    (radius 1) forever.  It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma and infravision by 125.  It provides
    resistance to acid, electricity, fire, cold, poison, light, dark, 
    confusion, nether and nexus.  It allows you to see invisible monsters.
    It gives telepathic powers.  It is permanently cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 109 of
    Utumno.
u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be activated for arrows (150) every 90+d90 turns if it
    is being worn. It grants you the power of magic missile if it is being
    worn.  It increases your dexterity and luck by 4.  It provides
    immunity to paralysis.  It provides resistance to acid.  It gives
    telepathic powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 691 of Nether Realm.
x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
    It 
    increases your constitution, stealth and speed by 3.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 29 of The Withered Heath.
z) (nothing)
{) (nothing)
|) The Mattock of Nain (+12,+18) (+6 to searching)
    It can
    be activated for stone to mud every 5 turns if it is being worn. It 
    increases your strength, searching, infravision and ability to tunnel
     by 6.  It does extra damage from acid.  It is especially deadly
    against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 70 of Dol Guldur.


  [Character Inventory]

a) a Fireproof Tome of Magical Energy {!k!v!d!s}
    It cannot be
    harmed by fire.  
    You found it lying in a vault on level 28 of The Withered Heath.
b) a Fireproof Tome of the Eternal Flame {@m4@b4 !k!v!d!s}
    It
    cannot be harmed by fire.  
    You found it lying in a vault on level 28 of The Withered Heath.
c) an Indestructible Tome of the Blowing Wind {@m1@b1 !k!v!d!s}
    It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 29 of The Withered Heath.
d) an Indestructible Tome of the Impenetrable Earth {!k!v!d!s}
    It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 28 of The Withered Heath.
e) a Fireproof Tome of the Everrunning Wave {!k!v!d!s}
    It
    cannot be harmed by fire.  
    You found it lying in a vault on level 28 of The Withered Heath.
f) a Fireproof Tome of Translocation {@m2@b2 !k!v!d!s}
    It
    cannot be harmed by fire.  
    You found it lying in a vault on level 28 of The Withered Heath.
g) an Indestructible Tome of the Tree {@m5@b5 !k!v!d!s}
    It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 28 of The Withered Heath.
h) an Indestructible Tome of Knowledge {@m3@b3 !k!v!d!s}
    It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 28 of The Withered Heath.
i) a Fireproof Tome of the Time {!k!v!d!s}
    It
    cannot be harmed by fire.  
    You found it lying in a vault on level 29 of The Withered Heath.
j) an Indestructible Tome of Meta Spells {!k!v!d!s}
    It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 29 of The Withered Heath.
k) a Fireproof Unholy Tome of the Hellflame {!k!v!d!s}
    It
    cannot be harmed by fire.  
    You found it lying in a vault on level 29 of The Withered Heath.
l) 12 Potions of *Healing* {!k}
m) 11 Potions of Restore Mana {!k}
n) 2 Scrolls of *Destruction*
o) 4 Scrolls of Sterilise
p) a Tilkal Rod of the Istari of Home Summoning (400/400)
q) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can
    be activated for healing (800) every 100+d200 turns if it is being
    worn. It increases your strength, intelligence, wisdom, dexterity, 
    constitution, charisma, stealth, speed and luck by 2.  It sustains 
    your intelligence, wisdom and charisma.  It provides immunity to cold.
    It provides immunity to paralysis.  It provides resistance to life
    draining and blindness.  It allows you to see invisible monsters.  It
    gives telepathic powers.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 88 of Orodruin.
r) The Mage Staff of Manwe (1d4) (-19,-19)(240%) (+12 to infravision)
    It is part of
    the trinity of the ultimate weapons.  It can be wielded two-handed.  
    It can be activated for restore mana every 666 turns if it is being
    worn. It can be used to store a spell.  It increases your intelligence
    , wisdom, charisma, infravision, luck and spell power by 12.  It
    increases your mana capacity by 240%.  It provides immunity to fire.  
    It provides resistance to acid, electricity and cold.  It allows you
    to see invisible monsters.  It allows you to sense the presence of 
    demons and evil beings.  It can't attack.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You made it yourself.
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Minas Anor ]

a) a Golden Rod of the Istari of Nothing (250/250)
b) The Key of Thorin


  [Home Inventory - Caras Galadhon ]

