The Angband Ladder: Krai III, High-Elf Warrior by mbell999

  [Angband 3.1.2 (r1945) Character Dump]

 Name   Krai III                                 Self  RB  CB  EB   Best
 Sex    Female       Age            129   STR! 18/100  +1  +5 +15 18/***
 Race   High-Elf     Height          89   INT! 18/100  +3  -2  +5 18/160
 Class  Warrior      Weight         158   WIS! 18/100  -1  -2  +7 18/140
 Title  ***WINNER*** Social      Lordly   DEX! 18/100  +3  +2  +8 18/***
 HP     997/997      Maximize         Y   CON! 18/100  +1  +2 +16 18/***
 SP     0/2                               CHR:  18/69  +5  -1  +2 18/129

 Level               44   Armor   [33,+144]     Saving Throw         93%
 Cur Exp        4688799   Fight   (+56,+49)     Stealth        Excellent
 Max Exp        4688799   Melee   (+66,+61)     Fighting       Legendary
 Adv Exp        4800000   Shoot   (+74,+18)     Shooting       Legendary
 MaxDepth  5000' (L100)   Blows      8/turn     Disarming            93%
 Game Turns      384921   Shots      1/turn     Magic Device          78
 Player Turns     81211   Infra       60 ft     Perception       1 in 24
 Active Turns     71633   Speed          23     Searching            27%
 Gold          10981957   Burden  468.5 lbs

 You are the only child of a Noldorin Prince.  You have light grey
 eyes, straight blond hair, and a fair complexion.



rAcid:......+.*++.. rConf:......+......
rElec:++.......+... Sound:........+....
rFire:....+....+... Shard:.............
rCold:.........+... Nexus:.......+...+.
rPois:....+.+...... Nethr:.............
rFear:....+...++..+ Chaos:.....+..+....
rLite:++..........+ Disen:.............
rDark:++........... S.Dig:.............
rBlnd:.+...+....... Feath:.............

Light:+........+... Aggrv:++...+.......
Regen:............. Stea.:.......+.....
  ESP:.....+...+... Sear.:.....+.......
Invis:+....+...+..+ Infra:.....+......+
FrAct:+.......+.+.. Tunn.:.............
HLife:............. Speed:+..++..+...+.
ImpHP:............. Blows:+............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Last Messages]

> You combine 13 Bolts of Slay Evil (1d5) (+16,+8) in your quiver (o).
> In your pack: Metal Lamellar Armour of Elvenkind [24,+28] (+2 stealth) (o).
> In your pack: a Cutlass (Defender) (1d8) (+18,+17) [+8] (+1 stealth) (r).
> That rod is still charging.
> You feel very good.
> You have 3 Potions of *Healing* {!*} (c).
> You feel life flow through your body!
> You feel your life energies returning.
> You feel less weak.
> You feel less stupid.
> You feel less naive.
> You feel less clumsy.
> You feel less sickly.
> You feel less ugly.
> You have 3 Potions of Life {!*} (d).

Killed by Ripe Old Age.

  [Character Equipment]

a) The Long Sword 'Anguirel' (2d5) (+10,+12) (+2)
     +2 strength, constitution, speed, attack speed.
     Slays evil creatures, demons.
     Branded with venom.
     Provides resistance to lightning, light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  
     
     Combat info:
     8 blows/round.
     Average damage/hit: 76.3 vs. evil creatures, 83.1 vs. demons, 83.1
     vs. creatures not resistant to poison, and 69.6 vs. others.
     
     Radius 1 light.
b) The Heavy Crossbow of Umbar (x7) (+18,+18) (+3)
     +3 strength, constitution, shooting power.
     Provides resistance to lightning, light, dark, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     
     When aimed, it fires a magical arrow with damage 150.
     Takes 69 to 132 turns to recharge at your current speed.
     Your chance of success is 88.8%
     
c) a Ring of Damage (+0,+14)
d) a Ring of Speed (+11)
     +11 speed.
     
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) (charging)
     +2 strength, wisdom, charisma, speed.
     Provides resistance to fire, poison, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 500 hit points.
     Takes 660 turns to recharge at your current speed.
     Your chance of success is 88.8%
     
f) The Palantir of Westernesse (+2) (charging)
     +2 intelligence, wisdom, infravision.
     +10% to searching.
     Provides resistance to blindness, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  Drains experience.  
     
