The Angband Ladder: Thirard, Yeek Sorceror by <acockbur@gmail.com>

  [ToME 2.3.8 (ah) Character Sheet]

 Name  : Thirard                Age                 14       STR!     36       
 Sex   : Neuter                 Height              32       INT!     38       
 Race  : Yeek Hermit            Weight              64       WIS!     38       
 Class : Sorceror               Social Class         6       DEX!     37       
 Body  : Player                                              CON!     37       
 God   : Eru Iluvatar                                        CHR!     39       
                                                                               
 + To Melee Hit          40 Level             50    Hit Points      402/   402 
 + To Melee Damage       28 Experience   5378906    Spell Points    977/   977 
 + To Ranged Hit         42 Max Exp      5378906    Sanity          880/   880 
 + To Ranged Damage      12 Exp to Adv.    *****    Piety               295709 
   AC                54+188 Gold         1125071    Speed           Fast (+43) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Excellent    Blows/Round:  4         
 Bows/Throw  : Superb       Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Bad          Mel.dmg/Rnd:  4d4+112   
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 90 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of five children of a blue Yeek.  You are a              
          credit to the family.  You have brown eyes, straight brown           
          hair, and a dark complexion.                                         
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Mordor: Level 65 (3250')
        Angband: Level 102 (5100')
        Barrow-Downs: Level 1 (50')
        Mount Doom: Level 99 (4950')
        Paths of the Dead: Level 70 (3500')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 24 (1200')
        Moria: Level 49 (2450')
        Dol Guldur: Level 70 (3500')
        The Sacred Land Of Mountains: Level 69 (3450')
        The Land Of Rhun: Level 39 (1950')
        The Sandworm lair: Level 30 (1500')
        a lost temple: Level 25 (1250')

 Your body is a Player.
 You are currently on level 102 of Angband.
 You have defeated 1590 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved Arda and became a famed Ruler.
 You found 3 of the relic pieces and failed in your quest.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 10th Coire of the 2890th year of the third age.
 You have been adventuring for 150 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..336....3....6.            
        Add Int   : ...36..2........            
        Add Wis   : ...36..2.......+            
        Add Dex   : .4.36....3......            
        Add Con   : ..336....34.....            
        Add Chr   : ..336..2........            
        Mul Mana  : ...............+            
        Mul SPower: +...............            
        Add Stea. : .......2........            
        Add Sear. : ..3..4........6.            
        Add Infra : ..............6.            
        Add Tun.. : ..............6.            
        Add Speed : .4.3...2........            
        Slay Orc  : ..............+.            
        Slay Troll: ..............+.            
        Slay Giant: ..............+.            
        Slay Drag.: ..............+.            
        Acid Brand: ..............+.            
        Sust Str  : ...+.....+......            
        Sust Int  : ........+..+....            
        Sust Wis  : ................            
        Sust Dex  : ...+..+..+......            
        Sust Con  : ...+.....++.....            
        Sust Chr  : ................            
        Invisible : .......+........            
        Mul life  : ...............+            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ...+....++......            
        Hold Life : ...+............            
        Res Acid  : .+....++......+.            
        Imm Elec  : .+.*..+.........            
        Imm Fire  : .+*...+++.......            
        Res Cold  : .+....++..+.....            
        Res Pois  : ...+..+.........            
        Res Fear  : .........+......            
        Res Light : ......+.........            
        Res Dark  : ......+.......+.            
        Res Blind : .......+........            
        Res Conf  : ......+.........            
        Res Sound : ......+.........            
        Res Shard : ......+.+..+....            
        Res Neth  : ......+.........            
        Res Nexus : ......+.+.......            
        Res Chaos : ......+.........            
        Res Disen : ...+..+....+..+.            
        Auto Curse: ....+...........            
        Levitate  : ...+.......+....            
        See Invis : ..++............            
        Digestion : ...+............            
        Regen     : ...+......+.....            
        Activate  : ..++.+++..+...+.            
        Cursed    : ....+...........            
        Fly       : ..+...+.........            
        Climb     : ..............+.            
        Orc.ESP   : ..............+.            
        TLord.ESP : ..+.............            

