The Angband Ladder: Maba, Dark-Elf Bard by <gca6@math.uni-giessen.de>

  [ToME 2.3.3 Character Sheet]

 Name  : Maba                   Age                 91       STR!     40       
 Sex   : Female                 Height              58       INT!     40       
 Race  : Vampire Dark-Elf       Weight              78       WIS!     40       
 Class : Bard                   Social Class        22       DEX!     40       
 Body  : Player                                              CON!     34       
 God   : Yavanna Kementari                                   CHR!     23       
                                                                               
 + To Melee Hit         110 Level             50    Hit Points     1028/  1032 
 + To Melee Damage       63 Experience  64762620    Spell Points   1023/  1374 
 + To Ranged Hit        110 Max Exp     64762620    Sanity          425/   930 
 + To Ranged Damage       0 Exp to Adv.    *****    Piety               155719 
   AC                25+110 Gold         4987261    Speed           Fast (+15) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[25]Perception  : Excellent    Blows/Round:  6         
 Bows/Throw  : Legendary[25]Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Bad          Mel.dmg/Rnd:  6d4+378   
 Stealth     : Bad          Magic Device: Legendary[27]Infra-Vision: 110 feet  
                                                       Tactic:       berserker 
                                                       Explor:       very fast 
                         (Character Background)                                
          You are one of several children of a Dark Elven Warlock.             
          You have black eyes, straight black hair and a very dark             
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 66 (3300')
        Angband: Level 119 (5950')
        Barrow-Downs: Level 10 (500')
        Mount Doom: Level 85 (4250')
        Submerged Ruins: Level 50 (2500')
        Heart of the Earth: Level 36 (1800')
        Maze: Level 37 (1850')
        Orc Cave: Level 13 (650')
        The Old Forest: Level 25 (1250')
        Moria: Level 34 (1700')
        Death fate: Level 1 (50')
        A lost temple: Level 26 (1300')

 Your body is a Player.
 You are disguised as a Spider.
 You are currently in the town of Bree.
 You have defeated 34841 enemies.
 You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
  thus allowing the last alliance to exist.
 You saved Gondolin from destruction.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved a young hobbit from an horrible fate.
 You saved 97 princesses.
 You found all of the relic pieces and pleased your god.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 39th Quelle of the 2890th year of the third age.
 You have been adventuring for 53 days.

                    abdefkmnopqsuvxz{|@         
        Add Str   : ..4.2....4.3.....6.         
        Add Int   : ....2216....3......         
        Add Wis   : ....221............         
        Add Dex   : ...22......3.4.....         
        Add Con   : ....2....4.3..3....         
        Add Chr   : ..4.2.1............         
        Mul Mana  : ++...+......+......         
        Mul SPower: ++.....+...........         
        Add Stea. : ....2...3.....3....         
        Add Sear. : .......6.........6.         
        Add Infra : .................6.         
        Add Tun.. : .................6.         
        Add Speed : ....2.........3.2..         
        Add Blows : ...2...............         
        Chaotic   : ................+..         
        Slay Orc  : ................++.         
        Slay Troll: .................+.         
        Slay Giant: .................+.         
        Slay Drag.: ................++.         
        Acid Brand: .................+.         
        Elec Brand: ................+..         
        Sust Str  : ...........+.......         
        Sust Int  : ....++.............         
        Sust Wis  : ...+++.............         
        Sust Dex  : ...........+.......         
        Sust Con  : ..........++.......         
        Sust Chr  : ..+++..............         
        Invisible : ......+............         
        Mul life  : ..................+         
        Sens Fire : .......+...........         
        Reflect   : ..........+........         
        Free Act  : ....+....+..++.....         
        Hold Life : ....++....+........         
        Imm Acid  : ..+......*.+.+...+.         
        Res Elec  : ..+.........+......         
        Imm Fire  : ..+.......*........         
        Imm Cold  : ..+.*......+.......         
        Res Pois  : ............+......         
        Res Fear  : ..........++.......         
        Res Light : ..........+........         
        Res Dark  : ..........+++....+.         
        Res Blind : ....+.++...........         
        Res Conf  : .......+.+.........         
        Res Sound : .........+.........         
        Res Shard : ...................         
        Res Neth  : .........+.........         
        Res Nexus : ...+....+..+.......         
        Res Chaos : .........+.........         
        Res Disen : .................+.         
        Auto Curse: .....+.............         
        Levitate  : ............+......         
        Lite      : .....+..........+..         
        See Invis : ..+.+..+...........         
        Digestion : .....+.....+.......         
        Regen     : ...+.+.............         
        Activate  : ....+.......++...+.         
        Hvy Curse : .....+.............         
        Climb     : .................+.         
        Orc.ESP   : .........+.......+.         
        Evil.ESP  : .....+.............         
        Good.ESP  : .....+.............         
        Full ESP  : ....+........+.....         

