The Angband Ladder: Dilara, Half-Ogre BoulderHurler by AmyBSOD

  [ToME 2.3.5 (SX 1.26) Character Sheet]

 Name  : Dilara                 Age                 44       STR:     24       
 Sex   : Male                   Height              88       INT:     16       
 Race  : Half-Ogre              Weight             228       WIS:     12       
 Class : BoulderHurler          Social Class         1       DEX:     15       
 Body  : Player                                              CON:     18       
 God   : Aule the Smith                                      CHR:     21       
                                                                               
 + To Melee Hit          20 Level             29    Hit Points      -36/   314 
 + To Melee Damage       31 Experience     87467    Spell Points     19/    19 
 + To Ranged Hit         32 Max Exp       103761    Sanity          200/   200 
 + To Ranged Damage       8 Exp to Adv.   120000    Piety                 3245 
   AC                 28+33 Gold            6737    Speed            Fast (+3) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Good         Perception  : Bad          Blows/Round:  3         
 Bows/Throw  : Good         Searching   : Bad          Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Fair         Mel.dmg/Rnd:  3d5+93    
 Stealth     : Low          Magic Device: Low          Infra-Vision: 50 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          Your father was an Ogre, but it is unacknowledged.  You are          
          the adopted child of a Serf.  You are a credit to the                
          family.  You have green eyes, straight auburn hair, and a            
          fair complexion.                                                     


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Monster levelscaling: ON
 Hard mode:            OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Max Level 25 (1250'), Cur Level 25 (1250')
        Barrow-Downs: Max Level 1 (50'), Cur Level 1 (50')
        Heart of the Earth: Max Level 27 (1350'), Cur Level 27 (1350')
        Orc Cave: Max Level 16 (800'), Cur Level 16 (800')
        The Old Forest: Max Level 15 (750'), Cur Level 15 (750')
        The Sandworm lair: Max Level 22 (1100'), Cur Level 22 (1100')
        Barad-Dur: Max Level 9 (450'), Cur Level 9 (450')
        Amon Sul: Max Level 20 (1000'), Cur Level 20 (1000')

 Your body was a Player.
 You have defeated 3430 enemies.
 You have completed 16 princess quests.
 You have completed 11 lost sword quests.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 53rd Yavie of the 2890th year of the third age.
 Your adventure lasted 10 days.

     Your Attributes:
You are dead, killed by an Aranea on level 27 of Heart of the Earth.
You can set explosive runes.
You aggravate monsters.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You have free action.
You regenerate quickly.
Your appetite is small.
You can sense the presence of trolls.
You can sense the presence of giants.
You can sense the presence of evil beings.
You are unlucky.
You have a firm hold on your life force.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your wisdom is sustained.
Your constitution is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
You have a problem: You aggravate monsters.
Your weapon has been blessed by the gods.
Your weapon freezes your foes.
Your weapon strikes at evil with extra force.
Your weapon is especially deadly against trolls.
Your weapon is especially deadly against giants.


                    adefkmnopsuxz{|@            
        Add Str   : ...3.........3..            
        Add Int   : ...3............            
        Add Chr   : ...3.........3..            
        Add Stea. : ....2...........            
        Add Infra : .2..............            
        Add Tun.. : ..............1.            
        Slay Evil : +...............            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Cold Brand: +...............            
        Sust Str  : ...........+.+.+            
        Sust Int  : ................            
        Sust Wis  : ......+.........            
        Sust Dex  : ................            
        Sust Con  : ...+.......+.+..            
        Sust Chr  : .............+..            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +.....+.........            
        Hold Life : ......+.........            
        Res Acid  : ......++........            
        Res Elec  : ................            
        Res Fire  : .........+......            
        Res Cold  : +..+.....+.+....            
        Res Pois  : ...+............            
        Res Fear  : +..........+.+..            
        Res Light : ...+............            
        Res Dark  : ......+........+            
        Res Blind : ...+.........+..            
        Res Conf  : ......+.........            
        Res Sound : ...+..+.........            
        Res Shard : ...+............            
        Res Neth  : ................            
        Res Nexus : ...........+....            
        Res Chaos : ................            
        Res Disen : ................            
        See Invis : +...............            
        Digestion : ...+............            
        Regen     : ........+.......            
        Blessed   : +...............            
        Cursed    : ...+.......+..+.            
        WieldCast : ........+....+..            
        Disarm    : ....2...........            
        Dodge     : ....2...........            
        Lithe     : ........+.......            
        Troll.ESP : +...............            
        Giant.ESP : +...............            
        Evil.ESP  : +...............            

