The Angband Ladder: Cthulhu, Old One Adventurer by Insomnius

  [Steamband 0.4.0 Character Dump]

 Name   Cthulhu                                  Self  abcdefghijkl@   Best
 Sex    Male           Age           130  MUS:    700  52..s:..**...   910
 Race   Old One        Height         97  AGI:    700  ....*s...*6..   940
 Class  Adventurer     Weight        177  VIG:    700  5...*:..*....   890
 Title  Lord           Status          1  SCH:    700  ..88.*....6..   999
 WP     203/658        MaxDepth Lab Lv   8EGO:    700  ..8..*s......   960
 SP     582/582        Preserve        Y  CHR:    700  .....:.......   520

 Level           50       Armor    [20,+133]     Saving Throw         Superb
 Cur Exp   25224176       Blows    11+2/turn     Stealth             Abyssal
 Max Exp   25224176       Shots       2/turn     Fighting      Legendary[5+]
 Adv Exp   ********       Infra       130 ft     Shooting      Legendary[5+]
                                                 Disarming         Excellent
          Stat     Skill     Weap.     Total     Magic Device           Good
 Melee (+24,+19) (+20,+20) (+25,+30) (+86,+79)   Perception        Favorable
 Shoot  (+24,+0) (+13,+13) (+12,+37) (+66,+50)   Searching         Favorable

     You are an ancient Old One, come to reclaim the earthly
     plane as your own. You are a horrific monstrosity. You have
     nine purple eyes, twelve faces coming out of your flesh,
     and a disgusting complexion.


  [Resists & Abilities]

   Critical:.............   Fthr Fall:.............   Hvy Curse:.....+.......
   Vampiric:.............   Telepathy:............+    Mutation:.....+......+
      Throw:.............   See Invis:+.+..+.......    No Magic:....+........
     Vorpal:.............    Free Act:..+....+..+..   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:.............
  Frce Brnd:.............   Hold Life:.....++.....+    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:.............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:+.+.+........   Drn   Exp:............+
  Acid Brnd:.............   Res Blind:.....+.......    Teleport:.............
  Psn. Brnd:.............    Res Fear:+.+.+....+..+   Aggravate:............+
  Resistances:
  Fire :94% +.-++-+++.....  Acid :100%+.-+++++......  Light:55% +.-.+++.......
  Erth :104%+.-++++++.....  Poisn:105%+.-+++++..+...  Dark :55% +.-.+++.......
  Air  :139%+.-++++++.+...  Time :119%+.+.+++++.....  Psi  :133%+.+.++........
  Water:139%+.-++++++.+...  Ether:60% +.+.+-++......  Tk   :133%+.+.++........
  Elec :20% +.-++-+++.....  Sound:37% +.-.++++......  Spirt:133%+.+.++........
  Ice  :110%+.-++++++.....  Nethr:112%+.+.++++......
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            /}=="~(([]]]              /}=="~(([]]]              /}=="~(([]]]

  [Skills]

   Disarming Traps  1
           Stealth  1
         Searching  5
       Trailblazer 20
         Keen Eyes  7
    Pain Tolerance 20
   Neophyte Combat 20
   Standard Combat 20
   Advanced Combat 20
     Master Combat 20
      Power Strike 20
   Critical Strike 20
   Accurate Strike 20
    Vicious Strike 20
        Swift Blow 20
    Weapon Finesse 20
      Martial Arts  8
 Neophyte Firearms 20
 Standard Firearms 20
 Advanced Firearms 13
            Rifles 20
     Critical Shot  8
     Accurate Shot 13
      Vicious Shot 13
        Swift Shot  6
          Throwing  1
    Hafted Weapons  1
          Polearms  1
            Swords  1
           Daggers  1
              Axes  1
     Blunt Weapons  1
Survival Technique 20
             Latin  1
       Occult Lore  1
      Ritual Magic  1
      Spirituality  1
     Tempered Will  1
     Using Devices  7
         Toughness 20
         Fortitude 20
         Iron Body  9


  [Steamware & Mutations]

 You are teleporting randomly.
 You attract demons.
 You have tusks (dam. 2d6).
 You have claws (dam. 2d3).
 You are subject to berserker fits.
 You receive warnings about your foes.
 You fade in and out of physical reality.
 Your appearance is masked with illusion.
 You are resistant to magic.
 You have remarkable infravision (+3).
 Your skin has turned into scales (-20 CHR, +10 AC).
 You are completely fearless.
 You are regenerating.
 You are telepathic.
 Your frame is unnaturally twisted.
 Your joints ache constantly (-60 AGI).


