The Angband Ladder: Vastyr, Half-Ogre Sorceror by divinecloudburst

  [ToME 2.2.3 Character Dump]

 Name  : Vastyr                 Age                 97       STR:     14       
 Sex   : Male                   Height              95       INT:     13       
 Race  : Zombie Half-Ogre       Weight             285       WIS:      4       
 Class : Sorceror               Social Class        63       DEX:     16       
 Body  : Player                                              CON:  18/70       
 God   : Melkor Bauglir                                      CHR:     10       
                                                                               
 + To Melee Hit         -14 Level             31    Max Hit Points       229   
 + To Melee Damage      -47 Experience    239621    Cur Hit Points       229   
 + To Ranged Hit         -2 Max Exp       239621    Max SP (Mana)        276   
 + To Ranged Damage      24 Exp to Adv.   307500    Cur SP (Mana)        276   
   AC                 29+83 Gold           71117    Piety               5724   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Bad          Perception  : Excellent    Blows/Round:  1         
 Bows/Throw  : Bad          Searching   : Good         Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Good         Mel.dmg/Rnd:  1d4-47    
 Stealth     : Good         Magic Device: Good         Infra-Vision: 40 feet   
                                                       Tactic:       coward    
                                                       Explor:       normal    
                         (Character Background)                                
          Your father was an Ogre, but it is unacknowledged.  You are          
          the adopted child of a Noble Lord.  You are a credit to the          
          family.  You have brown eyes, wavy brown hair, and a fair            
          complexion.                                                          


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        OFF
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Maze: Level 25 (1250')
        Orc Cave: Level 22 (1100')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 872 enemies.
 You saved 29 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 51st Yavie of the 2890th year of the third age.
 You have been adventuring for 8 days.

                    adefkmnopsuxz{|@            
        Add Dex   : ......3.........            
        Mul Mana  : +...............            
        Add Stea. : .......2........            
        Add Sear. : .....4..........            
        Add Tun.. : ..............6.            
        Add Speed : ......3.........            
        Sust Str  : ...............+            
        Sust Int  : ........+.......            
        Sust Wis  : ................            
        Sust Dex  : ........++......            
        Sust Con  : ..........+.....            
        Sust Chr  : .........+......            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ..........+.....            
        Hold Life : ...............+            
        Res Acid  : ......+.........            
        Res Elec  : ....+...+.......            
        Res Fire  : ...+............            
        Res Cold  : ........+......+            
        Res Pois  : ...............+            
        Res Fear  : ......+.++......            
        Res Lite  : ..........+.....            
        Res Dark  : .......+.......+            
        Res Blind : .........+......            
        Res Conf  : ................            
        Res Sound : ..+.............            
        Res Shard : ......+.........            
        Res Neth  : ........+.......            
        Res Nexus : ................            
        Res Chaos : ........+.......            
        Res Disen : .........+......            
        Lite      : ..........+.....            
        See Invis : .........+.....+            
        Digestion : ...............+            
        Activate  : .....+....+.....            

Skills (points left: 31)
 - Sneakiness                                    01.000 [0.900]
          . Stealth                              01.000 [0.300]
 - Magic                                         38.700 [1.000]
          . Magic-Device                         01.000 [1.000]
          . Spell-power                          35.400 [0.600]
          . Sorcery                              35.300 [0.700]
          . Mana                                 00.000 [0.600]
                   . Fire                        00.000 [0.700]
                   . Water                       00.000 [0.700]
                   . Air                         00.000 [0.700]
                   . Earth                       00.000 [0.700]
          . Meta                                 00.000 [0.700]
          . Conveyance                           00.000 [0.700]
          . Divination                           00.000 [0.700]
          . Temporal                             00.000 [0.700]
          . Mind                                 00.000 [0.700]
          . Nature                               00.000 [0.700]
          . Udun                                 00.400 [0.400]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                  04.300 [0.550]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Symbiosis                            01.000 [0.300]
          . Mimicry                              01.000 [0.300]

Abilities
 * Perfect casting


  [Fates]

You are fated to find an Essence of Explosion on level 1.


  [Character Equipment]

a) a Mage Staff of Mana (1d4) (+5,-19)(60%)
d) a Wooden Boomerang of Power (1d8) (+15,+24)
e) an Indestructible Ring of Sound Resistance
f) a Ring of Fire Resistance
        It provides resistance to fire.  It cannot be harmed by fire.  
    You bought it from the Magic shop.
k) an Amulet of Lightning Resistance
m) The Phial of Galadriel (+4) {!*}
    It can be activated for light area
    (dam 2d15) every 10+d10 turns if it is being worn. It provides light
    (radius 3) forever.  It increases your searching and luck by 4.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {!*}
    It increases your dexterity and speed
     by 3.  It makes you completely fearless.  It provides resistance to 
    acid and shards.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
o) a Fur Cloak of Aman [3,+10] (+2 to stealth)
    It increases your 
    stealth by 2.  It provides resistance to dark.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Small Leather Shield of Aelen [2,+8]
    It sustains your intelligence and 
    dexterity.  It makes you completely fearless.  It provides resistance 
    to electricity, cold, nether and chaos.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
s) The Steel Helm 'Iachalmo' [6,+9]
    It sustains your dexterity and 
    charisma.  It makes you completely fearless.  It provides resistance 
    to blindness and disenchantment.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
u) The Set of Leather Gloves 'Cammithrim' [1,+10] {!*}
    It can be activated for magic missile
    (2d6) every 2 turns if it is being worn. It provides light (radius 1)
    forever.  It sustains your constitution.  It provides immunity to
    paralysis.  It provides resistance to light.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) a Pair of Metal Shod Boots of Jumping [6,+5]
z) (nothing)
{) (nothing)
|) a Gnomish Shovel of Digging (1d2) (+4,+4) (+6)


