The Angband Ladder: Raur_II, Dwarf Druid by malcontent
[Angband 4.2.4 Character Dump] Name Raur_II Age 47 Self RB CB EB Best Race Dwarf Height 4'3" STR! 18/100 +2 -2 +4 18/140 Class Druid Weight 9st 8lb INT: 18/31 -3 +0 +1 18/11 Title ***WINNER*** Turns used: WIS! 18/100 +2 +3 +5 18/200 HP 842/842 Game 311950 DEX! 18/100 -2 -2 +15 18/210 SP 137/337 Standard 45010 CON! 18/100 +2 +0 +10 18/*** Resting 5617 Level 42 Armor [59,+153] Saving Throw 98% Cur Exp 2070379 Stealth Very Good Max Exp 2070379 Melee 5d3,+25 Disarm - phys. 73% Adv Exp 2160000 To-hit 48,+44 Disarm - magic 57% Blows 4.0/turn Magic Devices 78 Gold 10231990 Searching 100% Burden 180.8 lb Shoot to-dam +14 Infravision 110 ft Overweight 0.9 lb To-hit 55,+36 Speed 4.0x (35) Max Depth 5000' (L100) Shots 1.0/turn You are one of two children of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, wavy brown hair, a one foot beard, and a dark complexion. Resistances Abilities Acid:........++... pFear:.........+... Elec:........++... pBlnd:............+ Fire:++.......+... pConf:.......+..... Cold:+........+... pStun:............. Pois:....+.+...... HLife:............. Light:+............ Regen:............. Dark:........+.... ESP:.........+... Sound:............. S.Inv:+........+... Shard:............. FrAct:+.........+.. Nexus:....+........ Feath:..........+.. Nethr:......+...... S.Dig:............. Chaos:......+...... TrpIm:............. Disen:........+.... Bless:............. Hindrances Modifiers ImpHP:............. Stea.:....+..+.-... ImpSP:............. Sear.:....+.....+.. Fear:............. Infra:....+.......+ Aggrv:............. Tunn.:............+ NoTel:............. Speed:+++.+......+! DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:+....+..+.... D.Red:............. Moves:............. [Last Messages] > *** CONGRATULATIONS *** > You have won the game! > You may retire (commit suicide) when you are ready. > Morgoth, Lord of Darkness, winces. > Morgoth, Lord of Darkness, dies. > You have no room for a Rod of Lightning Balls. > You have no room for the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}. > You have no room for a Lead-Filled Mace (Holy Avenger) (4d3) (+22,+15) [+2] <+2>. > You have no room for a Scimitar (Holy Avenger) (4d4) (+18,+14) [+2] <+3>. > You see 20 Seeker Bolts of Slay Undead (4d5) (+13,+17). > You have no room for a Dagger of Gondolin (1d4) (+14,+25) <+1>. > You have no room for the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]. > You have no room for a Blade of Chaos of Gondolin (6d5) (+17,+17) <+1>. > You have no room for the Broad Sword 'Aranrúth' (3d5) (+20,+12) <+4>. > Character dump successful. Killed by Ripe Old Age. [Character Equipment] a) the Scythe 'Avavir' (5d3) (+18,+12) [+30] <+3, +1> Dropped by Ibun, Son of Mîm, at 3500 feet (level 70) +3 dexterity. +3 speed. +1 light. Branded with cold, fire. Provides resistance to Fire, Cold, Light. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Prevents paralysis. When activated, it returns you from the dungeon or takes you to the dungeon after a short delay. Takes 860 turns to recharge at your current speed. Your chance of success is 94.7% Combat info: 4.0 blows/round. Average damage/round: 251.6 vs creatures not resistant to cold and creatures not resistant to fire, and 157.2 vs. others. b) the Light Crossbow 'Cubragol' (x3) (+10,+14) <+10> Found lying on the floor in a vault at 4850 feet (level 97) +10 speed. Branded with fire. Provides resistance to Fire. Cannot be harmed by Acid, Fire. c) a Ring of Speed <+10> Found lying on the floor in a vault at 4850 feet (level 97) +10 speed. d) a Ring of Constitution <+6> Found lying on the floor in a vault at 4800 feet (level 96) +6 constitution. Sustains constitution. e) an Amulet of Trickery <+5, +3, +6> Found lying on the floor in a vault at 4850 feet (level 97) +5 dexterity. +3 stealth. +6 searching skill. +6 infravision. +3 speed. Provides resistance to Poison, Nexus. Sustains dexterity. f) the Phial of Galadriel <+4> Found lying on the floor at 350 feet (level 7) +4 light. Cannot be harmed by Fire. Intensity 4 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on and hitting the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 36% for an average of 21.7 damage. Takes 47 to 86 turns to recharge at your current speed. Your chance of success is 96.6% g) the Hard Leather Armour of Himring [20,+15] Dropped by Brodda, the Easterling, at 2150 feet (level 43) Provides resistance to Poison, Nether, Chaos. Cannot be harmed by Acid, Fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 434 to 860 turns to recharge at your current speed. Your chance of success is 93.4% h) a Fur Cloak of the Magi [3,+18] <+1, +2> Found lying on the floor of a labyrinth at 4650 feet (level 93) +1 intelligence. +2 stealth. Provides protection from confusion. Cannot be harmed by Acid. Sustains intelligence. i) the Mithril Shield of Gil-galad [20,+20] <+5, +1> Found lying on the floor in a vault at 4850 feet (level 97) +5 wisdom. +1 light. Provides resistance to Acid, Lightning, Dark, Disenchantment. Cannot be harmed by Acid. Sustains wisdom, dexterity. When activated, it fires a line of light in all directions, each dealing 10d8 damage, which your device skill increases by 4% for an average of 46.8 damage. Takes 430 turns to recharge at your current speed. Your chance of success is 85.2% j) the Iron Helm of Dor-Lómin [7,+20] <+4, +2, -1> Found lying on the floor in a vault at 4800 feet (level 96) +4 strength. +2 dexterity. +4 constitution. -1 stealth. Provides resistance to Acid, Lightning, Fire, Cold. Provides protection from fear. Cannot be harmed by Acid. Grants telepathy. Grants the ability to see invisible things. k) a Set of Leather Gloves of Thievery (+2,+3) [1,+16] <+5, +6> Found lying on the floor in a vault at 4850 feet (level 97) +5 dexterity. +6 searching skill. Feather Falling. Prevents paralysis. l) a Pair of Mithril Shod Boots of Speed [8,+19] <+10> Found lying on the floor in a vault at 4850 feet (level 97) +10 speed. Cannot be harmed by Acid, Fire. [Character Inventory] a) 3 Books of Nature Magics [Lesser Charms] You can read this book. b) 3 Books of Nature Magics [Gifts of Nature] You can read this book. c) a Book of Nature Magics [Creature Dominion] Cannot be harmed by Fire. You can read this book. d) a Book of Nature Magics [Nature Craft] Cannot be harmed by Fire. You can read this book. e) a Book of Nature Magics [Wild Forces] Cannot be harmed by Fire. You can read this book. f) 12 Potions of Cure Critical Wounds g) 6 Potions of Healing h) 3 Potions of *Healing* It can be thrown at creatures with damaging effect. i) 11 Potions of Restore Mana j) 14 Scrolls of Phase Door k) a Scroll of Banishment l) 5 Scrolls of Word of Recall m) 11 Scrolls of Recharging n) 5 Rods of Detection (1 charging) Cannot be harmed by Lightning. o) 2 Rods of Teleport Other (1 charging) p) 5 Wands of Stun Monster (16 charges) q) 2 Wands of Teleport Other (3 charges) r) a Wand of Annihilation (0 charges) Cannot be harmed by Lightning. s) 2 Staves of *Destruction* (4 charges) t) a Light Crossbow of the Haradrim (x4) (+14,+15) <+5, +1> Dropped by Lokkak, the Ogre Chieftain, at 4800 feet (level 96) +5 shooting speed. +1 shooting power. Cannot be harmed by Acid, Fire. [Character Quiver] 0) 26 Seeker Bolts of Slay Dragon (4d5) (+15,+15) Slays dragons. