The Angband Ladder: The Reverend, Dwarf Priest by <urshark2000@yahoo.com>

  [Angband 3.0.4 Character Dump]

 Name   The Reverend                             Self  RB  CB  EB   Best
 Sex    Male              Age        43   STR! 18/100  +2  -1  +3 18/140
 Race   Dwarf             Height     48   INT! 18/100  -3  -3  +4  18/80
 Class  Priest            Weight    175   WIS! 18/100  +2  +3  +8 18/230
 Title  ***WINNER***      Status     36   DEX! 18/100  -2  -1  +8 18/150
 HP     1005/1005         Maximize    Y   CON! 18/100  +2  +0  +8 18/200
 SP     383/383           Preserve    Y   CHR! 18/100  -3  +2 +11 18/200

 Level           50       Armor    [50,+123]     Saving Throw  Legendary
 Cur Exp   20174920       Fight    (+42,+33)     Stealth            Fair
 Max Exp   20174920       Melee    (+64,+58)     Fighting      Legendary
 Adv Exp   ********       Shoot    (+52,+14)     Shooting      Legendary
 MaxDepth   5000 ft       Blows       4/turn     Disarming        Superb
 Gold       8429987       Shots       1/turn     Magic Device     Heroic
                                                 Perception         Good
 Burden   361.3 lbs       Infra        50 ft     Searching     Very Good

 You are one of two children of a Dwarven Miner.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, a four
 foot beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+++.. Blind:............+
 Elec:......+.+.... Confu:......+......
 Fire:.+*.+.+..+... Sound:......+......
 Cold:+.....+...... Shard:.........+...
 Pois:....+........ Nexus:......+......
 Fear:+.+.+........ Nethr:..+..........
 Lite:+....+....... Chaos:.......+.....
 Dark:.....+..+.... Disen:........++...

      abcdefghijkl@       abcdefghijkl@
S.Dig:+.+.......... Stea.:.......+.....
Feath:............. Sear.:.........+...
PLite:+.......+.... Infra:.............
Regen:+.+.......... Tunn.:.............
Telep:............. Speed:+++.+......+.
Invis:+.+..+....... Blows:.............
FrAct:+.+.......+.. Shots:.............
HLife:.....+....... Might:.............


  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed)
   It increases your speed by 10.  It slays trolls, undead, and all evil
   creatures, and it is especially deadly against demons.  It is branded
   with frost.  It provides resistance to cold, fear, and light.  It is
   blessed by the gods, slows your metabolism, lights the dungeon around
   you, and speeds your regeneration.  It grants you immunity to paralysis
   and the ability to see invisible things.  It activates for frost ball
   (100) every 40 turns.  It cannot be harmed by the elements.  
b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
   It increases your speed by 10.  It provides resistance to fire.  It
   activates for fire branding of bolts every 999 turns.  It cannot be
   harmed by the elements.  
c) The Ring of Power 'Narya' (+6,+6) (+1)
   It increases all your stats by 1.  It increases your speed by 1.  It
   provides immunity to fire.  It provides resistance to fear and nether.  
   It sustains your strength, wisdom, constitution, and charisma.  It 
   slows your metabolism and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   activates for large fire ball (120) every 20+d20 turns.  It cannot be
   harmed by the elements.  
d) an Obsidian Ring of Constitution (+6)
   It increases your constitution by 6.  It sustains your constitution.  
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2)
   It increases your strength, wisdom, and charisma by 2.  It increases
   your speed by 2.  It provides resistance to fire, poison, and fear.  It
   activates for heal (500) every 200 turns.  It cannot be harmed by the
   elements.  
f) The Arkenstone of Thrain
   It provides resistance to light, dark, and life draining.  It lights
   the dungeon around you.  It grants you the ability to see invisible
   things.  It activates for detection every 30+d30 turns.  It cannot be
   harmed by the elements.  
g) The Full Plate Armour of Isildur [25,+25] (+1)
   It increases your constitution by 1.  It provides resistance to acid, 
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
h) a Cloak of Aman [1,+14] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to chaos.  It
   cannot be harmed by the elements.  
i) The Shield of Deflection of Gil-galad [10,+20] (+5)
   It increases your wisdom and charisma by 5.  It provides resistance to 
   acid, lightning, dark, and disenchantment.  It sustains your wisdom, 
   dexterity, and charisma.  It lights the dungeon around you.  It
   activates for starlight (10d8) every 100 turns.  It cannot be harmed by
   the elements.  
j) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
   It increases your intelligence, dexterity, and charisma by 3.  It
   increases your searching by 3.  It provides resistance to acid, fire, 
   shards, and disenchantment.  It cannot be harmed by the elements.  
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
   It increases your dexterity by 4.  It provides resistance to acid.  It
   grants you immunity to paralysis.  It activates for a magical arrow
   (150) every 30+d30 turns.  It cannot be harmed by the elements.  
l) a Pair of Metal Shod Boots of Speed [6,+6] (+9)
   It increases your speed by 9.  


