[Angband 4.2.6 Character Dump] Name Anghar Age 37 Self RB CB EB Best Race Dwarf Height 3'11" STR: 18/90 +2 -2 +0 18/90 Class Druid Weight 8st 9lb INT: 18/90 -3 +0 +2 18/80 Title ***WINNER*** Turns used: WIS! 18/100 +2 +3 +6 18/210 HP 618/631 Game 333033 DEX: 18/25 -2 -2 +6 18/45 SP 14/329 Standard 52810 CON: 18/87 +2 +0 +6 18/167 Resting 6240 Level 44 Armor [110,+146] Saving Throw 100% Cur Exp 2531267 Stealth Very Good Max Exp 2531267 Melee 1d8,+21 Disarm - phys. 60% Adv Exp 2880000 To-hit 49,+18 Disarm - magic 64% Blows 2.3/turn Magic Devices 82 Gold 10502935 Searching 66% Burden 219.2 lb Shoot to-dam +15 Infravision 50 ft Overweight 39.3 lb To-hit 57,+20 Speed 3.3x (23) Max Depth 5000' (L100) Shots 1.5/turn You are the only child of a Dwarven Prison Guard. You are a credit to the family. You have dark brown eyes, straight brown hair, a four foot beard, and a dark complexion. Resistances Abilities Acid:+.....+...... pFear:......+...... Elec:++........... pBlnd:............+ Fire:++........... pConf:............. Cold:++....+...... pStun:............. Pois:........+.... HLife:......+.+.... Light:..........+.. Regen:+............ Dark:......+...... ESP:.........+... Sound:............. S.Inv:+............ Shard:............. FrAct:+.........+.. Nexus:......++..... Feath:+............ Nethr:......+...... S.Dig:.+........... Chaos:......+...... TrpIm:............. Disen:........+.... Bless:............. Hindrances Modifiers ImpHP:............. Stea.:+......+..... ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............+ NoTel:............. Speed:.++....+...+. DrExp:............. Blows:............. Stick:............. Shots:.+........... Fragl:............. Might:.+........... Light:.....+....+.. D.Red:............. Moves:............. [Last Messages] > Your Mithril Arrow of Slay Evil (3d4) (+6,+9) {@t7} pierces Morgoth, Lord of Darkness (165). > Morgoth, Lord of Darkness, dies. > Welcome to level 44. > A magical staircase appears... > *** CONGRATULATIONS *** > You have won the game! > You may retire (key is shift-q) when you are ready. > You re-arrange your quiver. > You have no more Mithril Arrows of Slay Evil (3d4) (+6,+9) {@t7} (7). > The Mithril Arrow of Slay Evil breaks. > You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]. > You see a Short Bow of Extra Shots (x2) (+19,+16) <+3>. > You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}. > You see Adamantite Plate Mail of Elvenkind (-4) [80,+24] <+1>. > Character dump successful. Killed by Ripe Old Age. [Character Equipment] a) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2> Dropped by a young white dragon at 2000 feet (level 40) +4 dexterity. +2 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 2.3 blows/round. With +4 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 64.1. b) the Short Bow of Amras (x3) (+12,+15) <+2, +1, +5> Taken from a chest found at 1850 feet (level 37) +2 intelligence. +2 wisdom. +2 dexterity. +1 speed. +5 shooting speed. +1 shooting power. Provides resistance to lightning, fire, cold. Cannot be harmed by acid, fire. Slows your metabolism. c) a Ring of Speed <+15> Found lying on the floor in a vault at 2900 feet (level 58) +15 speed. d) a Ring of Constitution <+4> Found lying on the floor in a vault at 3800 feet (level 76) +4 constitution. Sustains constitution. e) an Amulet of Wisdom <+4> Dropped by a dread at 2350 feet (level 47) +4 wisdom. Sustains wisdom. f) the Phial of Galadriel <+4> Found lying on the floor in a vault at 1150 feet (level 23) +4 light. Cannot be harmed by fire. Intensity 