The Angband Ladder: Barandil, Dwarf Warrior by malcontent

  [Angband 4.2.4 Character Dump]

 Name   Barandil     Age             46          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'10"   STR! 18/100  +2  +3  +2 18/170
 Class  Warrior      Weight   10st 11lb   Int:  18/32  -3  -2  +8  18/62  18/52
 Title  ***WINNER*** Turns used:          WIS:     16  +2  -2  +2     18
 HP     867/1048     Game        268778   DEX! 18/100  -2  +2  +4 18/140
 SP     0/0          Standard     49290   CON:  18/92  +2  +2  +7 18/202
                     Resting       5182

 Level                 44    Armor    [113,+110]    Saving Throw     74%
 Cur Exp          2877462                           Stealth         Poor
 Max Exp          2877462    Melee       5d8,+40    Disarm - phys.   86%
 Adv Exp          2880000    To-hit       94,+30    Disarm - magic   51%
                             Blows      4.0/turn    Magic Devices     61
 Gold            10251318                           Searching        79%
 Burden          201.6 lb    Shoot to-dam    +18    Infravision   110 ft
 Overweight       21.7 lb    To-hit       84,+40    Speed      3.3x (23)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are the only child of a Dwarven Prison Guard.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:......+...... pFear:.........+..+
 Elec:...+..+...... pBlnd:.....+......+
 Fire:......+...... pConf:.............
 Cold:...+..+...... pStun:.............
 Pois:....+........ HLife:...+....+....
Light:+.....+...... Regen:...+.........
 Dark:+............   ESP:.........+...
Sound:............. S.Inv:+............
Shard:.......+..... FrAct:...+.........
Nexus:...+++....... Feath:.............
Nethr:+............ S.Dig:.....+.......
Chaos:........+.... TrpIm:.............
Disen:........+.... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:....+.+......
ImpSP:............. Sear.:....+........
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:..+++......+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:+..+.+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You have slain Morgoth, Lord of Darkness.
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You see a Beaked Axe of *Slay Evil* (2d6) (+16,+17) <+2>.
> You see a Zweihander (3d6) (+7,+8).
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You see Metal Lamellar Armour of Resistance (-3) [58,+18].
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You see Full Plate Armour (-3) [62,+3].
> On the ground: a Heavy Crossbow of Extra Shots (x4) (+16,+15) <+5>.
> You see a Heavy Crossbow of Extra Shots (x4) (+16,+15) <+5>.
> You see the Executioner's Sword of Aramo (4d5) (+10,+14) <+3, +1>.
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Mace of Disruption of Ezelionwe (5d8) (+11,+23) <+4, +2, +1>
     Found lying on the floor in a vault at 4550 feet (level 91)
     
     +4 intelligence.
     +2 constitution.
     +1 light.
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), giants, orcs, animals, evil creatures.
     Branded with lightning.
     Provides resistance to Light, Dark, Nether.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     4.0 blows/round.
     With +2 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 780.4 vs undead, dragons, and demons, 544.8
     vs giants, orcs, and creatures not resistant to lightning, 426.8
     vs evil creatures and animals, and 308.8 vs. others.
     
b) a Heavy Crossbow of Extra Might (x5) (+21,+18) <+1>
     Found lying on the floor of a special room at 3900 feet (level 78)
     
     +1 shooting power.
     
c) a Ring of Speed <+8>
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     +8 speed.
     
d) the Band 'Marostol' [+7] <+3, +5, +4, +1>
     Dropped by Mîm, Betrayer of Turin, at 4600 feet (level 92)
     
     +3 intelligence.
     +5 constitution.
     +4 speed.
     +1 light.
     Provides resistance to Lightning, Cold, Nexus.
     Cannot be harmed by Lightning.
     Speeds regeneration.  Prevents paralysis.  Sustains your life
     force.  
     
