The Angband Ladder: Morgan, RohanKnight Polearmmaster by <talinck@yahoo.com>

  [ToME 2.2.4 Character Dump]

 Name  : Morgan                 Age                 22       STR:     31       
 Sex   : Female                 Height              49       INT:      8       
 Race  : RohanKnight            Weight              80       WIS:     16       
 Class : Polearmmaster          Social Class         1       DEX:     20       
 Body  : Player                                              CON:     26       
 God   : Tulkas                                              CHR:     15       
                                                                               
 + To Melee Hit          66 Level             27    Max Hit Points       365   
 + To Melee Damage       49 Experience     67657    Cur Hit Points       365   
 + To Ranged Hit         36 Max Exp        67657    Max SP (Mana)         23   
 + To Ranged Damage       0 Exp to Adv.    77000    Cur SP (Mana)         23   
   AC                 28+74 Gold          270436    Piety               4444   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[42]Perception  : Very Bad     Blows/Round:  4         
 Bows/Throw  : Heroic       Searching   : Poor         Shots/Round:  2         
 Saving Throw: Fair         Disarming   : Good         Mel.dmg/Rnd:  8d8+196   
 Stealth     : Bad          Magic Device: Superb       Infra-Vision: 20 feet   
                                                       Tactic:       normal    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Serf.  You have brown           
          eyes, straight red hair, and an average complexion.                  
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      ON
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 16 (800')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 17 (850')

 Your opponents are behaving stupidly.
 Your body is a Player.
 You are currently in the town of Gondolin.
 You have defeated 3348 enemies.
 You saved 15 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 6th Quelle of the 2890th year of the third age.
 You have been adventuring for 20 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..........2.....            
        Add Wis   : ..3.............            
        Add Dex   : ..3.............            
        Add Con   : ..........2.....            
        Add Chr   : 3...............            
        Add Stea. : ......2.........            
        Add Sear. : .2.......1......            
        Add Infra : .2..............            
        Add Tun.. : ..............3.            
        Add Speed : ...............+            
        Chaotic   : +...............            
        Vampiric  : +...............            
        Slay Und. : +...............            
        Slay Drag.: +...............            
        Elec Brand: +...............            
        Fire Brand: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ..+.+...........            
        Sust Dex  : ....+...........            
        Sust Con  : ....+...........            
        Sust Chr  : ................            
        Invisible : ...+............            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ..........+.....            
        Hold Life : ................            
        Res Acid  : ....+.+.........            
        Res Elec  : ..+...+.........            
        Res Fire  : ..+...++........            
        Res Cold  : ..+...+.........            
        Res Pois  : ..+.............            
        Res Fear  : ................            
        Res Lite  : ..+...+.........            
        Res Dark  : ................            
        Res Blind : ....+....+......            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ..+.............            
        Res Disen : ................            
        Aura Fire : .......+.......+            
        Levitate  : ....+...........            
        Lite      : +...............            
        See Invis : .........+......            
        Xtra Shots: .+..............            
        Activate  : .++........+....            
        Orc.ESP   : ......+.........            

 Corruption list:
Balrog Aura:
  Surrounds you with a fiery aura
  But it can burn scrolls when you read them

Balrog Strength:
  Provides 3 strength and 1 constitution
  But it reduces charisma by 1 and dexterity by 3


Skills (points left: 0)
 - Combat                                        31.322 [0.900]
          - Weaponmastery                        30.893 [1.150]
                   . Sword-mastery               00.000 [0.300]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             31.800 [0.700]
          . Archery                              01.000 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    01.000 [0.900]
          . Disarming                            03.700 [0.900]
 - Magic                                         02.442 [0.400]
          . Magic-Device                         30.900 [1.150]
 - Spirituality                                  01.760 [0.400]
          . Prayer                               09.500 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Far reaching attack
 * Spread blows

 One of your companion(s) has been killed.

  [Fates]

You may find a Potion of Cure Serious Insanity on level 1.
You may find a Potion of Cure Light Wounds on level 1.


