The Angband Ladder: Thirard, Yeek Sorceror by <acockbur@gmail.com>
[ToME 2.3.8 (ah) Character Sheet]
Name : Thirard Age 14 STR! 36
Sex : Neuter Height 32 INT! 38
Race : Yeek Hermit Weight 64 WIS! 38
Class : Sorceror Social Class 6 DEX! 37
Body : Player CON! 37
God : Eru Iluvatar CHR! 39
+ To Melee Hit 40 Level 50 Hit Points 402/ 402
+ To Melee Damage 28 Experience 5378906 Spell Points 977/ 977
+ To Ranged Hit 42 Max Exp 5378906 Sanity 880/ 880
+ To Ranged Damage 12 Exp to Adv. ***** Piety 295709
AC 54+188 Gold 1125071 Speed Fast (+43)
(Miscellaneous Abilities)
Fighting : Superb Perception : Excellent Blows/Round: 4
Bows/Throw : Superb Searching : Excellent Shots/Round: 1
Saving Throw: Superb Disarming : Bad Mel.dmg/Rnd: 4d4+112
Stealth : Bad Magic Device: Bad Infra-Vision: 90 feet
Tactic: berserker
Explor: running
(Character Background)
You are one of five children of a blue Yeek. You are a
credit to the family. You have brown eyes, straight brown
hair, and a dark complexion.
[Miscellaneous information]
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: ON
Small Levels: ON
Arena Levels: ON
Always unusual rooms: ON
Persistent Dungeons: OFF
Recall Depth:
Mordor: Level 65 (3250')
Angband: Level 102 (5100')
Barrow-Downs: Level 1 (50')
Mount Doom: Level 99 (4950')
Paths of the Dead: Level 70 (3500')
Orc Cave: Level 22 (1100')
The Old Forest: Level 24 (1200')
Moria: Level 49 (2450')
Dol Guldur: Level 70 (3500')
The Sacred Land Of Mountains: Level 69 (3450')
The Land Of Rhun: Level 39 (1950')
The Sandworm lair: Level 30 (1500')
a lost temple: Level 25 (1250')
Your body is a Player.
You are currently on level 102 of Angband.
You have defeated 1590 enemies.
You destroyed the One Ring, thus weakening Sauron.
You saved Gondolin from destruction.
You saved Arda and became a famed Ruler.
You found 3 of the relic pieces and failed in your quest.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 10th Coire of the 2890th year of the third age.
You have been adventuring for 150 days.
adefkmnopsuxz{|@
Add Str : ..336....3....6.
Add Int : ...36..2........
Add Wis : ...36..2.......+
Add Dex : .4.36....3......
Add Con : ..336....34.....
Add Chr : ..336..2........
Mul Mana : ...............+
Mul SPower: +...............
Add Stea. : .......2........
Add Sear. : ..3..4........6.
Add Infra : ..............6.
Add Tun.. : ..............6.
Add Speed : .4.3...2........
Slay Orc : ..............+.
Slay Troll: ..............+.
Slay Giant: ..............+.
Slay Drag.: ..............+.
Acid Brand: ..............+.
Sust Str : ...+.....+......
Sust Int : ........+..+....
Sust Wis : ................
Sust Dex : ...+..+..+......
Sust Con : ...+.....++.....
Sust Chr : ................
Invisible : .......+........
Mul life : ...............+
Sens Fire : ................
Reflect : ................
Free Act : ...+....++......
Hold Life : ...+............
Res Acid : .+....++......+.
Imm Elec : .+.*..+.........
Imm Fire : .+*...+++.......
Res Cold : .+....++..+.....
Res Pois : ...+..+.........
Res Fear : .........+......
Res Light : ......+.........
Res Dark : ......+.......+.
Res Blind : .......+........
Res Conf : ......+.........
Res Sound : ......+.........
Res Shard : ......+.+..+....
Res Neth : ......+.........
Res Nexus : ......+.+.......
Res Chaos : ......+.........
Res Disen : ...+..+....+..+.
Auto Curse: ....+...........
Levitate : ...+.......+....
See Invis : ..++............
Digestion : ...+............
Regen : ...+......+.....
Activate : ..++.+++..+...+.
Cursed : ....+...........
Fly : ..+...+.........
Climb : ..............+.
Orc.ESP : ..............+.
TLord.ESP : ..+.............