 Corruption list:
Vampiric Teeth:
  Your teeth allow you to drain blood to feed yourself
  However your stomach now only accepts blood.

Vampiric Strength:
  Your body seems somewhat dead
  In this near undead state it has improved strength, constitution and
intelligence
  But reduced dexterity, wisdom and charisma.

Vampire:
  You are a Vampire. As such you resist cold, poison, darkness and nether.
  Your life is sustained, but you cannot stand the light of the sun.


Skills (points left: 0)
 - Combat                                        01.000 [0.700]
          . Weaponmastery                        00.500 [0.700]
          . Archery                              01.000 [0.000]
          . Barehand-combat                      01.000 [0.600]
 - Sneakiness                                    01.800 [0.700]
          . Stealth                              04.000 [0.700]
          . Disarming                            01.500 [0.600]
 - Magic                                         44.936 [0.800]
          . Magic-Device                         50.000 [1.000]
          . Necromancy                           06.200 [0.500]
 - Spirituality                                  31.160 [0.800]
          . Prayer                               50.000 [0.500]
          . Mindcraft                            01.000 [0.300]
          . Music                                50.000 [0.800]
 - Monster-lore                                  14.090 [1.100]
          . Summoning                            01.900 [0.500]
          . Corpse-preservation                  01.000 [0.700]
          . Symbiosis                            04.400 [0.500]
          . Mimicry                              40.400 [0.500]

Abilities
 * Perfect casting

 4 of your companions have been killed.

  [Fates]

You are fated to find a Rod Tip of Nothing on level 8.
You are fated to find a Potion of Resist Cold on level 55.
You may meet a Blue worm mass on level 5.
You may meet a Giant green dragon fly on level 91.
You are fated to never to die by the hand of a mortal being.


  [Character Equipment]