  [Character Inventory]

a) 4 Books of Beginner Cantrips {25% off}
b) a Book of Summoning
c) The Tome of Vastyr
d) a Spellbook of Genocide
e) a Spellbook of Teleportation
f) a Spellbook of Noxious Cloud
g) 4 Spellbooks of Drain
h) 3 Spellbooks of Charm
i) The Gem of Ghosts
    It can be activated
    for mass genocide every 1000 turns.  
    You found it lying on the ground on level 2 of Barrow-Downs.
j) 13 Potions of Cure Critical Wounds
k) a Potion of Healing
l) a Golden Rod of Nothing (125/125)
m) a Golden Rod of Nothing (125/125)
n) a Golden Rod of Nothing (125/125)
o) a Golden Rod of Nothing (125/125)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Book of Beginner Cantrips
b) a Parchment titled ``Household Magic''
    It can be
    activated for decreasing Wisdom.  
    You found it lying on the ground on level 1 of Barrow-Downs.
c) the Immortal Skull of Benetar
    It can be
    activated for high stat loss.  
    You found it lying on the ground on level 2 of Barrow-Downs.
d) 6 Rations of Food
e) 8 Flasks of oil
f) a Potion of Lose Memories
g) 5 Scrolls of Satisfy Hunger
h) a Scroll of Rune of Protection
i) a Rod Tip of Light (15 Mana to cast)
j) an Amulet of Adornment
k) a Wooden Torch of the Shadows (with 0 turns of light)
    It
    provides light (radius 1) when fueled.  It makes you invisible.  It
    provides resistance to dark.  
    You found it lying on the ground on level 8 of Barrow-Downs.
l) 5 Wooden Torches (with 3500 turns of light)
m) a Brass Lantern (with 8126 turns of light) {25% off}
n) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {6acvrts20}
o) a Robe [2,+0]
p) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed}
    It can be
    activated for rays of fear in every direction if it is being worn. It 
    decreases your intelligence, wisdom and searching by 5.  It provides
    immunity to cold.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to acid, fire, poison and 
    disenchantment.  It allows you to see invisible monsters.  It produces
    an anti-magic shell.  It drains life.  It induces random
    teleportation.  It is heavily cursed.  It carries an ancient foul
    curse.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
q) a Pair of Soft Leather Boots [2] {1}
r) a Dagger (1d4) {bandit}
s) a Main Gauche (1d5) {1 from left on lower left}
t) 17 Bolts (1d5) {3}
u) 15 Arrows (1d4) {2}
v) a Novice rogue corpse {2}
w) a Parchment - Adventurer's Guide to Middle-earth
x) a Human Skeleton


  [Home Inventory - Lothlorien ]

a) The Skull of Ancient Wisdom
    It can be activated for cure confusion
    .  
    You found it lying on the ground on level 2 of Barrow-Downs.
b) The Cunning Plan of Zog
    It can be
    activated for light absorption.  
    You found it in the remains of a Monastic lich in the town of Minas Anor .
c) Jor's Book of Impossible Occurences
    
    It can be activated for teleport (range 100) every 45 turns.  
    You found it in the remains of a Dark elven warlock on level 24 of
    Mirkwood.
d) a Ring of Fear Resistance
e) a Mouse Fur of Protection [1,+10]
    It provides resistance to shards.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
f) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {!*}
    It increases your intelligence, 
    dexterity and speed by 3.  It is especially deadly against trolls.  It
    is especially deadly against giants.  It provides immunity to
    paralysis.  It provides resistance to chaos.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
g) a Mage Staff of Power (1d4) (-4,-22) (+4)
h) 18 Elf Skeletons



Posted on 15.10.2003 07:28
Last updated on 16.10.2003 03:18

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11429. on the Ladder (of 19090)
2020. on the ToME Ladder (of 3155)
30. for this player (

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The 'ol switcheroo
Lots of treasure, no?

Comments

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On 15.10.2003 07:28 divinecloudburst wrote:
Well here's my current character, who I'm hoping will be Void material. I'm planning to (eventually) ditch Melkor and the Ring, then use Genocide and Drain to help complete the ultra-ending.

On 15.10.2003 23:22 lorddimwit@hotmail.com wrote:
With a Zombie Half-Ogre, you might just even have the HP you need for it. ;)

On 16.10.2003 03:18 divinecloudburst wrote:
I hope so. Drain is turning out to be amazingly useful, like free mana potions. Mirkwood is done, and all resists are covered except confusion and nexus. I think I'll gain some levels in Mordor before taking on Erebor. Melkor provides fire immunity, so I'm all set there.

On 23.12.2003 20:14 artadmin@ameritech.net wrote:
I was curious about that, whether you can still cast drain/genocide after ditching Melkor. It is possible? And if so, can you take Melkor after the game has started by using the altars in the dungeons?

On 31.1.2004 11:58 divinecloudburst wrote:
You lose Melkor and his prayers once you destroy The One Ring, but you keep the Udun school. You can even get Melkor back after destroying The One Ring, after which he stays with you even if you kill Morgoth and complete the ultimate ending.

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