The Angband Ladder: Fred I, Thunderlord Thaumaturgist by <angband@techiem2.net>
[ToME 2.2.7 Character Dump] Name : Fred I Age 18 STR: 18 Sex : Male Height 175 INT: 32 Race : Thunderlord Weight 240 WIS: 19 Class : Thaumaturgist Social Class 61 DEX: 26 Body : Player CON: 26 God : Eru Iluvatar CHR: 29 + To Melee Hit -2 Level 31 Max Hit Points 337 + To Melee Damage -14 Experience 460179 Cur Hit Points 337 + To Ranged Hit -6 Max Exp 460179 Max SP (Mana) 255 + To Ranged Damage 0 Exp to Adv. 645000 Cur SP (Mana) 255 AC 17+98 Gold 365512 Piety 426 (Miscellaneous Abilities) Fighting : Fair Perception : Good Blows/Round: 3 Bows/Throw : Bad Searching : Excellent Shots/Round: 1 Saving Throw: Superb Disarming : Excellent Mel.dmg/Rnd: 3d4-42 Stealth : Bad Magic Device: Superb Infra-Vision: 60 feet Tactic: coward Explor: running (Character Background) You are one of many Manwe Maia. Your eagle looks very good. In the past you dwelt on earth in the form of a beneficent but unseen force. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 34 (1700') Barrow-Downs: Level 10 (500') Orc Cave: Level 20 (1000') The Old Forest: Level 25 (1250') The Sandworm lair: Level 23 (1150') A lost temple: Level 24 (1200') Your opponents are behaving stupidly. Your body is a Player. You are currently on level 23 of The Sandworm lair. You have defeated 5074 enemies. You saved 32 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 20th Quelle of the 2890th year of the third age. You have been adventuring for 34 days. adefkmnopsuxz{|@ Add Str : .1.............. Add Int : .........2....1. Add Wis : .........2....1. Add Dex : ..............1. Add Con : ..........46.... Add Chr : .1.............. Mul SPower: +............... Add Stea. : ......3......... Add Sear. : .....4.......... Add Infra : ...........6.... Add Tun.. : ..............1. Add Blows : ..............1. Vampiric : ..............+. Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ..........+..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ....+........... Free Act : .......+........ Hold Life : ................ Res Acid : .+....++.......+ Res Elec : ......+........+ Res Fire : ......+......... Res Cold : ......+...+....+ Res Pois : ......+......... Res Fear : .......+........ Res Lite : .........+...... Res Dark : ......+....+.... Res Blind : .........+...... Res Conf : .+.............. Res Sound : ..+............. Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Levitate : ...............+ See Invis : .+.....+........ Regen : ..........+..... Activate : .....+....+..... Cursed : ..++............ Fly : ...............+ Orc.ESP : ......+..+...... Troll.ESP : .........+...... Dragon.ESP: ...............+ Evil.ESP : .........+...... Skills (points left: 0) - Combat 01.200 [0.300] . Weaponmastery 00.700 [0.400] - Sneakiness 03.700 [0.900] . Disarming 01.000 [0.300] - Magic 19.036 [0.950] . Magic-Device 10.450 [1.050] . Spell-power 00.000 [0.600] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 14.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 00.000 [0.700] . Divination 04.200 [0.700] . Temporal 15.400 [0.700] . Mind 00.000 [0.700] . Nature 10.500 [0.700] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 35.000 [1.000] - Spirituality 04.575 [0.550] . Prayer 37.500 [0.500] . Monster-lore 01.500 [0.500] Abilities * Perfect casting One of your companion(s) has been killed. [Character Equipment] a) a Mage Staff of Power [Know the Music] (1d4) (+4,-6) (+7) It can be wielded two-handed. It has a spell stored inside. It increases your spell power by 7. You bought it from the Black Market. d) a Drum of the Eldar (+1) It increases your strength and charisma by 1. It provides resistance to acid and confusion. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. e) a Ring of Sound Resistance {cursed} It provides resistance to sound. It is cursed. You found it in the remains of a Ghost on level 30 of Mirkwood. f) a Ring of Protection [+15] {cursed} It is cursed. You bought it from the Magic shop. k) an Indestructible Amulet of Reflection It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) Elven Hard Leather Armour (-1 to accuracy) [6,+16] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold, poison and dark. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. o) The Cloak of Thorongil [1,+10] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) (nothing) s) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to light and blindness. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Set of Gauntlets 'Paurnimmen' [Essence of Speed] [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It has a spell stored inside. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 17 of Mirkwood. x) a Pair of Metal Shod Boots of Dwarvish Endurance [6,+13] (+6 to infravision) It increases your constitution and infravision by 6. It provides resistance to dark. You bought it from the Black Market. z) (nothing) {) (nothing) |) The Gnomish Shovel 'Brith' (+10,+3) (+1 attack) It increases your intelligence, wisdom, dexterity, ability to tunnel and attack speed by 1. It drains life from your foes. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 26 of Mirkwood. [Character Inventory] a) a Fireproof Book of Beginner Cantrips It cannot be harmed by fire. You bought it from the Magic shop. b) a Spellbook of Listen to the Music c) a Spellbook of See the Music d) Valdarbon's Automatic Alchemist It can be activated for summon pet. You found it lying on the ground on level 21 of A lost temple. e) a Mushroom of Restoring f) a Ration of Food g) 17 Lembases h) a Flask of oil i) a Potion of Cure Insanity j) 2 Potions of Heroism k) a Potion of Cure Light Wounds l) a Potion of Cure Critical Wounds m) a Scroll of Blessing n) a Fireproof Scroll of Monster Confusion o) a Scroll titled "tabfid ulkarze" p) a Silver Rod of Recall (100/100) q) a Golden Rod of Disarming (125/125) {50% off} r) The Wand of Digging of Thrain (16 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. s) an Aluminium-Plated Wand t) a Staff of Recovery[1|14] u) a Parchment - Compendium of Deep Thoughts v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Book of Beginner Cantrips b) 2 Spellbooks of Lay of Protection c) a Spellbook of Know the Music {25% off} d) a Spellbook of Regeneration e) 3 Spellbooks of Tidal Wave f) a Spellbook of Disperse Magic g) a Spellbook of Recovery h) 2 Spellbooks of Healing i) a Spellbook of Remove Curses j) a Spellbook of Fireflash k) a Spellbook of Identify l) a Spellbook of Listen to the Music m) 2 Spellbooks of Disarm n) a Spellbook of Vapor o) a Spellbook of See the Music p) 2 Spellbooks of Globe of Light q) a Parchment titled ``Magic for the Layman'' It can be activated for gain corruption. You found it in the remains of a Dark elven warlock on level 26 of Mirkwood. r) The Crystal Ball of The Witch-King of Angmar It can be activated for gain corruption. You found it lying on the ground on level 2 of Barrow-Downs. s) Bigby's Big Book of Brutality It can be activated for mass genocide every 1000 turns. You found it in the remains of a Dark elven warlock on level 26 of Mirkwood. t) 17 Rations of Food u) 9 Potions of Cure Light Insanity v) a Potion of Cure Critical Insanity w) a Ring of Invisibility x) a Mage Staff of Mana (1d4) (-23,-18)(80%) It can be wielded two-handed. It can be used to store a spell. It increases your mana capacity by 80%. It was given to you as a reward. [Home Inventory - Lothlorien ] a) a Tome of Magical Energy b) a Fireproof Tome of the Eternal Flame It cannot be harmed by fire. You bought it from the Black Market. c) a Tome of the Impenetrable Earth d) a Fireproof Tome of Translocation e) 2 Tomes of the Tree f) a Tome of Knowledge g) a Tome of the Time h) a Holy Tome of Eru Iluvatar i) a Spellbook of Know the Music j) 2 Spellbooks of Essence of Speed k) a Spellbook of Healing l) The Gem of Wisdom It can be activated for satisfy hunger. You found it lying on the ground on level 23 of The Old Forest. m) Benetar's Death Ray Experiment It can be activated for cure fear. You found it lying on the ground on level 31 of Mirkwood. n) a Parchment titled ``Planar Travel Made Easy'' It can be activated for cure insanity. You found it lying on the ground on level 31 of Mirkwood. o) Mordenkainen's Mysterious Mind-Masher It can be activated for summon pet. You found it lying on the ground on level 26 of Mirkwood. p) a Parchment titled ''Finer Points of Munchkinism'' It can be activated for cure confusion. You found it in the remains of a Dark elven priest on level 17 of Mirkwood. q) a Potion of Cure Serious Insanity r) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching) {cursed} s) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, light and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. t) an Iron Helm of Water Breathing [5,+5] It allows you to breathe underwater. It cannot be harmed by acid. You found it in the remains of a Young white dragon on level 26 of Mirkwood. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. v) The Set of Gauntlets 'Paurnen' [Know the Music] [2,+15] It can be activated for acid bolt (5d8) every 5+d5 turns if it is being worn. It has a spell stored inside. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 12 of Orc Cave. w) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to levitate. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) The Lance of Caredend (2d8) (+7,+7) (+3 attacks) It must be wielded two-handed. It provides light (radius 1) forever. It increases your constitution and attack speed by 3. It does extra damage from acid. It poisons your foes. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It is a great bane of undead. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hill orc on level 21 of Orc Cave. |
Posted on 7.6.2004 06:30
11176. on the Ladder (of 19090)
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