Skills (points left: 110)
 - Combat                                        34.090 [0.870]
          . Weaponmastery                        09.414 [0.655]
          - Archery                              01.126 [0.620]
                   . Sling-mastery               00.000 [0.200]
                   . Bow-mastery                 00.000 [0.200]
                   . Crossbow-mastery            00.000 [0.200]
                   . Boomerang-mastery           00.000 [0.200]
                   . Firearms                    00.000 [0.300]
          . Weight-lifting                       01.590 [0.660]
          . Boulder-throwing                     29.800 [0.800]
 - Sneakiness                                    02.640 [0.710]
          . Stealth                              00.200 [0.525]
          . Disarming                            15.100 [0.900]
 - Magic                                         01.000 [0.200]
          . Magic-Device                         04.662 [0.620]
          . Spell-learning                       01.000 [0.000]
 - Spirituality                                 -01.060 [0.425]
          . Prayer                               10.243 [0.655]
 - Monster-lore                                  00.500 [0.515]
          . Mimicry                              02.900 [0.450]
          . Four-dimensional                     09.000 [1.000]
          . Fortune                              01.000 [0.300]

Abilities
 * Ammo creation


  [Fates]

You may meet a Dora on level 38.
You may meet an Efreet on level 6.


  [Character Equipment]

a) a Frozen Main Gauche of the Maiar (1d5) (+6,+8) [+1] {!k!k!k!d!s}
    It does extra damage from frost.  Slays trolls.  Slays giants.  Slays
    evil.  Free Action.  Resist fear.  Resistance to cold.  See invisible.
    It grants ESP of trolls, giants and evil beings.  It has been blessed
    by the gods.  It cannot be harmed bla-bla.  
    You found it lying on the ground on level 22 of Mirkwood.
d) The Sling of Farmer Maggot (x2) (+18,+8) (+2) {!d!s}
    It increases your infravision by 2.  It cannot be harmed bla-bla.  
    It was given to you as a reward.
e) a Viridigen Ring of Damage (+12) {!k!k!k!d!s}
    
    You found it lying in a vault on level 15 of Orc Cave.
f) The Aquamarine Ring of Celeg (+10 to accuracy) (+3) {cursed, !d!s}
    It increases your STR, INT and CHA by 3.  Sustain CON.  Resistance to 
    cold, poison, light, blindness, sound and shards.  Slow Digestion.  It
    is cursed.  
    It was given to you as a reward.
k) a Well-Protected Titanic Amulet of Thievery (+2) {!k!k!k!d!s}
    It increases your stealth, disarming and dodging by 2.  Resistance to 
    acid and electricity.  
    You found it in the remains of Sir Lancelot on level 26 of Heart of the
    Earth.
m) a Dwarven Lantern
    It provides light (radius 2) forever.  It cannot be harmed by fire.  
n) The Metal Scale Mail of Natholwil (-2 to accuracy) [13,+4] {!d!s}
    Sustain WIS.  Free Action.  Resistance to life draining, acid, dark, 
    confusion and sound.  It cannot be harmed bla-bla.  
    You found it lying on the ground on level 26 of Heart of the Earth.
o) a Well-Protected Wool Cloak [2,+5]
    Resistance to acid.  
    You found it in the remains of Phineas T. Barnum on level 13 of The Old
    Forest.
p) a Lithe Demonshield [5,+5]
    Regeneration.  It is lithe.  
    It was given to you as a reward.
s) a Soft Leather Cap of Resist Fire and Cold [1,+6] {!k!k!k!d!s}
    Resistance to fire and cold.  It cannot be harmed by fire.  
u) a Set of Spiked Gauntlets [4,+4]
    
