The Angband Ladder: Mithrel II, Dwarf Priest by <kern@grinnell.edu>

  [Angband 2.9.0 Character Dump]

 Name   Mithrel II                               Self  RB  CB  EB   Best
 Sex    Male              Age        48   STR! 18/100  +2  -1 +13818/1490
 Race   Dwarf             Height     48   INT! 18/100  -3  -3 +12518/1290
 Class  Priest            Weight    154   WIS! 18/100  +2  +3 +13018/1450
 Title  ***WINNER***      Status     37   DEX! 18/100  -2  -1 +12518/1320
 HP     964/964           Maximize    Y   CON! 18/100  +2  +0 +13418/1460
 SP     393/393           Preserve    Y   CHR! 18/100  -3  +2 +12918/1380

 Level           50       Armor    [46,+123]     Saving Throw  Legendary
 Cur Exp    8313467       Fight    (+35,+28)     Stealth            Good
 Max Exp    8313467       Melee    (+40,+53)     Fighting      Legendary
 Adv Exp   ********       Shoot    (+45,+14)     Shooting      Legendary
                          Blows       3/turn     Disarming        Superb
 Gold        983123       Shots       1/turn     Magic Device  Legendary
                                                 Perception         Fair
 Burden   258.7 lbs       Infra      1300 ft     Searching          Fair

     You are one of two children of a Dwarven Miner.  You are a
     credit to the family.  You have dark brown eyes, straight
     black hair, a four foot beard, and a dark complexion.



  [Character Equipment]

a) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10 to speed)
c) a Ring of Speed (+12)
d) a Ring of Speed (+14)
e) an Amulet of Wisdom (+5)
f) The Arkenstone of Thrain {LV 72}
g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
h) a Cloak of Aman [1,+13] (+3 to stealth) {Nether}
i) The Small Metal Shield of Thorin [3,+25] (+4)
j) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
l) The Pair of Metal Shod Boots of Thror [6,+20] (+3)


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook] {@G1@b1@p1!d!k!v}
b) a Holy Book of Prayers [Words of Wisdom] {@G2@p2@b2!d!k!v, 25% off}
c) 4 Holy Books of Prayers [Chants and Blessings] {@G3@p3@b3!d!k!v}
d) 5 Holy Books of Prayers [Exorcism and Dispelling] {@G4@p4@b4!d!k!v}
e) 2 Holy Books of Prayers [Ethereal Openings] {@G5@m5@p5!d!k!v BM}
f) a Holy Book of Prayers [Godly Insights] {@G6@b6@p6!d!k!v}
g) a Holy Book of Prayers [Purifications and Healing] {@G7@p7@b7!d!k!v LV 36}
h) a Holy Book of Prayers [Holy Infusions] {@G8@p8@b8!d!k!v}
i) a Holy Book of Prayers [Wrath of God] {@G9@m9@b9!d!k!v}
j) 2 Potions of Speed {25% off}
k) a Potion of *Healing*
l) 3 Potions of Restore Mana {50% off}
m) a Rod of Recall (charging) {!*}
n) The Ring of Barahir (+1)
o) The Ring of Power (Narya) (+1)
p) The Ring of Power (Nenya) (+2)
q) The Cloak 'Colluin' [1,+15]
r) The Large Metal Shield of Anarion [5,+20]
s) The Iron Helm of Dor-Lomin [5,+20] (+4) {GCV 70}
t) The Mace 'Taratol' (3d4) (+12,+12) {G. 19 !d!d!k!k!v!v!*}
u) a Bolt of Wounding (1d5) (+13,+10)
v) 4 Seeker Bolts of Wounding (4d5) (+14,+14)
w) (nothing)