Skills (points left: 0)
. Archery -01.000 [0.000]
- Sneakiness 00.900 [0.900]
. Stealth -02.000 [0.400]
- Magic 50.000 [1.000]
. Magic-Device 01.500 [1.000]
. Spell-power 50.000 [0.600]
. Sorcery 50.000 [0.700]
. Mana 00.000 [0.900]
. Fire 00.000 [1.000]
. Water 00.000 [1.000]
. Air 00.000 [1.000]
. Earth 00.000 [1.000]
. Meta 00.000 [1.000]
. Conveyance 00.000 [1.000]
. Divination 00.000 [1.000]
. Temporal 00.000 [1.000]
. Mind 00.000 [1.000]
. Nature 00.000 [1.000]
. Necromancy 00.000 [0.900]
. Runecraft 00.000 [0.900]
. Thaumaturgy 50.000 [0.900]
- Spirituality 36.950 [0.550]
. Prayer 07.500 [0.500]
. Monster-lore 00.000 [0.500]
Abilities
* Perfect casting
[Character Equipment]
a) a Mage Staff of Power (1d4) (+12,+4) (+11)
d) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed)
It increases your dexterity and speed by 4. It provides resistance to
acid, electricity, fire and cold. It cannot be harmed by acid, cold,
lightning or fire.
You found it lying in a vault on level 70 of Paths of the Dead.
e) The Ring of Flare (+3)
It can be activated for dimension door every 100 turns if it is being
worn. It grants you the power of swap position if it is being worn.
It increases your strength, constitution, charisma and searching by 3.
It provides immunity to fire. It allows you to fly. It allows you to
see invisible monsters. It allows you to sense the presence of
thunderlords. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Wyrm of Balance on level 54 of The
Sacred Land Of Mountains.
f) The Ring of Power 'Vilya' (+12,+12) (+3)
It can be activated for greater healing (900) every 200+d200 turns if
it is being worn. It increases your strength, intelligence, wisdom,
dexterity, constitution, charisma, speed and luck by 3. It sustains
your strength, dexterity and constitution. It provides immunity to
electricity. It provides immunity to paralysis. It provides
resistance to life draining, poison and disenchantment. It allows you
to levitate. It allows you to see invisible monsters. It slows your
metabolism. It speeds your regenerative powers. It cannot be harmed
by acid, cold, lightning or fire.
You found it lying in a vault on level 102 of Angband.
k) an Amulet of Doom [+7] (+6) {cursed}
m) The Phial of Galadriel (+4)
It can be activated for light area (dam 2d15) every 10+d10 turns if it
is being worn. It provides light (radius 3) forever. It increases
your searching and luck by 4. It cannot be harmed by acid, cold,
lightning or fire.
You found it lying in a vault on level 22 of The Sandworm lair.
n) a Power Dragon Scale Mail of Defense (-3 to accuracy) [40,+36]
It can be activated for breathe the elements (300) every 60+d90 turns
if it is being worn. It sustains your dexterity. It provides
resistance to acid, electricity, fire, cold, poison, light, dark,
confusion, sound, shards, nether, nexus, chaos and disenchantment. It
allows you to fly. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying in a vault on level 74 of Angband.
o) The Shadow Cloak of Luthien [6,+20] (+2)
It can be activated for restore life levels every 450 turns if it is
being worn. It can be used to store a spell. It increases your
intelligence, wisdom, charisma, stealth, speed and luck by 2. It
makes you invisible. It provides resistance to acid, fire, cold and
blindness. It cannot be harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
p) The Large Leather Shield 'Earmor' [4,+10]
It sustains your intelligence. It provides immunity to paralysis. It
provides resistance to fire, shards and nexus. It cannot be harmed by
acid, cold, lightning or fire.
You found it lying in a vault on level 22 of The Sandworm lair.
s) a Jewel Encrusted Crown of Might [0,+10] (+3) {!k}
It increases your strength, dexterity and constitution by 3. It
sustains your strength, dexterity and constitution. It provides
immunity to paralysis. It makes you completely fearless. It cannot
be harmed by acid.
You found it lying in a vault on level 22 of The Sandworm lair.
u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
It can be activated for frost bolt (6d8) every 7+d7 turns if it is
being worn. It can be used to store a spell. It increases your
constitution by 4. It sustains your constitution. It provides
resistance to cold. It speeds your regenerative powers. It cannot be
harmed by acid, cold, lightning or fire.
You found it in the remains of Vecna, the Emperor Lich on level 88 of
Mount Doom.
x) The Pair of Soft Leather Boots of Gwarain [2,+10]
It sustains your intelligence. It provides resistance to shards and
disenchantment. It allows you to levitate. It cannot be harmed by
acid, cold, lightning or fire.