x) The Pair of Hard Leather Boots 'Siloreth' [3,+7] {cursed, !d!s}
    Sustain STR and CON.  Resist fear.  Resistance to cold and nexus.  It
    is cursed.  It cannot be harmed bla-bla.  
    You found it in the remains of The Squint-eyed Southerner on level 13 of
    Orc Cave.
z) (nothing)
    
{) a Drum of Erebor (+3) {!k!k!k!d!s}
    It increases your STR and CHA by 3.  Sustain STR, CON and CHA.  Resist
    fear.  Resistance to blindness.  
    You found it in the remains of Nightshade, Farmer Maggot's cousin in the
    town of Bree .
|) a Pick (+1) {cursed}
    It increases your tunneling by 1.  It is cursed.  


  [Character Inventory]

a) a Fireproof Spellbook of Globe of Light {!k!k!k!d!s @m1}
    It cannot be harmed by fire.  
    You bought it from the Book Store.
b) 24 Rations of Food
    
c) 4 Grey Speckled Potions of Speed
    
d) 4 Clotted Red Potions of Cure Critical Wounds {50% off}
    
e) 14 Hazy Potions of Healing
    
f) 25 Scrolls titled "tekprat belaks" of Teleportation {50% off}
    
g) 4 Scrolls titled "dedtrol zo" of Word of Recall {!*}
    
h) 20 Scrolls titled "miur buttviv" of Identify {@r2}
    
i) 21 Scrolls titled "san kliswhon" of Trap Detection {@r3}
    
j) a Wand of Manathrust[1|15] (15 charges)
    
k) 2 Wands of Noxious Cloud[1|25] (12 charges)
    
l) a Double Ring Mail (-2 to accuracy) [15,+2]
    
m) an Ape Hide [1,+0]
    
n) a Set of Alchemist Gloves [1,+3] (+1)
    It increases your DEX by 1.  
o) a Pair of Light Metal Boots [5,+5]
    
p) a Bearded Axe (1d6) (+0,+0)
    It can be wielded two-handed.  
q) a Broad Axe (2d6) (-2,-4) {cursed}
    It can be wielded two-handed.  It is cursed.  
r) a Maul of Doriath (E:15, L:1) (4d4) (+8,+7)
    It can be wielded two-handed.  
    You found it lying on the ground on level 26 of Heart of the Earth.
s) 23 Arrows of Frost (1d4) (+2,+11)
    It does extra damage from frost.  It cannot be harmed by cold.  
    You found it lying in a vault on level 27 of Heart of the Earth.
t) 10 Iron Shots of Slay Evil (1d4) (+8,+4) {@f1}
    Slays evil.  
    You made it yourself.
u) 11 Boulders {@v1}
    
v) an Iron Spike
    
w) 37 Empty Bottles
    


  [4D Pocket]

a) a Luminescent Potion of Restore Charisma
    
b) a Scroll titled "aus orgesh" of Trap Creation
    
c) a Scroll titled "kiss foo" of Reset Recall
    
d) an Ivory Wand of Firewall[4|10] (6 charges)
    
e) a Zinc-Plated Wand of Tidal Wave[2|24] (8 charges)
    


