The Angband Ladder: Aegyth, High-Elf Warrior by malcontent

  [Angband 4.2.4 Character Dump]

 Name   Aegyth       Age            129          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'9"   STR! 18/100  +1  +3  +5 18/190
 Class  Warrior      Weight    13st 8lb   INT:  18/82  +3  -2  +1 18/102
 Title  ***WINNER*** Turns used:          WIS:  18/90  -1  -2  +5 18/110
 HP     1014/1014    Game        294516   DEX! 18/100  +3  +2 +13 18/***
 SP     0/0          Standard     49485   CON! 18/100  +1  +2  +9 18/***
                     Resting       4635

 Level                 44    Armor     [23,+127]    Saving Throw     90%
 Cur Exp          3415217                           Stealth    Very Good
 Max Exp          3415217    Melee       5d8,+33    Disarm - phys.   94%
 Adv Exp          3480000    To-hit       92,+53    Disarm - magic   58%
                             Blows      5.0/turn    Magic Devices     74
 Gold            10244660                           Searching       100%
 Burden          223.6 lb    Shoot to-dam    +18    Infravision   110 ft
 Overweight       43.7 lb    To-hit       92,+52    Speed      3.1x (21)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are one of several children of a Telerin Warrior.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:......+...... pFear:+.+.........+
 Elec:.+....+.+.... pBlnd:.+...........
 Fire:......+...... pConf:........+....
 Cold:......+...... pStun:.............
 Pois:....+........ HLife:......+.+....
Light:.+..........+ Regen:.............
 Dark:.+...........   ESP:.........+...
Sound:............. S.Inv:+...........+
Shard:........+.... FrAct:..........+..
Nexus:....+........ Feath:..........+..
Nethr:......+...... S.Dig:.............
Chaos:.......+..... TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:....+..+.....
ImpSP:............. Sear.:....+.....+..
 Fear:............. Infra:....+.......+
Aggrv:.+........... Tunn.:.............
NoTel:............. Speed:...++......+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You have won the game!
> You may retire (commit suicide) when you are ready.
> You have 5 Seeker Bolts of Holy Might (4d6) (+20,+18) {@t0} (0).
> You feel yourself slow down.
> You have no room for the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You have no room for a Ring of Speed <+12>.
> You have no room for a Lochaber Axe of Gondolin (3d8) (+21,+18) <+1>.
> You see 19 Bolts of Wounding (1d5) (+17,+16).
> You see 3 Seeker Bolts of Holy Might (4d6) (+20,+18) {@t0}.
> You have no room for a Main Gauche (Holy Avenger) (1d5) (+20,+13) [+3] <+3>.
> You have no room for the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You have no room for the Lochaber Axe 'Mundwine' (3d10) (+12,+17).
> On the ground: Black Dragon Scale Mail of Speed (-2) [16,+27] <+4>.
> You have no room for Black Dragon Scale Mail of Speed (-2) [16,+27] <+4>.
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) a Mace of Disruption (Holy Avenger) (5d8) (+19,+16) [+4] <+4>
     Found lying on the floor in a vault at 4450 feet (level 89)
     
     +4 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains wisdom.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     With +3 STR and +0 DEX you would get 5.2 blows
     Average damage/round: 691 vs undead and demons, 529 vs evil
     creatures, and 367 vs. others.
     
b) the Heavy Crossbow of Umbar (x6) (+18,+18) <+1, +2>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +1 strength.
     +1 constitution.
     +2 shooting power.
     Provides resistance to Lightning, Light, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     Aggravates creatures nearby.  
     
     When activated, it casts a bolt of an arrow dealing 150 damage,
     which your device skill increases by 7% for an average of 160.5
     damage.
     Takes 65 to 124 turns to recharge at your current speed.
     Your chance of success is 89.5%
     
c) the Band of Tulkas <+4>
     Dropped by Nan, the Giant, at 4450 feet (level 89)
     
     +4 strength.
     +4 dexterity.
     +4 constitution.
     Provides protection from fear.
     Cannot be harmed by Lightning.
     
