[Theme 1.1.3 Character Sheet] Name : Astirav Age 12 STR! 40 Sex : Male Height 44 INT! 40 Race : Yeek Hermit Weight 51 WIS! 40 Class : Sorceror Social Class 8 DEX! 40 Body : Player CON! 40 God : Manwe Sulimo CHR! 40 + To Melee Hit -53 Level 50 Hit Points 1209/ 1674 + To Melee Damage -87 Experience 6534898 Spell Points 2748/ 2748 + To Ranged Hit -40 Max Exp 6534898 Sanity 930/ 930 + To Ranged Damage 14 Exp to Adv. ***** Piety 21109 AC 23+122 Gold 512356 Speed Fast (+47) (Miscellaneous Abilities) Fighting : Very Bad Perception : Superb Blows/Round: 4 Bows/Throw : Very Bad Searching : Superb Shots/Round: 1 Saving Throw: Fair Disarming : Good Mel.dmg/Rnd: 4d4-348 Stealth : Legendary[27]Magic Device: Bad Infra-Vision: 1340 feet Tactic: coward Explor: normal (Character Background) You are one of five children of a blue Yeek. You are a credit to the family. You have dark brown eyes, wavy brown hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Orodruin: Level 99 (4950') Nether Realm: Level 696 (34800') Cirith Ungol: Level 50 (2500') The Void: Level 150 (7500') Orc Cave: Level 21 (1050') The Old Forest: Level 25 (1250') Moria: Level 49 (2450') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 69 (3450') The Withered Heath: Level 30 (1500') a Lost Temple: Level 20 (1000') Dol Amroth: Level 28 (1400') Utumno: Level 109 (5450') Your body is a Player. You are currently in the town of Caras Galadhon. You have defeated 1785 enemies. You destroyed Melkor forever and have been elevated to the status of Vala by Eru Iluvatar. Arda will forever be free. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You saved 24 princesses. You saved Arda and became a famed King. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 50th Yavie of the 2890th year of the third age. You have been adventuring for 7 days. adefkmnopsuxz{|@ Add Str : .........*....6. Add Int : ....8....*...... Add Wis : .........*...... Add Dex : .........*4..... Add Con : .........*.3.... Add Chr : .........*...... Mul Mana : ....+........... Mul SPower: ....+........... Add Stea. : ...........3.... Add Sear. : ....8.........6. Add Infra : .........*....6. Add Tun.. : ..............6. Add Speed : .***.3.....3...+ Slay Orc : ..............+. Slay Troll: ..............+. Slay Giant: ..............+. Slay Drag.: ..............+. Acid Brand: ..............+. Sust Str : ........+....... Sust Int : ....+...+....... Sust Wis : ........+....... Sust Dex : ........+....... Sust Con : ......+.+....... Sust Chr : ........+....... Invisible : ................ Mul life : ....+..........+ Sens Fire : ................ Reflect : ................ Free Act : ....+.....+....+ Hold Life : ...+.+.......... Imm Acid : .......*+++...+. Imm Elec : .......*++...... Imm Fire : .+....+*++...... Imm Cold : ......+*++...... Res Pois : ......++.+...... Res Fear : ................ Res Light : .....+...+...... Res Dark : .....+...+....+. Res Blind : ....+........... Res Conf : ....+++..+...... Res Sound : ......+......... Res Shard : ......+......... Imm Neth : ...*..+.++...... Res Nexus : .........+...... Res Chaos : .....++......... Res Disen : ..............+. WraithForm: ...+............ Levitate : ...............+ Lite : .........+...... See Invis : .+.+.+...+...... Regen : ...+............ Activate : .+...+.+..+...+. Drain Exp : ...+............ Cursed : .+.+.....+...... Hvy Curse : ...+.....+...... Prm Curse : .........+...... Fly : ...............+ Climb : ..............+. Orc.ESP : .....+........+. Evil.ESP : ........+....... Full ESP : .........++..... Skills (points left: 0) . Archery -00.500 [0.000] - Sneakiness 16.700 [0.900] . Stealth 43.000 [0.400] . Disarming -00.500 [0.000] - Magic 50.000 [1.000] . Magic-Device 00.500 [1.000] . Spell-power 50.000 [0.600] . Sorcery 50.000 [0.700] . Mana 00.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Udun 00.400 [0.400] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality -01.500 [0.550] . Prayer 02.500 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) a Mage Staff of Sorcery (1d4) (-2,-49)(100%)(100%) (+5) d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) {cursed} It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire. It allows you to see invisible monsters. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 675 of Nether Realm. e) a Ring of Speed of the Elements (+12) f) The Ring 'Fuin' (+15 to speed) It grants you the power of teleport if it is being worn. It increases your speed and luck by 15. It provides immunity to nether. It provides resistance to life draining. It renders you incorporeal. It allows you to breathe without air. It allows you to see invisible monsters. It speeds your regenerative powers. It drains experience. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Tik'srvzllat on level 696 of Nether Realm. k) a Sorcerous Amulet of the Magi (-72,-22)(160%)(160%) (+8 to searching) It can be used to store a spell. It increases your intelligence, searching and spell power by 8. It increases your mana capacity and hit points by 160%. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to blindness and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 149 of The Void. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos . It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 70 of Dol Guldur. n) The Great Eagle Down Coat of Heleg [9,+9] It sustains your constitution. It provides resistance to fire, cold, poison, sound, shards, nether and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 28 of The Withered Heath. o) The Cloak of Valinor [1,+20] It can be activated for resistance (20+d20 turns) every 111 turns if it is being worn. It provides immunity to acid, electricity, fire and cold. It provides resistance to poison. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 691 of Nether Realm. p) The Large Metal Shield of Anarion [5,+20] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to acid, electricity, fire, cold and nether. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 44 of Moria. s) The Massive Iron Crown of Morgoth [0,+9] (+125) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and infravision by 125. It provides resistance to acid, electricity, fire, cold, poison, light, dark, confusion, nether and nexus. It allows you to see invisible monsters. It gives telepathic powers. It is permanently cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 109 of Utumno. u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 691 of Nether Realm. x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 29 of The Withered Heath. z) (nothing) {) (nothing) |) The Mattock of Nain (+12,+18) (+6 to searching) It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 70 of Dol Guldur. [Character Inventory] a) a Fireproof Tome of Magical Energy {!k!v!d!s} It cannot be harmed by fire. You found it lying in a vault on level 28 of The Withered Heath. b) a Fireproof Tome of the Eternal Flame {@m4@b4 !k!v!d!s} It cannot be harmed by fire. You found it lying in a vault on level 28 of The Withered Heath. c) an Indestructible Tome of the Blowing Wind {@m1@b1 !k!v!d!s} It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 29 of The Withered Heath. d) an Indestructible Tome of the Impenetrable Earth {!k!v!d!s} It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 28 of The Withered Heath. e) a Fireproof Tome of the Everrunning Wave {!k!v!d!s} It cannot be harmed by fire. You found it lying in a vault on level 28 of The Withered Heath. f) a Fireproof Tome of Translocation {@m2@b2 !k!v!d!s} It cannot be harmed by fire. You found it lying in a vault on level 28 of The Withered Heath. g) an Indestructible Tome of the Tree {@m5@b5 !k!v!d!s} It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 28 of The Withered Heath. h) an Indestructible Tome of Knowledge {@m3@b3 !k!v!d!s} It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 28 of The Withered Heath. i) a Fireproof Tome of the Time {!k!v!d!s} It cannot be harmed by fire. You found it lying in a vault on level 29 of The Withered Heath. j) an Indestructible Tome of Meta Spells {!k!v!d!s} It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 29 of The Withered Heath. k) a Fireproof Unholy Tome of the Hellflame {!k!v!d!s} It cannot be harmed by fire. You found it lying in a vault on level 29 of The Withered Heath. l) 12 Potions of *Healing* {!k} m) 11 Potions of Restore Mana {!k} n) 2 Scrolls of *Destruction* o) 4 Scrolls of Sterilise p) a Tilkal Rod of the Istari of Home Summoning (400/400) q) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 88 of Orodruin. r) The Mage Staff of Manwe (1d4) (-19,-19)(240%) (+12 to infravision) It is part of the trinity of the ultimate weapons. It can be wielded two-handed. It can be activated for restore mana every 666 turns if it is being worn. It can be used to store a spell. It increases your intelligence , wisdom, charisma, infravision, luck and spell power by 12. It increases your mana capacity by 240%. It provides immunity to fire. It provides resistance to acid, electricity and cold. It allows you to see invisible monsters. It allows you to sense the presence of demons and evil beings. It can't attack. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Minas Anor ] a) a Golden Rod of the Istari of Nothing (250/250) b) The Key of Thorin [Home Inventory - Caras Galadhon ] a) a Silver Rod of the Istari of Nothing (200/200) b) a Silver Rod of the Istari of Nothing (200/200) c) The Ring of Dolaman (+8) It increases your constitution and speed by 8. It provides resistance to cold, shards and nexus. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 70 of Dol Guldur. d) The Ring of Power 'Vilya' (+12,+12) (+3) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 88 of Orodruin. e) The Elfstone 'Elessar' (+7,+7) [+10] (+4) (charging) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 69 of Dol Guldur. f) a Sorcerous Amulet of Devotion (+44,+33)(120%)(120%) (+6) It provides light (radius 1) forever. It increases your wisdom, charisma and spell power by 6. It increases your mana capacity and hit points by 120%. It sustains your wisdom and charisma. It provides resistance to life draining, fire, light and dark. It can re-curse itself. You found it in the remains of Cantoras, the Skeletal Lord on level 98 of Orodruin. g) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 39 of Moria. h) The Metal Scale Mail 'Illalad' (-2 to accuracy) [13,+9] It provides immunity to cold. It provides resistance to fire and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 40 of Moria. i) The Partial Plate Armour of Mendor (-3 to accuracy) [22,+14] It sustains your strength. It provides immunity to electricity. It provides resistance to acid, poison, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 109 of Utumno. j) The Full Plate Armour of Nirhurand (-62,-22) [25,+16](20%) It increases your hit points by 20%. It provides immunity to cold. It provides resistance to acid, light, confusion and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 691 of Nether Realm. k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. l) The Great Eagle Down Coat of Gollen [9,+15] It provides immunity to fire. It provides resistance to acid, cold, light and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 30 of The Withered Heath. m) The Small Leather Shield of Durhurhor [2,+16] It sustains your constitution and charisma. It provides immunity to paralysis. It provides resistance to poison, light, chaos and disenchantment. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 689 of Nether Realm. n) The Small Mithril Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 689 of Nether Realm. o) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 673 of Nether Realm. p) The Set of Mithril Gauntlets of Lamor (+2 to accuracy) [4,+15] It provides resistance to life draining, electricity, poison, confusion and nether . It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 30 of The Withered Heath. q) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) It can be activated for remove fear and cure poison every 5 turns if it is being worn. It increases your dexterity and charisma by 5. It sustains your constitution and charisma. It provides immunity to paralysis. It provides resistance to confusion, nether and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 69 of Dol Guldur. r) The Pair of Metal Shod Boots of Thror [6,+20] (+3) It increases your strength, constitution and speed by 3. It makes you completely fearless. It provides resistance to nether. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 142 of The Void. s) The Dwarven Pick of Erebor (+5,+20) (+5) It can be activated for open a secret passage every 75 turns if it is being worn. It provides light (radius 1) forever. It increases your strength and ability to tunnel by 5. It does extra damage from acid. It is especially deadly against orcs. It is especially deadly against trolls. It strikes at demons with holy wrath. It sustains your strength. It provides resistance to light, dark and chaos. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 149 of The Void. t) The Short Bow of Amras (x3) (+12,+15) (+1 to speed) It increases your intelligence, wisdom, dexterity and speed by 1. It provides resistance to electricity, fire and cold. It slows your metabolism. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 29 of The Withered Heath. u) The Rod of Annuminas (+4) It can be activated for rune of protection every 400 turns if it is being worn. It can be used to store a spell. It increases your charisma and luck by 4. It provides immunity to paralysis. It provides resistance to confusion. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 70 of Dol Guldur.