a) a Silver Rod of the Istari of Nothing (200/200)
b) a Silver Rod of the Istari of Nothing (200/200)
c) The Ring of Dolaman (+8)
    It increases your constitution and speed by 8.  
    It provides resistance to cold, shards and nexus.  It allows you to
    fly.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 70 of Dol Guldur.
d) The Ring of Power 'Vilya' (+12,+12) (+3)
    It can be
    activated for greater healing (900) every 200+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 3.  It sustains 
    your strength, dexterity and constitution.  It provides immunity to 
    electricity.  It provides immunity to paralysis.  It provides
    resistance to life draining, poison and disenchantment.  It allows you
    to levitate.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 88 of Orodruin.
e) The Elfstone 'Elessar' (+7,+7) [+10] (+4) (charging)
    It can be
    activated for heal and cure black breath every 200 turns if it is
    being worn. It provides light (radius 3) forever.  It increases your 
    strength, wisdom, charisma and speed by 4.  It makes you completely
    fearless.  It provides resistance to fire, poison and disenchantment.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 69 of Dol Guldur.
f) a Sorcerous Amulet of Devotion (+44,+33)(120%)(120%) (+6)
    It provides
    light (radius 1) forever.  It increases your wisdom, charisma and 
    spell power by 6.  It increases your mana capacity and hit points by 
    120%.  It sustains your wisdom and charisma.  It provides resistance 
    to life draining, fire, light and dark.  It can re-curse itself.  
    You found it in the remains of Cantoras, the Skeletal Lord on level 98 of
    Orodruin.
g) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the
    space-time continuum from being disrupted.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 39 of Moria.
h) The Metal Scale Mail 'Illalad' (-2 to accuracy) [13,+9]
    It provides
    immunity to cold.  It provides resistance to fire and confusion.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 40 of Moria.
i) The Partial Plate Armour of Mendor (-3 to accuracy) [22,+14]
    It sustains your 
    strength.  It provides immunity to electricity.  It provides
    resistance to acid, poison, shards and nexus.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 109 of
    Utumno.
j) The Full Plate Armour of Nirhurand (-62,-22) [25,+16](20%)
    It increases your hit points by 20%.  It provides immunity to 
    cold.  It provides resistance to acid, light, confusion and nexus.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 691 of Nether Realm.
k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It 
    increases your dexterity and speed by 3.  It provides resistance to 
    acid, sound and shards.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
l) The Great Eagle Down Coat of Gollen [9,+15]
    It provides
    immunity to fire.  It provides resistance to acid, cold, light and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it lying in a vault on level 30 of The Withered Heath.
m) The Small Leather Shield of Durhurhor [2,+16]
    It
    sustains your constitution and charisma.  It provides immunity to
    paralysis.  It provides resistance to poison, light, chaos and 
    disenchantment.  It reflects bolts and arrows.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 689 of Nether Realm.
n) The Small Mithril Shield of Thorin [3,+25] (+4)
    It 
    increases your strength and constitution by 4.  It provides immunity 
    to acid.  It provides immunity to paralysis.  It provides resistance 
    to sound and chaos.  It allows you to sense the presence of orcs.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 689 of Nether Realm.
o) The Shield of Deflection of Gil-galad [10,+20] (+5)
    It can be
    activated for starlight (75) every 75+d75 turns if it is being worn. 
    It provides light (radius 1) forever.  It increases your wisdom, 
    charisma, searching and luck by 5.  It sustains your wisdom, dexterity
     and charisma.  It provides resistance to acid, electricity, dark and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it lying in a vault on level 673 of Nether Realm.
p) The Set of Mithril Gauntlets of Lamor (+2 to accuracy) [4,+15]
    It provides
    resistance to life draining, electricity, poison, confusion and nether
    .  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 30 of The Withered Heath.
q) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
    It can
    be activated for remove fear and cure poison every 5 turns if it is
    being worn. It increases your dexterity and charisma by 5.  It
    sustains your constitution and charisma.  It provides immunity to
    paralysis.  It provides resistance to confusion, nether and chaos.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 69 of Dol Guldur.
r) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
    It increases 
    your strength, constitution and speed by 3.  It makes you completely
    fearless.  It provides resistance to nether.  It allows you to climb
    mountains.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 142 of The Void.
s) The Dwarven Pick of Erebor (+5,+20) (+5)
    It can be
    activated for open a secret passage every 75 turns if it is being
    worn. It provides light (radius 1) forever.  It increases your 
    strength and ability to tunnel by 5.  It does extra damage from acid.  
    It is especially deadly against orcs.  It is especially deadly against
    trolls.  It strikes at demons with holy wrath.  It sustains your 
    strength.  It provides resistance to light, dark and chaos.  It allows
    you to climb mountains.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 149 of The Void.
t) The Short Bow of Amras (x3) (+12,+15) (+1 to speed)
    It increases 
    your intelligence, wisdom, dexterity and speed by 1.  It provides
    resistance to electricity, fire and cold.  It slows your metabolism.  
    It fires missiles with extra might.  It fires missiles excessively
    fast.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 29 of The Withered Heath.
u) The Rod of Annuminas (+4)
    It can
    be activated for rune of protection every 400 turns if it is being
    worn. It can be used to store a spell.  It increases your charisma and 
    luck by 4.  It provides immunity to paralysis.  It provides resistance 
    to confusion.  It has been blessed by the gods.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 70 of Dol Guldur.



Posted on 30.11.2005 21:57

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5141. on the Ladder (of 18973)
93. on the Theme Ladder (of 186)
115. for this player (

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