The Angband Ladder: Anghar, Dwarf Druid by malcontent

  [Angband 4.2.6 Character Dump]

 Name   Anghar       Age             37          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'11"   STR:  18/90  +2  -2  +0  18/90
 Class  Druid        Weight     8st 9lb   INT:  18/90  -3  +0  +2  18/80
 Title  ***WINNER*** Turns used:          WIS! 18/100  +2  +3  +6 18/210
 HP     618/631      Game        333033   DEX:  18/25  -2  -2  +6  18/45
 SP     14/329       Standard     52810   CON:  18/87  +2  +0  +6 18/167
                     Resting       6240

 Level                 44    Armor    [110,+146]    Saving Throw    100%
 Cur Exp          2531267                           Stealth    Very Good
 Max Exp          2531267    Melee       1d8,+21    Disarm - phys.   60%
 Adv Exp          2880000    To-hit       49,+18    Disarm - magic   64%
                             Blows      2.3/turn    Magic Devices     82
 Gold            10502935                           Searching        66%
 Burden          219.2 lb    Shoot to-dam    +15    Infravision    50 ft
 Overweight       39.3 lb    To-hit       57,+20    Speed      3.3x (23)
 Max Depth   5000' (L100)    Shots      1.5/turn

 You are the only child of a Dwarven Prison Guard.  You are a credit to
 the family.  You have dark brown eyes, straight brown hair, a four
 foot beard, and a dark complexion.

Resistances         Abilities
 Acid:+.....+...... pFear:......+......
 Elec:++........... pBlnd:............+
 Fire:++........... pConf:.............
 Cold:++....+...... pStun:.............
 Pois:........+.... HLife:......+.+....
Light:..........+.. Regen:+............
 Dark:......+......   ESP:.........+...
Sound:............. S.Inv:+............
Shard:............. FrAct:+.........+..
Nexus:......++..... Feath:+............
Nethr:......+...... S.Dig:.+...........
Chaos:......+...... TrpIm:.............
Disen:........+.... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:+......+.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:.++....+...+.
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:.....+....+..
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Your Mithril Arrow of Slay Evil (3d4) (+6,+9) {@t7} pierces Morgoth, Lord of
Darkness (165).
> Morgoth, Lord of Darkness, dies.
> Welcome to level 44.
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (key is shift-q) when you are ready.
> You re-arrange your quiver.
> You have no more Mithril Arrows of Slay Evil (3d4) (+6,+9) {@t7} (7).
> The Mithril Arrow of Slay Evil breaks.
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You see a Short Bow of Extra Shots (x2) (+19,+16) <+3>.
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You see Adamantite Plate Mail of Elvenkind (-4) [80,+24] <+1>.
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Dropped by a young white dragon at 2000 feet (level 40)
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     2.3 blows/round.
     With +4 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 64.1.
     
b) the Short Bow of Amras (x3) (+12,+15) <+2, +1, +5>
     Taken from a chest found at 1850 feet (level 37)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +5 shooting speed.
     +1 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     
c) a Ring of Speed <+15>
     Found lying on the floor in a vault at 2900 feet (level 58)
     
     +15 speed.
     
d) a Ring of Constitution <+4>
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     +4 constitution.
     Sustains constitution.
     
e) an Amulet of Wisdom <+4>
     Dropped by a dread at 2350 feet (level 47)
     
     +4 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+4>
     Found lying on the floor in a vault at 1150 feet (level 23)
     
     +4 light.
     Cannot be harmed by fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on the player, with full
     intensity to radius 3, dealing 2d15 damage at the centre, which
     your device skill increases by 38% for an average of 22.0 damage.
     Takes 36 to 66 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
g) the Adamantite Plate Mail 'Soulkeeper' (-4) [90,+20] <+2>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +2 constitution.
     Provides resistance to acid, cold, dark, nexus, nether, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains constitution.
     Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 1465 turns to recharge at your current speed.
     Your chance of success is 89.7%
     
i) the Cloak 'Colannon' [1,+15] <+2>
     Dropped by Kavlax the Many-Headed at 3750 feet (level 75)
     