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom] {25% off}
c) 2 Holy Books of Prayers [Chants and Blessings] {10% off}
d) 2 Holy Books of Prayers [Exorcism and Dispelling] {40% off}
e) 2 Holy Books of Prayers [Ethereal Openings]
   It cannot be harmed by the elements.  
f) 2 Holy Books of Prayers [Godly Insights]
   It cannot be harmed by the elements.  
g) 2 Holy Books of Prayers [Purifications and Healing]
   It cannot be harmed by the elements.  
h) 2 Holy Books of Prayers [Holy Infusions]
   It cannot be harmed by the elements.  
i) 2 Holy Books of Prayers [Wrath of God]
   It cannot be harmed by the elements.  
j) 15 Metallic Purple Potions of Speed {40% off}
k) 3 Violet Speckled Potions of Heroism {10% off}
l) 8 Yellow Speckled Potions of Berserk Strength
m) 13 Pink Potions of *Healing*
n) 6 Dark Green Potions of Life
o) 23 Yellow Potions of Restore Mana
p) 15 Scrolls titled "sunwed po" of Banishment
q) 5 Scrolls titled "ausfu ti yp" of Mass Banishment
r) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2)
   It increases your constitution by 2.  It provides resistance to acid, 
   cold, fear, dark, confusion, nexus, nether, chaos, and life draining.  
   It sustains your constitution.  It activates for heal (1000) every 444
   turns.  It cannot be harmed by the elements.  
s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
   It increases all your stats by 125.  It increases your infravision by
   125.  It provides resistance to acid, lightning, fire, cold, poison, 
   fear, light, dark, confusion, nexus, and nether.  It lights the dungeon
   around you.  It grants you the power of telepathy and the ability to
   see invisible things, but it also is permanently cursed.  It cannot be
   harmed by the elements.  
t) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
   It slays animals, orcs, trolls, and all evil creatures, and it is
   especially deadly against dragons, demons, and undead.  It creates
   earthquakes on impact.  It grants you the power of telepathy and the
   ability to see invisible things, but it also aggravates creatures
   around you.  It cannot be harmed by the elements.  
u) 26 Seeker Bolts of Venom (4d5) (+15,+15)
   It is branded with poison.  
v) 7 Seeker Bolts of Slay Evil (4d5) (+15,+14)
   It slays all evil creatures.  


  [Home Inventory]

a) 73 Metallic Purple Potions of Speed {40% off}
b) 44 Yellow Speckled Potions of Berserk Strength
c) 8 Magenta Potions of Healing
d) 41 Yellow Potions of Restore Mana
e) 71 Scrolls titled "barer o val" of *Identify* {40% off}
f) 15 Scrolls titled "sunwed po" of Banishment
g) 25 Runed Staffs of Speed (94 charges)
h) a Hemlock Staff of Banishment (2 charges)
i) a Garnet Ring of Speed (+11)
   It increases your speed by 11.  
j) a Flint Stone Amulet of Weaponmastery (+5,+4) (+3)
   It increases your strength by 3.  It provides resistance to fear and 
   disenchantment.  It sustains your strength and constitution.  It grants
   you immunity to paralysis.  
k) a Driftwood Amulet of Trickery (+3)
   It increases your dexterity by 3.  It increases your stealth, searching,
   infravision, and speed by 3.  It provides resistance to poison and 
   nexus.  It sustains your dexterity.  
l) The Palantir of Westernesse (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   searching and infravision by 2.  It provides resistance to blindness
   and chaos.  It lights the dungeon around you.  It grants you the power
   of telepathy and the ability to see invisible things, but it also 
   aggravates creatures around you and drains experience.  It activates
   for clairvoyance every 50+d50 turns.  It cannot be harmed by the
   elements.  
m) Balance Dragon Scale Mail (-2) [30,+25]
   It provides resistance to sound, shards, chaos, and disenchantment.  It
   activates for breathe balance (250) every 300+d300 turns.  It cannot be
   harmed by the elements.  
n) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
   It increases your intelligence, wisdom, and constitution by 3.  It
   provides resistance to acid, poison, and confusion.  It activates for 
   door and trap destruction every 10 turns.  It cannot be harmed by the
   elements.  
o) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
   It increases your strength and charisma by 4.  It provides resistance
   to acid, lightning, fire, cold, dark, and disenchantment.  It activates
   for banishment every 500 turns.  It cannot be harmed by the elements.  
p) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
q) The Cloak 'Colannon' [1,+15] (+3)
   It increases your stealth and speed by 3.  It provides resistance to 
   nexus.  It activates for teleport every 45 turns.  It cannot be harmed
   by the elements.  
r) The Small Metal Shield of Thorin [3,+25] (+4)
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
s) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It increases your intelligence and wisdom by 2.  It provides resistance
   to blindness.  It grants you the power of telepathy.  It cannot be
   harmed by the elements.  
t) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides resistance to 
   confusion.  It cannot be harmed by the elements.  
u) The Iron Helm of Dor-Lomin [5,+20] (+4)
   It increases your strength, dexterity, and constitution by 4.  It
   provides resistance to acid, lightning, fire, cold, and fear.  It 
   lights the dungeon around you.  It grants you the power of telepathy
   and the ability to see invisible things.  It cannot be harmed by the
   elements.  
v) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
   It increases your strength and constitution by 2.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
w) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4)
   It increases your strength and dexterity by 4.  It slays orcs, trolls, 
   undead, and all evil creatures.  It is branded with fire.  It provides
   resistance to fire, fear, and disenchantment.  It sustains your 
   strength and dexterity.  It is blessed by the gods.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   activates for fire ball (72) every 40 turns.  It cannot be harmed by
   the elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 14.8.2005 02:51

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1809. on the Ladder (of 19090)
324. on the Angband Ladder (of 6561)
Second best for this player (

Comments

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On 14.8.2005 02:51 urshark2000@yahoo.com wrote:
It's been a while since I played without random artifacts, so I thought I would give it a try. I believe that this is the first character I have ever had with all of the resists without sacraficing too much speed or stat boosts. I remember it being more difficult to fill out the resists....

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