[ToME 2.2.4 Character Dump] Name : Morgan Age 22 STR: 31 Sex : Female Height 49 INT: 8 Race : RohanKnight Weight 80 WIS: 16 Class : Polearmmaster Social Class 1 DEX: 20 Body : Player CON: 26 God : Tulkas CHR: 15 + To Melee Hit 66 Level 27 Max Hit Points 365 + To Melee Damage 49 Experience 67657 Cur Hit Points 365 + To Ranged Hit 36 Max Exp 67657 Max SP (Mana) 23 + To Ranged Damage 0 Exp to Adv. 77000 Cur SP (Mana) 23 AC 28+74 Gold 270436 Piety 4444 (Miscellaneous Abilities) Fighting : Legendary[42]Perception : Very Bad Blows/Round: 4 Bows/Throw : Heroic Searching : Poor Shots/Round: 2 Saving Throw: Fair Disarming : Good Mel.dmg/Rnd: 8d8+196 Stealth : Bad Magic Device: Superb Infra-Vision: 20 feet Tactic: normal Explor: running (Character Background) You are one of several children of a Serf. You have brown eyes, straight red hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: ON Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 16 (800') Barrow-Downs: Level 10 (500') Orc Cave: Level 17 (850') Your opponents are behaving stupidly. Your body is a Player. You are currently in the town of Gondolin. You have defeated 3348 enemies. You saved 15 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 6th Quelle of the 2890th year of the third age. You have been adventuring for 20 days. adefkmnopsuxz{|@ Add Str : ..........2..... Add Wis : ..3............. Add Dex : ..3............. Add Con : ..........2..... Add Chr : 3............... Add Stea. : ......2......... Add Sear. : .2.......1...... Add Infra : .2.............. Add Tun.. : ..............3. Add Speed : ...............+ Chaotic : +............... Vampiric : +............... Slay Und. : +............... Slay Drag.: +............... Elec Brand: +............... Fire Brand: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ..+.+........... Sust Dex : ....+........... Sust Con : ....+........... Sust Chr : ................ Invisible : ...+............ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+..... Hold Life : ................ Res Acid : ....+.+......... Res Elec : ..+...+......... Res Fire : ..+...++........ Res Cold : ..+...+......... Res Pois : ..+............. Res Fear : ................ Res Lite : ..+...+......... Res Dark : ................ Res Blind : ....+....+...... Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ..+............. Res Disen : ................ Aura Fire : .......+.......+ Levitate : ....+........... Lite : +............... See Invis : .........+...... Xtra Shots: .+.............. Activate : .++........+.... Orc.ESP : ......+......... Corruption list: Balrog Aura: Surrounds you with a fiery aura But it can burn scrolls when you read them Balrog Strength: Provides 3 strength and 1 constitution But it reduces charisma by 1 and dexterity by 3 Skills (points left: 0) - Combat 31.322 [0.900] - Weaponmastery 30.893 [1.150] . Sword-mastery 00.000 [0.300] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 31.800 [0.700] . Archery 01.000 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.000 [0.900] . Disarming 03.700 [0.900] - Magic 02.442 [0.400] . Magic-Device 30.900 [1.150] - Spirituality 01.760 [0.400] . Prayer 09.500 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Far reaching attack * Spread blows One of your companion(s) has been killed. [Fates] You may find a Potion of Cure Serious Insanity on level 1. You may find a Potion of Cure Light Wounds on level 1. [Character Equipment] a) The Lance 'Elorth' (2d8) (+19,+11) (+3) It must be wielded two-handed. It provides light (radius 1) forever. It increases your charisma by 3. It does extra damage from electricity and fire. It produces chaotic effects. It drains life from your foes. It is especially deadly against dragons. It strikes at undead with holy wrath. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) The Ring of Mendir [+14] (+3) It can be activated for ball of fire and resist fire every 50+d50 turns if it is being worn. It increases your wisdom and dexterity by 3. It sustains your wisdom. It provides resistance to electricity, fire, cold, poison, light and chaos. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. f) a Ring of Invisibility It makes you invisible. You found it in the remains of Smeagol on level 13 of Mirkwood. k) The Amulet of Arenenen It sustains your wisdom, dexterity and constitution. It provides resistance to acid and blindness. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Magic shop. m) a Brass Lantern (with 2264 turns of light) n) Elven Metal Lamellar Armour (-3) [23,+14] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, electricity, fire, cold and light. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. o) a Cloak of Immolation [1,+13] It provides resistance to fire. It produces a fiery sheath. It cannot be harmed by acid. It cannot be harmed by fire. You found it lying on the ground on level 13 of Orc Cave. p) (nothing) s) a Golden Crown of Seeing [0,+11] (+1 to searching) It increases your searching by 1. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid. You bought it from the Black Market. u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Uruk on level 17 of Orc Cave. x) a Pair of Hard Leather Boots of Jumping [3,+5] It can be activated for phasing every 10+d10 turns if it is being worn. It grants you the power of blink if it is being worn. It was given to you as a reward. z) (nothing) {) (nothing) |) a Shovel of Digging (1d2) (+7,+1) (+3) It increases your ability to tunnel by 3. It cannot be harmed by acid, cold, lightning or fire. You bought it from the General Store. [Character Inventory] a) a Fireproof Spellbook of Divine Aim It cannot be harmed by fire. You bought it from the Black Market. b) a Parchment titled ``Magic for the Layman'' It can be activated for cure cuts. You found it in the remains of a Shadow Creature of Fiona on level 13 of Orc Cave. c) 17 Mushrooms of Cure Serious Wounds {100% off} d) 13 Rations of Food {@E1} e) 15 Lembases f) 12 Flasks of oil g) a Potion of Cure Critical Insanity h) 4 Potions of Cure Serious Wounds i) 7 Scrolls of Word of Recall j) a Wooden Rod of Trap Location (10/10) k) 9 Wands of Manathrust[1|15] (87 charges) l) a Staff of Identify[1|16] (9 charges) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Potion of Cure Light Insanity b) a Staff of Remove Curses[1|15] (6 charges) [Home Inventory - Gondolin ] a) The Gem of Ice It can be activated for high experience loss. You found it in the remains of a Shadow Creature of Fiona on level 13 of Orc Cave. b) A parchment titled ''Immortality For Dummies'' It can be activated for decreasing Strength. You found it in the remains of a Skaven on level 14 of Orc Cave. c) Olive's Omnipotent Ostrich It can be activated for create hunger. You found it lying on the ground on level 15 of Orc Cave. d) a Silver Rod of Nothing (100/100) [Home Inventory - Lothlorien ] a) 4 Potions of Cure Light Insanity b) 6 Potions of Cure Insanity c) an Adamantite Rod of Simplicity of Nothing (200/200) You bought it from the Black Market. d) Smeagol's corpse [The Mathom-house Inventory - Bree ] a) The Shrunken Head of Nightmares It can be activated for aggravate. You found it lying on the ground on level 6 of Barrow-Downs. b) Tenser's Mechanical Magician It can be activated for cuts. You found it lying on the ground on level 16 of Mirkwood. c) Freesia's skeleton It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Freesia on level 4 of Barrow-Downs.