The Angband Ladder: Tern, Wood-Elf Druid by <enovinso@hotmail.com>

  [ToME 2.3.2 Character Sheet]

 Name  : Tern                   Age                101       STR!     25       
 Sex   : Female                 Height              51       INT!     39       
 Race  : Wood-Elf               Weight              71       WIS!     40       
 Class : Druid                  Social Class        59       DEX!     40       
 Body  : Player                                              CON:     32       
 God   : Yavanna Kementari                                   CHR!     35       
                                                                               
 + To Melee Hit          57 Level             44    Hit Points      573/   573 
 + To Melee Damage       21 Experience   3247692    Spell Points    345/   345 
 + To Ranged Hit         53 Max Exp      3247692    Sanity          819/   819 
 + To Ranged Damage      13 Exp to Adv.  3600000    Piety                 4685 
   AC                37+108 Gold         1018605    Speed           Fast (+43) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Bad          Blows/Round:  5         
 Bows/Throw  : Heroic       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Fair         Mel.dmg/Rnd:  20d6+105  
 Stealth     : Excellent    Magic Device: Good         Infra-Vision: 180 feet  
                                                       Tactic:       normal    
                                                       Explor:       running   
                         (Character Background)                                
          You are the only child of a Sindarin Archer.  You have               
          light grey eyes, straight black hair, and a fair                     
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 52 (2600')
        Barrow-Downs: Level 10 (500')
        Paths of the Dead: Level 40 (2000')
        Maze: Level 37 (1850')
        Orc Cave: Level 17 (850')
        The Old Forest: Level 24 (1200')
        The Sacred Land Of Mountains: Level 70 (3500')

 Your body is a Player.
 You are currently in the town of Gondolin.
 You have defeated 2612 enemies.
 You saved 49 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 45th Yavie of the 2890th year of the third age.
 You have been adventuring for 2 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..1.............            
        Add Int   : 4.1..34.........            
        Add Wis   : 4.1..3..........            
        Add Dex   : ....4...4.......            
        Add Con   : ......4..6......            
        Add Chr   : ..1..3..........            
        Add Stea. : .41.4.41........            
        Add Sear. : 4...............            
        Add Infra : 4...4....6......            
        Add Tun.. : 4.............1.            
        Add Speed : 4..*4.4....3....            
        Slay Evil : +...............            
        Slay Und. : +...............            
        Slay Demon: +...............            
        Slay Giant: +...............            
        Slay Drag.: +...............            
        Fire Brand: +...............            
        Sust Str  : ..+.....+.......            
        Sust Int  : ................            
        Sust Wis  : .+.....+........            
        Sust Dex  : ....+..++.......            
        Sust Con  : ........+.+.....            
        Sust Chr  : ................            
        Invisible : ..+.....+.......            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ......+.........            
        Free Act  : .++.....+.+.....            
        Hold Life : +.+.....+.......            
        Res Acid  : .++...+.........            
        Res Elec  : .++...+.........            
        Imm Fire  : ++....**.+......            
        Imm Cold  : .+....+*........            
        Res Pois  : ..+.+...........            
        Res Fear  : +.+.............            
        Res Light : +......+..+....+            
        Res Dark  : ..+....+........            
        Res Blind : ................            
        Res Conf  : ..+.............            
        Res Sound : .+..............            
        Res Shard : ..+.............            
        Res Neth  : ................            
        Res Nexus : ..+.+.+.........            
        Res Chaos : ..+.............            
        Res Disen : ..+.............            
        Aura Fire : ......+++.......            
        Auto Curse: ........+.......            
        Levitate  : ++......+.......            
        Lite      : ..........+.....            
        See Invis : ++..............            
        Digestion : ..+.............            
        Regen     : .+..............            
        Xtra Might: ...............+            
        Activate  : +.........+.....            
        Blessed   : +...............            
        Hvy Curse : ........+.......            
        Fly       : ......+.........            
        Troll.ESP : .........+......            
        Dragon.ESP: .........+......            
        Giant.ESP : +...............            
        TLord.ESP : ......+.........            
        Full ESP  : ...............+            

Skills (points left: 119)
 - Combat                                        11.100 [0.700]
          . Weaponmastery                       -01.500 [0.750]
          . Archery                              04.000 [0.000]
          . Barehand-combat                      01.300 [0.400]
 - Sneakiness                                    01.800 [0.900]
          . Stealth                              05.000 [0.400]
          . Disarming                            00.500 [0.900]
 - Magic                                         36.514 [0.900]
          . Magic-Device                         10.000 [1.050]
          . Spell-power                          00.000 [0.600]
          . Necromancy                           01.700 [0.500]
          . Thaumaturgy                          01.000 [0.300]
 - Spirituality                                  10.900 [1.000]
          . Prayer                               01.000 [1.500]
          . Mindcraft                            45.000 [0.600]
 - Monster-lore                                  13.000 [1.200]
          . Summoning                            01.000 [0.700]
          . Symbiosis                            01.000 [0.300]

Abilities
 * Extra Max Blow(1)
 * Perfect casting
 * Tree walking


  [Fates]

You may meet a Boil-covered wretch on level 1.


