The Angband Ladder: Nyarlathotep, Old One Gentleman/Lad by <writinstars@yahoo.com>

  [Steamband 0.4.0 Character Dump]

 Name   Nyarlathotep                             Self  abcdefghijkl@   Best
 Sex    Male           Age           114  Mus:    999  ....5...*...5   999
 Race   Old One        Height         90  Agi:    891  ....5.......5   892
 Class  Gentleman/Lady Weight        214  Vig:    956  ....5...*....   999
 Title  Aristocrat     Status          1  Sch:    959  ...858......1   960
 WP     -3/662         MaxDepth  Lev   6  Ego:    792  ...85.......1   803
 SP     1340/1340      Preserve        Y  Chr:    749  ....5........   750

 Level           48       Armor    [39,+187]     Saving Throw     First-rate
 Cur Exp   11214563       Blows     8+1/turn     Stealth             Abyssal
 Max Exp   11214563       Shots       3/turn     Fighting      Legendary[5+]
 Adv Exp   12000000       Infra       100 ft     Shooting       Legendary[4]
                                                 Disarming         Very Good
          Stat     Skill     Weap.     Total     Magic Device           Fair
 Melee (+24,+22)   (+0,+0)   (+0,+0) (+57,+82)   Perception        Very Good
 Shoot  (+24,+0)   (+0,+0) (+20,+20) (+77,+20)   Searching         Very Good

     You are an ancient Old One, come to reclaim the earthly
     plane as your own. You are a horrific monstrosity. You have
     nine purple eyes, four protrusions, and a bumpy complexion.



  [Resists & Abilities]

   Critical:.............   Fthr Fall:.............   Hvy Curse:..+..........
   Vampiric:.............   Telepathy:............+    Mutation:............+
      Throw:.............   See Invis:...+.....+...    No Magic:.............
     Vorpal:.............    Free Act:...+......+..   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:..+..........
  Frce Brnd:.............   Hold Life:....+.......+    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:.............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:...+.........   Drn   Exp:............+
  Acid Brnd:.............   Res Blind:.........+...    Teleport:..+..........
  Psn. Brnd:.............    Res Fear:...+.........   Aggravate:............+
  Resistances:
  Fire :197%..+-++..++....  Acid :34% ..+-.+........  Light:165%.+.-.+...+....
  Erth :62% ..+-++..++....  Poisn:84% ..+-.++..+....  Dark :65% .+.-.+........
  Air  :62% ..+-++..++....  Time :73% ...+.+..+.....  Psi  :92% ...+.+........
  Water:62% ..+-++..++....  Ether:68% ...+.+........  Tk   :92% ...+.+........
  Elec :104%..+-.+..+.....  Sound:-7% ...-.+........  Spirt:142%...+.+...+....
  Ice  :64% ..+-.+.+++....  Nethr:83% ...+.+...+....
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
             }=="~[(["]]               }=="~[(["]]               }=="~[(["]]

  [Last Messages]

> The Ether Stalker misses you.
> You knee strike the Ether Stalker.
> You hit the Ether Stalker with your tail.
> The Ether Stalker is unaffected!
> It was a great sequence of strikes.
> Five blows clobber the Ether Stalker weakly.
> You hit the Ether Stalker with your tail.
> The Ether Stalker is unaffected!
> The Ether Stalker misses you.
> Many blows elbow strike the Ether Stalker weakly.
> You hit the Ether Stalker with your tail.
> The Ether Stalker is unaffected!
> You knee strike the Ether Stalker.
> You have destroyed the Ether Stalker.
> You die.


  [Skills]

   Disarming Traps  1
           Stealth  1
         Searching  1
  Perilous Sorcery  1
           Erudite  1
   Neophyte Combat  8
   Standard Combat 20
   Accurate Strike 16
    Vicious Strike 16
        Swift Blow  6
    Weapon Finesse  6
      Martial Arts  5
 Neophyte Firearms  3
           Pistols  3
          Throwing  1
             Latin 20
       Occult Lore 20
  Adv. Occult Lore 20
    Cthulhu Mythos 20
      Ritual Magic 20
    Thaumic Energy 20
       Thaumaturgy 20
            Thelma 20
      Spirituality 20
            Prayer 20
          Devotion 20
    Lesser Warding 20
   Greater Warding 20
     Tempered Will 20
     Hardened Will 20
         Iron Will 20
  Spell Quickening 20
         Gadgeteer  1
    Detectives Kit  1
        Velocipede  1
   Analytic Engine  1
     Using Devices  1
         Toughness 20
         Athletics 18


  [Steamware & Mutations]

 You can move in quick bursts of speed. 
 You have a hallucinatory insanity.
 Your health is subject to chaotic forces.
 You occasionally stumble and drop things.
 You attract demons.
 You have a scorpion tail (poison, 3d7).
 You are very tough (+80 VIG).
 You have an extra pair of eyes (x2 Perception).
 Your body is enveloped in flames.
 You have wings.