     When activated, it hastens you for d75+75 turns.
     Takes 468 to 930 turns to recharge at your current speed.
     Your chance of success is 79.5%
     
d) a Ring of Speed <+11>
     Found lying on the floor in a vault at 4500 feet (level 90)
     
     +11 speed.
     
e) an Amulet of Trickery <+4, +1, +7, +3>
     Found lying on the floor in a vault at 4450 feet (level 89)
     
     +4 dexterity.
     +1 stealth.
     +4 searching skill.
     +7 infravision.
     +3 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
f) the Phial of Galadriel <+4>
     Dropped by Orfax, Son of Boldor, at 800 feet (level 16)
     
     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 34% for an
     average of 21.4 damage.
     Takes 34 to 62 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
g) a Robe of Permanence [2,+28]
     Found lying on the floor in a vault at 4500 feet (level 90)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Nether.
     Cannot be harmed by Acid, Fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
h) a Fur Cloak of Aman [3,+24] <+3>
     Dropped by a master vampire at 2050 feet (level 41)
     
     +3 stealth.
     Provides resistance to Chaos.
     Cannot be harmed by Acid, Fire.
     
i) the Wicker Shield of Elros [2,+20] <+1, +4>
     Dropped by Itangast the Fire Drake at 2800 feet (level 56)
     
     +1 intelligence.
     +1 wisdom.
     +4 constitution.
     Provides resistance to Lightning, Shards.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     Sustains your life force.  
     
j) an Iron Helm of Telepathy [7,+10]
     Found lying on the floor of a cavern at 4050 feet (level 81)
     
     Grants telepathy.  
     
k) a Set of Leather Gloves of Thievery (+5,+2) [1,+18] <+5, +4>
     Found lying on the floor in a vault at 4450 feet (level 89)
     
     +5 dexterity.
     +4 searching skill.
     Feather Falling.  Prevents paralysis.  
     
l) a Pair of Mithril Shod Boots of Speed [8,+8] <+9>
     Found lying on the floor of a cavern at 4200 feet (level 84)
     
     +9 speed.
     Cannot be harmed by Acid, Fire.
     




  [Character Inventory]

a) 10 Rations of Food
b) 8 Potions of Healing
c) 7 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
e) 2 Potions of Enlightenment
f) 30 Scrolls of Phase Door
g) 5 Scrolls of Word of Recall
h) 17 Scrolls of Recharging
i) 2 Scrolls of Rune of Protection
j) 3 Scrolls of *Destruction*
k) 6 Rods of Detection (3 charging)
     Cannot be harmed by Lightning.
     
l) 3 Rods of Magic Mapping (1 charging)
m) 4 Rods of Slow Monster (2 charging)
n) 3 Rods of Teleport Other
o) 7 Wands of Stun Monster (31 charges)
p) 10 Wands of Stone to Mud (31 charges)
q) 3 Wands of Teleport Other (8 charges)
r) 6 Wands of Drain Life (32 charges)
s) a Staff of *Destruction* (4 charges)
t) 2 Staves of Banishment (3 charges)
u) 4 Staves of Speed (3 charges)




  [Character Quiver]

0) 5 Seeker Bolts of Holy Might (4d6) (+20,+18) {@t0}
     Slays undead, demons, evil creatures.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 180 feet away.
     Average damage/round: 477 vs undead and demons, 424 vs evil
     creatures, and 318 vs. others.
     20% chance of breaking upon contact.
     
1) 27 Mithril Bolts of Slay Evil (3d5) (+12,+15) {@t1}
     Slays evil creatures.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 180 feet away.
     Average damage/round: 352.8 vs evil creatures and 264.6 vs.
     others.
     20% chance of breaking upon contact.
     
2) 16 Seeker Bolts of Flame (4d6) (+16,+16) {@t2}
     Branded with fire.
     
     Combat info:
     When fired, hits targets up to 180 feet away.
     Average damage/round: 453.6 vs creatures not resistant to fire and
     302.4 vs. others.
     20% chance of breaking upon contact.
     
3) 12 Bolts of Wounding (1d6) (+15,+17) {@t3}
     Combat info:
     When fired, hits targets up to 180 feet away.
     Average damage/round: 242.5.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) 17 Potions of Cure Critical Wounds
b) 9 Potions of Enlightenment
c) 2 Scrolls of Teleport Level
d) 7 Scrolls of Identify Rune
e) a Ring of Resist Poison
     Dropped by a young red dragon at 2150 feet (level 43)
     
     Provides resistance to Poison.
     
f) an Amulet of ESP
     Found lying on the floor at 3800 feet (level 76)
     
     Grants telepathy.  
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by a brigand at 2800 feet (level 56)
     
     +2 strength.
     Provides resistance to Acid, Lightning, Fire, Cold, Shards, Nexus.
     Cannot be harmed by Acid.
     
h) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Dropped by Uglúk, the Uruk, at 2200 feet (level 44)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to Acid, Lightning, Fire, Cold, Sound.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid.
     