  [Character Equipment]

a) The Spear of Orome (4d6) (+15,+15) (+4)
        It can be activated for stone to mud every 5 turns if it is being
    worn. It increases your intelligence, wisdom, searching, infravision, 
    ability to tunnel and speed by 4.  It does extra damage from fire.  It
    is especially deadly against dragons.  It is especially deadly against
    giants.  It strikes at demons with holy wrath.  It strikes at undead
    with holy wrath.  It fights against evil with holy fury.  It makes you
    completely fearless.  It provides resistance to life draining, fire
     and light.  It allows you to levitate.  It allows you to see
    invisible monsters.  It allows you to sense the presence of giants.  
    It has been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Mature red dragon in the town of Gondolin
    .
d) a Metal Boomerang (Defender) (4d5) (+11,+13) [+1] (+4 to stealth)
    It increases your stealth by 4.  It sustains your wisdom.  It
    provides immunity to paralysis.  It provides resistance to acid, 
    electricity, fire, cold and sound.  It allows you to levitate.  It
    allows you to see invisible monsters.  It speeds your regenerative
    powers.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Half-troll on level 40 of Paths of the
    Dead.
e) The Ring of Tumbore [+20] (+1 to stealth) {orc cave 850'}
    It increases your strength, intelligence, wisdom, charisma and 
    stealth by 1.  It makes you invisible.  It sustains your strength.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to life draining, acid, electricity, poison, dark, 
    confusion, shards, nexus, chaos and disenchantment.  It slows your
    metabolism.  It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Expensive Black Market.
f) a Ring of Speed (+14) {100% off}
    It increases your speed
     by 14.  
    You stole it from the Speed Ring Market.
k) an Amulet of Trickery (+4) {100% off}
    It increases your dexterity, 
    stealth, infravision and speed by 4.  It sustains your dexterity.  It
    provides resistance to poison and nexus.  
    You stole it from the Rare Jewelry Shop.
m) a Dwarven Lantern of the Magi (+3)
    It grants you the power of 
    magic map if it is being worn.  It provides light (radius 2) forever.  
    It increases your intelligence, wisdom and charisma by 3.  It cannot
    be harmed by fire.  
    It was given to you as a reward.
n) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    It increases your intelligence, 
    constitution, stealth and speed by 4.  It provides immunity to fire.  
    It provides resistance to acid, electricity, cold and nexus.  It
    allows you to fly.  It allows you to sense the presence of 
    thunderlords.  It reflects bolts and arrows.  It produces a fiery
    sheath.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
o) The Shadow Cloak of Danwe [6,+21] (+1 to stealth) {100% off}
    It increases your stealth by 1.  It
    sustains your wisdom and dexterity.  It provides immunity to fire and 
    cold.  It provides resistance to light and dark.  It produces a fiery
    sheath.  It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Black Market.
p) The Demonshield of Gothmog [13,+13] (+4) {cursed}
    It increases your dexterity by 4.  
    It makes you invisible.  It sustains your strength, dexterity and 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to life draining.  It allows you to levitate.  It produces
    a fiery sheath.  It is heavily cursed.  It can re-curse itself.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dread on level 70 of The Sacred Land Of
    Mountains.
s) a Dwarven Steel Helm of Infravision [6,+7] (+6)
    It increases your constitution and infravision by 6.  It
    provides resistance to fire.  It allows you to sense the presence of 
    trolls and dragons.  
    You found it in the remains of a Great Ice Wyrm on level 52 of Mordor.
u) The Set of Leather Gloves 'Cammithrim' [1,+11]
    
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Soft Leather Boots of Speed [2,+9] (+3)
    It increases your 
    speed by 3.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) a Shovel (+1)


  [Character Inventory]

a) Balrilbon's Bag of Wondrous Tricks {special}
    It can be activated for mass genocide
    every 1000 turns.  
    You found it in the remains of a Master lich on level 40 of Paths of the
    Dead.
b) a Parchment titled ``Planar Travel Made Easy'' {special}
c) a Sprig of Athelas
d) 26 Potions of Cure Critical Wounds
e) 20 Coagulated Crimson Potions of Healing
f) 3 Potions of Restore Mana
g) 4 Smoky Potions of Curing
h) 11 Scrolls titled "bitx un derner" of Phase Door
i) 10 Scrolls of Teleportation
j) 89 Scrolls titled "petx barala" of Identify
k) a Silver Rod of the Istari of Disarming (200/200) {@1}
l) a Silver Rod of Recall (100/100) {@0}
m) 4 Rusty Wands of Dig[1|1] (5 charges)
n) a Staff of Disarm[1|10] (17 charges)
o) The Anchor of Space-Time {special}
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Gondolin ]

