The Angband Ladder: Nekkid III, RohanKnight Paladin by <veryfoobar-tome@yahoo.com>
[ToME 2.3.3 Character Sheet] Name : Nekkid III Age 23 STR! 18/190 Sex : Male Height 62 Int: 18/73 18/78 Race : Vampire RohanKnight Weight 78 Wis! 18/125 18/130 Class : Paladin Social Class 49 DEX: 18/29 Body : Player CON! 18/170 God : Tulkas CHR: 18/29 + To Melee Hit 55 Level 31 Hit Points -15/ 551 + To Melee Damage 36 Experience 419221 Spell Points 142/ 194 + To Ranged Hit 55 Max Exp 419221 Sanity 341/ 346 + To Ranged Damage 0 Exp to Adv. 510000 Piety 8957 AC 0+105 Gold 16579 Speed Fast (+22) (Miscellaneous Abilities) Fighting : Legendary[20]Perception : Very Bad Blows/Round: 5 Bows/Throw : Heroic Searching : Very Bad Shots/Round: 1 Saving Throw: Excellent Disarming : Very Bad Mel.dmg/Rnd: 190-660 Stealth : Bad Magic Device: Bad Infra-Vision: 0 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Marshal of the Riddermark. You have blue-gray eyes, straight red hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Paths of the Dead: Level 40 (2000') The Sacred Land Of Mountains: Level 46 (2300') Your body was a Player. You have defeated 2122 enemies. You saved 33 princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 48th Yavie of the 2890th year of the third age. Your adventure lasted 5 days. Your Attributes: You are dead, killed by Waldern, King of Water on level 46 of The Sacred Land Of Mountains. You can breath fire. You can drain life from a foe. You can feel the danger of evil magic. You can use rohir powers. You can turn into a Balrog at will. You are able to control the space/time continuum. You are confused. You are bleeding. You are stunned. You aggravate monsters. You are in a battle rage. You levitate just over the ground. You have free action. You regenerate quickly. You have ESP. You are unlucky. You have a firm hold on your life force. You are surrounded with a fiery aura. You are carrying a permanent light. You are resistant to cold. You are resistant to poison. You are resistant to darkness. You are resistant to nether forces. You are completely fearless. The space-time continuum cannot be disrupted near you. adefkmnopsuxz{|@ Add Con : ...............+ Add Speed : ...............+ Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ...............+ Hold Life : ...............+ Res Acid : ................ Res Elec : ................ Res Fire : ................ Res Cold : ...............+ Res Pois : ...............+ Res Fear : ................ Res Light : ................ Res Dark : ...............+ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ...............+ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Aura Fire : ...............+ Lite : ...............+ Regen : ...............+ Aggravate : ...............+ Fly : ...............+ Troll.ESP : ...............+ Corruption list: Balrog Aura: Surrounds you with a fiery aura But it can burn scrolls when you read them Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Balrog Strength: Provides 3 strength and 1 constitution But it reduces charisma by 1 and dexterity by 3 Balrog Form: Allows you to turn into a Balrog at will You need Balrog Wings, Balrog Aura and Balrog Strength to activate it Demon Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Demon Hide: Increases your armour class by your level Provides immunity to fire at level 40 But reduces speed by your level / 7 Demon Breath: Provides fire breath But gives a small chance to spoil potions when you quaff them Demon Realm: Provides access to the demon school skill and the use of demonic equipment You need Demon Spirit, Demon Hide and Demon Breath to activate it Anti-teleportation: Prevents all teleportations, be it of you or monsters Troll Blood: Troll blood flows in your veins, granting increased regeneration It also enables you to feel the presence of other troll beings But it will make your presence more noticeable and aggravating Vampiric Teeth: Your teeth allow you to drain blood to feed yourself However your stomach now only accepts blood. Vampiric Strength: Your body seems somewhat dead In this near undead state it has improved strength, constitution and intelligence But reduced dexterity, wisdom and charisma. Vampire: You are a Vampire. As such you resist cold, poison, darkness and nether. Your life is sustained, but you cannot stand the light of the sun. Skills (points left: 1) - Combat 18.800 [0.800] . Weaponmastery 01.100 [1.000] . Archery 00.500 [0.000] . Barehand-combat 35.100 [0.900] - Sneakiness 01.100 [0.900] . Stealth -08.000 [0.400] . Disarming 03.700 [0.900] - Magic 29.170 [0.900] . Magic-Device 01.500 [1.050] . Spell-power 00.000 [0.600] . Demonology 00.000 [1.500] . Thaumaturgy 24.200 [0.500] - Spirituality 34.100 [1.000] . Prayer 01.000 [1.400] . Mindcraft 35.400 [0.600] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Perfect casting [Character Inventory] a) (nothing) b) (nothing) c) (nothing) d) (nothing) e) (nothing) f) (nothing) g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) |
Posted on 14.3.2006 06:05
11183. on the Ladder (of 19090)
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