[Angband 3.0.6 Character Dump] Name Cadfael Self RB CB EB Best Sex Male Age 49 STR! 18/100 +2 -1 +21 18/320 Race Dwarf Height 46 INT! 18/100 -3 -3 +5 18/90 Class Priest Weight 169 WIS! 18/100 +2 +3 +14 18/290 Title ***WINNER*** Status 32 DEX! 18/100 -2 -1 +11 18/180 HP 983/983 Maximize Y CON! 18/100 +2 +0 +15 18/270 SP 389/389 Preserve Y CHR! 18/100 -3 +2 +11 18/200 Level 50 Armor [50,+144] Saving Throw Legendary Cur Exp 16505569 Fight (+57,+52) Stealth Good Max Exp 16594767 Melee (+76,+73) Fighting Legendary Adv Exp ******** Shoot (+74,+19) Shooting Legendary MaxDepth 5000 ft Blows 4/turn Disarming Superb Gold 3567676 Shots 1/turn Magic Device Heroic Burden 336.6 lbs Perception Fair Speed +27 Infra 50 ft Searching Fair You are the only child of a Dwarven Prison Guard. You are a credit to the family. You have dark brown eyes, straight black hair, a four foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.*...+.*.+.. Blind:..+......+..+ Elec:+.*...+...... Confu:.........+... Fire:+.*.+.+..+... Sound:........++... Cold:+.*...+..+... Shard:............. Pois:..+.+........ Nexus:+......+..... Fear:+.+.+...+..+. Nethr:..+.......... Lite:.....+...+... Chaos:........++... Dark:.....++...... Disen:..+...+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.......+..... Feath:............. Sear.:............. PLite:.........+... Infra:............. Regen:..+......+... Tunn.:+............ Telep:..+.......... Speed:.++++..+.+.+. Invis:+.+..+...+... Blows:............. FrAct:++......+.+.. Shots:............. HLife:.....+....... Might:.+........... [Character Equipment] a) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4) {@w0} It increases your wisdom by 4. It increases your tunneling by 4. It slays demons, undead, and all evil creatures, and is especially deadly against dragons. It is branded with acid. It provides resistance to acid, lightning, fire, cold, fear, and nexus. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. b) The Long Bow of Bard (x3) (+17,+19) (+2) It increases your dexterity by 2. It increases your speed and shooting power by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. c) The Ring of Power 'The One Ring' (+15,+15) (+5) {cursed} It increases all your stats by 5. It increases your speed by 5. It provides immunity to acid, lightning, fire, and cold. It provides resistance to poison, fear, blindness, nether, and disenchantment. It sustains all your stats. It speeds your regeneration. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you, drains experience, and is permanently cursed. It activates for bizarre things every 30+d30 turns. It cannot be harmed by the elements. d) a Silver Ring of Speed (+15) It increases your speed by 15. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. h) The Cloak 'Colannon' [1,+14] (+3) It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+22] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Golden Crown of Gondor [0,+15] (+3) It increases your strength, wisdom, and constitution by 3. It increases your speed by 3. It provides resistance to fire, cold, light, blindness, confusion, sound, and chaos. It lights the dungeon around you and speeds your regeneration. It grants you the ability to see invisible things. It activates for heal (500) every 250 turns. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) The Pair of Metal Shod Boots of Thror [6,+20] (+3) It increases your strength and constitution by 3. It increases your speed by 3. It provides resistance to fear. It cannot be harmed by the elements. [Character Inventory] a) a Holy Book of Prayers [Words of Wisdom] {@p2!d!v!k, 40% off} b) a Holy Book of Prayers [Chants and Blessings] {@p3!d!v!k, 40% off} c) a Holy Book of Prayers [Exorcism and Dispelling] {@p4!d!v!k, 40% off} d) a Holy Book of Prayers [Ethereal Openings] {@p5!d!v!k} It cannot be harmed by the elements. e) a Holy Book of Prayers [Godly Insights] {@p6!d!v!k} It cannot be harmed by the elements. f) a Holy Book of Prayers [Purifications and Healing] It cannot be harmed by the elements. g) a Holy Book of Prayers [Holy Infusions] {@p7!d!v!k} It cannot be harmed by the elements. h) a Holy Book of Prayers [Wrath of God] {@p9!d!v!k} It cannot be harmed by the elements. i) 23 Coagulated Crimson Potions of Speed j) 18 Viscous Pink Potions of Healing k) 9 Violet Potions of *Healing* l) 9 Orange Speckled Potions of Life m) 44 Magenta Potions of Restore Mana {10% off} n) 23 Scrolls titled "creip bytvly" of Teleportation o) 10 Scrolls titled "payood micsun" of Banishment p) 11 Scrolls titled "itepay ulk" of Mass Banishment q) 11 Aluminum Rods of Teleport Other r) 3 Hemlock Staffs of Banishment (0 charges) s) The Ring of Power 'Vilya' (+10,+10) (+3) It increases all your stats by 3. It increases your speed by 3. It provides immunity to lightning. It provides resistance to poison, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It slows your metabolism, makes you fall like a feather, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large lightning ball (250) every 20+d20 turns. It cannot be harmed by the elements. t) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It increases all your stats by 125. It increases your infravision by 125. It provides resistance to acid, lightning, fire, cold, poison, fear, light, dark, confusion, nexus, and nether. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also is permanently cursed. It cannot be harmed by the elements. u) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) {@w0} It increases your speed by 10. It slays trolls, undead, and all evil creatures, and is especially deadly against demons. It is branded with frost. It provides resistance to cold, fear, and light. It is blessed by the gods, slows your metabolism, lights the dungeon around you, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for frost ball (100) every 40 turns. It cannot be harmed by the elements. v) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] It slays animals, orcs, trolls, and all evil creatures, and is especially deadly against dragons, demons, and undead. It creates earthquakes on impact. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. [Home Inventory] a) 26 Holy Books of Prayers [Exorcism and Dispelling] {@p4!d!v!k, 40% off} b) 6 Scrolls titled "ibie argbie" of *Identify* {10% off} c) 13 Gnarled Staffs of Teleportation (77 charges) {!*} d) 22 Hickory Staffs of Speed (83 charges) e) The Ring of Power 'Narya' (+6,+6) (+1) {@w1} It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. f) The Ring of Power 'Nenya' (+8,+8) (+2) {@w1} It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. h) The Full Plate Armour of Isildur [25,+24] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. i) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2) It increases your constitution by 2. It provides resistance to acid, cold, fear, dark, confusion, nexus, nether, chaos, and life draining. It sustains your constitution. It activates for heal (1000) every 444 turns. It cannot be harmed by the elements. j) The Large Metal Shield of Anarion [5,+20] It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. k) The Shield of Deflection of Gil-galad [10,+20] (+5) It increases your wisdom and charisma by 5. It provides resistance to acid, lightning, dark, and disenchantment. It sustains your wisdom, dexterity, and charisma. It lights the dungeon around you. It activates for starlight (10d8) every 100 turns. It cannot be harmed by the elements. l) The Hard Leather Cap of Thranduil [2,+14] (+2) {@w1} It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. m) The Iron Helm of Dor-Lomin [5,+20] (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. n) The Bastard Sword 'Calris' (5d4) (+14,+20) (+5) {@w0, uncursed} It increases your constitution by 5. It slays trolls, demons, and all evil creatures, and is especially deadly against dragons. It provides resistance to disenchantment. It aggravates creatures around you. It cannot be harmed by the elements. o) The Trident of Ulmo (4d8) (+14,+15) (+4) {@w0} It increases your dexterity by 4. It slays animals and dragons. It provides immunity to acid. It provides resistance to nether and life draining. It is blessed by the gods, slows your metabolism, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for teleport away every 50 turns. It cannot be harmed by the elements. p) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) It increases your dexterity by 1. It increases your stealth, speed, and shooting speed by 1. It provides resistance to disenchantment. It cannot be harmed by the elements. q) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)