a) a Mage Staff of Wizardry (1d4) (+10,+10)(80%) (+4) {!k!d!v!s}
        It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your spell power by 4.  It increases your mana capacity by 
    80%.  
    You found it in the remains of Saruman of Many Colours on level 61 of
    Mordor.
b) a Mage Staff of Wizardry (1d4) (+10,+9)(60%) (+3)
    It can be wielded two-handed.  It can be used to store a spell.
    It increases your spell power by 3.  It increases your mana capacity
     by 60%.  
    You found it in the remains of a Ghoul on level 70 of Angband.
d) a Drum of Power (+4)
    It 
    increases your strength and charisma by 4.  It sustains your charisma.
    It provides resistance to acid, electricity, fire and cold.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 103 of Angband.
e) The Ring 'Culkor' (+2 attacks)
    It increases 
    your dexterity, attack speed and ability to score critical hits by 2.  
    It sustains your wisdom and charisma.  It provides resistance to nexus
    .  It speeds your regenerative powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 65 of Mordor.
f) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be
    activated for healing (800) every 100+d200 turns if it is being worn. 
    It increases your strength, intelligence, wisdom, dexterity, 
    constitution, charisma, stealth, speed and luck by 2.  It sustains 
    your intelligence, wisdom and charisma.  It provides immunity to cold.
    It provides immunity to paralysis.  It provides resistance to life
    draining and blindness.  It allows you to see invisible monsters.  It
    gives telepathic powers.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Sarko, rider of gold Foronth on level 100
    of Angband.
k) The Blue Stone 'Toris Mejistos'(40%) (+2) {cursed}
    It grants you the power of restore life if it is being
    worn.  It provides light (radius 1) forever.  It can be used to store
    a spell.  It increases your intelligence, wisdom and luck by 2.  It
    increases your mana capacity by 40%.  It sustains your intelligence
     and wisdom.  It provides resistance to life draining.  It allows you
    to breathe underwater.  It allows you to sense the presence of evil
    beings and good beings.  It slows your metabolism.  It speeds your
    regenerative powers.  It is heavily cursed.  It can re-curse itself.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Ar-Pharazon the Golden on level 50 of
    Submerged Ruins.
m) a Dwarven Lantern of the Magi (+1)
    It grants you the power of magic map if it is being
    worn.  It provides light (radius 2) forever.  It increases your 
    intelligence, wisdom and charisma by 1.  It makes you invisible.  It
    provides resistance to blindness.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) The Filthy Rag of the Wight [1,+12] (+6 to searching)
    It increases your intelligence, 
    searching and spell power by 6.  It provides resistance to blindness
     and confusion.  It renders you especially vulnerable to fire.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
o) a Spider Web of Aman [1,+13] (+3 to stealth)
    It increases your stealth by 3.  It provides
    resistance to nexus.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Osyluth on level 66 of Mordor.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It 
    increases your strength and constitution by 4.  It provides immunity 
    to acid.  It provides immunity to paralysis.  It provides resistance 
    to sound, nether and chaos.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ethereal dragon on level 42 of Mordor.
q) The Small Metal Shield 'Sarna' [3,+11]
    
    It sustains your constitution.  It provides immunity to fire.  It
    makes you completely fearless.  It provides resistance to life draining
    , light and dark.  It reflects bolts and arrows.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolisk on level 61 of Mordor.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It
    grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Gauntlets of Eol [3,+15](60%) (+3)
    It can be activated for mana bolt (9d8) 7+d7 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    intelligence and luck by 3.  It increases your mana capacity by 60%.  
    It provides immunity to paralysis.  It provides resistance to 
    electricity, poison and dark.  It allows you to levitate.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient black dragon in the town of
    Gondolin .
v) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be activated for arrows (150) every 90+d90 turns if
    it is being worn. It grants you the power of magic missile if it is
    being worn.  It increases your dexterity and luck by 4.  It provides
    immunity to paralysis.  It provides resistance to acid.  It gives
    telepathic powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
    It increases your 
    constitution, stealth and speed by 3.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
z) a Death mold (1650 hp)
{) The Bolt of Olvorin (1d5) (+14,+11) (+2 to speed)
    It provides light (radius 1) forever.  
    It increases your speed by 2.  It does extra damage from electricity.  
    It produces chaotic effects.  It is especially deadly against dragons.
    It is especially deadly against orcs.  It is a great bane of demons.  
    It is a great bane of undead.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Horned Reaper on level 112 of Angband.
|) The Mattock of Nain (+12,+18) (+6 to searching)
    
    It can be activated for stone to mud every 5 turns if it is being
    worn. It increases your strength, searching, infravision and ability
    to tunnel by 6.  It does extra damage from acid.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 75 of Angband.