Skills (points left: 0)
          . Archery                             -01.000 [0.000]
 - Sneakiness                                    00.900 [0.900]
          . Stealth                             -02.000 [0.400]
 - Magic                                         50.000 [1.000]
          . Magic-Device                         01.500 [1.000]
          . Spell-power                          50.000 [0.600]
          . Sorcery                              50.000 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          50.000 [0.900]
 - Spirituality                                  36.950 [0.550]
          . Prayer                               07.500 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Mage Staff of Power (1d4) (+12,+4) (+11)
d) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed)
    It increases your dexterity and speed by 4.  It provides resistance to 
    acid, electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 70 of Paths of the Dead.
e) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Balance on level 54 of The
    Sacred Land Of Mountains.
f) The Ring of Power 'Vilya' (+12,+12) (+3)
    It can be activated for greater healing (900) every 200+d200 turns if
    it is being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 3.  It sustains 
    your strength, dexterity and constitution.  It provides immunity to 
    electricity.  It provides immunity to paralysis.  It provides
    resistance to life draining, poison and disenchantment.  It allows you
    to levitate.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 102 of Angband.
k) an Amulet of Doom [+7] (+6) {cursed}
m) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15) every 10+d10 turns if it
    is being worn. It provides light (radius 3) forever.  It increases 
    your searching and luck by 4.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 22 of The Sandworm lair.
n) a Power Dragon Scale Mail of Defense (-3 to accuracy) [40,+36]
    It can be activated for breathe the elements (300) every 60+d90 turns
     if it is being worn. It sustains your dexterity.  It provides
    resistance to acid, electricity, fire, cold, poison, light, dark, 
    confusion, sound, shards, nether, nexus, chaos and disenchantment.  It
    allows you to fly.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 74 of Angband.
o) The Shadow Cloak of Luthien [6,+20] (+2)
    It can be activated for restore life levels every 450 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    intelligence, wisdom, charisma, stealth, speed and luck by 2.  It
    makes you invisible.  It provides resistance to acid, fire, cold and 
    blindness.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
p) The Large Leather Shield 'Earmor' [4,+10]
    It sustains your intelligence.  It provides immunity to paralysis.  It
    provides resistance to fire, shards and nexus.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 22 of The Sandworm lair.
s) a Jewel Encrusted Crown of Might [0,+10] (+3) {!k}
    It increases your strength, dexterity and constitution by 3.  It
    sustains your strength, dexterity and constitution.  It provides
    immunity to paralysis.  It makes you completely fearless.  It cannot
    be harmed by acid.  
    You found it lying in a vault on level 22 of The Sandworm lair.
u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
    It can be activated for frost bolt (6d8) every 7+d7 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    constitution by 4.  It sustains your constitution.  It provides
    resistance to cold.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Vecna, the Emperor Lich on level 88 of
    Mount Doom.
x) The Pair of Soft Leather Boots of Gwarain [2,+10]
    It sustains your intelligence.  It provides resistance to shards and 
    disenchantment.  It allows you to levitate.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 22 of The Sandworm lair.
z) (nothing)
{) (nothing)
|) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be activated for stone to mud every 5 turns if it is being
    worn. It increases your strength, searching, infravision and ability
    to tunnel by 6.  It does extra damage from acid.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 100 of Angband.


  [Character Inventory]

a) a Fireproof Tome of Magical Energy {!d!k}
    It cannot be harmed by fire.  
    You found it lying in a vault on level 22 of The Sandworm lair.
b) a Fireproof Tome of the Eternal Flame
c) a Fireproof Tome of the Blowing Wind
d) a Fireproof Tome of the Impenetrable Earth
e) a Fireproof Tome of the Everrunning Wave
f) a Fireproof Tome of Translocation
g) a Fireproof Tome of the Tree
h) a Fireproof Tome of Knowledge
i) a Fireproof Tome of the Time
j) a Fireproof Tome of the Mind
k) 4 Potions of Healing
l) 2 Potions of *Healing*
m) 7 Potions of Restore Mana
n) 9 Potions of Curing
o) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 96 of Mount Doom.
p) Maeglin, the Traitor of Gondolin's corpse
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Maeglin, the Traitor of Gondolin in the
    town of Gondolin .
q) a Mage Staff of Wizardry (1d4) (+9,+9)(80%) (+4) {!k}
    It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your spell power by 4.  It increases your mana capacity by 
    80%.  
    You found it lying in a vault on level 22 of The Sandworm lair.
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Lothlorien ]

a) a Fireproof Holy Tome of Eru Iluvatar
b) a Mithril Rod of Simplicity of Nothing (160/160)
c) The Ring of Durin (+2)
    It grants you the power of Midas touch if it is being worn.  It 
    increases your strength, constitution and charisma by 2.  It sustains 
    your strength, constitution and charisma.  It provides resistance to 
    life draining, acid, cold, dark, nether and chaos.  It allows you to
    sense the presence of evil beings.  It drains experience.  It
    aggravates nearby creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of The Necromancer of Dol Guldur on level 70
    of Dol Guldur.
d) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Smaug the Golden on level 54 of The Sacred
    Land Of Mountains.
e) The Anchor of Space-Time
f) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
    It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns
     if it is being worn. It increases your intelligence, dexterity, 
    charisma, searching and spell power by 3.  It provides resistance to 
    acid, fire, shards and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 94 of Mount Doom.
g) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and luck by 3.  It provides
    resistance to confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Ancalagon the Black on level 54 of The
    Sacred Land Of Mountains.
h) The Pair of Soft Leather Boots 'Celpion' [2,+8]
    It sustains your intelligence, wisdom, constitution and charisma.  It
    provides immunity to paralysis.  It provides resistance to shards.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Armoury.



Posted on 16.2.2026 18:13

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5652. on the Ladder (of 19390)
1062. on the ToME Ladder (of 3189)
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