  [Home Inventory (page 1)]

a) 2 Holy Books of Prayers [Godly Insights] {@G6@b6@p6!d!k!v}
b) 2 Holy Books of Prayers [Purifications and Healing] {@G7@p7@b7!d!k!v LV 36}
c) a Holy Book of Prayers [Wrath of God] {@G9@m9@b9!d!k!v}
d) a Scroll of *Remove Curse*
e) 2 Rings of Damage (+15)
f) a Ring of Speed (+10)
g) The Ring of Tulkas (+4)
h) Balance Dragon Scale Mail (-2) [30,+18] {LV 70}
i) The Chain Mail of Arvedui (-2) [14,+15] (+2)
j) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
k) The Full Plate Armour of Isildur [25,+25] (+1)
l) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4 to stealth)


  [Home Inventory (page 2)]

a) a Robe of Permanence [2,+11] {LV 35}
b) The Large Leather Shield of Celegorm [4,+20] {LV 34}
c) a Set of Gauntlets of Agility [2,+7] (+5)
d) The Two-Handed Sword 'Mormegil' (4d6) (-40,-60) [-50] (-10 to speed) {!w!w!}
e) The Glaive of Pain (9d6) (+9,+30)
f) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3)
g) The Quarterstaff of Olorin (2d9) (+10,+13) (+4)
h) a Mace of Disruption (Defender) (5d8) (+17,+15) [+6] (+1 to stealth)
i) a Heavy Crossbow of Extra Might (x4) (+10,+15) (+1)
j) (nothing)
k) (nothing)
l) (nothing)


  [Options]