     +2 stealth.
     +2 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
     When activated, it teleports you randomly about 60 per cent of the
     largest distance you could go.
     Takes 148 turns to recharge at your current speed.
     Your chance of success is 97.4%
     
m) a Small Metal Shield of Preservation [5,+20]
     Found lying on the floor in a vault at 2400 feet (level 48)
     
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
n) a Steel Helm of Telepathy [9,+13]
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     Grants telepathy.  
     
o) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by an uruk at 1100 feet (level 22)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it casts a bolt or beam of a missile dealing 3d4
     damage, which your device skill increases by 36% for an average of
     9.5 damage.
     Takes 6 turns to recharge at your current speed.
     Your chance of success is 97.7%
     
p) a Pair of Iron Shod Boots of Speed [4,+16] <+7>
     Found lying on the floor in a vault at 3400 feet (level 68)
     
     +7 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 2 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 2 Books of Nature Magics [Gifts of Nature]
     
     You can read this book.
     
c) 3 Books of Nature Magics [Creature Dominion]
     Cannot be harmed by fire.
     
     You can read this book.
     
d) 3 Books of Nature Magics [Nature Craft]
     Cannot be harmed by fire.
     
     You can read this book.
     
e) 2 Books of Nature Magics [Wild Forces]
     Cannot be harmed by fire.
     
     You can read this book.
     
f) 33 Potions of Cure Critical Wounds
g) 15 Potions of Healing
i) 4 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
m) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
n) 8 Potions of Restore Mana
o) 11 Scrolls of Phase Door
p) 5 Scrolls of Word of Recall
q) a Scroll of Recharging
r) 2 Rods of Detection
     Cannot be harmed by lightning.
     
s) 2 Rods of Teleport Other
t) 7 Wands of Teleport Other (12 charges)
u) 5 Staves of *Destruction* (2 charges)
v) 2 Staves of Banishment (3 charges)
w) 3 Staves of Teleportation (21 charges)
x) a Pair of Iron Shod Boots of Speed [4,+16] <+10> {cursed}
     Dropped by Sauron, the Sorcerer, at 4950 feet (level 99)
     
     It prevents you from teleporting.
     It makes you hallucinate sometimes.
     +10 speed.
     Cannot be harmed by fire.
     




  [Character Quiver]

0) 15 Seeker Arrows of Wounding (4d4) (+21,+20)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 211.2.
     35% chance of breaking upon contact.
     
1) a Mithril Arrow (3d4) (+8,+4)
     Cannot be harmed by acid, fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 123.1.
     35% chance of breaking upon contact.
     
2) 18 Mithril Bolts of Flame (3d5) (+14,+16)
     Branded with fire.
     Cannot be harmed by acid.
     
8) 10 Seeker Arrows of Venom (4d4) (+10,+10) {@t8}
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 325.4 vs creatures not resistant to poison
     and 162.8 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) an Amulet of Weaponmastery (+3,+4) <+2>
     Found lying on the floor in a vault at 4150 feet (level 83)
     
     +2 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
b) an Amulet of Trickery <+4, +2, +6, +5, +3>
     Found lying on the floor in a vault at 4250 feet (level 85)
     
     +4 dexterity.
     +2 stealth.
     +6 searching skill.
     +5 infravision.
     +3 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
c) the Necklace of the Dwarves <+3, +5, +1>
     Dropped by Hoarmurath of Dir at 4250 feet (level 85)
     
     +3 strength.
     +3 constitution.
     +5 infravision.
     +1 light.
     Provides protection from fear.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
d) the Elfstone 'Elessar' [+10] <+2>
     Conjured forth by magic at 3400 feet (level 68)
     
     +2 strength.
     +2 wisdom.
     +2 speed.
     Provides resistance to fire, poison.
     Provides protection from fear.
     