     When activated, it restores your experience.
     Takes 214 to 237 turns to recharge at your current speed.
     Your chance of success is 70.5%
     
e) an Amulet of Trickery <+4, +2, +3, +6>
     Found lying on the floor in a vault at 4200 feet (level 84)
     
     +4 dexterity.
     +2 stealth.
     +3 searching skill.
     +6 infravision.
     +3 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
f) the Phial of Drondi <+1, +3>
     Dropped by a hill giant at 1400 feet (level 28)
     
     +1 intelligence.
     +3 light.
     Provides resistance to Nexus.
     Provides protection from blindness.
     Cannot be harmed by Fire.
     Slows your metabolism.  
     Intensity 3 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 20% for an
     average of 19.2 damage.
     Takes 36 to 66 turns to recharge at your current speed.
     Your chance of success is 95.0%
     
g) Adamantite Plate Mail of Elvenkind (-4) [80,+15] <+1>
     Found lying on the floor in a vault at 4200 feet (level 84)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Light.
     Cannot be harmed by Acid.
     
h) a Fur Cloak of Protection [3,+10]
     Found lying on the floor at 1650 feet (level 33)
     
     Provides resistance to Shards.
     Cannot be harmed by Acid, Fire.
     
i) a Mithril Shield of Preservation [16,+34]
     Found lying on the floor in a vault at 2550 feet (level 51)
     
     Provides resistance to Chaos, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) a Golden Crown of Lordliness [0,+10] <+2>
     Dropped by a necromancer at 4550 feet (level 91)
     
     +2 wisdom.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Sustains wisdom.
     Grants telepathy.  
     
k) a Set of Mithril Gauntlets of Power (+2,+4) [6,+13] <+2>
     Taken from a chest found at 2450 feet (level 49)
     
     +2 strength.
     Cannot be harmed by Acid, Fire.
     
l) a Pair of Mithril Shod Boots of Speed [8,+12] <+9>
     Dropped by Ibun, Son of Mîm, at 4600 feet (level 92)
     
     +9 speed.
     Cannot be harmed by Acid, Fire.
     




  [Character Inventory]

a) 10 Rations of Food
b) 20 Potions of Cure Critical Wounds
c) 2 Potions of Healing
d) 4 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) a Potion of Enlightenment
f) 15 Scrolls of Phase Door
g) 2 Scrolls of Banishment
h) 5 Scrolls of *Destruction*
i) 3 Rods of Detection
     Cannot be harmed by Lightning.
     
j) 7 Rods of Magic Mapping
k) 4 Rods of Slow Monster (3 charging)
l) 5 Rods of Teleport Other (2 charging)
m) 4 Wands of Stun Monster (0 charges)
n) 6 Wands of Stone to Mud (0 charges)
o) 2 Wands of Teleport Other (0 charges)
p) 5 Wands of Annihilation (0 charges)
     Cannot be harmed by Lightning.
     
q) the Ring of Telros <+3, +5, +2, +1>
     Found lying on the floor in a vault at 4550 feet (level 91)
     
     +3 strength.
     +5 dexterity.
     +2 constitution.
     +2 infravision.
     +1 speed.
     +1 light.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Provides protection from fear, blindness.
     Cannot be harmed by Lightning.
     Sustains dexterity.
     
     When activated, it teleports a target monster away.
     Takes 297 to 363 turns to recharge at your current speed.
     Your chance of success is 95.4%
     




  [Character Quiver]

0) 13 Bolts of Wounding (1d6) (+16,+17)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 200.2.
     20% chance of breaking upon contact.
     
1) 18 Bolts of Wounding (1d6) (+14,+20)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 215.8.
     20% chance of breaking upon contact.
     
2) 13 Mithril Bolts of Acid (3d5) (+12,+13)
     Branded with acid.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 332.8 vs creatures not resistant to acid and
     208 vs. others.
     20% chance of breaking upon contact.
     