  [Home Inventory - Bree ]

a) a Fireproof Spellbook of Globe of Light
    It cannot be harmed by fire.  
    You bought it from the Book Store.
b) a Spellbook of Noxious Cloud
    
c) a Spellbook of Stone Skin
    
d) a Spellbook of Vapor
    
e) a Red Mushroom of Cure Poison
    
f) a Dark Blue Mushroom of Cure Paranoia
    
g) a Mushroom of Restore Strength {50% off}
    
h) a Mushroom of Restore Constitution
    
i) a Brown Mushroom of Mana
    
j) a Black Mushroom of Sanity
    
k) a Sprig of Athelas
    
l) a Coldproof Morphic Oil of Wolf
    It cannot be harmed by cold.  
    You found it in the remains of The Invisible Man on level 3 of Barad-Dur.
m) 12 Potions of Cure Light Insanity
    
n) 11 Potions of Cure Serious Insanity
    
o) an Ivory White Potion of Invisibility
    
p) a Coldproof Green Speckled Potion of Detect Invisible
    It cannot be harmed by cold.  
    It was given to you as a reward.
q) 6 Azure Potions of Cure Light Wounds
    
r) 7 Potions of Cure Serious Wounds
    
s) a Potion of Restore Strength
    
t) a Potion of Restore Intelligence
    
u) a Potion of Restore Dexterity
    
v) a Potion of Restore Constitution
    
w) a Coldproof Luminescent Potion of Restore Charisma
    It cannot be harmed by cold.  
    You found it in the remains of The Dunlending Agent of the Nazgul on level
    15 of Orc Cave.
x) a Coldproof Manly Potion of Curing
    It cannot be harmed by cold.  
    You found it in the remains of Bill Ferny on level 14 of The Old Forest.
a) a Scroll titled "hoycrap faggol" of Summon Never-Moving Pet
    
b) 2 Scrolls titled "aus orgesh" of Trap Creation
    
c) an Acidproof Scroll titled "ded tekfu wed" of Remove Curse
    It cannot be harmed by acid.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 10 of
    Orc Cave.
d) a Scroll titled "ded tekfu wed" of Remove Curse
    
e) a Scroll of Recharging
    
f) a Scroll titled "mon ivnag" of Light
    
g) a Scroll titled "mishu ene" of Ally
    
h) a Wooden Rod of Nothing (10/10)
    
i) a Wooden Rod of Nothing (10/10)
    
j) a Wooden Rod of Nothing (10/10)
    
k) a Wooden Rod of Nothing (10/10)
    
l) a Rod Tip of Trap Location (8 Mana to cast)
    
m) a Tin-Plated Wand of Manathrust[2|17] (15 charges)
    
n) a Birch Staff of Remove Curses[1|15] (10 charges)
    
o) a Birch Staff of Remove Curses[1|15] (5 charges)
    
p) a Birch Staff of Remove Curses[2|19] (7 charges)
    
q) an Alabaster Staff of Recovery[1|11] (6 charges)
    
r) a Tropical Ring of Teleportation {cursed}
    It can be activated for teleportation and destruction of the ring if
    it is being worn. It induces random teleportation.  It is cursed.  
    You found it in the remains of a Bandit in the town of Bree .
s) a Ring of Fire Resistance
    Resistance to fire.  It cannot be harmed by fire.  
    You bought it from the Magic shop.
t) a Black Pearl Ring of Cold Resistance of Dodging [+1] (+1)
    It increases your dodging by 1.  Resistance to cold.  It cannot be
    harmed by cold.  
    It was given to you as a reward.
u) a Tourmaline Ring of Plasma Resistance
    Resistance to plasma.  
    You found it lying on the ground on level 5 of Barad-Dur.
v) a Chrome Amulet of the Serpents [+1] (+1)
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your DEX by 1.  Resistance to poison.  
    You found it in the remains of a Dark dwarven smith on level 12 of Orc
    Cave.
w) a Meteosteel Amulet of Disarming of Disarming (+4)
    It increases your disarming by 4.  
    It was given to you as a reward.
x) The Cord Armor 'Nimbast' [6,+6] {!d!s}
    Sustain INT.  Resist fear.  Resistance to poison, light and dark.  It
    is lithe.  It cannot be harmed bla-bla.  
    It was given to you as a reward.
a) a Soft Leather Cap of Regeneration [1,+9]
    Regeneration.  
    You found it in the remains of Robin Hood, the Outlaw on level 10 of Orc
    Cave.
b) a Set of Magic Gloves [1,+0]
    It can be used to store a spell.  
c) a Pair of Soft Leather Boots [2,+0]
    