     When activated, it heals 500 hit points.
     Takes 660 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
e) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Saruman of Many Colours at 3750 feet (level 75)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
f) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Found lying on the floor in a vault at 2250 feet (level 45)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
g) Metal Lamellar Armour of Elvenkind (-3) [58,+22] <+2>
     Found lying on the floor of a special room at 3400 feet (level 68)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid.
     
h) the Full Plate Armour of Isildur [75,+25] <+1>
     Found lying on the floor in a vault at 3400 feet (level 68)
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
i) the Hard Leather Armour of Himring [20,+15]
     Found lying on the floor of a special room at 2950 feet (level 59)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 333 to 660 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
j) the Wicker Shield of Elros [2,+20] <+1, +4>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +1 intelligence.
     +1 wisdom.
     +4 constitution.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains your life force.  
     
k) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
l) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2, -2>
     Dropped by Saruman of Many Colours at 3750 feet (level 75)
     
     +2 strength.
     +2 constitution.
     -2 stealth.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 165 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
m) a Golden Crown of Might [0,+12] <+3, +2>
     Found lying on the floor at 3450 feet (level 69)
     
     +3 strength.
     +3 dexterity.
     +2 constitution.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
n) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by Kavlax the Many-Headed at 3750 feet (level 75)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 184 to 363 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
o) the Steel Helm of Hammerhand [9,+20] <+3, -2>
     Found lying on the floor in a vault at 3350 feet (level 67)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     -2 stealth.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
p) a Pair of Mithril Shod Boots of Stability [8,+12]
     Found lying on the floor in a vault at 2600 feet (level 52)
     
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
q) the Short Sword 'Sting' (1d7) (+8,+9) <+1, +3, +2>
     Dropped by Qlzqqlzuup, the Emperor Quylthulg, at 4250 feet (level
     85)
     
     +1 strength.
     +1 dexterity.
     +1 constitution.
     +3 speed.
     +2 extra blows.
     +1 light.
     Slays undead, orcs, animals, evil creatures.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     4.0 blows/round.
     With +1 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.3 blows
     Average damage/round: 133.9 vs undead and orcs, 117 vs animals and
     evil creatures, and 100.2 vs. others.
     
r) the Beaked Axe of Húrin (3d6) (+12,+15) <+2, +1>
     Dropped by The Queen Ant at 2750 feet (level 55)
     
     +2 strength.
     +2 constitution.
     +1 light.
     Slays demons (powerfully), dragons, trolls.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, fire.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 267 to 528 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
     Combat info:
     1.3 blows/round.
     With +5 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 114.8 vs demons, 84.4 vs dragons, trolls,
     and creatures not resistant to acid, and 53.9 vs. others.
     
s) the Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] <+3, +1>
     Found lying on the floor at 2750 feet (level 55)
     
     +3 strength.
     +3 constitution.
     +1 stealth.
     Slays demons, trolls, orcs.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 92.4 vs demons, trolls, and orcs, and 53.5
     vs. others.
     
t) a Great Axe (Blessed) (4d4) (+5,+11) <+3>
     Found lying on the floor at 2300 feet (level 46)
     
     +3 wisdom.
     Grants telepathy.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     Combat info:
     1.1 blows/round.
     With +5 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 39.6.
     
u) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by Angamaitë of Umbar at 1200 feet (level 24)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it confuses a target monster.
     Takes 49 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 76.8 vs creatures not resistant to fire,
     61.7 vs evil creatures, and 46.5 vs. others.
     
v) the Quarterstaff of Olórin (2d9) (+10,+13) <+4>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +4 intelligence.
     +4 wisdom.
     Slays demons (powerfully), trolls, orcs, evil creatures.
     Branded with fire.
     Provides resistance to fire, nether.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Sustains your life
     force.  
     
     When activated, it gives you information on the health and
     abilities of monsters you can see.
     Takes 66 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 104.2 vs demons, 75.6 vs trolls, orcs, and
     creatures not resistant to fire, 61.3 vs evil creatures, and 47
     vs. others.
     
w) a Mace of Disruption (Holy Avenger) (5d8) (+18,+18) [+2] <+1>
     Dropped by Adunaphel the Quiet at 4000 feet (level 80)
     
     +1 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains constitution.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 119.2 vs undead and demons, 91 vs evil
     creatures, and 62.9 vs. others.
     
x) the Pick of Erebor (4d3) (+5,+20) <+3, +5, +1>
     Dropped by Qlzqqlzuup, the Emperor Quylthulg, at 4250 feet (level
     85)
     
     +3 strength.
     +3 constitution.
     +5 tunneling.
     +1 light.
     Slays demons, trolls, orcs.
     Branded with acid.
     Provides resistance to light, dark, chaos.
     Sustains strength.
     
