The Angband Ladder: Yenen X, RohanKnight Swordmaster by <robhick@cablerocket.com>

  [ToME 2.2.6 Character Dump]

 Name  : Yenen X                Age                 22       STR!     40       
 Sex   : Male                   Height              86       Int:     20     21
 Race  : RohanKnight            Weight              81       WIS!     30       
 Class : Swordmaster            Social Class         1       DEX!     37       
 Body  : Player                                              CON!     40       
 God   : Tulkas                                              Chr:     33     33
                                                                               
 + To Melee Hit          80 Level             43    Max Hit Points       994   
 + To Melee Damage       58 Experience   3982444    Cur Hit Points       -13   
 + To Ranged Hit         37 Max Exp      3990453    Max SP (Mana)        115   
 + To Ranged Damage       9 Exp to Adv.  4620000    Cur SP (Mana)        115   
   AC                35+106 Gold         1119897    Piety              60554   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[65]Perception  : Superb       Blows/Round:  9         
 Bows/Throw  : Legendary[5] Searching   : Superb       Shots/Round:  2         
 Saving Throw: Fair         Disarming   : Very Good    Mel.dmg/Rnd:  18d5+522  
 Stealth     : Bad          Magic Device: Heroic       Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are the first child of a Serf.  You have blue eyes,              
          straight black hair, and an average complexion.                      
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 59 (2950')
        Barrow-Downs: Level 10 (500')
        Illusory Castle: Level 35 (1750')
        Maze: Level 37 (1850')
        Orc Cave: Level 21 (1050')
        The Old Forest: Level 25 (1250')
        Moria: Level 50 (2500')
        The Sandworm lair: Level 30 (1500')

 Your body was a Player.
 You have defeated 12255 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved 49 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 1st Quelle of the 2890th year of the third age.
 Your adventure lasted 15 days.

     Your Attributes:
You are dead, killed by a Bone golem on level 59 of Mordor.
You can feel the danger of evil magic.
You can drive yourself into a berserk frenzy.
You can destroy walls.
You can use rohir powers.
You cannot see.
You are bleeding.
You can see invisible creatures.
You have free action.
Your appetite is small.
You have ESP.
You are lucky.
You have a firm hold on your life force.
You are carrying a permanent light.
You are completely immune to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are completely fearless.
Your strength is sustained.
Your wisdom is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your weapon has been blessed by the gods.
Your weapon burns your foes.
Your weapon strikes at evil with extra force.
Your weapon strikes at demons with holy wrath.
Your weapon is especially deadly against orcs.

Skills (points left: 0)
 - Combat                                        47.171 [0.900]
          - Weaponmastery                        47.851 [1.150]
                   . Sword-mastery               47.900 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              01.000 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    47.080 [0.900]
          . Stealth                              01.000 [0.300]
          . Disarming                            05.500 [0.900]
 - Magic                                         01.867 [0.300]
          . Magic-Device                         47.000 [1.150]
          . Divination                           01.000 [0.300]
 - Spirituality                                  01.120 [0.400]
          . Prayer                               01.500 [0.500]
 . Monster-lore                                  01.500 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) The Broad Sword 'Glamdring' (2d5) (+3,+6) (+1)
        It provides light (radius 1) forever.  It increases your searching by 
    1.  It does extra damage from fire.  It is especially deadly against
    orcs.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides resistance to fire and light.  It allows
    you to sense the presence of orcs.  It slows your metabolism.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
d) The Long Bow 'Nonianwe' (x4) (+7,+9) (+1)
    It provides light (radius 1) forever.  It 
    increases your strength, intelligence, wisdom, dexterity, constitution
     and charisma by 1.  It fires missiles with extra might.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Swordsman on level 25 of Mirkwood.
e) a Ring of Speed (+7)
f) The Ring of Ramlan (+4)
    It 
    increases your charisma by 4.  It sustains your wisdom and dexterity.  
    It provides resistance to acid, poison, light, confusion and shards.  
    It slows your metabolism.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Shadow drake on level 36 of Mordor.
k) an Amulet of Telepathy {cursed}
    It
    gives telepathic powers.  It is cursed.  It cannot be harmed by acid,
    cold, lightning or fire.  
m) The Star of Elendil (+1)
    It can be activated for light (dam 2d15) &
    map area every 50+d50 turns if it is being worn. It grants you the
    power of detect curses if it is being worn.  It provides light (radius
    4) forever.  It increases your speed by 1.  It provides resistance to 
    life draining.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
n) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
    It increases your strength, dexterity
     and speed by 2.  It makes you completely fearless.  It provides
    resistance to acid, electricity, fire, cold, confusion, sound and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of an Olog on level 36 of Mordor.
o) a Fur Cloak of Protection [3,+9]
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It 
    increases your strength and constitution by 4.  It provides immunity 
    to acid.  It provides immunity to paralysis.  It provides resistance 
    to sound, shards and chaos.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if
    it is being worn.  It increases your strength, dexterity and 
    constitution by 3.  It sustains your strength, dexterity and 
    constitution.  It makes you completely fearless.  It provides
    resistance to acid, cold, dark and nexus.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if
    it is being worn. It provides light (radius 1) forever.  It sustains 
    your constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
    It increases your 
    constitution, stealth and speed by 3.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
z) (nothing)
{) 16 Arrows (1d4) (+5,+4)
|) a Magical Dwarven Pick (+9,+8) (+3)
    It grants you the power of stone to mud
     if it is being worn.  It increases your ability to tunnel by 3.  
    You found it in the remains of a Grand master mystic on level 57 of Mordor.