3) 17 Mithril Bolts of Wounding (3d5) (+24,+18)
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 236.2.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) 4 Mushrooms of Vigor
b) 24 Potions of Cure Critical Wounds
c) 5 Potions of Restore Life Levels
d) 11 Scrolls of Identify Rune
e) a Wand of Drain Life (4 charges)
f) 3 Staves of *Destruction* (8 charges)
g) the Arkenstone of Gelwilda <+3, +5, +2, -3> (charging)
     Taken from a chest found at 2550 feet (level 51)
     
     +3 wisdom.
     +5 searching skill.
     +2 infravision.
     -3 light.
     Provides immunity to Fire.
     Provides resistance to Nexus, Chaos.
     Cannot be harmed by Fire.
     Feather Falling.  Prevents teleportation.  
     Intensity -3 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 168 to 330 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
h) Balance Dragon Scale Mail (Dwarven) (-2) [50,+34] <+1, +2, +4>
     Found lying on the floor in a vault at 4550 feet (level 91)
     
     +1 strength.
     +2 constitution.
     +4 infravision.
     Provides resistance to Sound, Shards, Chaos, Disenchantment.
     Prevents paralysis.  
     
i) a Small Metal Shield of Elvenkind [5,+10] <+2>
     Dropped by a young multi-hued dragon at 1700 feet (level 34)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark.
     Cannot be harmed by Acid.
     
j) the Knight's Shield of Edamar [15,+10] <+1>
     Dropped by Gorlim, Betrayer of Barahir, at 3650 feet (level 73)
     
     +1 wisdom.
     Provides resistance to Acid, Lightning, Fire.
     Cannot be harmed by Acid.
     Speeds regeneration.  Grants telepathy.  
     
     When activated, it casts a bolt of mana dealing 12d8 damage, which
     your device skill increases by 15% for an average of 62.1 damage.
     Takes 188 to 207 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
k) the Mithril Shield 'Errin' [16,+21] <+5>
     Found lying on the floor at 4050 feet (level 81)
     
     +5 stealth.
     Provides resistance to Fire, Cold, Light.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
l) an Iron Crown of Might [0,+16] <+1, +2>
     Found lying on the floor in a vault at 4550 feet (level 91)
     
     +1 strength.
     +1 dexterity.
     +2 constitution.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
m) a Golden Crown of Serenity [0,+10]
     Found lying on the floor of a cavern at 2200 feet (level 44)
     
     Provides resistance to Sound.
     Provides protection from fear, confusion, stunning.
     Cannot be harmed by Acid.
     
n) the Hard Leather Cap 'Silmarith' [2,+18] <+2, +5, +3, +4, +1>
     Dropped by a death drake at 2850 feet (level 57)
     
     +2 intelligence.
     +5 wisdom.
     +3 dexterity.
     +4 speed.
     +1 light.
     Provides resistance to Lightning, Cold.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Sustains constitution.
     Grants the ability to see invisible things.  
     
     When activated, it heals 60 hitpoints, cut damage, and cures
     stunning, poisoning, blindness, and confusion.
     Takes 240 to 267 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
o) the Set of Leather Gloves of Anwen (+6,+6) [1,+7] <+5, +2>
     Dropped by a barbazu at 2800 feet (level 56)
     
     +5 intelligence.
     +2 dexterity.
     +2 stealth.
     Provides resistance to Light, Nether.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  Sustains your life force.  
     
p) a Set of Gauntlets of Free Action [3,+1]
     Bought from a store
     
     Prevents paralysis.  
     
q) the Long Sword of Thruil (4d5) (+10,+10) <+3, +4>
     Dropped by a hill giant at 1550 feet (level 31)
     
     +3 strength.
     +4 dexterity.
     Slays undead (powerfully).
     Cannot be harmed by Acid.
     Grants telepathy.  Prevents paralysis.  
     
     Combat info:
     5.8 blows/round.
     With +0 STR and +2 DEX you would get 6.0 blows
     Average damage/round: 630.3 vs undead and 280.4 vs. others.
     
r) the Spear of Telob (1d6) (+16,+20) <+4, +1> {@v9}
     Dropped by an ethereal dragon at 4350 feet (level 87)
     
     +4 wisdom.
     +1 light.
     Slays dragons (powerfully), undead, giants, orcs, animals.
     Branded with fire.
     Provides immunity to Fire.
     Provides resistance to Dark, Sound.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     When activated, it fires a ball of lightning with radius 3,
     dealing 250 damage at the centre, which your device skill
     increases by 10% for an average of 275.0 damage.
     Takes 376 to 462 turns to recharge at your current speed.
     Your chance of success is 92.0%
     