a) Agannazar's Antique Acorn
    It can be activated for experience loss
    .  
    You found it in the remains of a Ghoul on level 29 of Mirkwood.
b) 62 Morphic Oils of Wolf
c) 3 Red Potions of *Healing*
d) a Potion of *Healing* {25% off}
e) 2 Potions of Life {100% off}
f) a Scroll titled "reaankh fa wex" of Reset Recall
g) a Golden Rod of Quickness of Nothing (125/125)
h) a Cottonwood Staff of Shake[3|13] (11 charges)
i) a Spruce Staff of Summon[1|26] (14 charges)
j) a Ring of Dexterity (+6)
    It 
    increases your dexterity by 6.  
    You bought it from the Jewelry Shop.
k) a Nickel Ring of Damage (+16)
l) a Ring of Slaying (+16,+13) {100% off}
    
    You stole it from the Black Market.
m) a Ring of Speed (+12) {100% off}
    It increases your speed by 12.  
    You stole it from the Speed Ring Market.
n) The Ring of Flare (+3)
    It can be activated for 
    dimension door every 100 turns if it is being worn. It grants you the
    power of swap position if it is being worn.  It increases your 
    strength, constitution, charisma and searching by 3.  It provides
    immunity to fire.  It allows you to fly.  It allows you to see
    invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Ice Wyrm on level 52 of Mordor.
o) an Indestructible Amulet of Devotion (+4)
    
    It provides light (radius 1) forever.  It increases your wisdom and 
    charisma by 4.  It sustains your wisdom and charisma.  It provides
    resistance to life draining, fire, light and dark.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the Rare Jewelry Shop.
p) The Phial of Galadriel (+4)
    It can be activated for light
    area (dam 2d15) every 10+d10 turns if it is being worn. It provides
    light (radius 3) forever.  It increases your searching and luck by 4.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Scatha the Worm on level 47 of Mordor.
q) The Phial of Undeath (-5) {cursed}
r) a Balance Dragon Scale Mail (-2 to accuracy) [30,+16]
s) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, shards and disenchantment.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
t) The Iron Crown of Beruthiel [0,+20] (-5) {terrible}
    It decreases your 
    strength, dexterity and constitution by 5.  It provides immunity to
    paralysis.  It allows you to levitate.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It is cursed.  It can re-curse
    itself.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Ice Wyrm on level 52 of Mordor.
u) The Hard Leather Cap of Thranduil [2,+10] (+2)
    
    It increases your intelligence and wisdom by 2.  It provides
    resistance to poison and blindness.  It allows you to sense the
    presence of orcs, trolls and evil beings.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
v) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if
    it is being worn.  It increases your strength, dexterity and 
    constitution by 3.  It sustains your strength, dexterity and 
    constitution.  It makes you completely fearless.  It provides
    resistance to acid, cold, dark and nexus.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
w) The Long Sword 'Durandil' (2d5) (+5,+6) (+3)
x) an Awl-Pike of Slaying (5d9) (+6,+5)
    It can be wielded two-handed.  It is very sharp and can make
    your foes bleed.  
    You found it in the remains of a War troll in the town of Gondolin .



Posted on 7.10.2005 19:18
Last updated on 13.10.2005 20:51

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7350. on the Ladder (of 19090)
1281. on the ToME Ladder (of 3155)
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Comments

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On 7.10.2005 19:18 enovinso@hotmail.com wrote:
should go far this time with the ring stolen in orc caves.

On 11.10.2005 02:18 enovinso@hotmail.com wrote:
barrowdowns and mirkwood all clear and now starting into mordor. colossi and waldern king of water were the only enemies that lasted more than a round or two.

On 11.10.2005 03:26 enovinso@hotmail.com wrote:
great crystal drakes are the next quest. not sure how much damage their breath does, but mindwave doesn't seem to disable them. this character's still got very low health.

On 11.10.2005 05:59 enovinso@hotmail.com wrote:
that's a little better. got 2 potions of new life, turns out life rating was already good. now it's at 124/100 or similar. mindcraft still very deadly as there are usually some orcs or trolls to refill mana on. don't stop to rest... monsters will heal.

On 11.10.2005 13:22 Elliott946@aol.com wrote:
Wow! 124/100 is pretty spectacular.

On 12.10.2005 16:02 veryfoobar-tome@yahoo.com wrote:
Adventuring for 1 day and level 40!

Is this character some kind of speed challenge?

On 13.10.2005 20:51 enovinso@hotmail.com wrote:
I didn't know backlash could cause heavy stun until mindwaving an entire princess room full of elder vampires. took a side trip to kill trone, the reflection on the coat will be very useful.

sold a bunch of artifacts, probably won't get a better weapon than this spear.

On 13.10.2005 21:24 enovinso@hotmail.com wrote:
speed challenge, now that is interesting.
I think a win day 0 should be possible
with the right character. what's the record?

On 14.10.2005 02:16 veryfoobar-tome@yahoo.com wrote:
I don't know. Why don't you post to the forum?

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