     When activated, it maps the entire level and detects objects, trap
     s, doors, and stairs.
     Takes 168 to 330 turns to recharge at your current speed.
     Your chance of success is 85.3%
     
     Radius 3 light.
g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
     +3 intelligence, wisdom, constitution.
     Provides resistance to acid, poison, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 33 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
h) The Cloak 'Colannon' [1,+15] (+3) {!!}
     +3 stealth, speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 148 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
i) The Small Metal Shield of Thorin [4,+25] (+4)
     +4 strength, constitution.
     Provides immunity to acid.
     Provides resistance to fear, sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) The Iron Helm of Dor-Lomin [5,+20] (+4)
     +4 strength, dexterity, constitution.
     Provides resistance to acid, lightning, fire, cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
k) The Set of Caestus of Fingolfin (+9,+8) [5,+19] (+4)
     +4 dexterity.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When aimed, it fires a magical arrow with damage 150.
     Takes 102 to 198 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
l) The Pair of Leather Boots of Feanor [2,+20] (+15) (charging) {!!}
     +15 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 660 turns to recharge at your current speed.
     Your chance of success is 92.1%
     


  [Character Quiver]

n) 5 Seeker Bolts of Slay Demon (4d5) (+16,+13)
     Slays demons.
     
     Combat info:
     Hits targets up to 200 feet away.
     Average damage/hit: 966.2 vs. demons, and 322.1 vs. others.
     25% chance of breaking upon contact.
     
o) 13 Bolts of Slay Evil (1d5) (+16,+8)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 200 feet away.
     Average damage/hit: 434.4 vs. evil creatures, and 217.2 vs. others.
     25% chance of breaking upon contact.
     
p) 40 Bolts (1d5) (+2,+5)
     Combat info:
     Hits targets up to 200 feet away.
     Average damage/hit: 192.9.
     25% chance of breaking upon contact.
     
q) 99 Iron Shots (1d4) (+0,+0)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 93 Potions of Cure Critical Wounds {@q1}
     
b) 2 Potions of Healing {@q2}
     
c) 3 Potions of *Healing* {!*}
     It can be thrown at creatures with damaging effect.
     
d) 3 Potions of Life {!*}
     It can be thrown at creatures with damaging effect.
     
e) 83 Scrolls of Phase Door {@r1}
f) a Scroll of Banishment {!*}
g) 4 Scrolls of Mass Banishment
h) 12 Scrolls of *Destruction* {!*}
i) 2 Rods of Detection (1 charging) {@z4!!}
     Cannot be harmed by electricity.
     
j) 3 Rods of Magic Mapping (1 charging) {@z6}
k) 3 Rods of Teleport Other (1 charging) {@z0}
l) 2 Rods of Recall {@z2!*}
     Cannot be harmed by electricity.
     
m) 2 Rods of Identify (2 charging) {@z5!!}
     Cannot be harmed by electricity.
     
n) a Rod of Speed (charging) {@z7!!}
     Cannot be harmed by electricity.
     
o) Metal Lamellar Armour of Elvenkind [24,+28] (+2 stealth)
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
p) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
     Permanently cursed.
     +125 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, infravision.
     Provides resistance to acid, lightning, fire, cold, poison, fear, 
     light, dark, confusion, nexus, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
q) The Set of Gauntlets of Eol [3,+14] (+3)
     +3 intelligence.
     Provides immunity to fire.
     Provides resistance to lightning, poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Prevents paralysis.  Aggravates creatures
     nearby.  
     
     When aimed, it fires a mana bolt with damage 12d8.
     Takes 102 to 198 turns to recharge at your current speed.
     Your chance of success is 89.7%
     
r) a Cutlass (Defender) (1d8) (+18,+17) [+8] (+1 stealth)
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     6 blows/round.
     Average damage/hit: 73.5.
     
s) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Slays animals, evil creatures, orcs, trolls.
     *Slays* dragons, demons, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  
     
     Combat info:
     4 blows/round.
     Average damage/hit: 240.4 vs. animals, 240.4 vs. evil creatures, 
     314.6 vs. orcs, 314.6 vs. trolls, 463.1 vs. dragons, 463.1 vs.
     demons, 463.1 vs. undead, and 166.1 vs. others.
     Sometimes creates earthquakes on impact.
     
t) a Sling of Buckland (x4) (+13,+15) (+2)
     +2 dexterity, shooting speed, shooting power.
     Cannot be harmed by acid, fire.
     