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 258.3 vs dragons and creatures not resistant to fire, and 129.1 vs. others. 20% chance of breaking upon contact. 1) 19 Seeker Bolts of Wounding (4d5) (+16,+20) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 289.8 vs creatures not resistant to fire and 144.9 vs. others. 20% chance of breaking upon contact. 2) 11 Bolts of Slay Undead (1d5) (+14,+9) {@t2} Slays undead. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 162.2 vs undead and creatures not resistant to fire, and 81.1 vs. others. 20% chance of breaking upon contact. 3) 23 Mithril Bolts of Wounding (3d5) (+16,+20) Cannot be harmed by Acid. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 270.9 vs creatures not resistant to fire and 135.4 vs. others. 20% chance of breaking upon contact. 4) 17 Mithril Bolts of Wounding (3d5) (+24,+17) Cannot be harmed by Acid. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 252 vs creatures not resistant to fire and 126 vs. others. 20% chance of breaking upon contact. [Home Inventory] a) a Book of Nature Magics [Creature Dominion] Cannot be harmed by Fire. You can read this book. b) a Book of Nature Magics [Nature Craft] Cannot be harmed by Fire. You can read this book. c) 3 Scrolls of Identify Rune d) 5 Wands of Drain Life (23 charges) e) a Ring of Strength <+3> Found lying on the floor at 2350 feet (level 47) +3 strength. Sustains strength. f) a Ring of Dexterity <+6> Found lying on the floor at 4550 feet (level 91) +6 dexterity. Sustains dexterity. g) a Ring of Damage (+0,+11) Found lying on the floor of a special room at 2000 feet (level 40) h) an Amulet of Wisdom <+5> Found lying on the floor of a special room at 1800 feet (level 36) +5 wisdom. Sustains wisdom. i) an Amulet of Sustenance Found lying on the floor in a vault at 3300 feet (level 66) Sustains strength, intelligence, wisdom, dexterity, constitution. Slows your metabolism. Sustains your life force. j) an Amulet of Weaponmastery (+4,+3) <+2> Conjured forth by magic at 3800 feet (level 76) +2 strength. Provides resistance to Disenchantment. Provides protection from fear. Sustains strength, constitution. Prevents paralysis. k) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2> Dropped by an ancient gold dragon at 4950 feet (level 99) +2 strength. +2 dexterity. Provides resistance to Acid, Lightning, Fire, Cold, Sound. Provides protection from fear, confusion. Cannot be harmed by Acid. l) a Robe of Permanence [2,+27] Found lying on the floor in a vault at 4850 feet (level 97) Provides resistance to Acid, Lightning, Fire, Cold, Poison. Cannot be harmed by Acid, Fire. Sustains strength, intelligence, wisdom, dexterity, constitution. Sustains your life force. m) the Cloak 'Colannon' [1,+15] <+2> Found lying on the floor in a vault at 4800 feet (level 96) +2 stealth. +2 speed. Provides resistance to Nexus. Cannot be harmed by Acid, Fire. When activated, it teleports you randomly about 60 per cent of the largest distance you could go. Takes 193 turns to recharge at your current speed. Your chance of success is 96.6% n) an Elven Cloak of Aman [6,+12] <+4, +1> Found lying on the floor in a vault at 4800 feet (level 96) +4 stealth. +1 speed. Provides resistance to