4 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 38% for an average of 22.0 damage. Takes 36 to 66 turns to recharge at your current speed. Your chance of success is 97.8% g) the Adamantite Plate Mail 'Soulkeeper' (-4) [90,+20] <+2> Found lying on the floor in a vault at 3500 feet (level 70) +2 constitution. Provides resistance to acid, cold, dark, nexus, nether, chaos. Provides protection from fear. Cannot be harmed by acid. Sustains constitution. Sustains your life force. When activated, it heals 1000 hit points. Takes 1465 turns to recharge at your current speed. Your chance of success is 89.7% i) the Cloak 'Colannon' [1,+15] <+2> Dropped by Kavlax the Many-Headed at 3750 feet (level 75) +2 stealth. +2 speed. Provides resistance to nexus. Cannot be harmed by acid, fire. When activated, it teleports you randomly about 60 per cent of the largest distance you could go. Takes 148 turns to recharge at your current speed. Your chance of success is 97.4% m) a Small Metal Shield of Preservation [5,+20] Found lying on the floor in a vault at 2400 feet (level 48) Provides resistance to poison, disenchantment. Cannot be harmed by acid. Sustains strength, dexterity, constitution. Sustains your life force. n) a Steel Helm of Telepathy [9,+13] Found lying on the floor in a vault at 3500 feet (level 70) Grants telepathy. o) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> Dropped by an uruk at 1100 feet (level 22) +1 light. Provides resistance to light. Cannot be harmed by acid, fire. Sustains constitution. Prevents paralysis. When activated, it casts a bolt or beam of a missile dealing 3d4 damage, which your device skill increases by 36% for an average of 9.5 damage. Takes 6 turns to recharge at your current speed. Your chance of success is 97.7% p) a Pair of Iron Shod Boots of Speed [4,+16] <+7> Found lying on the floor in a vault at 3400 feet (level 68) +7 speed. Cannot be harmed by fire. [Character Inventory] a) 2 Books of Nature Magics [Lesser Charms] You can read this book. b) 2 Books of Nature Magics [Gifts of Nature] You can read this book. c) 3 Books of Nature Magics [Creature Dominion] Cannot be harmed by fire. You can read this book. d) 3 Books of Nature Magics [Nature Craft] Cannot be harmed by fire. You can read this book. e) 2 Books of Nature Magics [Wild Forces] Cannot be harmed by fire. You can read this book. f) 33 Potions of Cure Critical Wounds g) 15 Potions of Healing i) 4 Potions of *Healing* It can be thrown at creatures with damaging effect. m) 2 Potions of Life It can be thrown at creatures with damaging effect. n) 8 Potions of Restore Mana o) 11 Scrolls of Phase Door p) 5 Scrolls of Word of Recall q) a Scroll of Recharging r) 2 Rods of Detection Cannot be harmed by lightning. s) 2 Rods of Teleport Other t) 7 Wands of Teleport Other (12 charges) u) 5 Staves of *Destruction* (2 charges) v) 2 Staves of Banishment (3 charges) w) 3 Staves of Teleportation (21 charges) x) a Pair of Iron Shod Boots of Speed [4,+16] <+10> {cursed} Dropped by Sauron, the Sorcerer, at 4950 feet (level 99) It prevents you from teleporting. It makes you hallucinate sometimes. +10 speed. Cannot be harmed by fire. [Character Quiver] 0) 15 Seeker Arrows of Wounding (4d4) (+21,+20) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 211.2. 35% chance of breaking upon contact. 1) a Mithril Arrow (3d4) (+8,+4) Cannot be harmed by acid, fire. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 123.1. 35% chance of breaking upon contact. 