  [Character Inventory]

a) a Fireproof Tome of the Impenetrable Earth {!k!v!d!s}
    It cannot be
    harmed by acid.  It cannot be harmed by fire.  
    You found it in the remains of Saruman of Many Colours on level 61 of
    Mordor.
b) a Fireproof Tome of the Everrunning Wave {!k!v!d!s}
    It cannot be harmed by fire.  
    You stole it from the Black Market.
c) a Fireproof Tome of the Tree {!k!v!d!s}
    It cannot be harmed by fire.  
    You bought it from the Library.
d) a Fireproof Forest Tome of Yavanna {!k!v!d!s}
    It cannot be harmed by fire.  
e) a Parchment titled ``Demigods and their Uses'' {light absorb}
    It can be
    activated for light absorption every 80 turns.  
    You found it in the remains of a Dreadlord on level 100 of Angband.
f) a Parchment titled ''Famous Last Words'' {geno}
    It
    can be activated for genocide every 500 turns.  
    You found it in the remains of a Master lich on level 100 of Angband.
g) a Potion of Speed
h) 17 Scrolls of Teleportation
i) a Silver Rod of Illumination (100/100) {@z2!k!d!s!v}
j) a Golden Rod of the Istari of Disarming (250/250) {@z3!k!v!s!d}
    
    It can hold more mana.  It can cast spells for a lesser mana cost.  It
    can cast spells faster.  It regenerates its mana faster.  
    You found it in the remains of a Lesser black reaver on level 66 of Mordor.
k) a Mithril Rod of the Istari of Healing (320/320) {@z9!k!v!s!d}
    
    It can hold more mana.  It can cast spells for a lesser mana cost.  It
    can cast spells faster.  It regenerates its mana faster.  
    You found it in the remains of a Nightwalker on level 82 of Angband.
l) an Adamantite Rod of the Istari of Detection (400/400) {@z1!k!d!s!v}
    It
    can hold more mana.  It can cast spells for a lesser mana cost.  It
    can cast spells faster.  It regenerates its mana faster.  
    You found it in the remains of a Demilich on level 68 of Angband.
m) an Adamantite Rod of Capacity of Recall (400/400) {@z8!k!d!s!v}
    It
    can hold more mana.  
    You found it in the remains of an Archlich on level 93 of Angband.
n) an Adamantite Rod of Perception (186/200) {@z5!s!d!v!k}
o) The Harp of Maglor (+3 to speed)
    It 
    increases your wisdom, charisma, stealth, speed and luck by 3.  It
    provides resistance to acid, electricity, fire, cold and sound.  It
    allows you to see invisible monsters.  It allows you to sense the
    presence of unique beings.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Barbazu on level 112 of Angband.
p) The Horn of Helm (+2)
    It
    can be activated for sound ball (300) every 300 turns if it is being
    worn. It increases your strength and constitution by 2.  It provides
    immunity to cold.  It makes you completely fearless.  It provides
    resistance to nether.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Hill giant on level 65 of Mordor.
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)

Posted on 29.7.2005 10:13
Last updated on 2.2.2006 13:51

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261. on the Ladder (of 19090)
77. on the ToME Ladder (of 3155)

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On 29.7.2005 10:13 gca6@math.uni-giessen.de wrote:
My so far most successfull try of a MAgelike BArd.
I know that i am not creative in names, but since most of my character die very early normally ....


On 29.7.2005 10:20 wrote:
The dump is in spider form with extra arms, ent potion, stone skin and berzerked. Coward and normal explore settings. And as you notice: 2.3.2. Old 2.3.1 save was readable and workes for me without problem so far. I like the new(?) coloured piety when praying. SAves some thought why i was loosing piety real fast sometimes :)


On 2.2.2006 14:00 wrote:
While doing backups for a new linux install i stumpled on this old character which i stopped quite a while ago, because i was at a dead end. I put the char into my new 2.33 savefiles and played it a bit. To my surprise i still knew how to play the character. So the new dump is in
Spiderform, berzerked, ent-potioned and singing hobbit song. And obviously with extra arms.Adding hobbit song makes it possible to kill monsters which aren't impressed by my damage songs with melee attacks. And with all the piety i get from killing nowadays i can use waterbite and uproot easily all the time

On 2.2.2006 14:02 wrote:
Hmmm, it seems that using an 2.31
savefile which i continued playing in 2.32 has a problem in 2.33. All my dungeon shops vanished :(


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