Nether. Cannot be harmed by Acid, Fire. o) the Hard Leather Cap of Thranduil [2,+8] <+2> Found lying on the floor at 3550 feet (level 71) +2 intelligence. +2 wisdom. Provides protection from blindness. Cannot be harmed by Acid. Grants telepathy. p) the Iron Helm 'Holhenneth' [7,+9] <+2> Found under some rubble at 1800 feet (level 36) +2 intelligence. +2 wisdom. +2 searching skill. Provides protection from blindness, confusion. Cannot be harmed by Acid. Grants the ability to see invisible things. When activated, it detects treasure and all creatures and maps an area nearby. Takes 240 to 473 turns to recharge at your current speed. Your chance of success is 96.0% q) a Halberd of Gondolin (3d5) (+20,+17) <+1> Found lying on the floor in a vault at 3350 feet (level 67) +1 light. Slays dragons, demons, trolls, orcs. Provides resistance to Dark. Cannot be harmed by Acid, Fire. Grants telepathy. Grants the ability to see invisible things. Prevents paralysis. Combat info: 4.0 blows/round. Average damage/round: 262.8 vs dragons, demons, trolls, and orcs, and 177.2 vs. others. r) the Great Axe of Eönwë (5d4) (+15,+18) [+8] <+2> Dropped by Hoarmurath of Dir at 4950 feet (level 99) +2 strength. +2 intelligence. +2 wisdom. +2 dexterity. +2 constitution. Slays demons (powerfully), undead, orcs, evil creatures. Branded with cold. Provides immunity to Cold. Provides protection from fear. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Prevents paralysis. Blessed by the gods (combat bonuses for holy casters). When activated, it removes all non-unique monsters within 20 squares, dealing you damage in the process. Takes 4300 turns to recharge at your current speed. Your chance of success is 95.5% Combat info: 4.0 blows/round. Average damage/round: 448 vs demons, 328 vs undead, orcs, and creatures not resistant to cold, 268 vs evil creatures, and 208 vs. others. s) a Mace of Disruption (Holy Avenger) (5d8) (+19,+19) [+1] <+1> Found lying on the floor in a vault at 3350 feet (level 67) +1 wisdom. Slays undead, demons, evil creatures. Provides protection from fear. Sustains wisdom. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 4.0 blows/round. Average damage/round: 504.4 vs undead and demons, 387.6 vs evil creatures, and 270.4 vs. others. t) the Pick of Erebor (4d3) (+5,+20) <+3, +5, +1> Found lying on the floor of a special room at 3350 feet (level 67) +3 strength. +3 constitution. +5 tunneling. +1 light. Slays demons, trolls, orcs. Branded with acid. Provides resistance to Light, Dark, Chaos. Sustains strength. Combat info: 4.0 blows/round. Average damage/round: 271.2 vs demons, trolls, orcs, and creatures not resistant to acid, and 196.4 vs. others. u) 26 Seeker Bolts (4d5) (+10,+7) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 205.9 vs creatures not resistant to fire and 102.9 vs. others. 20% chance of breaking upon contact. v) 33 Seeker Arrows of Wounding (4d4) (+7,+14) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 67 50' Reached level 2 120 50' Reached level 3 308 100' Reached level 4 594 150' Reached level 5 783 150' Reached level 6 1369 150' Reached level 7 1767 200' Reached level 8 2291 300' Killed Grip, Farmer Maggot's Dog 2588 300' Killed Fang, Farmer Maggot's Dog 3081 350' Reached level 9 3086 350' Found the Phial of Galadriel 3498 500' Reached level 10 3734 550' Reached level 11 4047 550' Reached level 12 4186 550' Reached level 13 4738 600' Reached level 14 5373 600' Reached level 15 5967 600' Killed Grishnákh, the Hill Orc 6190 600' Killed Golfimbul, the