The Angband Ladder: Miriran, Yeek Possessor by Yottle

  [ToME 2.3.6 (ah) Character Sheet]

 Name  : Miriran                Age                 14       STR!     32       
 Sex   : Female                 Height              31       INT!     29       
 Race  : Yeek Hermit            Weight              32       WIS!     30       
 Class : Possessor              Social Class        13       DEX!     28       
 Body  : Marda, rider of gold Laronth                        CON!     33       
 God   : Nobody                                              CHR!     28       
                                                                               
 + To Melee Hit          52 Level             50    Hit Points     3080/  3080 
 + To Melee Damage       63 Experience  28608051    Spell Points     28/    28 
 + To Ranged Hit         30 Max Exp     28608051    Sanity          555/   555 
 + To Ranged Damage      14 Exp to Adv.    *****                               
   AC                141+86 Gold         1614223    Speed           Fast (+45) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[25]Perception  : Very Bad     Blows/Round:  5         
 Bows/Throw  : Superb       Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Bad          Mel.dmg/Rnd:  25d5+315  
 Stealth     : Bad          Magic Device: Poor         Infra-Vision: 30 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of five children of a blue Yeek.  You are a              
          well-liked child.  You have brown eyes, curly red hair, and          
          an average complexion.                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 65 (3250')
        Angband: Level 100 (5000')
        Barrow-Downs: Level 10 (500')
        Mount Doom: Level 99 (4950')
        Submerged Ruins: Level 50 (2500')
        Paths of the Dead: Level 69 (3450')
        Illusory Castle: Level 52 (2600')
        Orc Cave: Level 21 (1050')
        The Old Forest: Level 24 (1200')
        Dol Guldur: Level 70 (3500')
        The Sacred Land Of Mountains: Level 48 (2400')
        A lost temple: Level 33 (1650')

 Your body is Marda, rider of gold Laronth.
 You are currently on level 100 of Angband.
 You have defeated 3563 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved the beautiful Mallorns of Lothlorien.
 You have completed 73 princess quests.
 You have completed 25 lost sword quests.
 You saved Arda and became a famed Queen.
 You found all of the relic pieces and pleased your god.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 8th Quelle of the 2890th year of the third age.
 You have been adventuring for 22 days.

                    adefkmnopsuxz{|@            
        Add Str   : 2.3......3.3....            
        Add Int   : ...42...........            
        Add Wis   : ....2....3......            
        Add Dex   : 2......4.....1..            
        Add Con   : ..34.....3.3....            
        Add Chr   : ..3.............            
        Mul Mana  : ....+...........            
        Add Stea. : .......4........            
        Add Sear. : ..3.............            
        Add Tun.. : ..............5.            
        Add Speed : 2*...3...3.3....            
        Chaotic   : .............+..            
        Slay Evil : +...............            
        Slay Demon: .............+..            
        Slay Troll: .............+..            
        Slay Giant: .............+..            
        Slay Drag.: .............+..            
        Sharpness : +...............            
        Cold Brand: .............+..            
        Sust Str  : ........+.......            
        Sust Int  : ...++...+.......            
        Sust Wis  : ....+...+.......            
        Sust Dex  : ......+.+.......            
        Sust Con  : ........+.+.....            
        Sust Chr  : ......+.+.+.....            
        Invisible : .......+....+...            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +......+........            
        Hold Life : ....+++.........            
        Imm Acid  : .......*+.......            
        Imm Elec  : ...+..*.++.....+            
        Imm Fire  : .+*...+.++......            
        Imm Cold  : ......*.++......            
        Res Pois  : ..........++...+            
        Res Fear  : ...........+....            
        Res Light : .....+...+......            
        Res Dark  : .....+..........            
        Res Blind : .........+......            
        Res Conf  : .....+...+......            
        Res Sound : .........++.....            
        Res Shard : ..........+.....            
        Res Neth  : ......+.........            
        Res Nexus : ......+.+.......            
        Res Chaos : .....+...+......            
        Res Disen : ...+..+.........            
        Auto Curse: ....+...........            
        Levitate  : ...............+            
        Lite      : ....+....+......            
        See Invis : +++..+.+.+......            
        Digestion : +...+...........            
        Regen     : +..++....+.....+            
        Activate  : .+++.+...+......            
        Hvy Curse : ....+...........            
        Fly       : ..+.............            
        Climb     : .......+...+....            
        Orc.ESP   : .....+..........            
        Evil.ESP  : ....+...+.......            
        TLord.ESP : ..+.............            
        Good.ESP  : ....+...........            

