The Angband Ladder: Dries, Half-Elf Polearmmaster by Therem Harth

  [ToME 2.3.9 (ah) Character Sheet]

 Name  : Dries                  Age                 75       STR:     27       
 Sex   : Neuter                 Height              67       INT:     10       
 Race  : Zombie Half-Elf        Weight             133       WIS:     13       
 Class : Polearmmaster          Social Class         1       DEX:     18       
 Body  : Player                                              CON:     25       
 God   : Tulkas                                              CHR:     12       
                                                                               
 + To Melee Hit          82 Level             29    Hit Points       -5/   453 
 + To Melee Damage       59 Experience    101609    Spell Points      0/    18 
 + To Ranged Hit         49 Max Exp       101609    Sanity          150/   150 
 + To Ranged Damage      18 Exp to Adv.   116250    Piety                 1364 
   AC                  15+6 Gold           31065    Speed           Fast (+14) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[42]Perception  : Very Bad     Blows/Round:  5         
 Bows/Throw  : Heroic       Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Very Bad     Mel.dmg/Rnd:  10d6+295  
 Stealth     : Bad          Magic Device: Legendary[2] Infra-Vision: 30 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          Your mother was of the Nandor.  You are the illegitimate             
          but acknowledged child of a Serf.  You are the black sheep           
          of the family.  You have brown eyes, straight red hair, and          
          a very dark complexion.                                              


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: ON

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        The Sandworm lair: Level 23 (1150')

 Your body was a Player.
 You have defeated 374 enemies.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 46th Yavie of the 2890th year of the third age.
 Your adventure lasted 3 days.

     Your Attributes:
You are dead, killed by a War troll in the town of Gondolin.
You can destroy walls.
You can sense what is beyond walls.
You are in a battle rage.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You have free action.
Your appetite is small.
You are unlucky.
You have a firm hold on your life force.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to confusion.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are completely fearless.
Your wisdom is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your digging ability is affected by your equipment.
Your weapon melts your foes.
Your weapon is especially deadly against orcs.
Your weapon is especially deadly against trolls.
Your weapon is a great bane of demons.


                    adefkmnopsuxz{|@            
        Add Str   : 3...............            
        Add Con   : 3...............            
        Add Tun.. : ..............2.            
        Slay Orc  : +...............            
        Slay Troll: +...............            
        Acid Brand: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ................            
        Hold Life : ...............+            
        Res Acid  : +...............            
        Res Elec  : ................            
        Res Fire  : ................            
        Res Cold  : ...+...........+            
        Res Pois  : ...............+            
        Res Fear  : ..+.............            
        Res Light : ................            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Lite      : +...............            
        See Invis : ...............+            
        Digestion : ...............+            
        Activate  : +..+............            

Skills (points left: 0)
 - Combat                                        33.761 [0.900]
          - Weaponmastery                        33.458 [0.950]
                   . Sword-mastery               00.000 [0.300]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             33.900 [0.700]
          . Archery                              01.500 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    01.500 [0.900]
          . Stealth                              00.000 [0.400]
          . Disarming                            01.000 [0.900]
 - Magic                                         02.788 [0.300]
          . Magic-Device                         33.300 [1.150]
 - Spirituality                                  04.600 [0.400]
          . Prayer                               20.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Far reaching attack
 * Spread blows


  [Character Equipment]