  [Home Inventory]

a) 3 Wands of Teleport Other (5 charges) {@a0}
     
b) 5 Staves of *Destruction* (12 charges) {!*}
     
c) 2 Staves of Healing (5 charges) {!*}
     
d) a Staff of Banishment (4 charges)
     
e) a Staff of Power (3 charges)
     
f) an Amulet of Weaponmastery (+4,+4) (+3)
     +3 strength.
     Provides resistance to fear, disenchantment.
     Sustains strength, constitution.
     Prevents paralysis.  
     
g) an Amulet of Trickery (+3)
     +3 dexterity, stealth, infravision, speed.
     +15% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
h) The Arkenstone of Thrain (charging)
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 102 to 198 turns to recharge at your current speed.
     Your chance of success is 90.6%
     
     Radius 3 light.
i) The Full Plate Armour of Isildur [26,+25] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion, 
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3)
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
k) The Pair of Leather Boots 'Dal-i-thalion' [2,+15] (+5)
     +5 dexterity, speed.
     Provides resistance to confusion, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 16 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
l) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19)
     Slays evil creatures, undead, orcs, trolls, giants, dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 101 vs. evil creatures, 115.4 vs. undead, 
     115.4 vs. orcs, 115.4 vs. trolls, 115.4 vs. giants, 115.4 vs.
     dragons, and 86.6 vs. others.
     
m) The Trident of Wrath (3d8) (+16,+18) (+2)
     +2 strength, dexterity.
     Slays evil creatures.
     *Slays* undead.
     Branded with venom.
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     5 blows/round.
     Average damage/hit: 103.9 vs. evil creatures, 120.2 vs. creatures
     not resistant to poison, 152.9 vs. undead, and 87.5 vs. others.
     
n) The Beaked Axe of Hurin (3d6) (+12,+15) (+2)
     +2 strength, constitution.
     Slays trolls, dragons.
     *Slays* demons.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 267 to 528 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
     Combat info:
     6 blows/round.
     Average damage/hit: 102.7 vs. trolls, 102.7 vs. dragons, 102.7 vs.
     creatures not resistant to acid, 126.9 vs. demons, and 78.6 vs.
     others.
     
     Radius 1 light.
o) The Lochaber Axe 'Mundwine' (3d8) (+12,+17)
     Slays animals, evil creatures, demons.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6 blows/round.
     Average damage/hit: 101.2 vs. animals, 101.2 vs. evil creatures, 
     117.2 vs. demons, and 85.3 vs. others.
     
p) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3)
     +3 strength, constitution, tunneling.
     Slays demons, orcs, trolls.
     *Slays* dragons.
     Branded with acid, flames.
     Provides resistance to acid, fire, fear, light, dark, confusion, 
     chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     Combat info:
     6 blows/round.
     Average damage/hit: 107.8 vs. demons, 107.8 vs. orcs, 107.8 vs.
     trolls, 107.8 vs. creatures not resistant to acid, 107.8 vs.
     creatures not resistant to fire, 131.2 vs. dragons, and 84.4 vs.
     others.
     
q) The Morning Star 'Firestar' (2d6) (+15,+17) [+2]
     Branded with flames.
     Provides immunity to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire ball with damage 72.
     Takes 66 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
     Combat info:
     6 blows/round.
     Average damage/hit: 92.6 vs. creatures not resistant to fire, and 
     76.6 vs. others.
     
r) The Pick of Erebor (3d4) (+5,+20) (+5)
     +5 strength, constitution, tunneling.
     Slays demons, orcs, trolls.
     Branded with acid.
     Provides resistance to light, dark, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     
     Combat info:
     6 blows/round.
     Average damage/hit: 98.1 vs. demons, 98.1 vs. orcs, 98.1 vs.
     trolls, 98.1 vs. creatures not resistant to acid, and 80.9 vs.
     others.
     