  [Character Equipment]

a) The Battle Axe of the Great Ak (3d8|5) (+25,+30) <+5, +1>
b) a 12 Gauge Shotgun of Ferocity (x4) (+12,+37) <+2>
c) The Ring of Dr. Materialismus <+8, +5>
d) The Ring of Edison <+8>
e) The Nautilus of Captain Nemo <+12, +7, +2>
f) The Fluorescent Photic Illuminator of Tesla [5] <+5, +18, -10> {cursed}
g) The Robe of Emma the Djinn Princess [2,+23] <+6, +2, +1>
h) The Cloak of Aleriel [5,+14]
i) The Bull's Tail of the Pharoahs (+5,+10) [5,+40] <+12, +5, +1>
j) The Mask 'Le Loup Blanc' [0,+12] <+12, +5, +1>
k) The Set of Leather Gloves of Houdini (+12,+0) [2,+14] <+6>
l) The Pair of Laced Boots of Seven League Strides [6,+3]


  [Character Inventory]

a) 7 "Morrison's Sure Cure" Tonics of Speed
b) 22 "Lillybeck's Tasteless Chill" Tonics of Cure Critical Wounds {75% off
c) 6 "Angelica Bitter" Tonics of *Healing*
d) 11 "Colden's Liquid Beef" Tonics of Restore Life Levels {10% off}
e) 3 Steam-driven Astrocid Mechanisms of Detailed Object Analysis
f) a Magnesium Photocid Mechanism of Protective Force Field
g) an Analog Photoscope Mechanism of *Destruction*
h) a Rickety Tool of Celerity (5 charges)
i) a Rickety Tool of Celerity (4 charges)
j) a Rickety Tool of Celerity (1 charge)
k) a Chipped Tool of Area Disintegration (1 charge)
l) a Star Sapphire Amulet of Good Fortune <+7>
m) The Professional Suit of Alfred Nobel [18,+38]
n) a Pneumatic Pick (1d3|2) (+10,+14) <+30> {!d@w5}


  [Home Inventory]

4 Steam-driven Astrocid Mechanisms of Detailed Object Analysis {10% off}
3 Copper-Plated Micronet Mechanisms of *Remove Curse*
a Turquoise Ring of Celerity <+11>
a Turquoise Ring of Celerity <+9>
The Ring of Field Generation <+6, +20> {!w, cursed}
The Mystical Amulet of John Dee <+10, +4, +6>
The Pectoral of the Kheper (Scarab) [+22] <+5> (charging)
The Locket of Madame Defarge <+8, +2, -4>
The Pocket Lantern of Sherlock Holmes [4] <+8, +4>
an All Wool Spring Overcoat of the Daoine Sidhe (-1,+0) [6,+29] <+2>
The Tweed Jacket of Sexton Blake [11,+30] <+4, +2>
The Green-tinted Glasses of Auguste Dupin [8,+8] <+8, +4>
The Eye of Ra [0,+32] <+10>
a Set of Work Gloves (Etheric) [4,+13] <+1>
The Quarterstaff of Aleister Crowley (0d0|0) (+0,+0) [9,+20] <+12, +6, -
a Broad Axe of Power (2d6|4) (+18,+22) [-10] <+7, +2> {cursed}
43 Rifle bullets of Hurt Evil (2d11|0) (+12,+10)


  [Current Quest]

To fulfill your task, you must destroy 9 Tyrannosaurus Rices on dungeon level 3.


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 10.7.2008 07:38

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1288. on the Ladder (of 19090)
11. on the Steamband Ladder (of 319)
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Comments

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On 10.7.2008 07:38 Insomnius wrote:
I didn't even know I'd "won", until Google told me that killing Fu Manchu had, in fact, made me a winner.

On 10.7.2008 07:40 Insomnius wrote:
Despite the weird things in 0.4.0 that I assume are probably fixed in the newest version (which I can't play, being stuck on a PPC Mac), not least the bug (?) that means I don't get the winner title, this was pretty awesome fun. I should maybe try playing something less crazy and broken than an Old One, next time.

On 5.10.2008 05:41 z_o_z@yahoo.com wrote:
You are actually only the second Old One winner as far as I know. And you surpassed my Vunderbar. Congrats. Old Ones are ridiculously hard to get going in the early to mid game, but in the late game they are ridiculously powerful.

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