  [Character Equipment]

a) The Lance 'Elorth' (2d8) (+19,+11) (+3)
        It must be wielded two-handed.  It provides light (radius 1) forever.  
    It increases your charisma by 3.  It does extra damage from 
    electricity and fire.  It produces chaotic effects.  It drains life
    from your foes.  It is especially deadly against dragons.  It strikes
    at undead with holy wrath.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every
    10+d50 turns if it is being worn. It increases your searching and 
    infravision by 2.  It fires missiles excessively fast.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
e) The Ring of Mendir [+14] (+3)
    It can be activated for ball of fire
    and resist fire every 50+d50 turns if it is being worn. It increases 
    your wisdom and dexterity by 3.  It sustains your wisdom.  It provides
    resistance to electricity, fire, cold, poison, light and chaos.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
f) a Ring of Invisibility
    It makes you invisible.  
    You found it in the remains of Smeagol on level 13 of Mirkwood.
k) The Amulet of Arenenen
    It
    sustains your wisdom, dexterity and constitution.  It provides
    resistance to acid and blindness.  It allows you to levitate.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Magic shop.
m) a Brass Lantern (with 2264 turns of light)
n) Elven Metal Lamellar Armour (-3) [23,+14] (+2 to stealth)
    It increases your stealth by 2.  It
    provides resistance to acid, electricity, fire, cold and light.  It
    allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You bought it from the Black Market.
o) a Cloak of Immolation [1,+13]
    It provides resistance to fire.  
    It produces a fiery sheath.  It cannot be harmed by acid.  It cannot
    be harmed by fire.  
    You found it lying on the ground on level 13 of Orc Cave.
p) (nothing)
s) a Golden Crown of Seeing [0,+11] (+1 to searching)
    It increases 
    your searching by 1.  It provides resistance to blindness.  It allows
    you to see invisible monsters.  It cannot be harmed by acid.  
    You bought it from the Black Market.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and 
    constitution by 2.  It provides immunity to paralysis.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Uruk on level 17 of Orc Cave.
x) a Pair of Hard Leather Boots of Jumping [3,+5]
    It can
    be activated for phasing every 10+d10 turns if it is being worn. It
    grants you the power of blink if it is being worn.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) a Shovel of Digging (1d2) (+7,+1) (+3)
    It increases your ability to tunnel by 
    3.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the General Store.


  [Character Inventory]

a) a Fireproof Spellbook of Divine Aim
    It cannot be harmed by fire.  
    You bought it from the Black Market.
b) a Parchment titled ``Magic for the Layman''
    It can be activated for cure cuts.
    
    You found it in the remains of a Shadow Creature of Fiona on level 13 of
    Orc Cave.
c) 17 Mushrooms of Cure Serious Wounds {100% off}
d) 13 Rations of Food {@E1}
e) 15 Lembases
f) 12 Flasks of oil
g) a Potion of Cure Critical Insanity
h) 4 Potions of Cure Serious Wounds
i) 7 Scrolls of Word of Recall
j) a Wooden Rod of Trap Location (10/10)
k) 9 Wands of Manathrust[1|15] (87 charges)
l) a Staff of Identify[1|16] (9 charges)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Potion of Cure Light Insanity
b) a Staff of Remove Curses[1|15] (6 charges)


  [Home Inventory - Gondolin ]

a) The Gem of Ice
    It can be activated for high experience loss.  
    You found it in the remains of a Shadow Creature of Fiona on level 13 of
    Orc Cave.
b) A parchment titled ''Immortality For Dummies''
    It can be activated for decreasing Strength.  
    You found it in the remains of a Skaven on level 14 of Orc Cave.
c) Olive's Omnipotent Ostrich
    It can
    be activated for create hunger.  
    You found it lying on the ground on level 15 of Orc Cave.
d) a Silver Rod of Nothing (100/100)


  [Home Inventory - Lothlorien ]

a) 4 Potions of Cure Light Insanity
b) 6 Potions of Cure Insanity
c) an Adamantite Rod of Simplicity of Nothing (200/200)
    
    You bought it from the Black Market.
d) Smeagol's corpse


  [The Mathom-house Inventory - Bree ]

a) The Shrunken Head of Nightmares
    It can be activated for aggravate.
    
    You found it lying on the ground on level 6 of Barrow-Downs.
b) Tenser's Mechanical Magician
    It can be
    activated for cuts.  
    You found it lying on the ground on level 16 of Mirkwood.
c) Freesia's skeleton
    It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Freesia on level 4 of Barrow-Downs.



Posted on 23.4.2004 08:43

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13561. on the Ladder (of 18973)
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On 23.4.2004 08:43 talinck@yahoo.com wrote:
I don't really know what I'm doing at this point. I've somehow managed not to get this character killed off yet and I'd like to keep it as such for a fair bit...

On 1.5.2004 04:24 wrote:
he got dead

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