Hill Orc Chief 6190 600' Reached level 16 6344 600' Killed Bullroarer the Hobbit 6448 0' Killed Farmer Maggot 7301 750' Killed Wormtongue, Agent of Saruman 7541 750' Reached level 17 7631 750' Killed Lagduf, the Snaga 8423 750' Reached level 18 8990 750' Killed Boldor, King of the Yeeks 9000 750' Killed Orfax, Son of Boldor 9025 750' Reached level 19 9736 850' Killed Ufthak of Cirith Ungol 10008 850' Reached level 20 11145 950' Reached level 21 11903 1050' Reached level 22 12568 1200' Killed Gorbag, the Orc Captain 12845 1300' Reached level 23 13731 1550' Reached level 24 14283 1600' Reached level 25 16096 1800' Found the Iron Helm 'Holhenneth' 16654 1700' Reached level 26 16693 1700' Killed Ulfast, Son of Ulfang 18965 1950' Killed Nár, the Dwarf 19004 1950' Reached level 27 20573 2000' Found the Long Sword 'Elvagil' (LOST) 20603 2000' Reached level 28 21797 2150' Killed Brodda, the Easterling 21797 2150' Found the Hard Leather Armour of Himring 22011 2150' Reached level 29 24674 2450' Reached level 30 25027 2500' Killed Kavlax the Many-Headed 27130 2700' Killed Shagrat, the Orc Captain 27365 2700' Reached level 31 27423 2700' Reached level 31 28553 2850' Killed Draebor, the Imp 28560 2850' Found the Star of Elendil (LOST) 29103 3050' Killed Uglúk, the Uruk 29171 3050' Killed Lugdush, the Uruk 30009 3150' Found the Amulet of Carlammas 31596 3300' Reached level 32 32168 3350' Reached level 33 32534 3350' Found the Pick of Erebor 33110 3450' Reached level 34 33527 3450' Reached level 35 33595 3450' Found the Metal Cap of Celebrimbor 33857 3500' Killed Ibun, Son of Mîm 33857 3500' Found the Scythe 'Avavir' 33905 3500' Reached level 36 33926 3500' Killed Castamir the Usurper 33931 3500' Found the Whip of Gothmog (LOST) 34087 3550' Found the Hard Leather Cap of Thranduil 34715 3650' Killed Lorgan, Chief of the Easterlings 35110 3700' Reached level 37 35528 3700' Killed Sangahyando of Umbar 35570 3700' Killed Angamaitë of Umbar 35721 3750' Killed The Queen Ant 37409 4300' Reached level 38 38310 4700' Killed Itangast the Fire Drake 38994 4700' Killed Ji Indur Dawndeath 39027 4700' Reached level 39 39441 4800' Found the Necklace of the Dwarves (LOST) 39508 4800' Found the Leather Scale Mail 'Thalkettoth' (LOST) 39604 4800' Found the Iron Helm of Dor-Lómin 39860 4800' Reached level 40 39928 4800' Killed Gorlim, Betrayer of Barahir 40057 4800' Found the Ring of Barahir (LOST) 40084 4800' Found the Cloak 'Colannon' 40171 4800' Killed Lokkak, the Ogre Chieftain 40867 4800' Killed Quaker, Master of Earth 40921 4800' Killed Beorn, the Shape-Changer 40921 4800' Found the Executioner's Sword 'Crisdurian' (LOST) 41103 4850' Found the Mithril Shield of Gil-galad 41426 4850' Killed Rogrog the Black Troll 41467 4850' Found the Light Crossbow 'Cubragol' 41760 4850' Found the Beaked Axe of Húrin (LOST) 41781 4850' Reached level 41 42337 4950' Killed Hoarmurath of Dir 42343 4950' Found the Great Axe of Eönwë 42619 4950' Found the Metal Brigandine Armour of the Rohirrim 42926 4950' Killed Khamûl, the Black Easterling 43019 4950' Killed Sauron, the Sorcerer 43019 4950' Reached level 42 43021 4950' Found the Full Plate Armour of Isildur (LOST) 44997 5000' Killed Morgoth, Lord of Darkness 45001 5000' Found the Massive Iron Crown of Morgoth 45007 5000' Found the Mighty Hammer 'Grond' 45009 5000' Found the Broad Sword 'Aranrúth' [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) |
Posted on 1.4.2022 05:15
7917. on the Ladder (of 19090)
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