The Angband Ladder: Vunderbar, Old One Dashing Hussa by <z_o_z@yahoo.com>

  [Steamband 0.4.0 Character Dump]

 Name   Vunderbar                                Self  abcdefghijkl@   Best
 Sex    Male           Age           114  MUS:    700  52...:...*..5   999
 Race   Old One        Height         80  AGI:    700  .....s...*615   999
 Class  Dashing Hussar Weight        193  Vig:    740  5....:.s.....   750
 Title  ***WINNER***   Status          1  SCH:    700  ..88.*.......   999
 WP     663/663        MaxDepth  Lev   1  Ego:    999  ...8**s......   999
 SP     713/713        Preserve        Y  CHR:    700  .....:.......   600

 Level           50       Armor    [25,+160]     Saving Throw         Heroic
 Cur Exp   25041723       Blows      10/turn     Stealth             Abyssal
 Max Exp   25041723       Shots       1/turn     Fighting      Legendary[5+]
 Adv Exp   ********       Infra       100 ft     Shooting       Legendary[2]
                                                 Disarming         Excellent
          Stat     Skill     Weap.     Total     Magic Device      Excellent
 Melee (+28,+22) (+20,+20) (+25,+30)(+103,+122)  Perception             Fair
 Shoot  (+28,+0)   (+0,+0) (+16,+25) (+74,+25)   Searching              Fair

     You are an ancient Old One, come to reclaim the earthly
     plane as your own. You are a horrific monstrosity. You have
     eighty-two black beady eyes, twelve protrusions, and a
     bumpy complexion.


  [Resists & Abilities]

   Critical:.............   Fthr Fall:.............   Hvy Curse:.....+.......
   Vampiric:.............   Telepathy:............+    Mutation:.....+......+
      Throw:.............   See Invis:+..+++.......    No Magic:.............
     Vorpal:.............    Free Act:...++........   No Teleprt.............
     Return:.............   Wraithfrm:..........+..    Drain SP:.............
  Frce Brnd:.............   Hold Life:....++++....+    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:.............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:+..+.........   Drn   Exp:............+
  Acid Brnd:.............   Res Blind:.....+.......    Teleport:.............
  Psn. Brnd:.............    Res Fear:+..+.....+..+   Aggravate:............+
  Resistances:
  Fire :210%+.+-+-+++..-.+  Acid :170%+.+-.+++...+..  Light:120%+..-.+++......
  Erth :232%+.+-+++++..+.+  Poisn:158%+.+-.+++...+..  Dark :120%+..-.+++......
  Air  :214%+.+-+++++..+.+  Time :197%+..+.+++...+..  Psi  :183%+..+++.+......
  Water:234%+.+-+++++..+.+  Ether:90% +..+.-++......  Tk   :183%+..+++.+......
  Elec :80% +.+-.-++...+..  Sound:67% +..-.+++......  Spirt:183%+..+++.+......
  Ice  :182%+.+-.++++..+..  Nethr:142%+..+.+++......
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            /}=="~(()]]]              /}=="~(()]]]              /}=="~(()]]]

  [Skills]

   Disarming Traps  1
           Stealth  1
         Searching  1
    Pain Tolerance 20
   Neophyte Combat 20
   Standard Combat 20
   Advanced Combat 20
     Master Combat 20
      Power Strike 20
   Critical Strike 20
   Accurate Strike 20
    Vicious Strike 20
        Swift Blow 20
    Weapon Finesse 20
      Martial Arts  1
 Neophyte Firearms  1
            Rifles  1
          Throwing  1
            Swords 20
 Combat Techniques 20
   Elite Maneuvers 20
             Latin 20
       Occult Lore 20
      Ritual Magic 20
      Spirituality  1
     Tempered Will 20
     Hardened Will 15
         Iron Will  3
     Using Devices 20
  Advanced Devices  2
  Device Power Amp  1
         Toughness 20
    Dragon's Heart 20
         Athletics 20


  [Steamware & Mutations]

 You can move in quick bursts of speed. 
 You are teleporting randomly.
 You have a hallucinatory insanity.
 You attract demons.
 You are superhumanly strong (+80 MUS).
 Your brain is a living computer (+80 SCH/EGO).
 Your appearance is masked with illusion.
 You have an extra pair of eyes (x2 Perception).


  [Character Equipment]

a) The Battle Axe of the Great Ak (3d8|5) (+25,+30) <+5, +1>
b) a Sawed-Off Shotgun of Ferocity (x3) (+16,+25) <+2>
c) The Ring of Edison <+8>
d) The Ring of Dr. Materialismus <+8, +5>
e) The Mystical Amulet of John Dee <+10, +4, +6>
f) The Fluorescent Photic Illuminator of Tesla [5] <+5, +18, -10> {cursed}
g) The Robe of Emma the Djinn Princess [2,+23] <+6, +2, +1>
h) The Cloak Of Immortality [12,+30] <+10>
i) a Pair of Breeches of Travel [3,+5]
j) The Mask 'Le Loup Blanc' [0,+12] <+12, +5, +1>
k) The Set of Leather Gloves of The Shadow [2,+17] <+6, +4>
l) a Pair of Laced Boots of the Nautilus [6,+9] <+1>


