The Angband Ladder: Tazendra, Dwarf Polearmmaster by <mulhollandt@seattleu.edu>

  [ToME 2.3.1 Character Sheet]

 Name  : Tazendra               Age                 40       STR:     26       
 Sex   : Female                 Height              42       INT:     13       
 Race  : Dwarf                  Weight             125       WIS:     14       
 Class : Polearmmaster          Social Class        51       DEX:     14       
 Body  : Player                                              CON:     28       
 God   : Tulkas                                              CHR:     10       
                                                                               
 + To Melee Hit          45 Level             27    Max Hit Points       395   
 + To Melee Damage       44 Experience     41931    Cur Hit Points       395   
 + To Ranged Hit         15 Max Exp        41931    Max SP (Mana)         20   
 + To Ranged Damage       3 Exp to Adv.    43750    Cur SP (Mana)         20   
   AC                 10+54 Gold          169557    Piety               5418   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[7] Perception  : Fair         Blows/Round:  5         
 Bows/Throw  : Superb       Searching   : Fair         Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Very Bad     Mel.dmg/Rnd:  5d8+220   
 Stealth     : Fair         Magic Device: Heroic       Infra-Vision: 60 feet   
                                                       Tactic:       furious   
                                                       Explor:       normal    
                         (Character Background)                                
          You come from a long line of dwarven polearmmasters, all             
          a credit to the family.  You have dark brown eyes, straight          
          brown hair, a one foot beard, and a dark complexion.                 
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 18 (900')
        A lost temple: Level 12 (600')

 Your body is a Player.
 You are currently on level 18 of Orc Cave.
 You have defeated 4229 enemies.
 You saved 10 princesses.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 41st Quelle of the 2890th year of the third age.
 You have been adventuring for 55 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..........4.....            
        Add Wis   : .........3......            
        Add Dex   : ....1...........            
        Add Con   : ...............+            
        Add Chr   : .........3......            
        Add Stea. : 1......4........            
        Add Sear. : .......4........            
        Add Infra : ....1...........            
        Add Tun.. : ..............2.            
        Cold Brand: .............+..            
        Sust Str  : ......+.........            
        Sust Int  : ......+.........            
        Sust Wis  : +.....+..+......            
        Sust Dex  : ....+.+.........            
        Sust Con  : ......+.........            
        Sust Chr  : ......+..+......            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +...............            
        Hold Life : ......+.........            
        Res Acid  : +.....+.........            
        Res Elec  : +.....+.........            
        Res Fire  : +.....+.........            
        Res Cold  : +.....+....+....            
        Res Pois  : +...+...........            
        Res Fear  : ..+.............            
        Res Lite  : ................            
        Res Dark  : +.........+.....            
        Res Blind : ...............+            
        Res Conf  : ....+....+......            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ......+.........            
        Res Chaos : ....+....+......            
        Res Disen : ................            
        Levitate  : +..+............            
        See Invis : +...............            
        Digestion : ....+...........            
        Regen     : +...............            
        Activate  : ....+...........            

Skills (points left: 34)
 - Combat                                        23.672 [0.900]
          - Weaponmastery                        21.493 [0.950]
                   . Sword-mastery               00.000 [0.300]
                   . Axe-mastery                 00.000 [0.500]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             31.800 [0.700]
          . Archery                              20.100 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    02.105 [0.900]
          . Stealth                              00.200 [0.400]
          . Disarming                            01.200 [0.900]
 - Magic                                         01.546 [0.300]
          . Magic-Device                         31.800 [1.150]
 - Spirituality                                  06.000 [0.400]
          . Prayer                               02.500 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Ammo creation
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Fates]

You are fated to find a Scroll of Door/Stair Location on level 22.
You may find a Potion of Resist Heat on level 1.
You are fated to find a Potion of Poison on level 1.
You may find a Morphic Oil of 0 on level 1.
You may meet a Mean-looking mercenary on level 1.
You are fated to die on level 1.
You may meet a Green naga on level 1.
You may meet a Pitiful-looking beggar on level 1.
You are fated to find a Potion of Cure Light Wounds on level 7.
You may find a Lance on level 1.
You may meet a Rotting corpse on level 8.
You are fated to meet an Uruk on level 30.
You may find a Cloak on level 11.


  [Character Equipment]

a) a Trident (Defender) (1d8) (+4,+10) [+5] (+1 to stealth)
        It can be wielded two-handed.  It increases your stealth by 1.  It
    sustains your wisdom.  It provides immunity to paralysis.  It provides
    resistance to acid, electricity, fire, cold, poison and dark.  It
    allows you to levitate.  It allows you to see invisible monsters.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Snotling on level 13 of Orc Cave.
d) a Sling (x2) (+5,+3)
e) a Ring of Fear Resistance
    It
    makes you completely fearless.  
f) a Ring of Levitation {cursed}
k) The Amulet 'Orfing' [+3] (+1 to infravision)
    It can be activated for venom
    breathing every 40+d60 turns if it is being worn. It increases your 
    dexterity and infravision by 1.  It sustains your dexterity.  It
    provides resistance to poison and chaos.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Snotling Archer on level 14 of Orc Cave.
m) a Brass Lantern (with 5235 turns of light)
n) a Robe of Permanence [2,+7]
    
    It sustains your strength, intelligence, wisdom, dexterity, 
    constitution and charisma.  It provides resistance to life draining, 
    acid, electricity, fire, cold and nexus.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Hill orc Shaman on level 10 of Orc Cave.
o) an Elven Cloak [4,+11] (+4 to stealth)
p) (nothing)
s) an Iron Crown of Lordliness [0,+12] (+3)
    