     Combat info:
     5.5 blows/round.
     With +0 STR and +1 DEX you would get 5.8 blows
     Average damage/round: 345.7 vs dragons, 299.1 vs undead, giants,
     orcs, and creatures not resistant to fire, 275.8 vs animals, and
     252.5 vs. others.
     Average thrown damage: 740.2 vs dragons, 444.1 vs undead, giants,
     orcs, and creatures not resistant to fire, 296.1 vs animals, and
     148 vs. others.
     
s) a Throwing Axe of Gondolin (2d4) (+18,+13) <+1> {@v8}
     Found lying on the floor in a vault at 2550 feet (level 51)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to Dark.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     5.5 blows/round.
     With +0 STR and +1 DEX you would get 5.8 blows
     Average damage/round: 282.4 vs dragons, demons, trolls, and orcs,
     and 215.8 vs. others.
     Average thrown damage: 283.5 vs dragons, demons, trolls, and orcs,
     and 94.5 vs. others.
     
t) the Light Crossbow of Helend (x4) (+10,+12) <+3, +4, +1>
     Dropped by a nightwing at 2950 feet (level 59)
     
     +3 wisdom.
     +4 dexterity.
     +3 constitution.
     +1 shooting speed.
     +1 shooting power.
     Provides resistance to Acid, Fire.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
u) 23 Seeker Bolts (4d5) (+3,+8)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 195.7.
     20% chance of breaking upon contact.
     