2) 18 Mithril Bolts of Flame (3d5) (+14,+16) Branded with fire. Cannot be harmed by acid. 8) 10 Seeker Arrows of Venom (4d4) (+10,+10) {@t8} Branded with poison. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 325.4 vs creatures not resistant to poison and 162.8 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) an Amulet of Weaponmastery (+3,+4) <+2> Found lying on the floor in a vault at 4150 feet (level 83) +2 strength. Provides resistance to disenchantment. Provides protection from fear. Sustains strength, constitution. Prevents paralysis. b) an Amulet of Trickery <+4, +2, +6, +5, +3> Found lying on the floor in a vault at 4250 feet (level 85) +4 dexterity. +2 stealth. +6 searching skill. +5 infravision. +3 speed. Provides resistance to poison, nexus. Sustains dexterity. c) the Necklace of the Dwarves <+3, +5, +1> Dropped by Hoarmurath of Dir at 4250 feet (level 85) +3 strength. +3 constitution. +5 infravision. +1 light. Provides protection from fear. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. d) the Elfstone 'Elessar' [+10] <+2> Conjured forth by magic at 3400 feet (level 68) +2 strength. +2 wisdom. +2 speed. Provides resistance to fire, poison. Provides protection from fear. When activated, it heals 500 hit points. Takes 660 turns to recharge at your current speed. Your chance of success is 95.3% e) the Chain Mail of Arvedui (-2) [40,+15] <+2> Dropped by Saruman of Many Colours at 3750 feet (level 75) +2 strength. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid. f) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2> Found lying on the floor in a vault at 2250 feet (level 45) +2 strength. +2 dexterity. Provides resistance to acid, lightning, fire, cold, sound. Provides protection from fear, confusion. Cannot be harmed by acid. g) Metal Lamellar Armour of Elvenkind (-3) [58,+22] <+2> Found lying on the floor of a special room at 3400 feet (level 68) +2 stealth. Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid. h) the Full Plate Armour of Isildur [75,+25] <+1> Found lying on the floor in a vault at 3400 feet (level 68) +1 constitution. Provides resistance to acid, lightning, fire, cold, sound, nexus. Provides protection from confusion. Cannot be harmed by acid. i) the Hard Leather Armour of Himring [20,+15] Found lying on the floor of a special room at 2950 feet (level 59) Provides resistance to poison, nether, chaos. Cannot be harmed by acid, fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 333 to 660 turns to recharge at your current speed. Your chance of success is 97.3% j) the Wicker Shield of Elros [2,+20] <+1, +4> Found lying on the floor in a vault at 3500 feet (level 70) +1 intelligence. +1 wisdom. +4 constitution. Provides resistance to lightning, shards. Provides protection from confusion. Cannot be harmed by acid. Sustains your life force. k) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1> Found lying on the floor in a vault at 3500 feet (level 70) +3 strength. +4 constitution. -1 stealth. Provides immunity to acid. Provides resistance to sound, chaos. Provides protection from fear. Cannot be harmed by acid. Prevents paralysis. l) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2, -2> Dropped by Saruman of Many Colours at 3750 feet (level 75) +2 strength. +2 constitution. -2 stealth. Provides resistance to poison. Provides protection from fear, blindness. Cannot be harmed by acid. Sustains strength, constitution. When activated, it puts you in a berserker rage for d50+50 turns. Takes 165 turns to recharge at your current speed. Your chance of success is 97.1% m) a Golden Crown of Might [0,+12] <+3, +2> Found lying on the floor at 3450 feet (level 69) +3 strength. +3 dexterity. +2 constitution. Cannot be harmed by acid. Sustains strength, dexterity, constitution. Prevents paralysis. n) the Iron Helm 'Holhenneth' [7,+10] <+2> Dropped by Kavlax the Many-Headed at 3750 feet (level 75) +2 intelligence. +2 wisdom. +2 searching skill. Provides protection from blindness, confusion. Cannot be harmed by acid. Grants the ability to see invisible things. When activated, it detects treasure and all creatures and maps an area nearby. Takes 184 to 363 turns to recharge at your current speed. Your chance of success is 97.5% o) the Steel Helm of Hammerhand [9,+20] <+3, -2> Found lying on the floor in a vault at 3350 feet (level 67) +3 strength. +3 dexterity. +3 constitution. -2 stealth. Provides resistance to acid, cold, dark, nexus. Cannot be harmed by acid. Prevents paralysis. p) a Pair of Mithril Shod Boots of Stability [8,+12] Found lying on the floor in a vault at 2600 feet (level 52) Provides resistance to nexus. Cannot be harmed by acid, fire. Feather Falling. q) the Short Sword 'Sting' (1d7) (+8,+9) <+1, +3, +2> Dropped by Qlzqqlzuup, the Emperor Quylthulg, at 4250 feet (level 85) +1 strength. +1 dexterity. +1 constitution. +3 speed. +2 extra blows. +1 light. Slays undead, orcs, animals, evil creatures. Provides resistance to light. Provides protection from fear. Cannot be harmed by acid. Grants the ability to see invisible things. Prevents paralysis. Combat info: 4.0 blows/round. With +1 STR and +0 DEX you would get 4.3 blows With +0 STR and +1 DEX you would get 4.3 blows Average damage/round: 133.9 vs undead and orcs, 117 vs animals and evil creatures, and 100.2 vs. others. r) the Beaked Axe of Húrin (3d6) (+12,+15) <+2, +1> Dropped by The Queen Ant at 2750 feet (level 55) +2 strength. +2 constitution. +1 light. Slays demons (powerfully), dragons, trolls. Branded with acid. Provides resistance to acid, fire, dark. Cannot be harmed by acid, fire. When activated, it puts you in a berserker rage for d50+50 turns. Takes 267 to 528 turns to recharge at your current speed. Your chance of success is 97.5% Combat info: 1.3 blows/round. With +5 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 114.8 vs demons, 84.4 vs dragons, trolls, and creatures not resistant to acid, and 53.9 vs. others. s) the Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] <+3, +1> Found lying on the floor at 2750 feet (level 55) +3 strength. +3 constitution. +1 stealth. Slays demons, trolls, orcs. Provides resistance to acid, lightning, fire, cold. Provides protection from blindness. Cannot be harmed by acid, fire. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 92.4 vs demons, trolls, and orcs, and 53.5 vs. others. t) a Great Axe (Blessed) (4d4) (+5,+11) <+3> Found lying on the floor at 2300 feet (level 46) +3 wisdom. Grants telepathy. Blessed by the gods (combat bonuses for holy casters). Combat info: 1.1 blows/round. With +5 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 39.6. u) the Flail 'Totila' (3d6) (+16,+12) <+2> Dropped by Angamaitë of Umbar at 1200 feet (level 24) +2 stealth. +2 speed. Slays evil creatures. Branded with fire. Provides resistance to fire. Provides protection from confusion. Cannot be harmed by acid, fire. When activated, it confuses a target monster. Takes 49 turns to recharge at your current speed. Your chance of success is 97.5% Combat info: 1.3 blows/round. With +4 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 76.8 vs creatures not resistant to fire, 61.7 vs evil creatures, and 46.5 vs. others. v) the Quarterstaff of Olórin (2d9) (+10,+13) <+4> Found lying on the floor in a vault at 3500 feet (level 70) +4 intelligence. +4 wisdom. Slays demons (powerfully), trolls, orcs, evil creatures. Branded with fire. Provides resistance to fire, nether. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Sustains your life force. When activated, it gives you information on the health and abilities of monsters you can see. Takes 66 turns to recharge at your current speed. Your chance of success is 97.5% Combat info: 1.3 blows/round. With +4 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 104.2 vs demons, 75.6 vs trolls, orcs, and creatures not resistant to fire, 61.3 vs evil creatures, and 47 vs. others. w) a Mace of Disruption (Holy Avenger) (5d8) (+18,+18) [+2] <+1> Dropped by Adunaphel the Quiet at 4000 feet (level 80) +1 wisdom. Slays undead, demons, evil creatures. Provides protection from fear. Sustains constitution. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 119.2 vs undead and demons, 91 vs evil creatures, and 62.9 vs. others. x) the Pick of Erebor (4d3) (+5,+20) <+3, +5, +1> Dropped by Qlzqqlzuup, the Emperor Quylthulg, at 4250 feet (level 85) +3 strength. +3 constitution. +5 tunneling. +1 light. Slays demons, trolls, orcs. Branded with acid. Provides resistance to light, dark, chaos. Sustains strength. Combat info: 1.3 blows/round. With +4 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 81.6 vs demons, trolls, orcs, and creatures not resistant to acid, and 58.5 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 312 50' Reached level 2 618 50' Reached level 3 814 100' Killed Fang, Farmer Maggot's Dog 814 100' Reached level 4 882 100' Killed Grip, Farmer Maggot's Dog 882 100' Reached level 5 1003 100' Reached level 6 1505 150' Reached level 7 2397 300' Reached level 8 2514 300' Reached level 9 2675 300' Killed Lagduf, the Snaga 3023 300' Reached level 10 4064 0' Reached level 11 4417 400' Reached level 12 5612 400' Found the Rapier 'Forasgil' (LOST) 5673 450' Reached level 13 6058 600' Reached level 14 6208 600' Reached level 15 7073 700' Reached level 16 7335 800' Killed Orfax, Son of Boldor 7694 800' Reached level 17 8031 800' Reached level 18 8140 800' Killed Bullroarer the Hobbit 8210 800' Killed Grishnákh, the Hill Orc 8241 800' Killed Golfimbul, the Hill Orc Chief 8593 850' Reached level 19 8648 900' Killed Brodda, the Easterling 8742 900' Killed Ulfast, Son of Ulfang 9140 900' Reached level 20 9332 950' Reached level 21 9447 950' Killed Gorbag, the Orc Captain 9579 1000' Reached level 22 9666 1000' Killed Shagrat, the Orc Captain 10344 1100' Found the Set of Leather Gloves 'Cammithrim' 10405 1100' Reached level 23 10588 1150' Found the Phial of Galadriel 11135 1200' Killed Sangahyando of Umbar 11135 1200' Reached level 24 11268 1200' Killed Mughash the Kobold Lord 12170 1200' Reached level 25 12339 1200' Killed Angamaitë of Umbar 12340 1200' Found the Flail 'Totila' 13253 1250' Killed Boldor, King of the Yeeks 14232 1250' Reached level 26 14768 1250' Killed Bolg, Son of Azog 15137 1300' Killed Lugdush, the Uruk 15164 1300' Killed Uglúk, the Uruk 16050 1400' Found the Leather Shield of Celegorm (LOST) 16392 0' Killed Farmer Maggot 17130 1450' Reached level 27 17994 1550' Killed Wormtongue, Agent of Saruman 19319 1800' Killed Beorn, the Shape-Changer 19319 1800' Reached level 28 19471 1850' -- Note: Still no rod of treasure detection :/ 19565 1850' Killed Sméagol 19573 1850' Found the Short Bow of Amras 21808 1950' Found the Rapier 'Careth