Rogue-like commands                             : no   (rogue_like_commands)
Activate quick messages                         : yes  (quick_messages)
Prompt for floor item selection                 : no   (floor_query_flag)
Prompt before picking things up                 : no   (carry_query_flag)
Use old target by default                       : no   (use_old_target)
Pick things up by default                       : no   (always_pickup)
Repeat obvious commands                         : yes  (always_repeat)
Show dungeon level in feet                      : yes  (depth_in_feet)
Merge inscriptions when stacking                : yes  (stack_force_notes)
Merge discounts when stacking                   : yes  (stack_force_costs)
Show labels in equipment listings               : yes  (show_labels)
Show weights in all object listings             : yes  (show_weights)
Show choices in inven/equip windows             : yes  (show_choices)
Show details in monster descriptions            : yes  (show_details)
Audible bell (on errors, etc)                   : yes  (ring_bell)
Show flavors in object descriptions             : no   (show_flavors)
When running, ignore stairs                     : no   (run_ignore_stairs)
When running, ignore doors                      : yes  (run_ignore_doors)
When running, cut corners                       : yes  (run_cut_corners)
When running, use corners                       : yes  (run_use_corners)
Disturb whenever any monster moves              : no   (disturb_move)
Disturb whenever viewable monster moves         : yes  (disturb_near)
Disturb whenever map panel changes              : yes  (disturb_panel)
Disturb whenever player state changes           : yes  (disturb_state)
Disturb whenever boring things happen           : yes  (disturb_minor)
Disturb whenever various things happen          : yes  (disturb_other)
Alert user to critical hitpoints                : yes  (alert_hitpoint)
Alert user to various failures                  : yes  (alert_failure)
Verify destruction of objects                   : yes  (verify_destroy)
Verify use of special commands                  : yes  (verify_special)
Allow quantity specification                    : yes  (allow_quantity)
Auto-haggle in stores                           : yes  (auto_haggle)
Auto-scum for good levels                       : yes  (auto_scum)
Expand the power of the look command            : yes  (expand_look)
Expand the power of the list commands           : yes  (expand_list)
Map remembers all perma-lit grids               : yes  (view_perma_grids)
Map remembers all torch-lit grids               : no   (view_torch_grids)
Generate dungeons with aligned rooms            : no   (dungeon_align)
Generate dungeons with connected stairs         : yes  (dungeon_stair)
Monsters chase current location (v.slow)        : yes  (flow_by_sound)
Monsters chase recent locations (v.slow)        : yes  (flow_by_smell)
Monsters learn from their mistakes              : no   (smart_learn)
Monsters exploit players weaknesses             : no   (smart_cheat)
Reduce lite-radius when running                 : no   (view_reduce_lite)
Hide player symbol when running                 : no   (hidden_player)
Avoid checking for user abort                   : no   (avoid_abort)
Avoid processing special colors                 : no   (avoid_other)
Flush input on various failures                 : yes  (flush_failure)
Flush input whenever disturbed                  : no   (flush_disturb)
Flush output before every command               : yes  (fresh_before)
Flush output after various things               : no   (fresh_after)
Compress messages in savefiles                  : yes  (compress_savefile)
Hilite the player with the cursor               : no   (hilite_player)
Use special colors for torch lite               : yes  (view_yellow_lite)
Use special colors for field of view            : yes  (view_bright_lite)
Use special colors for wall grids               : no   (view_granite_lite)
Use special colors for floor grids              : yes  (view_special_lite)
Open/Disarm/Close without direction             : yes  (easy_open)
Open/Disarm doors/traps on movement             : yes  (easy_alter)
Display floor stacks in a list                  : yes  (easy_floor)
Show stacks using special attr/char             : yes  (show_piles)
Center map continuously (very slow)             : yes  (center_player)
Avoid centering while running                   : yes  (run_avoid_center)
Scroll map while targetting                     : yes  (scroll_target)
Automatically clear '-more-' prompts            : no   (auto_more)
Monsters behave more intelligently              : no   (smart_monsters)
Monsters act smarter in groups (v.slow)         : yes  (smart_packs)
Birth: Allow purchase of stats using points     : yes  (birth_point_based)
Birth: Allow specification of minimal stats     : no   (birth_auto_roller)
Birth: Maximize effect of race/class bonuses    : yes  (birth_maximize)
Birth: Preserve artifacts when leaving level    : yes  (birth_preserve)
Birth: Restrict the use of stairs/recall        : no   (birth_ironman)
Birth: Restrict the use of stores/home          : no   (birth_no_stores)
Birth: Restrict creation of artifacts           : no   (birth_no_artifacts)
Birth: Randomize some of the artifacts          : no   (birth_rand_artifacts)
Cheat: Peek into object creation                : no   (cheat_peek)
Cheat: Peek into monster creation               : no   (cheat_hear)
Cheat: Peek into dungeon creation               : no   (cheat_room)
Cheat: Peek into something else                 : no   (cheat_xtra)
Cheat: Know complete monster info               : no   (cheat_know)
Cheat: Allow player to avoid death              : no   (cheat_live)
Adult: Allow purchase of stats using points     : yes  (adult_point_based)
Adult: Allow specification of minimal stats     : no   (adult_auto_roller)
Adult: Maximize effect of race/class bonuses    : yes  (adult_maximize)
Adult: Preserve artifacts when leaving level    : yes  (adult_preserve)
Adult: Restrict the use of stairs/recall        : no   (adult_ironman)
Adult: Restrict the use of stores/home          : no   (adult_no_stores)
Adult: Restrict creation of artifacts           : no   (adult_no_artifacts)
Adult: Randomize some of the artifacts          : no   (adult_rand_artifacts)
Score: Peek into object creation                : no   (score_peek)
Score: Peek into monster creation               : no   (score_hear)
Score: Peek into dungeon creation               : no   (score_room)
Score: Peek into something else                 : no   (score_xtra)
Score: Know complete monster info               : no   (score_know)
Score: Allow player to avoid death              : no   (score_live)



Posted on 21.2.2002 06:39

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4563. on the Ladder (of 19090)
1592. on the Angband Ladder (of 6561)
Best for this player (

Comments

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On 21.2.2002 06:39 kern@grinnell.edu wrote:
This is a 2.9.0 winner (my first one). Dwarven
priests are very easy -- with healing and *destruction*
they can survive almost anything, and they can
OoD Morgoth to death from a sea of runes.

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