     Radius 1 light.
s) The Long Bow of Bard (x5) (+17,+19) (+2)
     +2 dexterity, speed, shooting power.
     Slays dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
t) 21 Rounded Pebbles of Flame (1d2) (+16,+16)
     Branded with flames.
     Cannot be harmed by fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3543    100'    2   Reached level 2
      7467    200'    3   Reached level 3
      7618    200'    4   Reached level 4
     17580    250'    5   Reached level 5
     19419    300'    6   Reached level 6
     21484    300'    6   Killed Fang, Farmer Maggot's dog
     23417    300'    7   Reached level 7
     24960    300'    8   Reached level 8
     34232    350'    9   Reached level 9
     35676    350'   10   Reached level 10
     37829    350'   10   Killed Mughash the Kobold Lord
     39383    350'   11   Reached level 11
     53057    650'   12   Reached level 12
     58787      0'   12   Killed Farmer Maggot
     69676    800'   12   Killed Ulfast, Son of Ulfang
     69676    800'   13   Reached level 13
     76968    950'   14   Reached level 14
     77968    950'   14   Killed Bullroarer the Hobbit
     84434   1050'   14   Killed Wormtongue, Agent of Saruman
     84434   1050'   15   Reached level 15
     84450   1050'   15   Found The Cloak of Thorongil (LOST)
     93338   1500'   16   Reached level 16
     97344   1500'   17   Reached level 17
     99480   1650'   17   Killed Sangahyando of Umbar
    100675   1700'   18   Reached level 18
    103261   1700'   19   Reached level 19
    105930   1700'   20   Reached level 20
    106817   1700'   21   Reached level 21
    110057   1700'   22   Reached level 22
    116880   1800'   22   Found The Pair of Leather Boots 'Dal-i-thalion'
    121782   1800'   23   Reached level 23
    123887   1850'   24   Reached level 24
    124741   1850'   25   Reached level 25
    127441   1900'   26   Reached level 26
    127441   1900'   27   Reached level 27
    127441   1900'   28   Reached level 28
    127441   1900'   29   Reached level 29
    129656   1900'   29   Killed Lokkak, the Ogre Chieftain
    139271   2000'   29   Found The Soft Leather Armour 'Hithlomir' (LOST)
    140792   2000'   30   Reached level 30
    151163   2100'   30   Killed Rogrog the Black Troll
    151196   2100'   30   Found The Phial of Galadriel
    151607   2100'   31   Reached level 31
    153351   2100'   31   Killed Angamaite of Umbar
    153364   2100'   31   Found The Iron Helm of Gorlim (LOST)
    160287   2250'   31   Found The Dagger 'Nimthanc' (LOST)
    165751   2350'   31   Killed Khim, Son of Mim
    168708   2500'   31   Found The Large Metal Shield of Anarion
    172182   2500'   31   Killed Orfax, Son of Boldor
    172345   2500'   31   Found The Full Plate Armour of Isildur
    172818   2500'   31   Killed Lugdush, the Uruk
    172897   2500'   31   Found The Scythe 'Avavir' (LOST)
    179939   2600'   31   Found The Executioner's Sword 'Crisdurian'
    180576   2600'   31   Killed Brodda, the Easterling
    181002   2600'   31   Killed Mim, Betrayer of Turin
    181047   2600'   31   Found The Battle Axe of Balli Stonehand (LOST)
    185188   2550'   31   Found The Quarterstaff of Olorin (LOST)
    193706   2700'   31   Found The Mace 'Taratol' (LOST)
    193873   2700'   31   Found The Amulet of Carlammas (LOST)
    194263   2700'   31   Found The Leather Scale Mail 'Thalkettoth'
    195216   2700'   31   Killed Boldor, King of the Yeeks
    197234   2700'   31   Killed Grip, Farmer Maggot's dog
    201032   2700'   31   Found The Set of Leather Gloves 'Cambeleg'
    203237      0'   32   Reached level 32
    204093   2700'   33   Reached level 33
    204188   2700'   33   Found The Set of Gauntlets 'Paurnen' (LOST)
    205555   2700'   33   Killed Ulwarth, Son of Ulfang
    206070   2700'   33   Killed Bolg, Son of Azog
    206395   2700'   33   Found The Zweihander 'Mormegil' (LOST)
    208598   2700'   33   Killed Nar, the Dwarf
    212191   2900'   33   Killed Lorgan, Chief of the Easterlings
    215987   2900'   33   Killed Tom the Stone Troll
    219549   2850'   33   Killed Ibun, Son of Mim
    219886   2850'   33   Killed Ufthak of Cirith Ungol
    221282   2800'   33   Killed Azog, King of the Uruk-Hai
    222300   2800'   33   Killed Gorbag, the Orc Captain
    225119   2900'   33   Killed Uvatha the Horseman
    228731   3150'   33   Found The Long Bow of Bard
    229325   3150'   33   Found The Iron Helm 'Holhenneth' (LOST)
    231625   3200'   34   Reached level 34
    235314   3350'   34   Killed Ugluk, the Uruk
    240102   3600'   35   Reached level 35
    240240   3600'   35   Found The Mattock of Nain (LOST)
    244102   3700'   35   Found The Iron Helm of Dor-Lomin
