The Angband Ladder: Cadfael, Dwarf Priest by <wpeterson1@socal.rr.com>

  [Angband 3.0.6 Character Dump]

 Name   Cadfael                                  Self  RB  CB  EB   Best
 Sex    Male              Age        49   STR! 18/100  +2  -1 +21 18/320
 Race   Dwarf             Height     46   INT! 18/100  -3  -3  +5  18/90
 Class  Priest            Weight    169   WIS! 18/100  +2  +3 +14 18/290
 Title  ***WINNER***      Status     32   DEX! 18/100  -2  -1 +11 18/180
 HP     983/983           Maximize    Y   CON! 18/100  +2  +0 +15 18/270
 SP     389/389           Preserve    Y   CHR! 18/100  -3  +2 +11 18/200

 Level           50       Armor    [50,+144]     Saving Throw  Legendary
 Cur Exp   16505569       Fight    (+57,+52)     Stealth            Good
 Max Exp   16594767       Melee    (+76,+73)     Fighting      Legendary
 Adv Exp   ********       Shoot    (+74,+19)     Shooting      Legendary
 MaxDepth   5000 ft       Blows       4/turn     Disarming        Superb
 Gold       3567676       Shots       1/turn     Magic Device     Heroic
 Burden   336.6 lbs                              Perception         Fair
 Speed          +27       Infra        50 ft     Searching          Fair

 You are the only child of a Dwarven Prison Guard.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, a four
 foot beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:+.*...+.*.+.. Blind:..+......+..+
 Elec:+.*...+...... Confu:.........+...
 Fire:+.*.+.+..+... Sound:........++...
 Cold:+.*...+..+... Shard:.............
 Pois:..+.+........ Nexus:+......+.....
 Fear:+.+.+...+..+. Nethr:..+..........
 Lite:.....+...+... Chaos:........++...
 Dark:.....++...... Disen:..+...+......

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.......+.....
Feath:............. Sear.:.............
PLite:.........+... Infra:.............
Regen:..+......+... Tunn.:+............
Telep:..+.......... Speed:.++++..+.+.+.
Invis:+.+..+...+... Blows:.............
FrAct:++......+.+.. Shots:.............
HLife:.....+....... Might:.+...........


  [Character Equipment]

a) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4) {@w0}
   It increases your wisdom by 4.  It increases your tunneling by 4.  It
   slays demons, undead, and all evil creatures, and is especially deadly
   against dragons.  It is branded with acid.  It provides resistance to 
   acid, lightning, fire, cold, fear, and nexus.  It grants you immunity
   to paralysis and the ability to see invisible things.  It cannot be
   harmed by the elements.  
b) The Long Bow of Bard (x3) (+17,+19) (+2)
   It increases your dexterity by 2.  It increases your speed and shooting
   power by 2.  It grants you immunity to paralysis.  It cannot be harmed
   by the elements.  
c) The Ring of Power 'The One Ring' (+15,+15) (+5) {cursed}
   It increases all your stats by 5.  It increases your speed by 5.  It
   provides immunity to acid, lightning, fire, and cold.  It provides
   resistance to poison, fear, blindness, nether, and disenchantment.  It
   sustains all your stats.  It speeds your regeneration.  It grants you 
   the power of telepathy and the ability to see invisible things, but it
   also aggravates creatures around you, drains experience, and is
   permanently cursed.  It activates for bizarre things every 30+d30 turns.
   It cannot be harmed by the elements.  
d) a Silver Ring of Speed (+15)
   It increases your speed by 15.  
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2)
   It increases your strength, wisdom, and charisma by 2.  It increases
   your speed by 2.  It provides resistance to fire, poison, and fear.  It
   activates for heal (500) every 200 turns.  It cannot be harmed by the
   elements.  
f) The Arkenstone of Thrain
   It provides resistance to light, dark, and life draining.  It lights
   the dungeon around you.  It grants you the ability to see invisible
   things.  It activates for detection every 30+d30 turns.  It cannot be
   harmed by the elements.  
g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
   It increases your strength and charisma by 4.  It provides resistance
   to acid, lightning, fire, cold, dark, and disenchantment.  It activates
   for banishment every 500 turns.  It cannot be harmed by the elements.  
h) The Cloak 'Colannon' [1,+14] (+3)
   It increases your stealth and speed by 3.  It provides resistance to 
   nexus.  It activates for teleport every 45 turns.  It cannot be harmed
   by the elements.  
i) The Small Metal Shield of Thorin [3,+22] (+4)
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
j) The Golden Crown of Gondor [0,+15] (+3)
   It increases your strength, wisdom, and constitution by 3.  It
   increases your speed by 3.  It provides resistance to fire, cold, light,
   blindness, confusion, sound, and chaos.  It lights the dungeon around
   you and speeds your regeneration.  It grants you the ability to see
   invisible things.  It activates for heal (500) every 250 turns.  It
   cannot be harmed by the elements.  
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
   It increases your dexterity by 4.  It provides resistance to acid.  It
   grants you immunity to paralysis.  It activates for a magical arrow
   (150) every 30+d30 turns.  It cannot be harmed by the elements.  
l) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
   It increases your strength and constitution by 3.  It increases your 
   speed by 3.  It provides resistance to fear.  It cannot be harmed by
   the elements.  


