The Angband Ladder: Ethoth, Yeek Possessor by Yottle

  [ToME 2.3.5 Character Sheet]

 Name  : Ethoth                 Age                 12       STR!     32       
 Sex   : Male                   Height              30       INT!     30       
 Race  : Yeek                   Weight              56       WIS!     36       
 Class : Possessor              Social Class        37       DEX!     39       
 Body  : Ancalagon the Black                                 CON!     31       
 God   : Eru Iluvatar                                        CHR!     34       
                                                                               
 + To Melee Hit          53 Level             50    Hit Points     6331/  6331 
 + To Melee Damage       48 Experience  46387869    Spell Points     33/    33 
 + To Ranged Hit         53 Max Exp     48567389    Sanity          755/   755 
 + To Ranged Damage       0 Exp to Adv.    *****    Piety               297424 
   AC                191+41 Gold         3169582    Speed           Fast (+79) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[5] Perception  : Fair         Blows/Round:  4         
 Bows/Throw  : Heroic       Searching   : Fair         Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Bad          Mel.dmg/Rnd:  88-568    
 Stealth     : Bad          Magic Device: Good         Infra-Vision: 70 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of five children of a brown Yeek.  You are a             
          well-liked child.  You have green eyes, straight black               
          hair, and an average complexion.                                     
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 25 (1250')
        Mordor: Level 65 (3250')
        Angband: Level 109 (5450')
        Barrow-Downs: Level 10 (500')
        Mount Doom: Level 99 (4950')
        Submerged Ruins: Level 50 (2500')
        Cirith Ungol: Level 50 (2500')
        Heart of the Earth: Level 36 (1800')
        Paths of the Dead: Level 70 (3500')
        Illusory Castle: Level 52 (2600')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        Erebor: Level 72 (3600')
        The Old Forest: Level 25 (1250')
        Moria: Level 40 (2000')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 40 (2000')
        The Sandworm lair: Level 30 (1500')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 30 (1500')

 Your body is Ancalagon the Black.
 You are currently on level 109 of Angband.
 You have defeated 3068 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
  thus allowing the last alliance to exist.
 You saved Gondolin from destruction.
 The sword that was broken is now reforged.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You have completed 67 princess quests.
 You have completed 67 lost sword quests.
 You saved Arda and became a famed Ruler.
 You found 2 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 44th Quelle of the 2890th year of the third age.
 You have been adventuring for 58 days.

                    efghijkmnosz{@              
        Add Str   : 23.3..........              
        Add Int   : 2..3..2..2....              
        Add Wis   : 2..3..2..2...+              
        Add Dex   : 2..3*.........              
        Add Con   : 23.3..........              
        Add Chr   : 23.3.....2....              
        Mul Mana  : ......+......+              
        Add Stea. : 2........2....              
        Add Sear. : .3...5........              
        Add Infra : .....5........              
        Add Speed : 2.*3*5.3.2....              
        Sust Str  : ...+..........              
        Sust Int  : +.....+.......              
        Sust Wis  : +.....+.+.....              
        Sust Dex  : ...+..........              
        Sust Con  : ...+..........              
        Sust Chr  : +....+........              
        Invisible : .....+...+.+..              
        Mul life  : .............+              
        Sens Fire : ..............              
        Reflect   : ..............              
        Free Act  : +..+..........              
        Hold Life : +..+..++......              
        Res Acid  : .........+...+              
        Imm Elec  : ...*+...*....+              
        Imm Fire  : .*..+...++...+              
        Imm Cold  : *.......*+...+              
        Res Pois  : ...++...+....+              
        Res Fear  : ....++........              
        Res Light : .......++.....              
        Res Dark  : .......+......              
        Res Blind : +....+........              
        Res Conf  : .......++....+              
        Res Sound : .....+........              
        Res Shard : ....++........              
        Res Neth  : .....+...+....              
        Res Nexus : ........+.....              
        Res Chaos : .......+......              
        Res Disen : ...+..........              
        Auto Curse: ......+.......              
        Levitate  : ...+.........+              
        Lite      : ......+...+...              
        See Invis : ++.+...+......              
        Digestion : ...++.+.......              
        Regen     : ...+..+.......              
        Activate  : ++.+...+.++...              
        Hvy Curse : ......+.......              
        Fly       : .+..+.........              
        Orc.ESP   : .......+......              
        Evil.ESP  : ......+.......              
        TLord.ESP : .+............              
        Good.ESP  : ......+.......              
        Full ESP  : +............+              

Skills (points left: 44)
 - Combat                                        29.200 [0.600]
          . Weaponmastery                        09.500 [0.600]
          . Archery                              00.500 [0.400]
 - Sneakiness                                    00.500 [0.700]
          . Stealth                             -01.900 [0.700]
          . Disarming                            00.500 [0.500]
 - Magic                                         07.020 [0.600]
          . Magic-Device                         09.500 [1.000]
          . Divination                           01.000 [0.300]
 - Spirituality                                  10.350 [0.500]
          . Prayer                               05.000 [0.500]
          . Mindcraft                            45.200 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  50.000 [1.100]
          . Corpse-preservation                  50.000 [0.900]
          . Possession                           50.000 [0.800]
          . Symbiosis                            01.700 [0.500]

 48 of your companions have been killed.