  [Character Inventory]

a) Gamenlon's Summoning Manual
    
    It can be activated for cure insanity.  
    You found it lying on the ground on level 37 of Moria.
b) 2 Sprigs of Athelas
    
c) a Potion of Cure Light Insanity
d) 33 Potions of Cure Critical Wounds
    
e) a Potion of Restore Life Levels
    
f) 36 Scrolls of Word of Recall
    
g) 8 Scrolls of Trap Detection
    
h) 30 Scrolls of Satisfy Hunger
    
i) 3 Wands of Noxious Cloud[1|25] (0 charges)
    
j) a Fireproof Staff of Recovery[4|30] (0 charges)
k) an Amulet of Brilliance (+5)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) Kelek's Wormhole Machine
    It can be
    activated for teleport level.  
    You found it lying on the ground on level 32 of Mirkwood.
b) The Grail of Kenault
    It can be
    activated for Destruction.  
    You found it lying on the ground on level 32 of Mirkwood.
c) The Toenail of Vecna
    It can be
    activated for genocide every 500 turns.  
    You found it lying on the ground on level 31 of Mirkwood.
d) 13 Potions of Cure Light Insanity
    
e) 3 Potions of Cure Serious Insanity
f) 3 Potions of Cure Critical Insanity
    
g) The Ring of Power of Uvatha the Horseman (+1 to stealth)
    It increases 
    your intelligence, dexterity, stealth and searching by 1.  It makes
    you invisible.  It sustains your strength and dexterity.  It provides
    resistance to poison.  It drains experience.  It cannot be dropped
    while cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
h) The Ring of Power of Adunaphel the Quiet (+2 to searching)
    
    It increases your intelligence and searching by 2.  It makes you
    invisible.  It sustains your strength.  It provides resistance to 
    nexus, chaos and disenchantment.  It allows you to levitate.  It 
    drains experience.  It cannot be dropped while cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Adunaphel the Quiet on level 47 of Moria.


  [Home Inventory - Gondolin ]

a) 9 Potions of Cure Light Insanity
    
b) a Potion of Cure Serious Insanity
c) 5 Potions of Cure Critical Insanity
    
d) a Potion of Cure Insanity
e) The Ring of Ereglad (+4 to infravision)
    
    It increases your dexterity, constitution and infravision by 4.  It
    sustains your intelligence.  It makes you completely fearless.  It
    provides resistance to fire and blindness.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Ogrillon on level 35 of Moria.
f) The Stone of Lore
    It can
    be activated for perilous identify every turn if it is being worn. It
    provides light (radius 1) forever.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
g) The Metal Cap of Thengel [3,+12] (+3)
    It increases your 
    wisdom, charisma and luck by 3.  It provides resistance to confusion.  
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.


  [Home Inventory - Minas Anor ]

a) The Demonshield of Gothmog [13,+13] (+4)
    It increases your dexterity by 4.  It
    makes you invisible.  It sustains your strength, dexterity and 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to life draining.  It allows you to levitate.  It produces
    a fiery sheath.  It can re-curse itself.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Hezrou on level 50 of Moria.



Posted on 24.3.2004 08:25
Last updated on 26.3.2004 06:50

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7551. on the Ladder (of 19090)
1318. on the ToME Ladder (of 3155)
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Comments

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On 24.3.2004 08:25 robhick@cablerocket.com wrote:
Not sure what i'm doing with this guy... Suggestions? I just reached Mordor 39.

On 24.3.2004 22:58 robhick@cablerocket.com wrote:
Just defeated Uvatha, now going into Moria.

On 25.3.2004 02:34 robhick@cablerocket.com wrote:
New update! :P

On 26.3.2004 01:42 robhick@cablerocket.com wrote:
Update.

On 26.3.2004 06:50 robhick@cablerocket.com wrote:
Alas, poor Yenen X, we knew ye well..

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