  [Character Inventory]

a) a Holy Book of Prayers [Words of Wisdom] {@p2!d!v!k, 40% off}
b) a Holy Book of Prayers [Chants and Blessings] {@p3!d!v!k, 40% off}
c) a Holy Book of Prayers [Exorcism and Dispelling] {@p4!d!v!k, 40% off}
d) a Holy Book of Prayers [Ethereal Openings] {@p5!d!v!k}
   It cannot be harmed by the elements.  
e) a Holy Book of Prayers [Godly Insights] {@p6!d!v!k}
   It cannot be harmed by the elements.  
f) a Holy Book of Prayers [Purifications and Healing]
   It cannot be harmed by the elements.  
g) a Holy Book of Prayers [Holy Infusions] {@p7!d!v!k}
   It cannot be harmed by the elements.  
h) a Holy Book of Prayers [Wrath of God] {@p9!d!v!k}
   It cannot be harmed by the elements.  
i) 23 Coagulated Crimson Potions of Speed
j) 18 Viscous Pink Potions of Healing
k) 9 Violet Potions of *Healing*
l) 9 Orange Speckled Potions of Life
m) 44 Magenta Potions of Restore Mana {10% off}
n) 23 Scrolls titled "creip bytvly" of Teleportation
o) 10 Scrolls titled "payood micsun" of Banishment
p) 11 Scrolls titled "itepay ulk" of Mass Banishment
q) 11 Aluminum Rods of Teleport Other
r) 3 Hemlock Staffs of Banishment (0 charges)
s) The Ring of Power 'Vilya' (+10,+10) (+3)
   It increases all your stats by 3.  It increases your speed by 3.  It
   provides immunity to lightning.  It provides resistance to poison, 
   disenchantment, and life draining.  It sustains your strength, 
   dexterity, and constitution.  It slows your metabolism, makes you fall
   like a feather, and speeds your regeneration.  It grants you immunity
   to paralysis and the ability to see invisible things.  It activates for 
   large lightning ball (250) every 20+d20 turns.  It cannot be harmed by
   the elements.  
t) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
   It increases all your stats by 125.  It increases your infravision by
   125.  It provides resistance to acid, lightning, fire, cold, poison, 
   fear, light, dark, confusion, nexus, and nether.  It lights the dungeon
   around you.  It grants you the power of telepathy and the ability to
   see invisible things, but it also is permanently cursed.  It cannot be
   harmed by the elements.  
u) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) {@w0}
   It increases your speed by 10.  It slays trolls, undead, and all evil
   creatures, and is especially deadly against demons.  It is branded with 
   frost.  It provides resistance to cold, fear, and light.  It is blessed
   by the gods, slows your metabolism, lights the dungeon around you, and 
   speeds your regeneration.  It grants you immunity to paralysis and the
   ability to see invisible things.  It activates for frost ball (100)
   every 40 turns.  It cannot be harmed by the elements.  
v) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
   It slays animals, orcs, trolls, and all evil creatures, and is
   especially deadly against dragons, demons, and undead.  It creates
   earthquakes on impact.  It grants you the power of telepathy and the
   ability to see invisible things, but it also aggravates creatures
   around you.  It cannot be harmed by the elements.  