     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 81.6 vs demons, trolls, orcs, and creatures
     not resistant to acid, and 58.5 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       312     50'  Reached level 2
       618     50'  Reached level 3
       814    100'  Killed Fang, Farmer Maggot's Dog
       814    100'  Reached level 4
       882    100'  Killed Grip, Farmer Maggot's Dog
       882    100'  Reached level 5
      1003    100'  Reached level 6
      1505    150'  Reached level 7
      2397    300'  Reached level 8
      2514    300'  Reached level 9
      2675    300'  Killed Lagduf, the Snaga
      3023    300'  Reached level 10
      4064      0'  Reached level 11
      4417    400'  Reached level 12
      5612    400'  Found the Rapier 'Forasgil' (LOST)
      5673    450'  Reached level 13
      6058    600'  Reached level 14
      6208    600'  Reached level 15
      7073    700'  Reached level 16
      7335    800'  Killed Orfax, Son of Boldor
      7694    800'  Reached level 17
      8031    800'  Reached level 18
      8140    800'  Killed Bullroarer the Hobbit
      8210    800'  Killed Grishnákh, the Hill Orc
      8241    800'  Killed Golfimbul, the Hill Orc Chief
      8593    850'  Reached level 19
      8648    900'  Killed Brodda, the Easterling
      8742    900'  Killed Ulfast, Son of Ulfang
      9140    900'  Reached level 20
      9332    950'  Reached level 21
      9447    950'  Killed Gorbag, the Orc Captain
      9579   1000'  Reached level 22
      9666   1000'  Killed Shagrat, the Orc Captain
     10344   1100'  Found the Set of Leather Gloves 'Cammithrim'
     10405   1100'  Reached level 23
     10588   1150'  Found the Phial of Galadriel
     11135   1200'  Killed Sangahyando of Umbar
     11135   1200'  Reached level 24
     11268   1200'  Killed Mughash the Kobold Lord
     12170   1200'  Reached level 25
     12339   1200'  Killed Angamaitë of Umbar
     12340   1200'  Found the Flail 'Totila'
     13253   1250'  Killed Boldor, King of the Yeeks
     14232   1250'  Reached level 26
     14768   1250'  Killed Bolg, Son of Azog
     15137   1300'  Killed Lugdush, the Uruk
     15164   1300'  Killed Uglúk, the Uruk
     16050   1400'  Found the Leather Shield of Celegorm (LOST)
     16392      0'  Killed Farmer Maggot
     17130   1450'  Reached level 27
     17994   1550'  Killed Wormtongue, Agent of Saruman
     19319   1800'  Killed Beorn, the Shape-Changer
     19319   1800'  Reached level 28
     19471   1850'  -- Note: Still no rod of treasure detection :/
     19565   1850'  Killed Sméagol
     19573   1850'  Found the Short Bow of Amras
     21808   1950'  Found the Rapier 'Careth Asdriag' (LOST)
     21856   2000'  Found the Cutlass 'Gondricam'
     21985   2000'  Reached level 29
     23299   2150'  Killed Azog, Enemy of the Dwarves
     23714   2250'  Found the Metal Brigandine Armour of the Rohirrim
     24251   2250'  Found the Pair of Leather Boots of Radagast (LOST)
     24806   2300'  Killed Tom the Stone Troll
     24885   2300'  Found the Zweihander 'Mormegil' (LOST)
     25587   2300'  Killed Ufthak of Cirith Ungol
     25638   2300'  Killed Khîm, Son of Mîm
     25844   2350'  Reached level 30
     26100   2350'  Killed Gorlim, Betrayer of Barahir
     26107   2350'  Found the Set of Gauntlets 'Paurhach' (LOST)
     26584   2400'  Found the Quarterstaff 'Nar-i-vagil' (LOST)
     27395   2500'  Reached level 31
     28530   2600'  Killed Rogrog the Black Troll
     28915   2750'  Found the Battle Axe of Balli Stonehand
     29204   2750'  Killed The Queen Ant
     29204   2750'  Found the Beaked Axe of Húrin
     29654   2850'  Killed Lokkak, the Ogre Chieftain
     30282   2850'  Killed Bill the Stone Troll
     30378   2850'  Reached level 32