  [Character Equipment]

b) The .32 Revolver of Mauser (x2) (+20,+20) <+2>
c) The Ring of Field Generation <+6, +20>
d) The Ring of Dr. Materialismus <+8, +5>
e) The Pectoral of the Kheper (Scarab) [+22] <+5>
f) The Pocket Lantern of Sherlock Holmes [4] <+8, +4>
g) a Prince Albert Suit of Inviolability to Poison (-2,+0) [24,+11]
h) a Fur Cloak [3,+0]
i) The Bull's Tail of the Pharoahs (+5,+10) [5,+40] <+12, +5, +1>
j) The Eye of Ra [0,+32] <+10>
k) a Set of Gloves of Free Action [1,+8]
l) a Pair of Laced Boots of Stealth [6,+13] <+3>


  [Character Inventory]

a) a Book of Arcane Incantations [Liber AL vel Legis] <+1>
b) a Book of Arcane Incantations [The Zohar (Book of Splendour)] <+1>
c) a Book of Arcane Incantations [Sepher Yetzirah (Book of Formation)] <+2>
d) a Book of Arcane Incantations [De Vermis Mysteriis (Mysteries of the Wor
e) a Book of Arcane Incantations [Cthaat Aquadingen] <+3>
f) a Book of Arcane Incantations [Othuum Omnicia] <+3>
g) a Book of Arcane Incantations [Revelations of Glaaki] <+2>
h) a Holy Book of Prayers [Treatise on the Resurrection] <+1>
i) a Holy Book of Prayers [Odes of Solomon] <+1>
j) a Holy Book of Prayers [The Pnakotic Manuscripts] <+2>
k) a Holy Book of Prayers [Khorda Avesta (Book of Common Prayer)] <+2>
l) The Nautilus of Captain Nemo <+12, +7, +2>
m) a Trident of Exigency (1d8|2) (+18,+13) [1,+0] <+9>


  [Home Inventory]

5 Books of Arcane Incantations [Liber AL vel Legis] <+1>
a Book of Arcane Incantations [The Zohar (Book of Splendour)] <+1>
a Holy Book of Prayers [The Pnakotic Manuscripts] <+2>
2 Holy Books of Prayers [Trimorphic Protennoia (Nag Hammadi)] <+3>
a Holy Book of Prayers [The Corpus Hermeticum] <+3>
a Portal Generator of Returning
The Amulet of Arbaces <+10, +3, +8>
The Locket of Madame Defarge <+8, +2, -4>
The Electric Lamp of Edison [3]
The Fluorescent Photic Illuminator of Tesla [5] <+5, +18, -10> {cursed}
The Deerstalker of Sherlock Holmes [8,+20] <+8, +4>
The Bowler of Inspector Bucket [4,+10] <+6, +2>
The Mask 'Le Loup Blanc' [0,+12] <+12, +5, +1>
The Green-tinted Glasses of Auguste Dupin [8,+8] <+8, +4>
a Dagger of the Ryls (1d4|0) (+24,+23) <+1>
a Scythe (5d3|5) (+4,+3)
a Halberd (Martian) (3d5|4) (+9,+9) [10,+0] <-2, +3>
a Mace of the Deep (2d4|2) (+18,+24) <+4>
a Lead-Filled Mace (Defender) (3d4|4) (+14,+14) [+15] <+2>


  [Current Quest]

To fulfill your task, you must destroy 2 Fujins on dungeon level 6.


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 12.10.2005 08:28

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5910. on the Ladder (of 18973)
52. on the Steamband Ladder (of 319)
Second best for this player (

Comments

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On 12.10.2005 08:28 writinstars@yahoo.com wrote:
"This being the fascinating and unfortunately quite long chronicle of that noble mask of Nyarlathotep, the Gentleman."

"Ascending to earth in the desire to sow chaos and regain faith from the fool-hardy and scientific men of the Age of Reason, Nyarlathotep was shocked to find that there had been the ascenscion of two talented, if unscrupulous, men of science to power: The hideous Drs. Manchu and Moreau."

"Seeking his wrath upon them, with his knowledge of both eldritch lore and the magic of faith broad and mighty, he cleaved through many vicious beasts and creature, easily slaying all that stood in his way, growing drunk with power, until -

He accidentally cast genocide at an inoppropriate time, killing him instantly.

Oops."

Notes: Yes, I probably could have win with Nyarly' but it turned out that I must have cast genocide when my MP was low, or some such... It was very embarrasing, but more amusing then painful... Gentlemen are VERY fun to play, especially at later levels.

Old Ones seem a bit weighted, but you DO have to survive to around level ten before their survival stops being an issue, and that can be a challenge... Anyway, thoughts, comments, and whatnot appreciated! A great variant, and I hope everyone had fun! Cheers!

Mssr. Belial

On 12.10.2005 08:30 writinstars@yahoo.com wrote:
Agh, just noticed I should have said 'won'. Oh well. Also, as a side note, isn't the expatriate demon spell awesome? Well, pip-pip toodle-oo! Ciao!

On 12.10.2005 12:39 Elliott946@aol.com wrote:
Steamband is one of my favorite variants, though, IMO, in previous versions the end game was a bit too easy. I love the atmosphere.

I've never had a character give the prayer spells a solid try, but the mage spells are fun. I found the Old One exp drain to be a bit too daunting.

On 14.10.2005 10:13 writinstars@yahoo.com wrote:
Yes, isn't it fabulous? The end game is easy, but that doesn't make it any less fun, and perhaps I shouldn't talk, as I died from *SPELL STRAIN*. Argh, heh.

Well, the prayer spells can be just lovely, although you need to stick with them.. Reckoning of metal in particular was one I found very useful. But, Mage spells rock, and XP drain stinks until Tenth Level or so, when you can just plow into VAULTS with no weapon or skills spent, and still win. O_O Sometimes, anyway.

Anyway, thank you!

Mssr. Belial

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