    246600   3750'   35   Found The Pike 'Til-i-arc' (LOST)
    251703   3900'   35   Killed Golfimbul, the Hill Orc Chief
    254247   4000'   36   Reached level 36
    258128   4250'   36   Found The Metal Brigandine Armour of the Rohirrim
(LOST)
    258695   4250'   36   Killed Castamir the Usurper
    261728   4350'   36   Found The Hard Leather Cap of Thranduil
    267955   4700'   36   Found The Cloak 'Colannon'
    269105   4800'   37   Reached level 37
    274183   4800'   37   Killed Shagrat, the Orc Captain
    276782   4800'   38   Reached level 38
    278515   4850'   38   Killed Smeagol
    278787   4850'   38   Found The Star of Elendil
    284994   4800'   38   Found The Lochaber Axe 'Mundwine'
    288519   4750'   38   Killed Beorn, the Shape-Changer
    289110   4750'   38   Killed Adunaphel the Quiet
    289115   4750'   38   Found The Trident of Wrath
    289184   4750'   38   Found The Necklace of the Dwarves
    291895   4850'   38   Killed Ariel, Queen of Air
    293536   4850'   38   Killed Lagduf, the Snaga
    295089   4950'   38   Killed Gorlim, Betrayer of Barahir
    295476   4900'   39   Reached level 39
    301819   4850'   39   Found The Mithril Chain Mail 'Belegennon'
    306531   4850'   38   Found The Pick of Erebor
    308132   4900'   39   Killed Draugluin, Sire of All Werewolves
    308132   4900'   40   Reached level 40
    309096   4850'   40   Killed Harowen the Black Hand
    310597   4900'   40   Found The Palantir of Westernesse
    311169   4850'   40   Killed Bill the Stone Troll
    311881   4850'   40   Killed Ar-Pharazon the Golden
    315019   4850'   40   Killed Pazuzu, Lord of Air
    318680   4900'   40   Killed Glaurung, Father of the Dragons
    318685   4900'   40   Found The Morning Star 'Firestar'
    318700   4900'   40   Found The Long Sword 'Anguirel'
    321122   4900'   40   Killed Eol, the Dark Elf
    321365   4900'   40   Killed Maeglin, the Traitor of Gondolin
    321750   4850'   40   Killed Saruman of Many Colours
    321750   4850'   41   Reached level 41
    321752   4850'   41   Found The Set of Caestus of Fingolfin
    327475   4900'   41   Killed Bert the Stone Troll
    327672   4900'   41   Killed Ulfang the Black
    328055   4900'   41   Killed Kavlax the Many-Headed
    328060   4900'   41   Found The Amulet of Ingwe (LOST)
    328198   4900'   41   Killed The Lernaean Hydra
    328259   4900'   41   Found The Great Axe of Durin
    329318   4900'   41   Killed The Phoenix
    331242   4900'   41   Found The Small Metal Shield of Thorin
    333112   4900'   41   Killed Smaug the Golden
    334612   4950'   41   Found The Short Bow of Amrod (LOST)
    334989   4950'   41   Killed Gabriel, the Messenger
    334989   4950'   42   Reached level 42
    335949   4900'   42   Found The Pair of Leather Boots of Feanor
    346166   4850'   42   Killed Akhorahil the Blind
    346558   4800'   42   Killed Scatha the Worm
    347988   4750'   42   Killed The Witch-King of Angmar
    348649   4800'   42   Killed Ren the Unclean
    353265   4850'   42   Killed Atlas, the Titan
    354484   4800'   42   Killed Shelob, Spider of Darkness
    354484   4800'   43   Reached level 43
    354585   4800'   43   Killed Ungoliant, the Unlight
    354668   4800'   43   Found The Ring of Barahir
    359623   4800'   43   Killed Ji Indur Dawndeath
    360643   4800'   43   Killed Fundin Bluecloak
    360957   4800'   43   Killed Tselakus, the Dreadlord
    362844   4850'   43   Killed Itangast the Fire Drake
    363393   4900'   43   Found The Leather Shield of Celegorm
    367454   4850'   43   Found The Heavy Crossbow of Umbar
    368279   4850'   43   Killed Omarax, the Eye Tyrant
    369039   4900'   43   Killed Polyphemus, the Blind Cyclops
    370857   4850'   43   Found The Arkenstone of Thrain
    371785   4850'   44   Reached level 44
    371802   4850'   44   Found The Battle Axe 'Lotharang' (LOST)
    371881   4850'   44   Found The Beaked Axe of Hurin
    372239   4850'   44   Killed Hoarmurath of Dir
    372784   4850'   44   Killed Ancalagon the Black
    374922   4850'   44   Killed Draebor, the Imp
    374935   4850'   44   Found The Ring of Tulkas (LOST)
    376124   4900'   44   Found The Augmented Chain Mail of Caspanion
    376296   4900'   44   Found The Set of Gauntlets of Eol
    376306   4900'   44   Found The Elfstone 'Elessar'
    376451   4900'   44   Killed The Cat Lord
    382765   4950'   44   Killed Grishnakh, the Hill Orc
    383040   4950'   44   Killed Sauron, the Sorcerer
    384887   5000'   44   Killed Morgoth, Lord of Darkness
    384892   5000'   44   Found The Mighty Hammer 'Grond'
    384895   5000'   44   Found The Massive Iron Crown of Morgoth