     30407   2850'  Killed Bert the Stone Troll
     31487   2950'  Found the Whip of Gothmog (LOST)
     31604   2950'  Found the Hard Leather Armour of Himring
     31987   2950'  Reached level 33
     32114   2950'  Killed Shelob, Spider of Darkness
     32521   3000'  Reached level 34
     32745   3000'  Reached level 35
     33087   3050'  Found the Leather Scale Mail 'Thalkettoth'
     34189   3400'  Reached level 36
     35120   3350'  Found the Steel Helm of Hammerhand
     35172   3350'  Reached level 37
     36799   3400'  Found the Full Plate Armour of Isildur
     36823   3400'  Found the Elfstone 'Elessar'
     37451   3450'  Reached level 38
     37815   3450'  Killed Smaug the Golden
     38149   3500'  Killed Itangast the Fire Drake
     38731   3500'  Killed Ibun, Son of Mîm
     38790   3500'  Found the Dagger of Rilia (LOST)
     38910   3500'  Found the Amulet of Carlammas (LOST)
     38948   3500'  Found the Wicker Shield of Elros
     38990   3500'  Found the Adamantite Plate Mail 'Soulkeeper'
     39279   3500'  Found the Pair of Leather Boots of Wormtongue (LOST)
     39503   3500'  Killed Nár, the Dwarf
     39827   3500'  Found the Soft Leather Armour 'Hithlomir'
     40196   3500'  Found the Cloak 'Holcolleth' (LOST)
     40402   3500'  Found the Quarterstaff of Olórin
     40443   3500'  Found the Small Metal Shield of Thorin
     40517   3500'  Found the Set of Gauntlets 'Camlost' (LOST)
     41683   3550'  Reached level 39
     42251   3650'  Found the Short Bow of Amrod (LOST)
     42489   3750'  Killed Kavlax the Many-Headed
     42498   3750'  Found the Iron Helm 'Holhenneth'
     42502   3750'  Found the Cloak 'Colannon'
     42618   3750'  Killed Makar, the Warrior
     43600   3750'  Killed Saruman of Many Colours
     43600   3750'  Reached level 40
     43602   3750'  Found the Leather Shield of the Haradrim
     43603   3750'  Found the Chain Mail of Arvedui
     45633   4000'  Killed Akhorahil the Blind
     46467   4000'  Reached level 41
     46645   4000'  Killed Adunaphel the Quiet
     47965   4200'  Killed Wiruin, the Maelstrom
     48214   4250'  Killed Hoarmurath of Dir
     48214   4250'  Reached level 42
     48214   4250'  Found the Necklace of the Dwarves
     48271   4250'  Killed Qlzqqlzuup, the Emperor Quylthulg
     48277   4250'  Found the Short Sword 'Sting'
     48279   4250'  Found the Pick of Erebor
     49379   4250'  Killed Dwar, Dog Lord of Waw
     49379   4250'  Found the Bastard Sword 'Calris' (LOST)
     49754   4400'  Killed Uvatha the Horseman
     50009   4400'  Killed Khamûl, the Black Easterling
     50009   4400'  Reached level 43
     50009   4400'  Found the Ring of Barahir (LOST)
     51846   4950'  Killed Sauron, the Sorcerer
     52804   5000'  Killed Morgoth, Lord of Darkness
     52804   5000'  Reached level 44
     52806   5000'  Found the Mighty Hammer 'Grond'
     52808   5000'  Found the Massive Iron Crown of Morgoth


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use autoexplore commands                     : no  (autoexplore_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 12.8.2026 18:19

Download this dump

7694. on the Ladder (of 19507)
3420. on the Angband Ladder (of 6765)
80. for this player (

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On 12.8.2026 18:24 malcontent wrote:
Rods of Teleport Other, Detection, and Treasure detection were very hard to come by. However, my first ring of speed was doozie (+15) and that more than made up for any other equipment dilemmas I might have been dealing with. The short bow of Amras was also another nice companion piece - offering helpful stats and some nice ranged attacks for the right situation.

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