v) 15 Mithril Bolts (3d5) (+5,+8)
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 180.2.
     20% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       350     50'  Reached level 2
       639     50'  Reached level 3
      1142    150'  Reached level 4
      1749    200'  Reached level 5
      2013    200'  Reached level 6
      2093    200'  Reached level 7
      2698    200'  Reached level 8
      3270    200'  Killed Grip, Farmer Maggot's Dog
      4032    500'  Reached level 9
      4059    500'  Killed Wormtongue, Agent of Saruman
      4059    500'  Reached level 10
      4205    500'  Reached level 11
      4272    500'  Reached level 12
      4974    600'  Reached level 13
      5409    650'  Killed Bullroarer the Hobbit
      5417    650'  Reached level 14
      5519    700'  Killed Boldor, King of the Yeeks
      5526    700'  Killed Orfax, Son of Boldor
      5528    700'  Reached level 15
      5913    700'  Reached level 16
      6749    800'  Reached level 17
      6960    800'  Reached level 18
      8019    850'  Killed Mughash the Kobold Lord
      8611    900'  -- Note: boot of speed +9 !!!!!!!!
      8650    900'  Reached level 19
      9331    900'  Reached level 20
      9503    950'  Killed Golfimbul, the Hill Orc Chief
      9503    950'  Found the Glaive 'Eglond' (LOST)
      9540    950'  Killed Grishnákh, the Hill Orc
      9945   1000'  Killed Ufthak of Cirith Ungol
      9945   1000'  Reached level 21
     10536   1200'  Reached level 22
     11176   1250'  Reached level 23
     11370   1250'  Killed Lugdush, the Uruk
     11417   1250'  Killed Uglúk, the Uruk
     11446   1250'  Reached level 24
     11824   1250'  Killed Lagduf, the Snaga
     11826   1250'  Found the Iron Helm of Lombarath (LOST)
     12033   1250'  Killed Sangahyando of Umbar
     12066   1250'  Killed Angamaitë of Umbar
     12218   1300'  Reached level 25
     12436   1350'  Killed Ulwarth, Son of Ulfang
     12528   1350'  Killed Ulfast, Son of Ulfang
     12925   1350'  Killed Gorbag, the Orc Captain
     13150   1400'  Reached level 26
     13867   1400'  Found the Phial of Drondi
     15047   1500'  Killed Tom the Stone Troll
     15047   1500'  Reached level 27
     15078   1500'  Killed Bert the Stone Troll
     15605   1500'  Killed Bill the Stone Troll
     15993   1550'  Found the Long Sword of Thruil
     16158      0'  Killed Farmer Maggot
     16531   1600'  Killed Draebor, the Imp
     16898   1600'  Reached level 28
     17963   1600'  Reached level 29
     18424   1650'  Found the Main Gauche of Obelydh (LOST)
     18727   1700'  Killed Bolg, Son of Azog
     18850   1700'  Killed Beorn, the Shape-Changer
     18972   1700'  Killed Shagrat, the Orc Captain
     19472   1700'  Killed Uldor the Accursed
     20161   1750'  Reached level 30
     21988   1900'  Killed Lorgan, Chief of the Easterlings
     22250   2200'  Reached level 31
     23891   2250'  Killed Khîm, Son of Mîm
     24442   2300'  Reached level 32
     26060   2500'  Killed The Queen Ant
     27152   2600'  Reached level 33
     28709   2550'  Reached level 34
     28725   2550'  Killed Quaker, Master of Earth
     28930   2550'  Found the Arkenstone of Gelwilda
     28959   2550'  Found the Glaive 'Umenel'
     29611   2650'  Found the Scimitar of Ereth (LOST)
     30763   2650'  Reached level 35
     31500   2750'  Killed Scatha the Worm
     31948   2750'  Reached level 36
     31972   2750'  Killed Lokkak, the Ogre Chieftain
     32543   2800'  Found the Set of Leather Gloves of Anwen
     33187   2800'  Found the Beaked Axe of Belar
     33311   2850'  Found the Hard Leather Cap 'Silmarith'
     33787   2950'  Reached level 37
     33820   2950'  Found the Light Crossbow of Helend
     33906   2950'  Found the Long Bow 'Horgon'
     35608   3300'  Reached level 38
     36150   3400'  Killed Kavlax the Many-Headed
     36479   3650'  Killed Gorlim, Betrayer of Barahir
     36482   3650'  Found the Knight's Shield of Edamar
     36703   3700'  Reached level 39
     36771   3800'  Killed Ulfang the Black
     36865   3800'  Killed Saruman of Many Colours
     37636   3900'  Reached level 40
     38211   3900'  Killed Wiruin, the Maelstrom
     38226   3900'  Found the Long Sword of Haulion (LOST)
     38557   4000'  Killed Akhorahil the Blind
     38751   4000'  Killed Uvatha the Horseman
     39019   4050'  Found the Mithril Shield 'Errin'
     39106   4050'  Killed The Phoenix
     39259   4100'  Reached level 41
     39337   4150'  Killed Dwar, Dog Lord of Waw
     39524      0'  Reached level 41
     40308   4200'  Found the Partial Plate Armour of Ningrost
     41449   4200'  Found the Maul 'Adaith'
     42439   4350'  Found the Spear of Telob
     42875   4550'  Reached level 42
     42986   4550'  Found the Ring of Telros
     43074   4550'  Found the Mace of Disruption of Ezelionwe
     43101   4550'  Found the Trident of Telmir (LOST)
     43980   4600'  Killed Ibun, Son of Mîm
     43989   4600'  Killed Mîm, Betrayer of Turin
     43990   4600'  Found the Band 'Marostol'
     44487   4750'  Killed Hoarmurath of Dir
     44487   4750'  Reached level 43
     44612   4850'  Killed Ji Indur Dawndeath
     44712   4850'  Killed Itangast the Fire Drake
     44787   4850'  Killed Smaug the Golden
     45919   4950'  Killed The Balrog of Moria
     46034   4950'  Reached level 44
     46224   4950'  Killed Sauron, the Sorcerer
     49280   5000'  Killed Morgoth, Lord of Darkness
     49283   5000'  Found the Massive Iron Crown of Morgoth
     49286   5000'  Found the Mighty Hammer 'Grond'
     49289   5000'  Found the Executioner's Sword of Aramo


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

0705676b


Posted on 25.3.2022 07:25

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7293. on the Ladder (of 18973)
3185. on the Angband Ladder (of 6502)
50. for this player (

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On 25.3.2022 07:31 malcontent wrote:
Not much to say. Starting to really like Dwarves as warriors and nature casters. Found a great weapon, then found a better one. I actually used it at the very end to put down Morgoth as I was out of speed, recharging scrolls and my best bolts. It is a better weapon with 5.2 blows, but I had rigged myself up for speed and ranged attacks and only had 4 blows for the final battle.

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