  [Fates]

You may meet a Giant white centipede on level 16.
You may meet a Brown yeek on level 8.


  [Character Equipment]

e) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Power on level 85 of Mount
    Doom.
f) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Horned Reaper on level 69 of Paths of the
    Dead.
g) a Ring of Speed (+20) {!k}
    It increases your speed by 20.  
    You stole it from the Speed Ring Market.
h) The Ring of Power 'Vilya' (+12,+12) (+3)
    It can be activated for greater healing (900) every 200+d200 turns if
    it is being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 3.  It sustains 
    your strength, dexterity and constitution.  It provides immunity to 
    electricity.  It provides immunity to paralysis.  It provides
    resistance to life draining, poison and disenchantment.  It allows you
    to levitate.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 103 of Angband.
i) The Ring 'Eluth' (+10) {100% off}
    It increases your dexterity and speed by 10.  It makes you completely
    fearless.  It provides resistance to electricity, fire, poison and 
    shards.  It allows you to fly.  It slows your metabolism.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You stole it from the Speed Ring Market.
j) The Ring of Elwen (+5) {100% off}
    It increases your searching, infravision and speed by 5.  It makes you
    invisible.  It sustains your charisma.  It makes you completely
    fearless.  It provides resistance to blindness, sound, shards and 
    nether.  It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Speed Ring Market.
k) The Blue Stone 'Toris Mejistos'(40%) (+2) {cursed}
    It grants you the power of restore life if it is being worn.  It
    provides light (radius 1) forever.  It can be used to store a spell.  
    It increases your intelligence, wisdom and luck by 2.  It increases
     your mana capacity by 40%.  It sustains your intelligence and wisdom.
    It provides resistance to life draining.  It allows you to breathe
    underwater.  It allows you to sense the presence of evil beings and 
    good beings.  It slows your metabolism.  It speeds your regenerative
    powers.  It is heavily cursed.  It can re-curse itself.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Ar-Pharazon the Golden on level 50 of
    Submerged Ruins.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Bile Demon on level 53 of Mordor.
n) The Thunderlord Coat of Nindil [9,+11]
    It sustains your wisdom.  It provides immunity to electricity and cold
    .  It provides resistance to fire, poison, light, confusion and nexus.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Pit Fiend on level 98 of Mount Doom.
o) The Shadow Cloak of Luthien [6,+20] (+2)
    It can be activated for restore life levels every 450 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    intelligence, wisdom, charisma, stealth, speed and luck by 2.  It
    makes you invisible.  It provides resistance to acid, fire, cold and 
    nether.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
s) The Iron Helm of Knowledge [6,+20] (-6)
    It can be activated for whispers from beyond(sanity drain) 100+d200
    turns if it is being worn. It provides light (radius 1) forever.  It 
    decreases your luck by 6.  It identifies all items for you.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Glass Golem on level 52 of Illusory
    Castle.
z) a Master quylthulg (3000 hp)
{) (nothing)


  [Character Inventory]

a) The Clay Tablets of Antiquity {satisfy hunger}
    It can be activated for satisfy hunger every 100 turns.  
    You found it in the remains of a Barbazu on level 69 of Paths of the Dead.
b) 13 Sprigs of Athelas {100% off}
c) 21 Potions of *Healing* {!k}
d) 6 Potions of Life {!k}
e) 14 Potions of Restore Mana
f) 4 Scrolls of Genocide {!k}
g) a Golden Rod of Simplicity of Recall (125/125)
    
    You found it in the remains of a Lesser Balrog on level 62 of Mordor.
h) a Golden Rod of Simplicity of Disarming (125/125)
    
