The Angband Ladder: Talir, DeathMold Possessor by <misiu.pysiu@poczta.fm>
[ToME 2.2.4 Character Dump] Name : Talir Age 18 STR: 18/*** Sex : Male Height 13 INT! 18/160 Race : DeathMold Weight 50 WIS: 18/*** Class : Possessor Social Class 1 DEX! 18/*** Body : The Physics Teacher CON: 18/*** God : Manwe Sulimo CHR: 12 + To Melee Hit 58 Level 50 Max Hit Points 2636 + To Melee Damage 35 Experience 99999999 Cur Hit Points 2636 + To Ranged Hit 59 Max Exp 99999999 Max SP (Mana) 17 + To Ranged Damage 14 Exp to Adv. ***** Cur SP (Mana) 17 AC 149+102Gold 2634402 Piety 10150 (Miscellaneous Abilities) Fighting : Legendary[17]Perception : Fair Blows/Round: 18 Bows/Throw : Legendary[5] Searching : Fair Shots/Round: 1 Saving Throw: Superb Disarming : Excellent Mel.dmg/Rnd: 36d6+630 Stealth : Legendary[32]Magic Device: Heroic Infra-Vision: 240 feet Tactic: confident Explor: very fast (Character Background) You were born in dirty straw, created by rotting flesh. Since then you have given life to hundreds of foul offspring. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 66 (3300') Angband: Level 127 (6350') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Paths of the Dead: Level 70 (3500') Illusory Castle: Level 52 (2600') Orc Cave: Level 19 (950') Erebor: Level 72 (3600') The Old Forest: Level 25 (1250') Moria: Level 50 (2500') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 65 (3250') The Land Of Rhun: Level 35 (1750') The Sandworm lair: Level 30 (1500') Death fate: Level 1 (50') You have done something experimental. Your opponents are behaving stupidly. Your body is The Physics Teacher. You are currently in the town of Lothlorien. You have defeated 8312 enemies. You destroyed the One Ring, thus weakening Sauron. You abandoned Gondolin when it most needed you, thus causing its destruction. The sword that was broken is now reforged. You saved Bree from a dreadful Nazgul. You saved 92 princesses. You saved Arda and became a famed King. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 52nd Quelle of the 2890th year of the third age. You have been adventuring for 66 days. adefkmnopsuxz{|@ Add Str : ...7.........3.. Add Int : ......4......3.. Add Wis : ..5...........1. Add Dex : ..5.3.....4...1. Add Con : ..5...4.......1. Add Chr : ..............1. Add Stea. : ....3.4......... Add Sear. : ...........4.... Add Infra : ...73......4.... Add Tun.. : ...........4..1. Add Speed : .*57334.......1. Add Blows : ..57..........1. Vampiric : ..............+. Slay Orc : .............+.. Slay Troll: .............+.. Elec Brand: .............+.. Sust Str : ................ Sust Int : .......+........ Sust Wis : ...+....+....... Sust Dex : ....+...+....... Sust Con : ................ Sust Chr : ........+....... Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ......+......... Free Act : ..........+..... Hold Life : .....+.......... Imm Acid : ......+.*.+..... Imm Elec : ...+..+*........ Imm Fire : .+....*......... Imm Cold : ......+.*....... Res Pois : ....+...+....... Res Fear : ........+....... Res Lite : ...+.+.......... Res Dark : .....+.......... Res Blind : ....+........... Res Conf : .......+........ Res Sound : ...++........... Res Shard : ..+............. Res Neth : ....+........... Res Nexus : ....+.+......... Res Chaos : .....+.......... Res Disen : ..+............. Aura Fire : ......+........+ Aura Elec : .......+........ WraithForm: ...............+ Lite : .........+...+.. See Invis : .+...+.......... Digestion : ...++........... Regen : ..........+..... Activate : .+...+...++..... Cursed : ....+........... Fly : ..+...+......... Orc.ESP : .....+.......... TLord.ESP : ......+......... Skills (points left: 0) - Combat 17.500 [0.600] . Weaponmastery 30.400 [0.600] . Archery 01.000 [0.400] - Sneakiness 01.000 [0.700] . Stealth 11.500 [0.700] . Disarming 02.500 [0.500] - Magic 01.680 [0.600] . Magic-Device 50.000 [1.000] . Necromancy 00.000 [0.200] . Thaumaturgy 01.300 [0.400] - Spirituality 22.500 [0.500] . Prayer 00.000 [0.500] . Mindcraft 01.000 [0.300] . Music 00.000 [0.300] - Monster-lore 22.670 [1.100] . Summoning 01.000 [0.300] . Corpse-preservation 50.000 [0.900] . Possession 50.000 [0.800] . Symbiosis 01.000 [0.300] Abilities * Spread blows [Fates] You may find a Staff of Globe of Light on level 1. You may find a Book of Beginner Cantrips on level 6. You are fated to find an Essence of Life on level 4. [Character Equipment] a) The Flail 'Doria' (2d6) (+17,+2) (+1 to speed) d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 71 of Angband. e) The Ring 'Ambrechor' (+5) {100% off} It increases your wisdom, dexterity, constitution, speed and attack speed by 5. It provides resistance to shards and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. f) The Ring 'Sulang' (+7) {100% off} It increases your strength, infravision, speed and attack speed by 7. It sustains your wisdom. It provides resistance to electricity, light and sound. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. k) The Amulet of Linath (+3) {cursed} It increases your dexterity, stealth, infravision and speed by 3. It sustains your dexterity. It provides resistance to poison, blindness, sound, nether and nexus. It slows your metabolism. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 65 of The Sacred Land Of Mountains. n) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) The Mouse Fur of Miond [1,+10] It sustains your intelligence. It provides immunity to electricity. It provides resistance to electricity and confusion. It produces an electric sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Osyluth on level 75 of Angband. p) The Large Leather Shield of Losseros [4,+10] It sustains your wisdom, dexterity and charisma. It provides immunity to acid and cold. It makes you completely fearless. It provides resistance to poison. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient blue dragon on level 100 of Angband. s) The Iron Helm of Knowledge [6,+18] (-6) It can be activated for whispers from beyond(sanity drain) 100+d200 turns if it is being worn. It provides light (radius 1) forever. It decreases your luck by 6. It identifies all items for you. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Glass Golem on level 52 of Illusory Castle. u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Vecna, the Emperor Lich on level 99 of Mount Doom. x) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4) It grants you the power of magic map if it is being worn. It increases your searching, infravision and ability to tunnel by 4. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) (nothing) {) The Bolt 'Elumel' (1d5) (+15,+15) (+3) It provides light (radius 1) forever. It increases your strength and intelligence by 3. It does extra damage from electricity. It is especially deadly against orcs. It is especially deadly against trolls. It is a great bane of demons. It is a great bane of undead. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 107 of Angband. |) The Mattock of Harthlon (1d8) (+14,+4) (+1 to speed) It increases your wisdom, dexterity, constitution, charisma, ability to tunnel, speed and attack speed by 1. It drains life from your foes. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Barbazu on level 99 of Angband. [Character Inventory] a) Baalzebub's Tormented Box {@0} It can be activated for restore stats and life levels every 750 turns. You found it in the remains of a Vrock on level 127 of Angband. b) The Devil's Pentagram {@5} It can be activated for cure stun. You found it in the remains of a Dread on level 107 of Angband. c) The Crystal Ball of Godly Sights (charging) {@6} It can be activated for cure insanity. You found it in the remains of a Barbazu on level 127 of Angband. d) a Parchment titled ``Secrets of the Gnomish Wizards'' {@9} It can be activated for mass genocide every 1000 turns. You found it in the remains of a Nether wraith on level 99 of Mount Doom. e) Tenser's Torch of Spontaneous Combustion {@1} It can be activated for satisfy hunger. You found it in the remains of an Emperor wight on level 105 of Angband. f) 11 Potions of Healing g) 4 Potions of *Healing* h) 5 Scrolls of Teleportation {25% off} i) a Mithril Rod of the Istari of Healing (320/320) {@4} It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of an Archlich on level 85 of Angband. j) an Adamantite Rod of the Istari of Detection (400/400) {@2} It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You bought it from the Black Market. k) an Adamantite Rod of Recall (200/200) {@8} l) a Partial Totem of a Great Wyrm of Power {@3} m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 3 Sprigs of Athelas b) a Rod Tip of Recall (80 Mana to cast) c) The Ring of Power 'Narya' (+6,+6) (+1) It can be activated for healing (500) every 200+d100 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 1. It sustains your strength, wisdom, constitution and charisma. It provides immunity to fire. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to nether. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. [Home Inventory - Gondolin ] a) 4 Potions of Curing [Home Inventory - Minas Anor ] a) The Deck of Wild Magic {@7} It can be activated for mass genocide every 1000 turns. You found it in the remains of a Death quasit on level 127 of Angband. b) The Box of Many Wonders {@7} It can be activated for mass genocide every 1000 turns. You found it in the remains of a Hezrou on level 64 of Mordor. c) a Sprig of Athelas d) a Potion of Life e) a Potion of New Life f) The Ring of Power 'Vilya' (+12,+12) (+3) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Balance on level 126 of Angband. g) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 67 of Angband. h) The Full Plate Armour 'Erangor' (-3) [25,+20] It sustains your strength. It provides immunity to acid and cold. It provides resistance to fire, shards, nether and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 99 of Mount Doom. i) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and infravision by 125. It provides resistance to acid, electricity, fire , cold, poison, light, dark, confusion, nether and nexus. It allows you to see invisible monsters. It gives telepathic powers. It is permanently cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 123 of Angband. j) The Mighty Hammer 'Grond' (E:25, L:2) (9d9) (+25,+25) [+10] It must be wielded two-handed. It can be activated for alter reality every 100 turns if it is being worn. It can cause earthquakes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is a great bane of demons. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It gives telepathic powers. It produces an anti-magic shell. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. k) Baphomet the Minotaur Lord's corpse [Home Inventory - Lothlorien ] a) a Potion of Speed b) The Crumpled Scroll of Mass Resurrection c) an Adamantite Rod of Capacity of Home Summoning (400/400) {100% off} It can hold more mana. You stole it from the Black Market. d) 3 Rod Tips of Healing (120 Mana to cast) e) a Rod Tip of Restoration (140 Mana to cast) f) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Sauron, the Sorcerer on level 99 of Angband. g) The Ring 'Ancallor' (+3 attacks) {100% off} It increases your stealth and attack speed by 3. It makes you invisible. It provides resistance to acid, poison, confusion and chaos. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. h) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 72 of Erebor. i) The Phial of Undeath (-5) {cursed} j) The Bar Chain Mail of Nievran (-2) [18,+20] It sustains your strength. It provides immunity to acid and fire. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to electricity, dark and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 126 of Angband. k) The Robe of Great Luck [-30,-20] (+60) It increases your luck by 60. It provides immunity to paralysis. It drains mana and life. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 127 of Angband. l) The Blade of Chaos 'Doomcaller' (6d5) (+18,+28) [-50] It does extra damage from fire and frost. It poisons your foes . It produces chaotic effects. It is very sharp and can cut your foes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and chaos. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Feagwath, the Undead Sorcerer on level 70 of Paths of the Dead. m) The Lochaber Axe 'Dragonbane' (3d8) (+20,+20) (+2 attacks) It increases your attack speed by 2. It is a great bane of dragons. It provides resistance to acid, electricity, fire, cold and poison. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Balance on level 127 of Angband. n) Marylene, Heartbreakeress of the Netherworld's corpse o) DarkGod, the Mighty Coder of Hell's corpse |
Posted on 22.1.2004 09:52
82. on the Ladder (of 19090)
Comments Related dumps: Milinidd, L50 DeathMold Possessor 752nd in ToME (2.2.4) by <misiu.pysiu@poczta.fm> (100%) Glalildric, L50 DeathMold Possessor winner 702nd in ToME (2.2.7) by <misiu.pysiu@poczta.fm> (100%) Raudon, L50 DeathMold Possessor winner 387th in ToME (1.0.0) by <sseat@bellsouth.net> (95%) Acyth, L50 DeathMold Possessor winner 818th in ToME (2.0.0) by <darfeomer@aol.com> (95%) Acauwyr, L50 DeathMold Possessor 805th in ToME (2.0.0) by <siphal@wxs.nl> (95%) Prirectred, L50 DeathMold Possessor winner 847th in ToME (2.1.0(CVS)) by <fzpost@fangs.freeserve.co.uk> (95%) Ryoohki, L50 DeathMold Possessor winner 485th in ToME (2.1.1(CVS)) by Neil Stevens (95%) Osa Ma6, L50 DeathMold Possessor winner 64th in ToME (2.1.2) by Mars (95%) Goat, L50 DeathMold Possessor winner 521st in ToME (2.1.1) by <garyuu_tenshi@hotmail.com> (95%) Crel, L50 DeathMold Possessor 404th in ToME (2.1.2) by <djwid@yahoo.com> (95%) Robert, L50 DeathMold Possessor 803rd in ToME (2.2.1) by <a766non@hotmail.com> (95%) Seen 5729 times. |