i) the Full Plate Armour of Isildur [75,+25] <+1>
     Taken from a chest found at 2800 feet (level 56)
     
     +1 constitution.
     Provides resistance to Acid, Lightning, Fire, Cold, Sound, Nexus.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     
j) Full Plate Armour of Elvenkind (-3) [62,+16] <+1>
     Taken from a chest found at 2800 feet (level 56)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold,
     Disenchantment.
     Cannot be harmed by Acid.
     
k) an Elven Cloak [6,+4] <+1>
     Dropped by a mature multi-hued dragon at 2650 feet (level 53)
     
     +1 stealth.
     +1 speed.
     
l) the Leather Shield of Celegorm [8,+20]
     Dropped by Scatha the Worm at 4400 feet (level 88)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     
m) a Mithril Shield of Preservation [16,+30]
     Found lying on the floor in a vault at 4450 feet (level 89)
     
     Provides resistance to Nexus, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
n) the Steel Helm of Hammerhand [9,+19] <+3, -2>
     Dropped by The Queen Ant at 2150 feet (level 43)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     -2 stealth.
     Provides resistance to Acid, Cold, Dark, Nexus.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
o) a Set of Mithril Gauntlets of Power (+4,+1) [6,+11] <+4>
     Found lying on the floor in a vault at 4450 feet (level 89)
     
     +4 strength.
     Cannot be harmed by Acid, Fire.
     
p) a Sling of Buckland (x3) (+16,+22) <+5, +1>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +5 dexterity.
     +5 shooting speed.
     +1 shooting power.
     Cannot be harmed by Acid, Fire.
     
q) 24 Iron Shots of Slay Evil (1d4) (+13,+12) {@t0}
     Slays evil creatures.
     
     Combat info:
     Average thrown damage: 60.9 vs evil creatures and 30.4 vs. others.
     
r) 18 Iron Shots of Wounding (1d4) (+15,+28) {@t0}
     Combat info:
     Average thrown damage: 64.
     
