The Angband Ladder: Vastyr, Half-Ogre Sorceror by divinecloudburst
[ToME 2.2.3 Character Dump] Name : Vastyr Age 97 STR: 14 Sex : Male Height 95 INT: 13 Race : Zombie Half-Ogre Weight 285 WIS: 4 Class : Sorceror Social Class 63 DEX: 16 Body : Player CON: 18/70 God : Melkor Bauglir CHR: 10 + To Melee Hit -14 Level 31 Max Hit Points 229 + To Melee Damage -47 Experience 239621 Cur Hit Points 229 + To Ranged Hit -2 Max Exp 239621 Max SP (Mana) 276 + To Ranged Damage 24 Exp to Adv. 307500 Cur SP (Mana) 276 AC 29+83 Gold 71117 Piety 5724 (Miscellaneous Abilities) Fighting : Bad Perception : Excellent Blows/Round: 1 Bows/Throw : Bad Searching : Good Shots/Round: 1 Saving Throw: Excellent Disarming : Good Mel.dmg/Rnd: 1d4-47 Stealth : Good Magic Device: Good Infra-Vision: 40 feet Tactic: coward Explor: normal (Character Background) Your father was an Ogre, but it is unacknowledged. You are the adopted child of a Noble Lord. You are a credit to the family. You have brown eyes, wavy brown hair, and a fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: OFF Preserve Mode: ON Autoscum: OFF Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Maze: Level 25 (1250') Orc Cave: Level 22 (1100') Your body is a Player. You are currently in the town of Lothlorien. You have defeated 872 enemies. You saved 29 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 51st Yavie of the 2890th year of the third age. You have been adventuring for 8 days. adefkmnopsuxz{|@ Add Dex : ......3......... Mul Mana : +............... Add Stea. : .......2........ Add Sear. : .....4.......... Add Tun.. : ..............6. Add Speed : ......3......... Sust Str : ...............+ Sust Int : ........+....... Sust Wis : ................ Sust Dex : ........++...... Sust Con : ..........+..... Sust Chr : .........+...... Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+..... Hold Life : ...............+ Res Acid : ......+......... Res Elec : ....+...+....... Res Fire : ...+............ Res Cold : ........+......+ Res Pois : ...............+ Res Fear : ......+.++...... Res Lite : ..........+..... Res Dark : .......+.......+ Res Blind : .........+...... Res Conf : ................ Res Sound : ..+............. Res Shard : ......+......... Res Neth : ........+....... Res Nexus : ................ Res Chaos : ........+....... Res Disen : .........+...... Lite : ..........+..... See Invis : .........+.....+ Digestion : ...............+ Activate : .....+....+..... Skills (points left: 31) - Sneakiness 01.000 [0.900] . Stealth 01.000 [0.300] - Magic 38.700 [1.000] . Magic-Device 01.000 [1.000] . Spell-power 35.400 [0.600] . Sorcery 35.300 [0.700] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 00.000 [0.700] . Divination 00.000 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Udun 00.400 [0.400] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 04.300 [0.550] . Prayer 00.000 [0.500] - Monster-lore 00.000 [0.500] . Symbiosis 01.000 [0.300] . Mimicry 01.000 [0.300] Abilities * Perfect casting [Fates] You are fated to find an Essence of Explosion on level 1. [Character Equipment] a) a Mage Staff of Mana (1d4) (+5,-19)(60%) d) a Wooden Boomerang of Power (1d8) (+15,+24) e) an Indestructible Ring of Sound Resistance f) a Ring of Fire Resistance It provides resistance to fire. It cannot be harmed by fire. You bought it from the Magic shop. k) an Amulet of Lightning Resistance m) The Phial of Galadriel (+4) {!*} It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {!*} It increases your dexterity and speed by 3. It makes you completely fearless. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Fur Cloak of Aman [3,+10] (+2 to stealth) It increases your stealth by 2. It provides resistance to dark. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Small Leather Shield of Aelen [2,+8] It sustains your intelligence and dexterity. It makes you completely fearless. It provides resistance to electricity, cold, nether and chaos. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) The Steel Helm 'Iachalmo' [6,+9] It sustains your dexterity and charisma. It makes you completely fearless. It provides resistance to blindness and disenchantment. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Set of Leather Gloves 'Cammithrim' [1,+10] {!*} It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots of Jumping [6,+5] z) (nothing) {) (nothing) |) a Gnomish Shovel of Digging (1d2) (+4,+4) (+6) [Character Inventory] a) 4 Books of Beginner Cantrips {25% off} b) a Book of Summoning c) The Tome of Vastyr d) a Spellbook of Genocide e) a Spellbook of Teleportation f) a Spellbook of Noxious Cloud g) 4 Spellbooks of Drain h) 3 Spellbooks of Charm i) The Gem of Ghosts It can be activated for mass genocide every 1000 turns. You found it lying on the ground on level 2 of Barrow-Downs. j) 13 Potions of Cure Critical Wounds k) a Potion of Healing l) a Golden Rod of Nothing (125/125) m) a Golden Rod of Nothing (125/125) n) a Golden Rod of Nothing (125/125) o) a Golden Rod of Nothing (125/125) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Book of Beginner Cantrips b) a Parchment titled ``Household Magic'' It can be activated for decreasing Wisdom. You found it lying on the ground on level 1 of Barrow-Downs. c) the Immortal Skull of Benetar It can be activated for high stat loss. You found it lying on the ground on level 2 of Barrow-Downs. d) 6 Rations of Food e) 8 Flasks of oil f) a Potion of Lose Memories g) 5 Scrolls of Satisfy Hunger h) a Scroll of Rune of Protection i) a Rod Tip of Light (15 Mana to cast) j) an Amulet of Adornment k) a Wooden Torch of the Shadows (with 0 turns of light) It provides light (radius 1) when fueled. It makes you invisible. It provides resistance to dark. You found it lying on the ground on level 8 of Barrow-Downs. l) 5 Wooden Torches (with 3500 turns of light) m) a Brass Lantern (with 8126 turns of light) {25% off} n) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {6acvrts20} o) a Robe [2,+0] p) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed} It can be activated for rays of fear in every direction if it is being worn. It decreases your intelligence, wisdom and searching by 5. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, fire, poison and disenchantment. It allows you to see invisible monsters. It produces an anti-magic shell. It drains life. It induces random teleportation. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. q) a Pair of Soft Leather Boots [2] {1} r) a Dagger (1d4) {bandit} s) a Main Gauche (1d5) {1 from left on lower left} t) 17 Bolts (1d5) {3} u) 15 Arrows (1d4) {2} v) a Novice rogue corpse {2} w) a Parchment - Adventurer's Guide to Middle-earth x) a Human Skeleton [Home Inventory - Lothlorien ] a) The Skull of Ancient Wisdom It can be activated for cure confusion . You found it lying on the ground on level 2 of Barrow-Downs. b) The Cunning Plan of Zog It can be activated for light absorption. You found it in the remains of a Monastic lich in the town of Minas Anor . c) Jor's Book of Impossible Occurences It can be activated for teleport (range 100) every 45 turns. You found it in the remains of a Dark elven warlock on level 24 of Mirkwood. d) a Ring of Fear Resistance e) a Mouse Fur of Protection [1,+10] It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. f) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {!*} It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to chaos. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. g) a Mage Staff of Power (1d4) (-4,-22) (+4) h) 18 Elf Skeletons |
Posted on 15.10.2003 07:28
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