d) 53 Rifle Bullets (3d6) (+0,+0)
    
e) a Dagger (Holy Avenger) (1d4) (+8,+8) (+1)
    It increases your WIS by 1.  Slays demons.  Slays undead.  Slays evil.
    Sustain INT.  See invisible.  It has been blessed by the gods.  
    You found it in the remains of Phineas T. Barnum on level 13 of The Old
    Forest.
f) a Dagger (1d4) (+6,+3)
    
g) a Sabre (1d7) (+0,+0)
    
h) a Glaive of Gondolin (2d6) (+7,+9) (+2)
    It can be wielded two-handed.  It provides light (radius 1) forever.  
    It increases your STR and CON by 2.  Slays dragons.  Slays trolls.  
    Slays demons.  Slays evil.  Free Action.  Resist fear.  Resistance to 
    life draining and dark.  See invisible.  It grants ESP of evil beings.
    It cannot be harmed by acid.  It cannot be harmed by fire.  
    You found it in the remains of Phineas T. Barnum on level 13 of The Old
    Forest.
i) a Sling (x2) (+0,+0)
    
j) a Long Bow of Extra Shots (x3) (+12,+4)
    It fires missiles excessively fast.  
    You found it in the remains of Dango San-kyodai on level 6 of Barad-Dur.
k) an Ingram MAC-10 (x2) (+0,+0)
    
l) 25 Bolts (1d5) (+5,+4)
    
m) 17 Bolts (1d5) (+2,+1)
    
n) 18 Sheaf Arrows of Slay Dragon (1d5) (+3,+4)
    Slays dragons.  
    You found it in the remains of King Duosi, the Chief of Southerings on
    level 13 of Orc Cave.
o) 4 Rounded Pebbles (1d2) (+0,+0) {100% off}
    
p) 10 Rounded Pebbles (1d2) (+4,+2) {100% off}
    
q) 62 Rounded Pebbles (1d2) (+0,+0)
    
r) 41 Iron Shots (1d4) (+0,+0)
    
s) 2 Iron Shots (1d4) (+5,+6) {100% off}
    
t) 24 Iron Shots (1d4) (+0,+0)
    
u) a Shard of Pottery
    
v) a Broken Skull
    
w) a Rodent Skeleton
    
x) 2 Canine Skeletons
    
a) a Gnome Skeleton
    
b) 3 Dwarf Skeletons
    
c) a Human Skeleton
    


  [Home Inventory - Lothlorien ]

a) a Holy Tome of Eru Iluvatar
    
b) a Book of Beginner Cantrips
    
c) a Book of Beginner Cantrips
    
d) 2 Spellbooks of Globe of Light {@m1}
    
e) a Rune [Holding]
    It cannot be harmed by acid.  
f) a Mushroom of Restore Constitution {25% off}
    
g) a Brown Mushroom of Mana
    
h) 2 Sprigs of Athelas
    
i) a Coldproof Crispy Potion of Repelling
    It cannot be harmed by cold.  
    You found it lying on the ground on level 15 of Mirkwood.
j) 4 Crispy Potions of Repelling
    
k) a Potion of Restore Strength
    
l) 2 Potions of Restore Intelligence {75% off}
    
m) a Potion of Restore Wisdom
    
n) a Potion of Restore Dexterity
    
o) a Potion of Restore Constitution
    
p) a Potion of Restore Charisma
    
q) a Coldproof Potion of Enlightenment
    It cannot be harmed by cold.  
    You bought it from the Black Market.
r) a Misty Potion of Resistance
    It cannot be harmed bla-bla.  
s) a Manly Potion of Curing
    
