[ToME 2.3.6 (ah) Character Sheet] Name : Miriran Age 14 STR! 32 Sex : Female Height 31 INT! 29 Race : Yeek Hermit Weight 32 WIS! 30 Class : Possessor Social Class 13 DEX! 28 Body : Marda, rider of gold Laronth CON! 33 God : Nobody CHR! 28 + To Melee Hit 52 Level 50 Hit Points 3080/ 3080 + To Melee Damage 63 Experience 28608051 Spell Points 28/ 28 + To Ranged Hit 30 Max Exp 28608051 Sanity 555/ 555 + To Ranged Damage 14 Exp to Adv. ***** AC 141+86 Gold 1614223 Speed Fast (+45) (Miscellaneous Abilities) Fighting : Legendary[25]Perception : Very Bad Blows/Round: 5 Bows/Throw : Superb Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 25d5+315 Stealth : Bad Magic Device: Poor Infra-Vision: 30 feet Tactic: berserker Explor: running (Character Background) You are one of five children of a blue Yeek. You are a well-liked child. You have brown eyes, curly red hair, and an average complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 65 (3250') Angband: Level 100 (5000') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Submerged Ruins: Level 50 (2500') Paths of the Dead: Level 69 (3450') Illusory Castle: Level 52 (2600') Orc Cave: Level 21 (1050') The Old Forest: Level 24 (1200') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 48 (2400') A lost temple: Level 33 (1650') Your body is Marda, rider of gold Laronth. You are currently on level 100 of Angband. You have defeated 3563 enemies. You destroyed the One Ring, thus weakening Sauron. You saved the beautiful Mallorns of Lothlorien. You have completed 73 princess quests. You have completed 25 lost sword quests. You saved Arda and became a famed Queen. You found all of the relic pieces and pleased your god. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 8th Quelle of the 2890th year of the third age. You have been adventuring for 22 days. adefkmnopsuxz{|@ Add Str : 2.3......3.3.... Add Int : ...42........... Add Wis : ....2....3...... Add Dex : 2......4.....1.. Add Con : ..34.....3.3.... Add Chr : ..3............. Mul Mana : ....+........... Add Stea. : .......4........ Add Sear. : ..3............. Add Tun.. : ..............5. Add Speed : 2*...3...3.3.... Chaotic : .............+.. Slay Evil : +............... Slay Demon: .............+.. Slay Troll: .............+.. Slay Giant: .............+.. Slay Drag.: .............+.. Sharpness : +............... Cold Brand: .............+.. Sust Str : ........+....... Sust Int : ...++...+....... Sust Wis : ....+...+....... Sust Dex : ......+.+....... Sust Con : ........+.+..... Sust Chr : ......+.+.+..... Invisible : .......+....+... Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +......+........ Hold Life : ....+++......... Imm Acid : .......*+....... Imm Elec : ...+..*.++.....+ Imm Fire : .+*...+.++...... Imm Cold : ......*.++...... Res Pois : ..........++...+ Res Fear : ...........+.... Res Light : .....+...+...... Res Dark : .....+.......... Res Blind : .........+...... Res Conf : .....+...+...... Res Sound : .........++..... Res Shard : ..........+..... Res Neth : ......+......... Res Nexus : ......+.+....... Res Chaos : .....+...+...... Res Disen : ...+..+......... Auto Curse: ....+........... Levitate : ...............+ Lite : ....+....+...... See Invis : +++..+.+.+...... Digestion : +...+........... Regen : +..++....+.....+ Activate : .+++.+...+...... Hvy Curse : ....+........... Fly : ..+............. Climb : .......+...+.... Orc.ESP : .....+.......... Evil.ESP : ....+...+....... TLord.ESP : ..+............. Good.ESP : ....+........... Skills (points left: 0) - Combat 49.600 [0.600] . Weaponmastery 29.400 [0.600] . Archery 00.000 [0.400] - Sneakiness 00.900 [0.700] . Stealth -01.000 [0.700] . Disarming 01.000 [0.500] - Magic 00.240 [0.600] . Magic-Device 04.500 [1.000] . Udun 00.000 [0.400] - Spirituality 06.700 [0.500] . Prayer 15.000 [0.500] . Mindcraft 05.200 [0.500] . Music 00.000 [0.300] - Monster-lore 50.000 [1.100] . Summoning 01.300 [0.400] . Corpse-preservation 50.000 [0.900] . Possession 50.000 [0.800] . Symbiosis 25.200 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) 39 of your companions have been killed. [Fates] You are fated to meet an Aimless-looking merchant on level 1. [Character Equipment] a) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed) It increases your strength, dexterity and speed by 2. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It fights against evil with holy fury. It provides immunity to paralysis. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolisk on level 69 of Paths of the Dead. d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Demilich on level 69 of Paths of the Dead. f) The Ring 'Kelenen' [+15] (+4) {100% off} It can be activated for ball of lightning and resist lightning every 50+d50 turns if it is being worn. It increases your intelligence and constitution by 4. It sustains your intelligence. It provides resistance to electricity and disenchantment. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Jewelry Shop. k) The Blue Stone 'Toris Mejistos'(40%) (+2) {cursed} It grants you the power of restore life if it is being worn. It provides light (radius 1) forever. It can be used to store a spell. It increases your intelligence, wisdom and luck by 2. It increases your mana capacity by 40%. It sustains your intelligence and wisdom. It provides resistance to life draining. It allows you to breathe underwater. It allows you to sense the presence of evil beings and good beings. It slows your metabolism. It speeds your regenerative powers. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ar-Pharazon the Golden on level 50 of Submerged Ruins. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Demilich on level 69 of Paths of the Dead. n) The Metal Brigandine Armour 'Anibung' (-3 to accuracy) [19,+12] It sustains your dexterity and charisma. It provides immunity to electricity and cold. It provides resistance to life draining, fire, nether, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hezrou on level 72 of Angband. o) The Shadow Cloak of Tuor [6,+12] (+4) It increases your dexterity and stealth by 4. It makes you invisible. It provides immunity to acid. It provides immunity to paralysis. It allows you to breathe underwater. It allows you to climb mountains. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Santa Claus on level 78 of Angband. p) The Large Metal Shield of Anarion [5,+20] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to acid, electricity, fire, cold and nexus. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 69 of Paths of the Dead. s) The Golden Crown of Gondor [0,+15] (+3) It can be activated for heal 700 hit points every 250 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, wisdom, constitution and speed by 3. It provides resistance to electricity, fire, cold, light, blindness, confusion, sound and chaos. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 54 of Mordor. u) The Set of Cesti 'Cellumen' [5,+11] It sustains your constitution and charisma. It provides resistance to poison, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient multi-hued dragon on level 69 of Paths of the Dead. x) The Pair of Metal Shod Boots of Thror [6,+20] (+3) It increases your strength, constitution and speed by 3. It makes you completely fearless. It provides resistance to poison. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) a Master quylthulg (3000 hp) {) The Bolt 'Arunelos' (1d5) (+31,+18) (+1) It increases your dexterity by 1. It does extra damage from frost. It produces chaotic effects. It is especially deadly against dragons. It is especially deadly against trolls. It is especially deadly against giants. It strikes at demons with holy wrath. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. |) an Orcish Pick of Digging (+5) {!k} It increases your ability to tunnel by 5. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. [Character Inventory] a) a Corrupted Tome of Melkor {!k} b) 11 Potions of *Healing* {!k} c) 2 Scrolls of *Identify* d) 7 Scrolls of Satisfy Hunger e) a Silver Rod of Simplicity of Disarming (100/100) f) a Mithril Rod of Recall (160/160) g) a Mithril Rod of Simplicity of Home Summoning (160/160) h) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Demilich on level 69 of Paths of the Dead. i) The Iron Helm of Knowledge [6,+20] (-6) It can be activated for whispers from beyond(sanity drain) 100+d200 turns if it is being worn. It provides light (radius 1) forever. It decreases your luck by 6. It identifies all items for you. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Glass Golem on level 52 of Illusory Castle. j) an Awl-Pike of Westernesse (1d8) (+15,+18) (+2) {!k} It can be wielded two-handed. It increases your strength, dexterity and constitution by 2. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. You found it in the remains of a Great Wyrm of Perplexity on level 69 of Paths of the Dead. k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Potion of Cure Insanity b) 2 Potions of Life {!k} c) 2 Potions of Restore Mana d) 22 Potions of Enlightenment {!k} e) 25 Scrolls of *Identify* {100% off} f) a Scroll of *Remove Curse* g) 7 Scrolls of *Destruction* {!r} h) 5 Scrolls of Genocide {!r} i) 3 Scrolls of Mass Genocide {!r} j) a Silver Rod of Curing (100/100) k) 3 Rod Tips of Recall (80 Mana to cast) l) 3 Rod Tips of Healing (120 Mana to cast) m) a Dwarven Lantern of the Magi (+1) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 1. It provides resistance to confusion. It cannot be harmed by fire. It was given to you as a reward. n) The Chain Mail of Tatharn (-2 to accuracy) [14,+18] It sustains your strength and intelligence. It provides immunity to electricity and fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dreadlord on level 52 of Illusory Castle. o) Eol, the Dark Elf's corpse p) The Mage Staff 'Eledaglor' (1d4) (+7,+5) [+1](40%) It can be wielded two-handed. It provides light (radius 1) forever. It can be used to store a spell. It increases your mana capacity by 40%. It sustains your intelligence and wisdom. It provides immunity to paralysis. It provides resistance to confusion. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Demilich on level 98 of Angband. [Home Inventory - Lothlorien ] a) a Greater rotting quylthulg (1482 hp) b) a Master quylthulg (3000 hp) c) a Greater draconic quylthulg (1500 hp) d) a Greater demonic quylthulg (1500 hp) e) a Greater demonic quylthulg (1500 hp) f) a Greater demonic quylthulg (1500 hp) g) a Greater rotting quylthulg (1500 hp) h) The Ring of Power 'Narya' (+6,+6) (+1) It can be activated for healing (500) every 200+d100 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 1. It sustains your strength, wisdom, constitution and charisma. It provides immunity to fire. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to nether. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. i) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Power on level 99 of Mount Doom. j) an Amulet of Doom [+4] (+8) {!k} It increases your strength, intelligence, wisdom, dexterity, constitution and charisma by 8. It cannot be dropped while cursed. It can re-curse itself. You found it lying on the ground on level 81 of Angband. k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 82 of Angband. l) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 80 of Angband. m) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound, chaos and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Osyluth on level 86 of Angband. n) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 90 of Angband. o) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 82 of Angband. p) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4) It grants you the power of magic map if it is being worn. It increases your searching, infravision and ability to tunnel by 4. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. q) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4) It can be activated for ball of lightning (100) every 500 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom and dexterity by 4. It does extra damage from electricity and frost. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is a great bane of undead. It provides immunity to paralysis. It provides resistance to electricity, cold and light. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Many Colours on level 91 of Mount Doom. r) The Physics Teacher's corpse s) Ancalagon the Black's corpse t) Kronos, Lord of the Titans's corpse