    It increases your wisdom and charisma by 3.  It sustains your wisdom
     and charisma.  It provides resistance to chaos.  
    You bought it from the Black Market.
u) a Set of Leather Gloves of Power (+1,+4) [1,+14] (+4)
    It increases your strength by 4.  
    It provides resistance to dark.  
    You bought it from the Black Market.
x) The Pair of Hard Leather Boots of Dundor [3,+12]
    It provides resistance to cold.  
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
z) (nothing)
{) 30 Iron Shots of Frost (1d4) (+5,+8) {90% off}
    It does extra damage from frost.  It
    cannot be harmed by cold.  
    You made it yourself.
|) a Gnomish Shovel (+2)


  [Character Inventory]

a) a Parchment
b) 4 Flasks of oil {@F0}
c) 16 Potions of Cure Critical Wounds
d) 14 Scrolls of Phase Door
e) 10 Scrolls of Teleportation
f) 4 Scrolls of Word of Recall {!*!*}
g) 3 Scrolls of Identify {@r1}
h) 4 Scrolls of Satisfy Hunger {@r0}
i) a Wooden Rod of Trap Location (10/10) {@z1!k!d}
j) a Silver Rod of Disarming (100/100) {@z3!k!d}
k) a Wand of Fireflash[4|16] (10 charges)
l) a Wand of Ice Storm[1|25] (7 charges)
m) 2 Wands of Noxious Cloud[1|25] (4 charges) {25% off}
n) a Staff of Identify[1|18] (7 charges)
o) a Hard Studded Leather [7]
p) The Dagger 'Belangil' (2d4) (+6,+9) (+2)
q) a Cutlass of Slay Dragon (1d7) (+5,+9)
r) a Khopesh (2d4)
s) a Glaive (2d6)
t) a Lucerne Hammer (2d5)
u) 24 Rounded Pebbles (exploding) (1d2) (+3,+3)
v) 19 Rounded Pebbles of Slay Animal (1d2) (+4,+2) {90% off}
    It is especially deadly against natural
    creatures.  
    You made it yourself.
w) (nothing)


  [Home Inventory - Bree ]

a) Tenser's Mechanical Magician {summon monster}
    It can be activated for summon monster.  
    You found it lying on the ground on level 1 of Barrow-Downs.
b) a Parchment titled ``Household Magic'' {curing}
    It can be
    activated for curing every 110 turns.  
    You found it while digging a rubble.
c) Agannazar's Antique Acorn {teleport 100}
    It can be activated for teleport
    (range 100) every 100 turns.  
    You found it lying on the ground on level 2 of Barrow-Downs.
d) 9 Potions of Speed {25% off}
e) 9 Potions of Healing
f) a Potion of *Healing*
g) 3 Potions of Enlightenment {75% off}
h) 5 Scrolls of Teleport Level
i) a Silver Rod of Nothing (100/100)
j) a Rod Tip of Recall (80 Mana to cast) {!*!*}
k) a Wand of Ice Storm[2|28] (10 charges)
l) a Wand of Noxious Cloud[1|25] (7 charges) {25% off}
m) a Ring of Invisibility
n) a Metal Cap of Light [3,+5]
o) a Trident of *Slay Demon* (1d8) (+5,+6) (+2)
    It can be
    wielded two-handed.  It increases your intelligence by 2.  It is a
    great bane of demons.  It provides resistance to fire and chaos.  It
    allows you to sense the presence of demons.  
    You found it in the remains of a Gelatinous cube on level 16 of Orc Cave.
p) a Trident of Slay Animal (1d8) (+10,+17)
    
    It can be wielded two-handed.  It is especially deadly against natural
    creatures.  
    You bought it from the Black Market.
q) The Sheaf Arrow of Turan (1d5) (+16,+12)
    It does extra damage from acid and 
    frost.  It poisons your foes.  It is especially deadly against orcs.  
    It is especially deadly against trolls.  It strikes at demons with
    holy wrath.  It is a great bane of undead.  It is especially deadly
    against natural creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 15 of Orc Cave.
r) 17 Rounded Pebbles of Frost (1d2) (+8,+5) {90% off}
    It does extra
    damage from frost.  It cannot be harmed by cold.  
    You made it yourself.
s) 16 Rounded Pebbles (exploding) (1d2) (+4,+5) {90% off}
t) 30 Rounded Pebbles (exploding) (1d2) (+5,+4) {90% off}
u) 28 Rounded Pebbles (exploding) (1d2) (+3,+4) {90% off}
v) 23 Rounded Pebbles (exploding) (1d2) (+5,+1) {90% off}
w) 25 Rounded Pebbles (exploding) (1d2) (+3,+2) {90% off}
x) 24 Rounded Pebbles (exploding) (1d2) (+2,+1) {90% off}


  [Home Inventory - Lothlorien ]

a) 30 Rounded Pebbles of Frost (1d2) (+6,+9) {90% off}
    It does extra damage from frost.  It cannot be
    harmed by cold.  
    You made it yourself.
b) a Broken Skull
c) 3 Broken Bones
d) 4 Rodent Skeletons
e) a Canine Skeleton
f) 2 Gnome Skeletons
g) 24 Elf Skeletons
h) a Dwarf Skeleton
i) 4 Human Skeletons


  [The Mathom-house Inventory - Bree ]

a) The Gem of Venom {acquirement}
    It can be activated for acquirement every 3000
    turns.  
    You found it in the remains of a Priest on level 13 of Orc Cave.



Posted on 12.7.2005 01:00

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