    You found it in the remains of Saruman of Many Colours on level 60 of
    Mordor.
i) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Ice Wyrm on level 48 of Moria.
j) The Golden Crown 'Tareg' [0,+19]
    It sustains your constitution.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to life draining
    , electricity, fire, cold, dark, confusion, shards, nether, nexus, 
    chaos and disenchantment.  It allows you to see invisible monsters.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Many Colours on level 70 of
    Angband.
k) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
l) The Mighty Hammer 'Grond' (E:37, L:2) (9d9) (+25,+25) [+10]
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Gondolin ]

a) The Ring of Power 'Narya' (+6,+6) (+1)
    It can be activated for healing (500) every 200+d100 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 1.  It sustains 
    your strength, wisdom, constitution and charisma.  It provides
    immunity to fire.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to nether.  It allows you
    to see invisible monsters.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
b) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
    It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns
     if it is being worn. It increases your intelligence, dexterity, 
    charisma, searching and spell power by 3.  It provides resistance to 
    acid, fire, shards and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Maeglin, the Traitor of Gondolin in the
    town of Gondolin .
c) The Set of Leather Gloves 'Heldurad' (+5 to accuracy) [1,+15]
    It sustains your strength and charisma.  It makes you completely
    fearless.  It provides resistance to light, shards, nether and chaos.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Storm Wyrm in the town of Bree .
    
d) Maeglin, the Traitor of Gondolin's corpse


  [Home Inventory - Lothlorien ]

a) a Fireproof Scroll of Mass Genocide
b) a Rod Tip of Recall (80 Mana to cast)
c) 4 Rod Tips of Disarming (50 Mana to cast)
d) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great Bile Wyrm on level 62 of Mordor.
    
e) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Storm Wyrm on level 59 of Mordor.
f) The Partial Plate Armour of Londur (-3 to accuracy) [22,+15]
    It sustains your dexterity, constitution and charisma.  It provides
    immunity to acid and electricity.  It provides resistance to dark, 
    confusion and sound.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great Wyrm of Thunder on level 57 of
    Mordor.
g) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It provides
    resistance to confusion, sound and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Flare, rider of bronze Moonth on level 87
    of Mount Doom.
h) The Large Leather Shield of Ondollir [4,+15]
    It sustains your strength and intelligence.  It provides immunity to 
    cold.  It provides resistance to life draining, light and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Bile Demon on level 60 of Mordor.
i) The Shield of Deflection of Gil-galad [10,+20] (+5)
    It can be activated for starlight (75) every 75+d75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    wisdom, charisma, searching and luck by 5.  It sustains your wisdom, 
    dexterity and charisma.  It provides resistance to acid, electricity, 
    dark and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Great Wyrm of Power in the town of
    Gondolin .
j) The Iron Helm 'Tanya' [5,+12]
    It provides resistance to fire, light, confusion and disenchantment.  
    It allows you to breathe underwater.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Bile Demon on level 60 of Mordor.
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and constitution by 2.  It provides
    immunity to paralysis.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Pit Fiend on level 91 of Angband.
l) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be activated for arrows (150) every 90+d90 turns if it is being
    worn. It grants you the power of magic missile if it is being worn.  
    It increases your dexterity and luck by 4.  It provides immunity to
    paralysis.  It provides resistance to acid.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
m) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
    It can be activated for remove fear and cure poison every 5 turns if
    it is being worn. It increases your dexterity and charisma by 5.  It
    sustains your constitution and charisma.  It provides immunity to
    paralysis.  It provides resistance to confusion, nether and chaos.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 85 of Mount Doom.
n) a Pair of Soft Leather Boots of Speed [2,+10] (+8) {!k}
    It increases your speed by 8.  
    You stole it from the Black Market.
o) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be activated for stone to mud every 5 turns if it is being
    worn. It increases your strength, searching, infravision and ability
    to tunnel by 6.  It does extra damage from acid.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 62 of Mordor.
p) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It increases your speed by 10.  It provides resistance 
    to fire and disenchantment.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Hell Wyrm on level 95 of Mount Doom.
q) The Silver Bolt 'Stone-biter' (6d5) (+20,+15) (+3 to searching)
    It increases your searching, infravision, ability to tunnel and luck
     by 3.  It does extra damage from acid.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It allows you
    to sense the presence of orcs and trolls.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level 66 of
    Mordor.
r) Eol, the Dark Elf's corpse
s) Marda, rider of gold Laronth's corpse
t) Kronos, Lord of the Titans's corpse
u) DarkGod, the Mighty Coder of Hell's corpse
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of DarkGod, the Mighty Coder of Hell on level
    103 of Angband.
v) The Mage Staff of Elwarrien (1d4) (+10,+10) [+3](100%) (+5)
    It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your spell power by 5.  It increases your mana capacity by 
    100%.  It sustains your wisdom.  It provides resistance to blindness.  
    It allows you to fly.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Dracolich on level 46 of Mordor.



Posted on 5.8.2019 01:01

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429. on the Ladder (of 18973)
169. on the ToME Ladder (of 3151)
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