Skills (points left: 0)
 - Combat                                        49.600 [0.600]
          . Weaponmastery                        29.400 [0.600]
          . Archery                              00.000 [0.400]
 - Sneakiness                                    00.900 [0.700]
          . Stealth                             -01.000 [0.700]
          . Disarming                            01.000 [0.500]
 - Magic                                         00.240 [0.600]
          . Magic-Device                         04.500 [1.000]
          . Udun                                 00.000 [0.400]
 - Spirituality                                  06.700 [0.500]
          . Prayer                               15.000 [0.500]
          . Mindcraft                            05.200 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  50.000 [1.100]
          . Summoning                            01.300 [0.400]
          . Corpse-preservation                  50.000 [0.900]
          . Possession                           50.000 [0.800]
          . Symbiosis                            25.200 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)

 39 of your companions have been killed.

  [Fates]

You are fated to meet an Aimless-looking merchant on level 1.


  [Character Equipment]

a) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed)
    It increases your strength, dexterity and speed by 2.  It is very
    sharp and can cut your foes.  It is very sharp and can make your foes
    bleed.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolisk on level 69 of Paths of the
    Dead.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It increases your speed by 10.  It provides resistance 
    to fire.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
e) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Demilich on level 69 of Paths of the Dead.
f) The Ring 'Kelenen' [+15] (+4) {100% off}
    It can be activated for ball of lightning and resist lightning every
    50+d50 turns if it is being worn. It increases your intelligence and 
    constitution by 4.  It sustains your intelligence.  It provides
    resistance to electricity and disenchantment.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You stole it from the Jewelry Shop.
k) The Blue Stone 'Toris Mejistos'(40%) (+2) {cursed}
    It grants you the power of restore life if it is being worn.  It
    provides light (radius 1) forever.  It can be used to store a spell.  
    It increases your intelligence, wisdom and luck by 2.  It increases
     your mana capacity by 40%.  It sustains your intelligence and wisdom.
    It provides resistance to life draining.  It allows you to breathe
    underwater.  It allows you to sense the presence of evil beings and 
    good beings.  It slows your metabolism.  It speeds your regenerative
    powers.  It is heavily cursed.  It can re-curse itself.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Ar-Pharazon the Golden on level 50 of
    Submerged Ruins.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Demilich on level 69 of Paths of the Dead.
n) The Metal Brigandine Armour 'Anibung' (-3 to accuracy) [19,+12]
    It sustains your dexterity and charisma.  It provides immunity to 
    electricity and cold.  It provides resistance to life draining, fire, 
    nether, nexus and disenchantment.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Hezrou on level 72 of Angband.
o) The Shadow Cloak of Tuor [6,+12] (+4)
    It increases your dexterity and stealth by 4.  It makes you invisible.
    It provides immunity to acid.  It provides immunity to paralysis.  It
    allows you to breathe underwater.  It allows you to climb mountains.  
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Santa Claus on level 78 of Angband.
p) The Large Metal Shield of Anarion [5,+20]
    It sustains your strength, intelligence, wisdom, dexterity, 
    constitution and charisma.  It provides resistance to acid, 
    electricity, fire, cold and nexus.  It allows you to sense the
    presence of evil beings.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
s) The Golden Crown of Gondor [0,+15] (+3)
    It can be activated for heal 700 hit points every 250 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    strength, wisdom, constitution and speed by 3.  It provides resistance 
    to electricity, fire, cold, light, blindness, confusion, sound and 
    chaos.  It allows you to see invisible monsters.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great Swamp Wyrm on level 54 of Mordor.
u) The Set of Cesti 'Cellumen' [5,+11]
    It sustains your constitution and charisma.  It provides resistance to 
    poison, sound and shards.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 69 of
    Paths of the Dead.
x) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
    It increases your strength, constitution and speed by 3.  It makes you
    completely fearless.  It provides resistance to poison.  It allows you
    to climb mountains.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
z) a Master quylthulg (3000 hp)
{) The Bolt 'Arunelos' (1d5) (+31,+18) (+1)
    It increases your dexterity by 1.  It does extra damage from frost.  
    It produces chaotic effects.  It is especially deadly against dragons.
    It is especially deadly against trolls.  It is especially deadly
    against giants.  It strikes at demons with holy wrath.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
|) an Orcish Pick of Digging (+5) {!k}
    It increases your ability to tunnel by 5.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You bought it from the Black Market.


  [Character Inventory]