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 24.2.2010 05:08
Last updated on 6.3.2010 17:47

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7194. on the Ladder (of 18973)
3133. on the Angband Ladder (of 6502)
16. for this player (

Comments

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On 26.2.2010 08:02 Pete Mack wrote:
Carry taratol. Haste self, *Slay Dragon*, and IM_Elec. Can't beat it as a swap!


On 27.2.2010 20:34 mbell999 wrote:
Good advice! Thanks.

On 28.2.2010 08:14 PowerDiver wrote:
I was going to post in the artifact thread that Nain is less useful than a katana of elec, and here you are wielding it at DL 99. OTOH, how are you getting 6 blows? Someone changed the weight when I wasn't looking! But seriously -- is the ability to melee disenchanters worth wielding an inferior weapon? Bard over Buckland(+2) seems like a strange choice to me.

On 28.2.2010 16:54 mbell999 wrote:
I found Feanor which makes speed on other items less useful. So I took your advice and changed things up a bit.

On 28.2.2010 22:07 mbell999 wrote:
My home is too full. Any suggestions on what I should throw out?

On 1.3.2010 00:43 PowerDiver wrote:
I would start by assuming that you wield the Palantir. Then you can toss anything covered, such as Thranduil and the cloak of ESP and the Star. I don't think a warrior has much use for Necklace of dwarves. I usually assume I can get rPoison from my amulet, so would toss Belegennon if space were tight. As for the weapons, if it isn't worth carrying now why would you want it later? Keep best vs evil for M, maybe best acid-branded for S.

On 6.3.2010 17:47 mbell999 wrote:
Thanks for the help. This is my first win with a warrior and my fastest ever win in game turns! A storm of magic disenchanted Fingolfin when I cast detection after entering a new level. So I decided to just try the big bads right away. I used 8 of 20 ?*Destruction* to clean up their unique summons.

On 7.3.2010 03:51 Pete Mack wrote:
380K turns is really fast! Congrats

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