s) 15 Mithril Shots of Wounding (2d4) (+20,+23)
     Combat info:
     Average thrown damage: 59.3.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       154     50'  Reached level 2
       693     50'  Reached level 3
      1426    100'  Reached level 4
      2081    150'  Reached level 5
      2240    150'  Reached level 6
      2644    250'  Reached level 7
      3247    300'  Reached level 8
      3734    300'  Reached level 9
      3950    350'  Reached level 10
      4717    400'  Killed Mughash the Kobold Lord
      4717    400'  Reached level 11
      4949    400'  Killed Grip, Farmer Maggot's Dog
      6090    450'  Reached level 12
      6126    450'  Reached level 13
      6227    450'  Reached level 14
      6236    450'  Found the Dagger 'Narthanc' (LOST)
      7296    550'  Killed Fang, Farmer Maggot's Dog
      7350    600'  Reached level 15
      7764    600'  Killed Grishnákh, the Hill Orc
      8027    650'  Reached level 16
      8873    800'  Killed Orfax, Son of Boldor
      8873    800'  Found the Phial of Galadriel
      8974    800'  Found the Set of Gauntlets 'Paurhach' (LOST)
      9249    850'  Reached level 17
      9898   1000'  Reached level 18
     10112    950'  Reached level 19
     10539   1050'  Reached level 20
     10728   1050'  Killed Ufthak of Cirith Ungol
     11052   1050'  Reached level 21
     11333   1150'  Reached level 22
     11864   1250'  Reached level 23
     12260   1300'  Killed Bullroarer the Hobbit
     12304   1300'  Reached level 24
     12975   1350'  Killed Lagduf, the Snaga
     13050   1350'  Reached level 25
     13265   1400'  Killed Khîm, Son of Mîm
     14343   1550'  Reached level 26
     14735   1600'  Killed Ulwarth, Son of Ulfang
     14744   1600'  Killed Ulfast, Son of Ulfang
     15058   1650'  Killed Shagrat, the Orc Captain
     15809   1650'  Reached level 27
     16056   1650'  Killed Bill the Stone Troll
     16125   1650'  Killed Tom the Stone Troll
     16139   1650'  Found the Dagger 'Nimthanc' (LOST)
     16206   1650'  Killed Bert the Stone Troll
     16603   1700'  Killed Draebor, the Imp
     16741      0'  Killed Farmer Maggot
     16950   1700'  Killed Angamaitë of Umbar
     16991   1700'  Killed Sangahyando of Umbar
     17000   1700'  Found the Pair of Leather Boots of Wormtongue (LOST)
     17026   1700'  Reached level 28
     18461   1950'  Killed Wormtongue, Agent of Saruman
     19344   1950'  Reached level 29
     20620   2100'  Found the Mace 'Taratol' (LOST)
     20952   2100'  Killed Lokkak, the Ogre Chieftain
     20953   2100'  Found the Soft Leather Armour 'Hithlomir'
     21780   2100'  Killed Castamir the Usurper
     21780   2100'  Found the Lead-Filled Mace 'Turmil'
     21820   2100'  Reached level 30
     23155   2150'  Found the Spear 'Nimloth'
     23789   2150'  Killed The Queen Ant
     23789   2150'  Found the Steel Helm of Hammerhand
     23871   2150'  Reached level 31
     23934   2150'  Killed Ariel, Queen of Air
     24211   2200'  Killed Lugdush, the Uruk
     24227   2200'  Killed Uglúk, the Uruk
     24228   2200'  Found the Metal Brigandine Armour of the Rohirrim
     25941   2300'  Killed Quaker, Master of Earth
     26315   2400'  Reached level 32
     27832   2600'  Reached level 33
     29311   2800'  Found the Full Plate Armour of Isildur
     29340   2800'  Found the Pair of Leather Boots of Radagast (LOST)
     29403   2800'  Found the Chain Mail of Arvedui
     29785   2800'  Reached level 34
     29995   2800'  Killed Itangast the Fire Drake
     29997   2800'  Found the Wicker Shield of Elros
     30649   3400'  Reached level 35
     31644   3500'  Found the Short Sword 'Dagmor' (LOST)
     32092   3500'  Killed Smaug the Golden
     32118   3500'  Reached level 36
     34727   4050'  Killed Uvatha the Horseman
     34727   4050'  Reached level 37
     35002   4100'  Killed Shelob, Spider of Darkness
     36196   4150'  Killed Dwar, Dog Lord of Waw
     36196   4150'  Reached level 38
     36693   4200'  Killed Ji Indur Dawndeath
     36736   4200'  Reached level 39
     37477   4200'  Reached level 40
     38988   4400'  Killed Ren the Unclean
     38988   4400'  Found the Morning Star 'Firestar'
     39212   4400'  Killed Scatha the Worm
     39213   4400'  Found the Leather Shield of Celegorm
     39641   4400'  Reached level 41
     40123   4400'  Killed Saruman of Many Colours
     42065   4450'  Killed The Balrog of Moria
     42121   4450'  Reached level 42
     42629   4450'  Killed Nan, the Giant
     42629   4450'  Found the Set of Gauntlets 'Paurnimmen' (LOST)
     42633   4450'  Found the Band of Tulkas
     43729   4500'  Killed Kavlax the Many-Headed
     43988   4500'  Killed Lorgan, Chief of the Easterlings
     44324   4500'  Found the Pendant of Ingwë (LOST)
     44961   4500'  Found the Star of Elendil (LOST)
     44965   4500'  Reached level 43
     45243   4550'  Found the Pick of Erebor (LOST)
     46223   4900'  Found the Heavy Crossbow of Umbar
     46932   4950'  Reached level 44
     47673   4950'  Killed Hoarmurath of Dir
     48344   4950'  Killed Sauron, the Sorcerer
     48346   4950'  Found the Iron Crown of Berúthiel (LOST)
     48347   4950'  Found the Broad Sword 'Aeglin' (LOST)
     48349   4950'  Found the Mithril Chain Mail 'Belegennon' (LOST)
     49468   5000'  Killed Morgoth, Lord of Darkness
     49476   5000'  Found the Mighty Hammer 'Grond'
     49482   5000'  Found the Massive Iron Crown of Morgoth
     49483   5000'  Found the Lochaber Axe 'Mundwine'


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 12.3.2022 23:17

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7242. on the Ladder (of 18974)
3151. on the Angband Ladder (of 6502)
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Comments

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On 12.3.2022 23:22 malcontent wrote:
Found a great endgame weapon but never needed to melee Sauron or Morgoth. Defeated Sauron mostly with a sling of Buckland, then took Umbar down to take care of Morgoth - almost exclusively with bolts of Holy Might. Actually there were a few times when I happened to be just out of range with Umbar and fired off a few drain life charges from the wands.

On 12.3.2022 23:26 malcontent wrote:
First 4.2.4 win for me. Appreciate all the quality of life updates. Really appreciate being able to target with 'k' in the roguelike keyset again. Really appreciate that Balrogs aren't tunneling through the dungeon any more.

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