Asdriag' (LOST) 21856 2000' Found the Cutlass 'Gondricam' 21985 2000' Reached level 29 23299 2150' Killed Azog, Enemy of the Dwarves 23714 2250' Found the Metal Brigandine Armour of the Rohirrim 24251 2250' Found the Pair of Leather Boots of Radagast (LOST) 24806 2300' Killed Tom the Stone Troll 24885 2300' Found the Zweihander 'Mormegil' (LOST) 25587 2300' Killed Ufthak of Cirith Ungol 25638 2300' Killed Khîm, Son of Mîm 25844 2350' Reached level 30 26100 2350' Killed Gorlim, Betrayer of Barahir 26107 2350' Found the Set of Gauntlets 'Paurhach' (LOST) 26584 2400' Found the Quarterstaff 'Nar-i-vagil' (LOST) 27395 2500' Reached level 31 28530 2600' Killed Rogrog the Black Troll 28915 2750' Found the Battle Axe of Balli Stonehand 29204 2750' Killed The Queen Ant 29204 2750' Found the Beaked Axe of Húrin 29654 2850' Killed Lokkak, the Ogre Chieftain 30282 2850' Killed Bill the Stone Troll 30378 2850' Reached level 32 30407 2850' Killed Bert the Stone Troll 31487 2950' Found the Whip of Gothmog (LOST) 31604 2950' Found the Hard Leather Armour of Himring 31987 2950' Reached level 33 32114 2950' Killed Shelob, Spider of Darkness 32521 3000' Reached level 34 32745 3000' Reached level 35 33087 3050' Found the Leather Scale Mail 'Thalkettoth' 34189 3400' Reached level 36 35120 3350' Found the Steel Helm of Hammerhand 35172 3350' Reached level 37 36799 3400' Found the Full Plate Armour of Isildur 36823 3400' Found the Elfstone 'Elessar' 37451 3450' Reached level 38 37815 3450' Killed Smaug the Golden 38149 3500' Killed Itangast the Fire Drake 38731 3500' Killed Ibun, Son of Mîm 38790 3500' Found the Dagger of Rilia (LOST) 38910 3500' Found the Amulet of Carlammas (LOST) 38948 3500' Found the Wicker Shield of Elros 38990 3500' Found the Adamantite Plate Mail 'Soulkeeper' 39279 3500' Found the Pair of Leather Boots of Wormtongue (LOST) 39503 3500' Killed Nár, the Dwarf 39827 3500' Found the Soft Leather Armour 'Hithlomir' 40196 3500' Found the Cloak 'Holcolleth' (LOST) 40402 3500' Found the Quarterstaff of Olórin 40443 3500' Found the Small Metal Shield of Thorin 40517 3500' Found the Set of Gauntlets 'Camlost' (LOST) 41683 3550' Reached level 39 42251 3650' Found the Short Bow of Amrod (LOST) 42489 3750' Killed Kavlax the Many-Headed 42498 3750' Found the Iron Helm 'Holhenneth' 42502 3750' Found the Cloak 'Colannon' 42618 3750' Killed Makar, the Warrior 43600 3750' Killed Saruman of Many Colours 43600 3750' Reached level 40 43602 3750' Found the Leather Shield of the Haradrim 43603 3750' Found the Chain Mail of Arvedui 45633 4000' Killed Akhorahil the Blind 46467 4000' Reached level 41 46645 4000' Killed Adunaphel the Quiet 47965 4200' Killed Wiruin, the Maelstrom 48214 4250' Killed Hoarmurath of Dir 48214 4250' Reached level 42 48214 4250' Found the Necklace of the Dwarves 48271 4250' Killed Qlzqqlzuup, the Emperor Quylthulg 48277 4250' Found the Short Sword 'Sting' 48279 4250' Found the Pick of Erebor 49379 4250' Killed Dwar, Dog Lord of Waw 49379 4250' Found the Bastard Sword 'Calris' (LOST) 49754 4400' Killed Uvatha the Horseman 50009 4400' Killed Khamûl, the Black Easterling 50009 4400' Reached level 43 50009 4400' Found the Ring of Barahir (LOST) 51846 4950' Killed Sauron, the Sorcerer 52804 5000' Killed Morgoth, Lord of Darkness 52804 5000' Reached level 44 52806 5000' Found the Mighty Hammer 'Grond' 52808 5000' Found the Massive Iron Crown of Morgoth [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use autoexplore commands : no (autoexplore_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)