t) a Scroll titled "hoycrap faggol" of Summon Never-Moving Pet
    
u) 3 Scrolls titled "aus orgesh" of Trap Creation
    
v) 3 Scrolls titled "ded tekfu wed" of Remove Curse
    
w) a Scroll titled "oodwerg siabot" of *Remove Curse*
    
x) a Scroll titled "ran anusulk" of Satisfy Hunger
    
a) 2 Scrolls titled "mishu ene" of Ally
    
b) a Wooden Rod of Nothing (10/10)
    
c) a Copper Rod of Nothing (20/20)
    
d) a Quartz Rod of Nothing (40/40)
    
e) an Aluminium Rod of Nothing (80/80)
    
f) a Silver Rod of Nothing (100/100)
    
g) a Bent Rod Tip of Perception (50 Mana to cast)
    
h) 3 Rod Tips of Trap Location (8 Mana to cast)
    
i) a Tin-Plated Wand of Manathrust[1|16] (3 charges) {100% off}
    
j) a Zinc-Plated Wand of Tidal Wave[1|25] (11 charges)
    
k) a Zinc-Plated Wand of Cleaning Fire[2|25] (9 charges)
    
l) a Zinc-Plated Wand of Cleaning Fire[3|26] (10 charges)
    
m) a Birch Staff of Remove Curses[2|15] (10 charges)
    
n) a Birch Staff of Remove Curses[1|15] (8 charges)
    
o) a Manzanita Staff of Sense Hidden[2|10] (2 charges)
    
p) a Cursed Lapis Lazuli Ring of Fire Resistance
    Resistance to fire.  It can re-curse itself.  It cannot be harmed by
    fire.  
    You found it lying on the ground on level 12 of Mirkwood.
q) The Alexandrite Ring of Mithil [+12] (-4 to stealth) {cursed}
    It can be used to store a spell.  It decreases your INT, DEX, CON and 
    stealth by 4.  It makes you invisible.  Sustain INT, CON and CHA.  
    Resistance to electricity.  It grants ESP of giants.  Regeneration.  
    It weakens your saving throw.  It induces random teleportation.  It
    aggravates nearby creatures.  It is heavily cursed.  It carries an
    ancient foul curse.  It cannot be harmed bla-bla.  
    You found it lying on the ground on level 13 of Mirkwood.
r) a Meshed Amulet of Acid Resistance
    Resistance to acid.  It cannot be harmed by acid.  
    You found it lying on the ground on level 13 of Mirkwood.
s) an Amulet of Lightning Resistance
    Resistance to electricity.  It cannot be harmed by electricity.  
    You bought it from the Magic shop.
t) a Leather Scale Mail of Resist Acid (-1 to accuracy) [11,+5]
    Resistance to acid.  It cannot be harmed by acid.  
    You found it in the remains of Light-Fingered Sonya on level 10 of Orc
    Cave.
u) a Hard Leather Cap of Concentration [2,+8]
    Resistance to confusion.  
    You bought it from the Armory.
v) a Set of Magic Gloves [1,+5]
    It can be used to store a spell.  
w) a Vampiric Cutlass of Gondolin (1d7) (+11,+11)(10%) (+1) {!k!k!k!d!s}
    It provides light (radius 1) forever.  It increases your STR, DEX and 
    CON by 1.  It increases your hit points by 10%.  It drains life from
    your foes.  Slays dragons.  Slays trolls.  Slays demons.  Slays evil.  
    Free Action.  Resist fear.  Resistance to life draining and dark.  See
    invisible.  It grants ESP of evil beings.  Regeneration.  It cannot be
    harmed by acid.  It cannot be harmed by fire.  
    It was given to you as a reward.
x) a Pick (+1)
    It increases your tunneling by 1.  
a) 20 Bolts (1d5) (+0,+0)
    
b) 12 Arrows (1d4) (+3,+3)
    
c) 21 Arrows (exploding) (1d4) (+1,+2)
    
d) 23 Rounded Pebbles of Slay Dragon (1d2) (+6,+2)
    Slays dragons.  
    You found it in the remains of a HC woman on level 17 of Mirkwood.
e) 4 Rounded Pebbles (1d2) (+2,+5) {@f1}
    