  [Home Inventory]

a) 26 Holy Books of Prayers [Exorcism and Dispelling] {@p4!d!v!k, 40% off}
b) 6 Scrolls titled "ibie argbie" of *Identify* {10% off}
c) 13 Gnarled Staffs of Teleportation (77 charges) {!*}
d) 22 Hickory Staffs of Speed (83 charges)
e) The Ring of Power 'Narya' (+6,+6) (+1) {@w1}
   It increases all your stats by 1.  It increases your speed by 1.  It
   provides immunity to fire.  It provides resistance to fear and nether.  
   It sustains your strength, wisdom, constitution, and charisma.  It 
   slows your metabolism and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   activates for large fire ball (120) every 20+d20 turns.  It cannot be
   harmed by the elements.  
f) The Ring of Power 'Nenya' (+8,+8) (+2) {@w1}
   It increases all your stats by 2.  It increases your speed by 2.  It
   provides immunity to cold.  It provides resistance to blindness and 
   life draining.  It sustains your intelligence, wisdom, and charisma.  
   It makes you fall like a feather and speeds your regeneration.  It
   grants you immunity to paralysis, the power of telepathy, and the
   ability to see invisible things.  It activates for large frost ball
   (200) every 20+d20 turns.  It cannot be harmed by the elements.  
g) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.  It provides resistance
   to acid, lightning, fire, cold, shards, and nexus.  It cannot be harmed
   by the elements.  
h) The Full Plate Armour of Isildur [25,+24] (+1)
   It increases your constitution by 1.  It provides resistance to acid, 
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
i) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2)
   It increases your constitution by 2.  It provides resistance to acid, 
   cold, fear, dark, confusion, nexus, nether, chaos, and life draining.  
   It sustains your constitution.  It activates for heal (1000) every 444
   turns.  It cannot be harmed by the elements.  
j) The Large Metal Shield of Anarion [5,+20]
   It provides resistance to acid, lightning, fire, and cold.  It sustains
   all your stats.  It cannot be harmed by the elements.  
k) The Shield of Deflection of Gil-galad [10,+20] (+5)
   It increases your wisdom and charisma by 5.  It provides resistance to 
   acid, lightning, dark, and disenchantment.  It sustains your wisdom, 
   dexterity, and charisma.  It lights the dungeon around you.  It
   activates for starlight (10d8) every 100 turns.  It cannot be harmed by
   the elements.  
l) The Hard Leather Cap of Thranduil [2,+14] (+2) {@w1}
   It increases your intelligence and wisdom by 2.  It provides resistance
   to blindness.  It grants you the power of telepathy.  It cannot be
   harmed by the elements.  
m) The Iron Helm of Dor-Lomin [5,+20] (+4)
   It increases your strength, dexterity, and constitution by 4.  It
   provides resistance to acid, lightning, fire, cold, and fear.  It 
   lights the dungeon around you.  It grants you the power of telepathy 
   and the ability to see invisible things.  It cannot be harmed by the
   elements.  
n) The Bastard Sword 'Calris' (5d4) (+14,+20) (+5) {@w0, uncursed}
   It increases your constitution by 5.  It slays trolls, demons, and all
   evil creatures, and is especially deadly against dragons.  It provides
   resistance to disenchantment.  It aggravates creatures around you.  It
   cannot be harmed by the elements.  
o) The Trident of Ulmo (4d8) (+14,+15) (+4) {@w0}
   It increases your dexterity by 4.  It slays animals and dragons.  It
   provides immunity to acid.  It provides resistance to nether and life
   draining.  It is blessed by the gods, slows your metabolism, and speeds
   your regeneration.  It grants you immunity to paralysis and the ability
   to see invisible things.  It activates for teleport away every 50 turns.
   It cannot be harmed by the elements.  
p) The Long Bow 'Belthronding' (x3) (+20,+22) (+1)
   It increases your dexterity by 1.  It increases your stealth, speed, 
   and shooting speed by 1.  It provides resistance to disenchantment.  It
   cannot be harmed by the elements.  
q) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
   It increases your speed by 10.  It provides resistance to fire.  It
   activates for fire branding of bolts every 999 turns.  It cannot be
   harmed by the elements.  


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.6.2005 21:19

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2380. on the Ladder (of 19090)
492. on the Angband Ladder (of 6561)
Second best for this player (

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On 22.6.2005 21:19 wpeterson1@socal.rr.com wrote:
Blessed by the RNG from start to end. Found Elmo and Boots of Speed before stat gain, found all spellbooks before 2500' and, last but not least, The Precious.

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