You found it lying in a vault on level 22 of The Sandworm lair.
z) (nothing)
{) (nothing)
|) The Mattock of Nain (+12,+18) (+6 to searching)
It can be activated for stone to mud every 5 turns if it is being
worn. It increases your strength, searching, infravision and ability
to tunnel by 6. It does extra damage from acid. It is especially
deadly against dragons. It is especially deadly against orcs. It is
especially deadly against trolls. It is especially deadly against
giants. It provides resistance to acid, dark and disenchantment. It
allows you to climb mountains. It allows you to sense the presence of
orcs. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 100 of Angband.
[Character Inventory]
a) a Fireproof Tome of Magical Energy {!d!k}
It cannot be harmed by fire.
You found it lying in a vault on level 22 of The Sandworm lair.
b) a Fireproof Tome of the Eternal Flame
c) a Fireproof Tome of the Blowing Wind
d) a Fireproof Tome of the Impenetrable Earth
e) a Fireproof Tome of the Everrunning Wave
f) a Fireproof Tome of Translocation
g) a Fireproof Tome of the Tree
h) a Fireproof Tome of Knowledge
i) a Fireproof Tome of the Time
j) a Fireproof Tome of the Mind
k) 4 Potions of Healing
l) 2 Potions of *Healing*
m) 7 Potions of Restore Mana
n) 9 Potions of Curing
o) The Ring of Power 'Nenya' (+9,+9) (+2)
It can be activated for healing (800) every 100+d200 turns if it is
being worn. It increases your strength, intelligence, wisdom,
dexterity, constitution, charisma, stealth, speed and luck by 2. It
sustains your intelligence, wisdom and charisma. It provides immunity
to cold. It provides immunity to paralysis. It provides resistance
to life draining and blindness. It allows you to see invisible
monsters. It gives telepathic powers. It cannot be harmed by acid,
cold, lightning or fire.
You found it lying in a vault on level 96 of Mount Doom.
p) Maeglin, the Traitor of Gondolin's corpse
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Maeglin, the Traitor of Gondolin in the
town of Gondolin .
q) a Mage Staff of Wizardry (1d4) (+9,+9)(80%) (+4) {!k}
It can be wielded two-handed. It can be used to store a spell. It
increases your spell power by 4. It increases your mana capacity by
80%.
You found it lying in a vault on level 22 of The Sandworm lair.
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Lothlorien ]
a) a Fireproof Holy Tome of Eru Iluvatar
b) a Mithril Rod of Simplicity of Nothing (160/160)
c) The Ring of Durin (+2)
It grants you the power of Midas touch if it is being worn. It
increases your strength, constitution and charisma by 2. It sustains
your strength, constitution and charisma. It provides resistance to
life draining, acid, cold, dark, nether and chaos. It allows you to
sense the presence of evil beings. It drains experience. It
aggravates nearby creatures. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of The Necromancer of Dol Guldur on level 70
of Dol Guldur.
d) The Jewel 'Evenstar' (+3)
It can be activated for restore stats and life levels every 750 turns
if it is being worn. It provides light (radius 1) forever. It
increases your constitution by 3. It sustains your intelligence,
wisdom and constitution. It provides resistance to life draining,
cold, dark and nether. It speeds your regenerative powers. It cannot
be harmed by acid, cold, lightning or fire.
You found it in the remains of Smaug the Golden on level 54 of The Sacred
Land Of Mountains.
e) The Anchor of Space-Time
f) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns
if it is being worn. It increases your intelligence, dexterity,
charisma, searching and spell power by 3. It provides resistance to
acid, fire, shards and disenchantment. It cannot be harmed by acid,
cold, lightning or fire.
You found it lying in a vault on level 94 of Mount Doom.
g) The Metal Cap of Thengel [3,+12] (+3)
It increases your wisdom, charisma and luck by 3. It provides
resistance to confusion. It cannot be harmed by acid, cold, lightning
or fire.
You found it in the remains of Ancalagon the Black on level 54 of The
Sacred Land Of Mountains.
h) The Pair of Soft Leather Boots 'Celpion' [2,+8]
It sustains your intelligence, wisdom, constitution and charisma. It
provides immunity to paralysis. It provides resistance to shards. It
cannot be harmed by acid, cold, lightning or fire.
You bought it from the Armoury.
|
Posted on 16.2.2026 18:13
5652. on the Ladder (of 19390)
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