f) a Rounded Pebble (exploding) (1d2) (+4,+1) {disint}
    
g) 10 Iron Shots (exploding) (1d4) (+2,+4) {inertia}
    
h) 2 Iron Shots (1d4) (+4,+5) {@f2}
    
i) 7 Iron Shots (exploding) (1d4) (+5,+5) {acid}
    
j) 3 Iron Shots (1d4) (+0,+0) {100% off}
    
k) 25 Iron Shots (1d4) (+0,+0)
    
l) 4 Danielle raw meats
    
m) 19 Elf Skeletons
    
n) 2 Human Skeletons
    


  [Home Inventory - Hobbiton ]

a) 26 SMG Bullets (2d8) (+0,+0)
    
b) 28 Bolts (1d5) (+0,+0)
    


  [Home Inventory - Dale ]

a) a Potion of Cure Light Insanity
    
b) 3 Chartreuse Potions of Corruption
    
c) an Asbestos Wand of Noxious Cloud[1|26] (11 charges)
    
d) a Rusty Ring of Levitation
    Levitation.  
    You found it lying on the ground on level 5 of Barad-Dur.


  [Home Inventory - Cerin Amroth]

a) The Demonshield 'Ningharad' [5,+5]
    Sustain CON.  Resist fear.  Resistance to life draining, electricity, 
    poison, dark, disenchantment and disintegration.  Regeneration.  It
    cannot be harmed bla-bla.  
    You found it lying in a vault on level 25 of Heart of the Earth.
b) a Book of Beginner Cantrips
    
c) a Book of Beginner Cantrips
    
d) 2 Violet Mushrooms of Restore Constitution
    
e) 2 Brown Mushrooms of Mana
    
f) 3 Sprigs of Athelas
    
g) 12 Flasks of oil
    
h) a Copper Speckled Potion of Cure Light Insanity
    
i) 3 Potions of Cure Critical Insanity
    
j) a Potion of Cure Insanity
    
k) a Tangerine Potion of Life
    
l) a Coldproof Blood Red Potion of Restore Mana
    It cannot be harmed by cold.  
    You found it lying in a vault on level 25 of Heart of the Earth.
m) 5 Potions of Restore Life Levels
    
n) 2 Potions of Restore Strength
    
o) 3 Sizzling Potions of Restore Intelligence
    
p) 3 Violet Speckled Potions of Restore Wisdom
    
q) 3 Vermilion Potions of Restore Dexterity
    
r) a Potion of Restore Constitution {50% off}
    
s) 2 Luminescent Potions of Restore Charisma
    
t) 2 Misty Potions of Resistance
    It cannot be harmed bla-bla.  
u) a Manly Potion of Curing
    
v) 3 Scrolls titled "hoycrap faggol" of Summon Never-Moving Pet
    
w) a Scroll titled "tekraw arasne" of Teleport Level
    
x) 5 Scrolls titled "dedtrol zo" of Word of Recall {!*}
    
a) 3 Scrolls of Remove Curse
    
b) an Acidproof Scroll titled "kiss foo" of Reset Recall
    It cannot be harmed by acid.  
    You found it in the remains of a Dark elven druid on level 26 of Heart of
    the Earth.
c) 3 Scrolls titled "kiss foo" of Reset Recall
    
d) 3 Scrolls titled "xuden bra" of Divination
    
e) a Scroll titled "ran anusulk" of Satisfy Hunger
    
f) a Moonstone Rod of Nothing (75/75)
    
g) a Nickel-Plated Rod Tip of Teleport Other (60 Mana to cast)
    
h) a Chromium Wand of Teleport Away[4|20] (8 charges)
    
i) a Birch Staff of Remove Curses[3|26] of Charge Holding (11 charges)
    It resists charge draining.  
    You found it in the remains of a Jade monk on level 23 of Mirkwood.
j) a Birch Staff of Remove Curses[1|21] (5 charges)
    
