[ToME 2.3.2 Character Sheet] Name : Tern Age 101 STR! 25 Sex : Female Height 51 INT! 39 Race : Wood-Elf Weight 71 WIS! 40 Class : Druid Social Class 59 DEX! 40 Body : Player CON: 32 God : Yavanna Kementari CHR! 35 + To Melee Hit 57 Level 44 Hit Points 573/ 573 + To Melee Damage 21 Experience 3247692 Spell Points 345/ 345 + To Ranged Hit 53 Max Exp 3247692 Sanity 819/ 819 + To Ranged Damage 13 Exp to Adv. 3600000 Piety 4685 AC 37+108 Gold 1018605 Speed Fast (+43) (Miscellaneous Abilities) Fighting : Heroic Perception : Bad Blows/Round: 5 Bows/Throw : Heroic Searching : Bad Shots/Round: 1 Saving Throw: Fair Disarming : Fair Mel.dmg/Rnd: 20d6+105 Stealth : Excellent Magic Device: Good Infra-Vision: 180 feet Tactic: normal Explor: running (Character Background) You are the only child of a Sindarin Archer. You have light grey eyes, straight black hair, and a fair complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 52 (2600') Barrow-Downs: Level 10 (500') Paths of the Dead: Level 40 (2000') Maze: Level 37 (1850') Orc Cave: Level 17 (850') The Old Forest: Level 24 (1200') The Sacred Land Of Mountains: Level 70 (3500') Your body is a Player. You are currently in the town of Gondolin. You have defeated 2612 enemies. You saved 49 princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 45th Yavie of the 2890th year of the third age. You have been adventuring for 2 days. adefkmnopsuxz{|@ Add Str : ..1............. Add Int : 4.1..34......... Add Wis : 4.1..3.......... Add Dex : ....4...4....... Add Con : ......4..6...... Add Chr : ..1..3.......... Add Stea. : .41.4.41........ Add Sear. : 4............... Add Infra : 4...4....6...... Add Tun.. : 4.............1. Add Speed : 4..*4.4....3.... Slay Evil : +............... Slay Und. : +............... Slay Demon: +............... Slay Giant: +............... Slay Drag.: +............... Fire Brand: +............... Sust Str : ..+.....+....... Sust Int : ................ Sust Wis : .+.....+........ Sust Dex : ....+..++....... Sust Con : ........+.+..... Sust Chr : ................ Invisible : ..+.....+....... Mul life : ................ Sens Fire : ................ Reflect : ......+......... Free Act : .++.....+.+..... Hold Life : +.+.....+....... Res Acid : .++...+......... Res Elec : .++...+......... Imm Fire : ++....**.+...... Imm Cold : .+....+*........ Res Pois : ..+.+........... Res Fear : +.+............. Res Light : +......+..+....+ Res Dark : ..+....+........ Res Blind : ................ Res Conf : ..+............. Res Sound : .+.............. Res Shard : ..+............. Res Neth : ................ Res Nexus : ..+.+.+......... Res Chaos : ..+............. Res Disen : ..+............. Aura Fire : ......+++....... Auto Curse: ........+....... Levitate : ++......+....... Lite : ..........+..... See Invis : ++.............. Digestion : ..+............. Regen : .+.............. Xtra Might: ...............+ Activate : +.........+..... Blessed : +............... Hvy Curse : ........+....... Fly : ......+......... Troll.ESP : .........+...... Dragon.ESP: .........+...... Giant.ESP : +............... TLord.ESP : ......+......... Full ESP : ...............+ Skills (points left: 119) - Combat 11.100 [0.700] . Weaponmastery -01.500 [0.750] . Archery 04.000 [0.000] . Barehand-combat 01.300 [0.400] - Sneakiness 01.800 [0.900] . Stealth 05.000 [0.400] . Disarming 00.500 [0.900] - Magic 36.514 [0.900] . Magic-Device 10.000 [1.050] . Spell-power 00.000 [0.600] . Necromancy 01.700 [0.500] . Thaumaturgy 01.000 [0.300] - Spirituality 10.900 [1.000] . Prayer 01.000 [1.500] . Mindcraft 45.000 [0.600] - Monster-lore 13.000 [1.200] . Summoning 01.000 [0.700] . Symbiosis 01.000 [0.300] Abilities * Extra Max Blow(1) * Perfect casting * Tree walking [Fates] You may meet a Boil-covered wretch on level 1. [Character Equipment] a) The Spear of Orome (4d6) (+15,+15) (+4) It can be activated for stone to mud every 5 turns if it is being worn. It increases your intelligence, wisdom, searching, infravision, ability to tunnel and speed by 4. It does extra damage from fire. It is especially deadly against dragons. It is especially deadly against giants. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It makes you completely fearless. It provides resistance to life draining, fire and light. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of giants. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature red dragon in the town of Gondolin . d) a Metal Boomerang (Defender) (4d5) (+11,+13) [+1] (+4 to stealth) It increases your stealth by 4. It sustains your wisdom. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and sound. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Half-troll on level 40 of Paths of the Dead. e) The Ring of Tumbore [+20] (+1 to stealth) {orc cave 850'} It increases your strength, intelligence, wisdom, charisma and stealth by 1. It makes you invisible. It sustains your strength. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining, acid, electricity, poison, dark, confusion, shards, nexus, chaos and disenchantment. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Expensive Black Market. f) a Ring of Speed (+14) {100% off} It increases your speed by 14. You stole it from the Speed Ring Market. k) an Amulet of Trickery (+4) {100% off} It increases your dexterity, stealth, infravision and speed by 4. It sustains your dexterity. It provides resistance to poison and nexus. You stole it from the Rare Jewelry Shop. m) a Dwarven Lantern of the Magi (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 3. It cannot be harmed by fire. It was given to you as a reward. n) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) The Shadow Cloak of Danwe [6,+21] (+1 to stealth) {100% off} It increases your stealth by 1. It sustains your wisdom and dexterity. It provides immunity to fire and cold. It provides resistance to light and dark. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. p) The Demonshield of Gothmog [13,+13] (+4) {cursed} It increases your dexterity by 4. It makes you invisible. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining. It allows you to levitate. It produces a fiery sheath. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dread on level 70 of The Sacred Land Of Mountains. s) a Dwarven Steel Helm of Infravision [6,+7] (+6) It increases your constitution and infravision by 6. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. You found it in the remains of a Great Ice Wyrm on level 52 of Mordor. u) The Set of Leather Gloves 'Cammithrim' [1,+11] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Soft Leather Boots of Speed [2,+9] (+3) It increases your speed by 3. It was given to you as a reward. z) (nothing) {) (nothing) |) a Shovel (+1) [Character Inventory] a) Balrilbon's Bag of Wondrous Tricks {special} It can be activated for mass genocide every 1000 turns. You found it in the remains of a Master lich on level 40 of Paths of the Dead. b) a Parchment titled ``Planar Travel Made Easy'' {special} c) a Sprig of Athelas d) 26 Potions of Cure Critical Wounds e) 20 Coagulated Crimson Potions of Healing f) 3 Potions of Restore Mana g) 4 Smoky Potions of Curing h) 11 Scrolls titled "bitx un derner" of Phase Door i) 10 Scrolls of Teleportation j) 89 Scrolls titled "petx barala" of Identify k) a Silver Rod of the Istari of Disarming (200/200) {@1} l) a Silver Rod of Recall (100/100) {@0} m) 4 Rusty Wands of Dig[1|1] (5 charges) n) a Staff of Disarm[1|10] (17 charges) o) The Anchor of Space-Time {special} It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Gondolin ] a) Agannazar's Antique Acorn It can be activated for experience loss . You found it in the remains of a Ghoul on level 29 of Mirkwood. b) 62 Morphic Oils of Wolf c) 3 Red Potions of *Healing* d) a Potion of *Healing* {25% off} e) 2 Potions of Life {100% off} f) a Scroll titled "reaankh fa wex" of Reset Recall g) a Golden Rod of Quickness of Nothing (125/125) h) a Cottonwood Staff of Shake[3|13] (11 charges) i) a Spruce Staff of Summon[1|26] (14 charges) j) a Ring of Dexterity (+6) It increases your dexterity by 6. You bought it from the Jewelry Shop. k) a Nickel Ring of Damage (+16) l) a Ring of Slaying (+16,+13) {100% off} You stole it from the Black Market. m) a Ring of Speed (+12) {100% off} It increases your speed by 12. You stole it from the Speed Ring Market. n) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 52 of Mordor. o) an Indestructible Amulet of Devotion (+4) It provides light (radius 1) forever. It increases your wisdom and charisma by 4. It sustains your wisdom and charisma. It provides resistance to life draining, fire, light and dark. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. p) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Scatha the Worm on level 47 of Mordor. q) The Phial of Undeath (-5) {cursed} r) a Balance Dragon Scale Mail (-2 to accuracy) [30,+16] s) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. t) The Iron Crown of Beruthiel [0,+20] (-5) {terrible} It decreases your strength, dexterity and constitution by 5. It provides immunity to paralysis. It allows you to levitate. It allows you to see invisible monsters. It gives telepathic powers. It is cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 52 of Mordor. u) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to poison and blindness. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. v) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. w) The Long Sword 'Durandil' (2d5) (+5,+6) (+3) x) an Awl-Pike of Slaying (5d9) (+6,+5) It can be wielded two-handed. It is very sharp and can make your foes bleed. You found it in the remains of a War troll in the town of Gondolin .