a) a Corrupted Tome of Melkor {!k}
b) 11 Potions of *Healing* {!k}
c) 2 Scrolls of *Identify*
d) 7 Scrolls of Satisfy Hunger
e) a Silver Rod of Simplicity of Disarming (100/100)
f) a Mithril Rod of Recall (160/160)
g) a Mithril Rod of Simplicity of Home Summoning (160/160)
h) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Demilich on level 69 of Paths of the Dead.
i) The Iron Helm of Knowledge [6,+20] (-6)
    It can be activated for whispers from beyond(sanity drain) 100+d200
    turns if it is being worn. It provides light (radius 1) forever.  It 
    decreases your luck by 6.  It identifies all items for you.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Glass Golem on level 52 of Illusory
    Castle.
j) an Awl-Pike of Westernesse (1d8) (+15,+18) (+2) {!k}
    It can be wielded two-handed.  It increases your strength, dexterity
     and constitution by 2.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It allows you to see
    invisible monsters.  It allows you to sense the presence of orcs, 
    trolls and giants.  It can resist being shattered by morgul beings.  
    You found it in the remains of a Great Wyrm of Perplexity on level 69 of
    Paths of the Dead.
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Potion of Cure Insanity
b) 2 Potions of Life {!k}
c) 2 Potions of Restore Mana
d) 22 Potions of Enlightenment {!k}
e) 25 Scrolls of *Identify* {100% off}
f) a Scroll of *Remove Curse*
g) 7 Scrolls of *Destruction* {!r}
h) 5 Scrolls of Genocide {!r}
i) 3 Scrolls of Mass Genocide {!r}
j) a Silver Rod of Curing (100/100)
k) 3 Rod Tips of Recall (80 Mana to cast)
l) 3 Rod Tips of Healing (120 Mana to cast)
m) a Dwarven Lantern of the Magi (+1)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It increases your intelligence, wisdom and 
    charisma by 1.  It provides resistance to confusion.  It cannot be
    harmed by fire.  
    It was given to you as a reward.
n) The Chain Mail of Tatharn (-2 to accuracy) [14,+18]
    It sustains your strength and intelligence.  It provides immunity to 
    electricity and fire.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Dreadlord on level 52 of Illusory Castle.
o) Eol, the Dark Elf's corpse
p) The Mage Staff 'Eledaglor' (1d4) (+7,+5) [+1](40%)
    It can be wielded two-handed.  It provides light (radius 1) forever.  
    It can be used to store a spell.  It increases your mana capacity by 
    40%.  It sustains your intelligence and wisdom.  It provides immunity
    to paralysis.  It provides resistance to confusion.  It allows you to
    see invisible monsters.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Demilich on level 98 of Angband.


  [Home Inventory - Lothlorien ]

a) a Greater rotting quylthulg (1482 hp)
b) a Master quylthulg (3000 hp)
c) a Greater draconic quylthulg (1500 hp)
d) a Greater demonic quylthulg (1500 hp)
e) a Greater demonic quylthulg (1500 hp)
f) a Greater demonic quylthulg (1500 hp)
g) a Greater rotting quylthulg (1500 hp)
h) The Ring of Power 'Narya' (+6,+6) (+1)
    It can be activated for healing (500) every 200+d100 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 1.  It sustains 
    your strength, wisdom, constitution and charisma.  It provides
    immunity to fire.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to nether.  It allows you
    to see invisible monsters.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
i) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Power on level 99 of Mount
    Doom.
j) an Amulet of Doom [+4] (+8) {!k}
    It increases your strength, intelligence, wisdom, dexterity, 
    constitution and charisma by 8.  It cannot be dropped while cursed.  
    It can re-curse itself.  
    You found it lying on the ground on level 81 of Angband.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great Wyrm of Perplexity on level 82 of
    Angband.
l) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Ice Wyrm on level 80 of Angband.
    
m) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It provides
    resistance to sound, chaos and disenchantment.  It allows you to sense
    the presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Osyluth on level 86 of Angband.
n) The Shield of Deflection of Gil-galad [10,+20] (+5)
    It can be activated for starlight (75) every 75+d75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    wisdom, charisma, searching and luck by 5.  It sustains your wisdom, 
    dexterity and charisma.  It provides resistance to acid, electricity, 
    dark and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Great Wyrm of Thunder on level 90 of
    Angband.
o) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be activated for arrows (150) every 90+d90 turns if it is being
    worn. It grants you the power of magic missile if it is being worn.  
    It increases your dexterity and luck by 4.  It provides immunity to
    paralysis.  It provides resistance to acid.  It slows your metabolism.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level 82 of
    Angband.
p) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4)
    It grants you the power of magic map if it is being worn.  It 
    increases your searching, infravision and ability to tunnel by 4.  It
    allows you to climb mountains.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
q) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4)
    It can be activated for ball of lightning (100) every 500 turns if it
    is being worn. It provides light (radius 1) forever.  It increases 
    your wisdom and dexterity by 4.  It does extra damage from electricity
     and frost.  It is especially deadly against orcs.  It is especially
    deadly against trolls.  It is especially deadly against giants.  It is
    a great bane of undead.  It provides immunity to paralysis.  It
    provides resistance to electricity, cold and light.  It slows your
    metabolism.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Many Colours on level 91 of
    Mount Doom.
r) The Physics Teacher's corpse
s) Ancalagon the Black's corpse
t) Kronos, Lord of the Titans's corpse



Posted on 18.9.2022 21:39

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1020. on the Ladder (of 18974)
433. on the ToME Ladder (of 3152)
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