k) 2 Jasper Rings of Confusion Resistance
    Resistance to confusion.  
    You found it lying on the ground on level 22 of Mirkwood.
l) The Turquoise Ring 'Tanru' (+3 to stealth)
    It can be used to store a spell.  It increases your DEX, stealth and 
    searching by 3.  Sustain STR and WIS.  Resistance to confusion, nether
     and nexus.  See invisible.  Regeneration.  It cannot be harmed
    bla-bla.  
    It was given to you as a reward.
m) The Lightning Resistance of Faramir (-18,+0) [+8] (+5)
    It increases your stealth by 5.  Sustain DEX.  Resistance to confusion
    .  It cannot be harmed bla-bla.  
    It was given to you as a reward.
n) a Brass Lantern (with 1359 turns of light)
    It provides light (radius 2) when fueled.  It cannot be harmed by
    fire.  
o) a Dwarven Lantern
    It provides light (radius 2) forever.  It cannot be harmed by fire.  
p) a Hard Leather Armor of Resist Fire (-1 to accuracy) [6,+4]
    Resistance to fire.  It cannot be harmed by fire.  
    You bought it from the Armory.
q) a Shielded Leather Scale Mail (-1 to accuracy) [11,+5]
    Resistance to acid, electricity and cold.  
    It was given to you as a reward.
r) an Ethereal Mouse Fur [1,+14]
    It can be activated for wraith-form every 250+d250 turns if it is
    being worn. Free Action.  Resistance to life draining.  See invisible.
    It cannot be harmed bla-bla.  
    It was given to you as a reward.
s) a Set of Spiked Gauntlets (+2 to damage) [4,+5]
    
t) a Main Gauche of Westernesse (1d5) (+7,+7) (+2)
    It increases your STR, DEX and CON by 2.  Slays orcs.  Slays trolls.  
    Slays giants.  Free Action.  Resist fear.  See invisible.  It grants
    ESP of orcs, trolls and giants.  It can resist being shattered by
    morgul beings.  
    You found it lying on the ground on level 25 of Heart of the Earth.
u) 2 Rounded Pebbles (exploding) (1d2) (+3,+5) {inertia}
    
v) 10 Rounded Pebbles (1d2) (+6,+2) {100% off}
    
w) 6 Rounded Pebbles of Wounding (1d2) (+9,+7) {100% off}
    
    You made it yourself.
x) 8 Iron Shots of Acid (1d4) (+3,+5) {@f1}
    It does extra damage from acid.  It cannot be harmed by acid.  
    You made it yourself.
a) 10 Mithril Shots (3d4) (+9,+9) {100% off}
    It cannot be harmed by acid.  
b) 28 Steel Shots of Slay Demon (1d6) (+6,+7)
    Slays demons.  
    You found it lying on the ground on level 23 of Mirkwood.
c) 10 Mirkwood ogre raw meats
    
d) 10 Giant white mouse raw meats
    


  [Home Inventory - Imladris]

a) a Bronze Ring of Free Action
    Free Action.  
    You found it in the remains of an Ogre in the town of Imladris.



Posted on 11.4.2025 22:15
Last updated on 29.4.2025 19:45

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12761. on the Ladder (of 19217)
2222. on the ToME Ladder (of 3172)
17. for this player (

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On 11.4.2025 22:15 AmyBSOD wrote:
Dilara from Let's Play ToME-SX, https://forum.rpg.net/index.php?threads/lets-play-tome-sx-2-3-5-troubles-of-middle-earth-an-angband-variant.757480/post-25479105 - actually had to start over since the first attempt died due to sanity loss. This is yet another randomizer run.

On 12.4.2025 17:12 AmyBSOD wrote:
Making quite some progress, although it's annoying that the RNG gave me so many princess quests.

On 29.4.2025 19:45 AmyBSOD wrote:
Bleh... that was preventable, shouldn't have tried to identify unknown traps with araneas around. The trap was paralysis, of course.

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