a) The Beaked Axe of Hurin (2d6) (+12,+20) (+3) (charging)
    It must be wielded two-handed.  It can be activated for berserker and
    +10 to speed (50) every 100+d200 turns if it is being worn. It
    provides light (radius 1) forever.  It increases your strength and 
    constitution by 3.  It does extra damage from acid.  It is especially
    deadly against orcs.  It is especially deadly against trolls.  It is a
    great bane of demons.  It provides resistance to acid.  It drains mana
    .  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 23 of The Sandworm lair.
d) a Light Crossbow of Power (x3) (+12,+18)
e) a Ring of Fear Resistance
    It makes you completely fearless.  
f) a Ring of Ice [+12]
    It can be activated for ball of cold and resist cold every 50+d50 turns
     if it is being worn. It provides resistance to cold.  It cannot be
    harmed by cold.  
    You bought it from the Black Market.
k) (nothing)
m) a Dwarven Lantern of the Magi (+2)
n) The Chain Mail of Arvedui (-2) [14,+15] (+2)
o) The Cloak of Thorongil [1,+10]
p) (nothing)
s) a Jewel Encrusted Crown of Lordliness [0,+2] (+3)
u) (nothing)
x) (nothing)
z) (nothing)
{) 3 Seeker Bolts (4d5) (+6,+8)
    
|) a Magical Orcish Pick (+2)


  [Character Inventory]

a) 33 Potions of Cure Serious Wounds
    
b) 2 Scrolls of Phase Door
    
c) 3 Scrolls of Word of Recall
    
d) 7 Scrolls of Recharging
    
e) 2 Scrolls of Satisfy Hunger
    
f) a Moonstone Rod of Quickness of Nothing (75/75)
    It can cast spells faster.  
    You bought it from the Black Market.
g) a Silver Rod of the Istari of Nothing (200/200)
h) a Silver Rod of Capacity of Recall (200/200)
i) a Silver Rod of Capacity of Nothing (200/200)
j) a Silver Rod of Quickness of Nothing (100/100)
k) a Silver Rod of Cheapness of Nothing (100/100)
l) a Golden Rod of Quickness of Nothing (125/125)
m) a Golden Rod of Cheapness of Nothing (125/125)
n) a Golden Rod of Nothing (125/125)
o) a Golden Rod of Simplicity of Detection (61/125) {!d!v!k!s@z1}
p) a Mithril Rod of the Istari of Recall (320/320) {!d!v!k!s@z2}
q) 4 Wands of Noxious Cloud[1|25] (10 charges)
    
r) a Vampiric Scimitar of *Slay Evil* (2d5) (+11,+10)(0%) (+0)
s) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
    It can be wielded two-handed.  It increases your charisma by 3.  It
    does extra damage from fire.  It is especially deadly against giants.  
    It strikes at undead with holy wrath.  It provides resistance to fire
     and sound.  It allows you to levitate.  It allows you to see
    invisible monsters.  It allows you to sense the presence of giants.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 23 of The Sandworm lair.
t) The Trifurcate Spear of Nenos (2d9) (+23,+6) (+3)
    It increases your constitution by 3.  It is especially deadly against
    orcs.  It is especially deadly against trolls.  It is especially
    deadly against giants.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 23 of The Sandworm lair.
u) 12 Bolts (1d5) (+7,+4)
    
v) (nothing)
w) (nothing)



Posted on 11.10.2015 22:07
Last updated on 11.10.2015 22:11

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On 11.10.2015 22:07 Therem Harth wrote:
So far, I think this is the only warrior I've managed to defeat Eol with... Outside of debug mode, anyway.

On 11.10.2015 22:11 Therem Harth wrote:
Jinxed it, apparently... Just died to the Gondolin Trolls quest.

On 11.10.2015 22:22 Therem Harth wrote:
So, random thoughts and summary:

- Ironman rooms are kind of awesome, at least for a while.

- Wands of Manathrust are useful to get the game started, but become worthless pretty fast. Noxious Cloud stays useful for some time though.

- Zombies are cool because they can't be poisoned. Skeletons are probably even cooler, as they can neither be poisoned nor cut. In either case, the need for CCWs is somewhat ameliorated.

- I probably should have optimized my kit more for resists and stuff, but it was fun to just wield every decent artifact I stumbled across.

- On that note, Hurin is underrated, especially with the berserk/haste activation. Speaking of which, Dries seems to have met the same fate as Hurin. Those who do not learn from history, etc...

- Also as far as activations, that's why I have a Ring of Ice - I figured the ranged attack might be useful at some point, since I hadn't found any attack rods. Never got to try it out, though.

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