  [Character Inventory]

a) 3 Books of Arcane Incantations [The Zohar (Book of Splendour)] <+1>
b) a Book of Arcane Incantations [De Vermis Mysteriis (Mysteries of the Wor
c) a Book of Arcane Incantations [Cthaat Aquadingen] <+3>
d) 4 Books of Arcane Incantations [Othuum Omnicia] <+3>
e) 2 Books of Arcane Incantations [Revelations of Glaaki] <+2>
f) 45 "Eureka Pepsin - A Never Failing" Tonics of Cure Critical Wounds {10%
g) a "Baldwin's Celery Pepsin & Dandelion" Tonic of *Healing*
h) 3 "Pepper's Quinine & Iron" Tonics of Restore Life Levels
i) 4 "Bear Brand Wild Cherry" Tonics of Restore Vigor {75% off}
j) 2 "Dr. Beard's Alterative" Tonics of Restore Ego
k) 34 Clicking Radiocid Mechanisms of Etheric Travel
l) a Tin-Plated Quadraphone Mechanism of *Destruction*
m) a Ruhmkorff
n) a Physiological Rejuvinator (recharging)
o) a Rusty Tool of Threat Detection (21 charges)
p) a Small Tool of Curing (23 charges)
q) a Clean Tool of Etheric Travel (18 charges)
r) a Fez of Insight [7,+15] <+4, +2>
s) a Short Sword of Exigency (1d7|1) (+13,+10) <+10>
t) a Long Sword (Defender) (2d5|2) (+12,+14) [+10] <+4>
u) a Sword Cane of Slay Construct (2d5|3) (+12,+15)
v) a Halberd (Lunar) (3d5|4) (+14,+32) [10,+0] <+4, +1>
w) The Hammer of John Henry (12d3|3) (+8,+23) <+15, +6>


  [Home Inventory]

a Holy Book of Prayers [The Corpus Hermeticum] <+3>
6 "Betula Beer" Tonics of Restore Charm
a Moaning Aerophone Mechanism of *Remove Curse*
an Opal Ring of Freedom of Mobility
an Obsidian Ring of Resist Bewilderment
a Sapphire Ring of Slaying (+22,+16)
The Amulet of Arbaces <+10, +3, +8>
The Nautilus of Captain Nemo <+12, +7, +2>
The Pectoral of the Kheper (Scarab) [+22] <+5>
The Locket of Madame Defarge <+8, +2, -4>
The Electric Lamp of Edison [3]
The Pocket Lantern of Sherlock Holmes [4] <+8, +4>
The Professional Suit of Alfred Nobel [18,+38]
The Leather Waistcoat of Gideon Barr [20,+24] <+2>
an All Wool Spring Overcoat of the Machine (-1,+0) [6,+25] <+1, -5>
The Pair of Trousers of Harry Hardwigg [2,+15] <+5>
The Bull's Tail of the Pharoahs (+5,+10) [5,+40] <+12, +5, +1>
The Crown of Isis [0,+35] <+10, +5>
The Eye of Ra [0,+32] <+10>
a Set of Gloves of Slaying (+5,+7) [1,+11]
a Set of Silk Gloves of Free Action [1,+13]
a Long Sword (Martian) (2d5|2) (+9,+10) <-2, +4>


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 9.4.2005 03:05
Last updated on 25.4.2005 02:16

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1303. on the Ladder (of 19090)
13. on the Steamband Ladder (of 319)
Third best for this player (

Comments

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On 9.4.2005 03:05 z_o_z@yahoo.com wrote:
An alien god masquerading as a Prussian General... 500 ubergeek points for anyone who gets that reference :).
Old Ones, hmmm, interesting race. The XP drain is a major problem until about level 20 when it becomes merely a minor nuicance. Up till then the best bet is to keep taking difficult quests and hope you don't get anything you cant handle. Once you get to mid-levels the racial benefits are insanely powerful. Especially the Regen rate.

On 9.4.2005 03:19 z_o_z@yahoo.com wrote:
The gloves of the Shadow are insanely usefull. Why? Because my regen rate is faster than the damage I take from being in wall. So, I can hide inside the walls and pretty much all I have to worry about are tunnelers and other wratihformed monsters. Very very usefull.

On 17.4.2005 04:31 z_o_z@yahoo.com wrote:
Almost there, I wish I could find an artifact sword though.

On 25.4.2005 02:16 z_o_z@yahoo.com wrote:
Yay! My first winner in a Rougelike in years and my 3rd ever. (Previous ones were in Vanilla 2.4.frog-konws, and an early version of Z, so its been a while) . The end bosses were somewhat anitclimactic as both went down after 2 rounds of melee. Still it was fun.

On 25.11.2005 06:02 writinstars@yahoo.com wrote:
Awesome! Aren't the Old One's superb? Hehe, nice job indeed! I just love the regeneration abilites that they possess, although the instant aggro is a problem for awhile... I'd say you can cut down the time it takes to tame the inner alien war god down to level 10 or 15 if you find good weapons or spell books, also. But, I digress; you won well! Good job!

On 27.11.2005 04:12 z_o_z@yahoo.com wrote:
Thank you for the kind words, im still proud of this character. I'll freely admit that the regeneration rate of Old Ones is what made this character a winnner... see the comments on wraithform above... Lets just say that coupled with the charge attack of a Dashing Hussa, I found a killer hit and run tactic.

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